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Returning 19 results for 'closing wounds rebuke'.
Other Suggestions:
crossing worlds rebuke
coming worlds rebuke
cling worlds rebuke
chasing wounds rebuke
crossing woods rebuke
Magic Items
Mythic Odysseys of Theros
Athreos
protection from evil and good
Ephara
sanctuary
Erebos
inflict wounds
Heliod
guiding bolt
Iroas
heroism
Karametra
goodberry
Keranos
thunderous smite
Klothys
entangle
Kruphix
dissonant whispers
Mogis
hellish rebuke
Nylea
faerie fire
Pharika
lesser restoration
Phenax
charm person
Purphoros
searing smite
Thassa
identify
Monsters
Thieves’ Gallery
: animal messenger, beast sense, speak with animals
2/day each: cure wounds, entangle, faerie fire, thunderwaveFiery Rebuke (3/Day). When Doric is damaged by a creature that she can see within 60 feet
Rebuke", "rollDamageType":"fire"} fire damage on failed save, or half as much damage on a successful one.The tiefling Doric was taken in by a wood elf enclave in Neverwinter Wood after being abandoned as a
Monsters
Bigby Presents: Glory of the Giants
squeezing.
Magic Resistance (Spell Scarred Only). The mutate has advantage on saving throws against spells and other magical effects.
Psychic Rebuke (Psionic Mirror Only). If the mutate takes psychic
heal from extraordinary magical wounds. Troll amalgam;Troll amalgams and troll mutates are two examples of such strangely mutated forms.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
charges daily at dawn. Helm of the Gods God Spell
Athreos protection from evil and good
Ephara sanctuary
Erebos inflict wounds
Heliod guiding bolt
Iroas heroism
Karametra goodberry
Keranos thunderous smite
Klothys entangle
Kruphix dissonant whispers
Mogis hellish rebuke
Nylea faerie fire
Pharika lesser restoration
Phenax charm person
Purphoros searing smite
Thassa identify
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
charges daily at dawn. Helm of the Gods God Spell
Athreos protection from evil and good
Ephara sanctuary
Erebos inflict wounds
Heliod guiding bolt
Iroas heroism
Karametra goodberry
Keranos thunderous smite
Klothys entangle
Kruphix dissonant whispers
Mogis hellish rebuke
Nylea faerie fire
Pharika lesser restoration
Phenax charm person
Purphoros searing smite
Thassa identify
Compendium
- Sources->Dungeons & Dragons->Thieves’ Gallery
each: cure wounds, entangle, faerie fire, thunderwave
Bonus Actions
Change Shape (5/Day). Doric magically transforms into a Beast with a challenge rating of 3 or less or into an owlbear (see the
her current hit points, her hit point maximum, this bonus action, her alignment, and her Intelligence, Wisdom, and Charisma scores.
Reactions
Fiery Rebuke (3/Day). When Doric is damaged by a
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can set anyone on a righteous path. Patience. Change
your presence with divine power. As a bonus action, you grant yourself a +5 bonus to Charisma (Persuasion) checks for the next 10 minutes. Rebuke the Violent. You can use your Channel Divinity to
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the influence of dark forces that drives them to evil. By setting the proper example, and working to heal the wounds of a deeply flawed world, you can set anyone on a righteous path. Patience. Change
your presence with divine power. As a bonus action, you grant yourself a +5 bonus to Charisma (Persuasion) checks for the next 10 minutes. Rebuke the Violent. You can use your Channel Divinity to
Compendium
- Sources->Dungeons & Dragons->Thieves’ Gallery
each: cure wounds, entangle, faerie fire, thunderwave
Bonus Actions
Change Shape (5/Day). Doric magically transforms into a Beast with a challenge rating of 3 or less or into an owlbear (see the
her current hit points, her hit point maximum, this bonus action, her alignment, and her Intelligence, Wisdom, and Charisma scores.
Reactions
Fiery Rebuke (3/Day). When Doric is damaged by a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
wounds, charm person, sleep
1/day each: calm emotions, lesser restoration, plant growth
Magic Resistance. The alseid has advantage on saving throws against spells and other magical effects
bolt (see “Actions” below)
3/day: burning hands
1/day each: hellish rebuke (see “Reactions” below), scorching ray
Invisible in Fire. The oread is invisible while fully immersed in fire.
Magic
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
wounds, charm person, sleep
1/day each: calm emotions, lesser restoration, plant growth
Magic Resistance. The alseid has advantage on saving throws against spells and other magical effects
bolt (see “Actions” below)
3/day: burning hands
1/day each: hellish rebuke (see “Reactions” below), scorching ray
Invisible in Fire. The oread is invisible while fully immersed in fire.
Magic
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
’ rapid healing makes them subject to bizarre mutations, particularly when they regenerate in unusual environments or heal from extraordinary magical wounds. Troll amalgams and troll mutates are two
Resistance (Spell Scarred Only). The mutate has advantage on saving throws against spells and other magical effects.
Psychic Rebuke (Psionic Mirror Only). If the mutate takes psychic damage, each
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
’ rapid healing makes them subject to bizarre mutations, particularly when they regenerate in unusual environments or heal from extraordinary magical wounds. Troll amalgams and troll mutates are two
Resistance (Spell Scarred Only). The mutate has advantage on saving throws against spells and other magical effects.
Psychic Rebuke (Psionic Mirror Only). If the mutate takes psychic damage, each
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to share such information with them as it becomes apparent. For example, you can describe a creature’s wounds closing up when it regenerates. Characters don’t need to fight a creature to know certain
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
to share such information with them as it becomes apparent. For example, you can describe a creature’s wounds closing up when it regenerates. Characters don’t need to fight a creature to know certain
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):
At will: hold person
2/day each: cure wounds (as a 5th-level spell), lesser restoration
1/day
carrying, up to 30 feet to an unoccupied space it can see.
Reactions
Frigid Rebuke. When the eladrin takes damage from a creature the eladrin can see within 60 feet of it, the eladrin can force that
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
, requiring no material components and using Charisma as the spellcasting ability (spell save DC 16):
At will: hold person
2/day each: cure wounds (as a 5th-level spell), lesser restoration
1/day
carrying, up to 30 feet to an unoccupied space it can see.
Reactions
Frigid Rebuke. When the eladrin takes damage from a creature the eladrin can see within 60 feet of it, the eladrin can force that
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
scrolls: command, cure wounds (2nd level), inflict wounds (2nd level), and guiding bolt (2nd level). RANDOM ENCOUNTERS
In areas 13 and beyond, monsters move through the halls of the Sunless Citadel. For
fountain loses its magic. Western Door. Carvings on the western door show skeletal dragons. A Draconic inscription on the door reads, “Rebuke the dead, open the way.” Within 5 feet of the door, the air is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
scrolls: command, cure wounds (2nd level), inflict wounds (2nd level), and guiding bolt (2nd level). RANDOM ENCOUNTERS
In areas 13 and beyond, monsters move through the halls of the Sunless Citadel. For
fountain loses its magic. Western Door. Carvings on the western door show skeletal dragons. A Draconic inscription on the door reads, “Rebuke the dead, open the way.” Within 5 feet of the door, the air is