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Returning 2 results for 'clutching with recurring'.
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Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Three has the following recurring features: The dungeon’s rooms, corridors, and staircases are hewn from limestone and unlit unless the text states otherwise. (Followers of the Dead Three carry torches
two grim figures: a powerfully built woman clutching a mace, and an even bigger man wearing a bucket helm. The helmed man is jabbing the prisoner with a spear, causing him to twitch. Both figures are
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Three has the following recurring features: The dungeon’s rooms, corridors, and staircases are hewn from limestone and unlit unless the text states otherwise. (Followers of the Dead Three carry torches
two grim figures: a powerfully built woman clutching a mace, and an even bigger man wearing a bucket helm. The helmed man is jabbing the prisoner with a spear, causing him to twitch. Both figures are