Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'clutching working relies'.
Other Suggestions:
clothing working rules
clutching working rules
clutching workings resides
clutching workings rules
clothing working resides
Compendium
- Sources->Dungeons & Dragons->One Grung Above
place in the grung hierarchy, b’Ang’r’Ang is responsible for working with the brothers to execute on “plans” developed by d’Ahten’khan, who relies upon b’Ang’r’Ang to communicate instructions to the
Compendium
- Sources->Dungeons & Dragons->One Grung Above
place in the grung hierarchy, b’Ang’r’Ang is responsible for working with the brothers to execute on “plans” developed by d’Ahten’khan, who relies upon b’Ang’r’Ang to communicate instructions to the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the pulse-pounding action of a pulp adventure, noir typically relies on intrigue — in every sense of the word — to keep the protagonists engaged as they move deeper into the story. Setting the Stage
members, or with the villain. 6 Someone is a relative of one of the party members. 7 A friend or former ally is working with the villain. 8 The initial plot is a distraction from the actual plot.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
relies on 6-second rounds. Minutes. In a dungeon or settlement, movement happens on a scale of minutes. In the Free City of Greyhawk, getting from the Silver Dragon Inn to the wharf takes about 10 minutes
minutes after an alarm is sounded. If the characters spend time working out a puzzle or talking to an NPC, you can estimate the time spent by keeping track of how much real time passes. Most combat
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the pulse-pounding action of a pulp adventure, noir typically relies on intrigue — in every sense of the word — to keep the protagonists engaged as they move deeper into the story. Setting the Stage
members, or with the villain. 6 Someone is a relative of one of the party members. 7 A friend or former ally is working with the villain. 8 The initial plot is a distraction from the actual plot.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
relies on 6-second rounds. Minutes. In a dungeon or settlement, movement happens on a scale of minutes. In the Free City of Greyhawk, getting from the Silver Dragon Inn to the wharf takes about 10 minutes
minutes after an alarm is sounded. If the characters spend time working out a puzzle or talking to an NPC, you can estimate the time spent by keeping track of how much real time passes. Most combat
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
brotherhood. Jarlaxle employs non-drow operatives as well, none of whom know they’re working for him; such individuals aren’t considered members of the faction. Bregan D’aerthe is using one of
the Eyecatcher, his flagship, and the Scarlet Marpenoth, a submarine mounted underneath it. He relies on three drow gunslingers — Fel’rekt Lafeen, Krebbyg Masq’il’yr, and Soluun Xibrindas — to do most
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
brotherhood. Jarlaxle employs non-drow operatives as well, none of whom know they’re working for him; such individuals aren’t considered members of the faction. Bregan D’aerthe is using one of
the Eyecatcher, his flagship, and the Scarlet Marpenoth, a submarine mounted underneath it. He relies on three drow gunslingers — Fel’rekt Lafeen, Krebbyg Masq’il’yr, and Soluun Xibrindas — to do most
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Symbiotic Being A second being resides within your body along with you. It manifests physically somewhere on you and relies on you for its survival. At the same time, it offers you knowledge and
your body
Entwined Existence. Your symbiote is a separate entity with its own physical form bound to yours. It isn’t a separate creature and relies on you to survive. It has Intelligence, Wisdom
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Symbiotic Being A second being resides within your body along with you. It manifests physically somewhere on you and relies on you for its survival. At the same time, it offers you knowledge and
your body
Entwined Existence. Your symbiote is a separate entity with its own physical form bound to yours. It isn’t a separate creature and relies on you to survive. It has Intelligence, Wisdom
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
are confused and remember nothing helpful. Strange Parchment. As the characters investigate the situation, Aunt Dellie notices that one of the farmers was clutching a crumpled sheet of parchment. She
sadness and guilt she carries to this day. Kianna is currently working a farm in the Rattle—a half-day’s travel from Promise. She was due to return to town for the Awakening Festival, but Aunt Dellie
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
are confused and remember nothing helpful. Strange Parchment. As the characters investigate the situation, Aunt Dellie notices that one of the farmers was clutching a crumpled sheet of parchment. She
sadness and guilt she carries to this day. Kianna is currently working a farm in the Rattle—a half-day’s travel from Promise. She was due to return to town for the Awakening Festival, but Aunt Dellie
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
items, it’s using factories; while your artificer is the equivalent of the tinkerer working in the garage. You can create magic items, and you can potentially create items that House Cannith can’t
Religion, while a druid or ranger relies on Nature. You must have a minimum skill bonus—your proficiency bonus plus your ability score bonus—in order to develop a schema. You must maintain the minimum
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
items, it’s using factories; while your artificer is the equivalent of the tinkerer working in the garage. You can create magic items, and you can potentially create items that House Cannith can’t
Religion, while a druid or ranger relies on Nature. You must have a minimum skill bonus—your proficiency bonus plus your ability score bonus—in order to develop a schema. You must maintain the minimum
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of chain Four chests, each one holding 3d6 × 100 cp, 3d6 × 100 sp, and 3d6 × 100 gp A chest containing a dead, frozen shield dwarf (female) clad in adamantine plate armor, clutching a warhammer and
leftover parts that the mule needs to function; the character must spend another 1d4 hours working on the mule, and can then make a new Intelligence check to get it working. The clockwork mule has the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
forget to address her as “Charmay,” and she keeps a close eye on Golmo, locking him in the lantern when he’s not working. If she meets intruders in the workshop, Skylla utters a command word taught to her
) A plain, empty wooden coffin (AC 15) A plaster statue of an elf king clutching a scepter (AC 13) A plaster wedding cake stuck to a small table (AC 13) A stuffed boar mannequin (AC 11) A 6-foot-tall
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
of chain Four chests, each one holding 3d6 × 100 cp, 3d6 × 100 sp, and 3d6 × 100 gp A chest containing a dead, frozen shield dwarf (female) clad in adamantine plate armor, clutching a warhammer and
leftover parts that the mule needs to function; the character must spend another 1d4 hours working on the mule, and can then make a new Intelligence check to get it working. The clockwork mule has the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
forget to address her as “Charmay,” and she keeps a close eye on Golmo, locking him in the lantern when he’s not working. If she meets intruders in the workshop, Skylla utters a command word taught to her
) A plain, empty wooden coffin (AC 15) A plaster statue of an elf king clutching a scepter (AC 13) A plaster wedding cake stuck to a small table (AC 13) A stuffed boar mannequin (AC 11) A 6-foot-tall
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
capabilities. Some become indentured servants, working at Infernal Rapture. If they possess a talent for sales, they might eventually obtain a business to run within the Wandering Emporium. If adventurers
. Mahadi and Zariel Zariel relies on Mahadi’s services to provide supplies, magic items, and other items of value necessary for continuing her campaign in the Blood War. Infernal Rapture has also been
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
capabilities. Some become indentured servants, working at Infernal Rapture. If they possess a talent for sales, they might eventually obtain a business to run within the Wandering Emporium. If adventurers
. Mahadi and Zariel Zariel relies on Mahadi’s services to provide supplies, magic items, and other items of value necessary for continuing her campaign in the Blood War. Infernal Rapture has also been
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Miners’ Guild The svirfneblin base most of their economic subsistence on their ability to mine ores and gems. The settlement is largely self-sufficient, but it still relies on the duergar of Mantol
working with the rest of the Stoneheart Enclave. Burrow Wardens Most of the honored protectors of the svirfneblin died during the drow invasion, and the rest perished while protecting their people
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
and permanently laying them to rest. 2 Devout Scholars. This federation prizes knowledge and texts pertaining to their god. They collect rare holy books and record the life stories of miracle-working
order vary widely. Your patron relies on your group due to your particular skills or, perhaps, because it’s divine whim. The Religious Order Member Roles table suggests positions you might fill in an
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
and permanently laying them to rest. 2 Devout Scholars. This federation prizes knowledge and texts pertaining to their god. They collect rare holy books and record the life stories of miracle-working
order vary widely. Your patron relies on your group due to your particular skills or, perhaps, because it’s divine whim. The Religious Order Member Roles table suggests positions you might fill in an
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Miners’ Guild The svirfneblin base most of their economic subsistence on their ability to mine ores and gems. The settlement is largely self-sufficient, but it still relies on the duergar of Mantol
working with the rest of the Stoneheart Enclave. Burrow Wardens Most of the honored protectors of the svirfneblin died during the drow invasion, and the rest perished while protecting their people
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
respecting their taboos. A character loses piety for working against those gods, dishonoring them, defiling their temples, and foiling their aims. The gods bestow favors on those who prove their devotion
, both legal and illicit, thus destroying its competitors and making everyone dependent on it.
A member of the Zhentarim thinks of himself or herself as a member of a very large family and relies on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
respecting their taboos. A character loses piety for working against those gods, dishonoring them, defiling their temples, and foiling their aims. The gods bestow favors on those who prove their devotion
, both legal and illicit, thus destroying its competitors and making everyone dependent on it.
A member of the Zhentarim thinks of himself or herself as a member of a very large family and relies on
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attacked. When the characters arrive, a few other guests of the temple might be here, looking exhausted and clutching aching limbs while the disguised hag sarcastically congratulates them on doing
, or other valuable items left in the characters’ rooms. Working Late. If the characters take rooms and spend one or more nights at the temple, the character who has the highest passive Wisdom
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
attacked. When the characters arrive, a few other guests of the temple might be here, looking exhausted and clutching aching limbs while the disguised hag sarcastically congratulates them on doing
, or other valuable items left in the characters’ rooms. Working Late. If the characters take rooms and spend one or more nights at the temple, the character who has the highest passive Wisdom
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
audience with Manistrad can find her here when she’s not working at the mine. She sometimes has need for adventurers to help keep the mining operation secure. Roll a d6 and consult the table below to
that speaking his name aloud allows Keledek to eavesdrop on a conversation for a short time. In truth, Keledek relies on his familiar, an imp named Zivmal, to spy on the townsfolk. Keledek is a close
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
audience with Manistrad can find her here when she’s not working at the mine. She sometimes has need for adventurers to help keep the mining operation secure. Roll a d6 and consult the table below to
that speaking his name aloud allows Keledek to eavesdrop on a conversation for a short time. In truth, Keledek relies on his familiar, an imp named Zivmal, to spy on the townsfolk. Keledek is a close
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
threatening to devour any dockhands working there. Kalimrax finds her task incredibly dull and looks to the hold’s occasional visitors to provide some interest. The dragon interrogates newcomers, hoping
serpentine creatures clutching spears. Floating ten feet above them is a spherical creature with a large central eye and ten eyestalks.
Two salamanders stand guard here along with a beholder known as
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
threatening to devour any dockhands working there. Kalimrax finds her task incredibly dull and looks to the hold’s occasional visitors to provide some interest. The dragon interrogates newcomers, hoping
serpentine creatures clutching spears. Floating ten feet above them is a spherical creature with a large central eye and ten eyestalks.
Two salamanders stand guard here along with a beholder known as
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
working forge bellows or moving coal. However, there is one role at which the strongest among them can excel and gain rank: the dreadnought. Weapons of War. Dreadnoughts are massively powerful fire
can be taken or lost. True greatness relies on personal prowess. Faced with this truth, a frost giant might seek a supernatural gift from Vaprak the Destroyer. Troll Eater. Frost giants mainly turn
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
working forge bellows or moving coal. However, there is one role at which the strongest among them can excel and gain rank: the dreadnought. Weapons of War. Dreadnoughts are massively powerful fire
can be taken or lost. True greatness relies on personal prowess. Faced with this truth, a frost giant might seek a supernatural gift from Vaprak the Destroyer. Troll Eater. Frost giants mainly turn
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
check allows a character to intuit the effects of a working shrine, including how it channels the life essence of the trapped Chosen to another place and how to disable it. When a shrine is disabled, its
move as if in a breeze, though you feel no such thing.
Creatures. A wraith and three will-o’-wisps guard this chamber. The wisps start out invisible. Clutching Vines. While on the ground, a creature