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Returning 30 results for 'coins writing reverts'.
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Magic Items
Baldur’s Gate: Descent into Avernus
Soul coins are about 5 inches across and about an inch thick, minted from infernal iron. Each coin weighs one-third of a pound, and is inscribed with Infernal writing and a spell that magically binds
be the victim of a night hag’s curse.
Carrying Soul Coins. To hold a soul coin is to feel the soul bound within it — overcome with rage or fraught with despair.
An evil creature can
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Kinds of Treasure Use these guidelines in conjunction with the information in the Dungeon Master's Guide to detail treasures adventurers might find in ancient ruins built by giants. Coins Giants
' civilizations minted coins using copper, silver, electrum, gold, and platinum. These coins were sized for the creatures that used them and are thus comparatively massive to the average adventurer. (Most
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Soul Coin Wondrous item, uncommon Soul coins are about 5 inches across and about an inch thick, minted from infernal iron. Each coin weighs one-third of a pound, and is inscribed with Infernal
writing and a spell that magically binds a single soul to the coin. Because each soul coin has a unique soul trapped within it, each has a story. A creature might have been imprisoned as a result of
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Soul Coins are about 5 inches across and an inch thick, each minted from infernal iron. Each coin weighs one-third of a pound and is inscribed with Infernal writing and a spell that magically binds a
Casino Currency The Red Belvedere uses a special type of in-house currency known as a talon. An exchange desk in the casino’s lobby allows patrons to trade in coins for talons and vice versa. One
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
silently spend the day reading ancient memoirs or writing messages for their own descendants. (RYAN BARGER) MYTHS OF ATHREOS
Athreos eternally performs a remarkable labor, ferrying mortal souls to the
Underworld. During the River Guide’s ages of toil, he has inspired a number of legends.
The Athrean Obols. Some claim that Athreos doesn’t collect coins out of greed but because he’s looking for five
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
still writing the Player’s Handbook for the original AD&D game. Despite being (in a sense) older than the game itself, these adventures continue to hold a special place in the hearts and memories of D
wool or hide cloak 31–32 Bone comb and hairpins 33–40 Iron cooking pot 41–43 Drinking horn 44–47 Skinning knife 48–53 Various soiled and patched linens 54–60 Haunch of meat 61–64 Coins, copper (100 to
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, the illusion drops and the treasure reverts to its true form: gold coins become disks of tin, silver decanters revert back to clay jugs, and glittering armor becomes rusty scrap metal. A detect magic
successful DC 25 Strength check. 18B. Chamber of Greed Torches shed light over rooms filled of treasure: chests heaped with coins, polished amphorae, strings of pearls, and ornate pieces of armor. Set into
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
infernal commerce are treasure and soul coins.
Treasure is only valuable to devils because of its efficacy in tempting and twisting mortals (humans in particular) toward lives of corruption, ultimately
leading them to forfeit their souls. Because gold has been used for millennia in the Nine Hells, adventurers can find gold coins from civilizations long lost to history.
Silver is harmful to devils
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
here, scribing strange writing into the ice of the walls, or onto weathered parchment and stone tablets. A few toads transfer parchments and tablets into and out of floor-to-ceiling cubbyholes cut
understands the workings of Oyaviggaton as well as Marfulb, who knows the contents and value of every pack, chest, and heap of coins in the iceberg down to the last copper piece. Marfulb’s Lore In addition to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
here, scribing strange writing into the ice of the walls, or onto weathered parchment and stone tablets. A few toads transfer parchments and tablets into and out of floor-to-ceiling cubbyholes cut
Arauthator understands the workings of Oyaviggaton as well as Marfulb, who knows the contents and value of every pack, chest, and heap of coins in the iceberg down to the last copper piece. Marfulb’s Lore
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
nightmare realms remain just so. Currency Many domains mint their own gold, silver, and copper coins. Though these currencies bear different markings, merchants aren’t particular about the designs stamped
on coinage. A gold piece from Barovia spends as well in Borca as it does in Har’Akir, as long as it weighs true. Platinum and electrum coins rarely circulate through the domains, but they appear often
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, “Beware — the wolf howls at midnight,” and leaves without further comment. 09–10 A gnome watches everyone carefully, writing down observations in a tiny orange book. 11–12 A one-armed Brelish
skills in return for food or spare coins. 61–62 A warforged leaning on a wooden staff carries on a conversation with the docent attached to its chest. 63–64 A human pickpocket circulates among the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
gaining entrance. Mahadi has a special collection of named soul coins, each of which harbors the soul of an enemy the rakshasa vanquished in the past. Mahadi consults with these souls individually
darkvision 120 ft., passive Perception 19
Languages Common, Infernal; can read all writing
Challenge 14 (11,500 XP)
Limited Magic Immunity. Mahadi can’t be affected or detected by spells of 6th level
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
themselves, or mechanical arms that copy what a scribe is writing onto a second sheet of parchment. During my past visits there, I’d seen all of those and more with my own eyes. Were these gewgaws and trifles
materials such as various types of woods and metals, trading unusual gems and strange gold coins in return. Of their inventions, folks have seen little, but the few glimpses attained have fueled much
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
). The coin is a shilmaer, an ancient gold coin traded among surface elves. The notebook contains Dwarvish writing, specifically a long list of random items, mostly coins and jewelry. There are no dates
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
be moving. 2–4 Human. The item was created during the heyday of a fallen human kingdom, or it is tied to a human of legend. It might hold writing in a forgotten tongue or symbols whose significance
on its other magical properties. For example, the wearer could make a red robe appear blue, or make a gold ring look like it’s made of ivory. The item reverts to its true appearance when no one is
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
behir’s nest includes seven gold feathers worth 100 gp each, 1,520 gp in scattered coins, and a jar containing 4 doses of Keoghtom’s ointment. J7: Scavengers’ Nook This wide cave is barely five feet
) some of his notes. Anyone investigating the pack not only finds the treasure within but also sees that the cave wall behind it bears writing. The writing contains a handful of partial phrases
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
pack and squints at its barely legible writing. “So which one of you is Ozgood the Ugly? I need you to sign before you go in. Nothing but paperwork and signatures since the newest Masked Lords got
lamps actually work. Stolen coins, valuables, and other black-market goods are stored in a secret room in the back until they are ready to be sold. Guild members use the shop’s other back rooms to hide
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
drawer with a successful DC 13 Dexterity (Sleight of Hand) check using thieves’ tools. It contains a Potion of Poison. The other drawers contain only aged writing supplies and boring municipal
Guardroom Two disheveled humans in stylized rat masks and red robes trimmed with rat fur crouch over a small chest, chattering and counting coins. In the northeast corner of the room, stairs lead downward
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
.
Between the hours of 1 p.m. and 5 p.m., Sythian Skalderang (see the end of the adventure) is here, reading and writing letters, as well as reviewing applications from the families of young hopefuls who
seek to benefit from his tutelage. While Sythian is here, Joster the incubus reverts to his true form and looms over Sythian’s shoulder. Treasure. The desk is stuffed with quills, ink jars, candles
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
runes. The doors have neither handles nor hinges. The writing on them reads, “THE THREE KEYS. BRING THEM FORTH.” The doors part, sliding back into the walls, when the three correct keys are brought
) check is needed to push open the heavy door. V5. Secret Room This dust-filled room has lain untouched since the time of the Delzoun dwarves. Green copper urns on platforms overflow with coins, gems
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
potions of healing, and a gray bag of tricks. The coins are embossed with the profiled likeness of Strahd von Zarovich. N2i. Secret Stairs and Hall A wooden staircase to the north descends fifteen feet
with wolf furs, a footlocker, a tall wardrobe, and a writing desk with matching chair. An oil lamp rests atop the desk near a journal bound in a red leather jacket. Rictavio sleeps here between midnight
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice).
In a
challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
are lit, they shed a green light that reveals black writing on the walls. The writing, which is not visible otherwise, says in Common, “RISE AND BE COUNTED!” If these words are spoken aloud within 5
coins and vials inside, the chest weighs 70 pounds. Chest 2 contains ten eye agates (10 gp each) scattered amid 1,250 sp. With the coins and gemstones inside, the chest weighs 37 pounds. Chest 3
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
in dust: a soiled bed, a chest, and a writing desk with a wooden chair. A dead hobgoblin is sprawled on the floor, her left arm swollen and discolored.
This room was once the quarters of a priest
holy tomes that crumble when opened. B5: Treasure Room of Gorm In the center of this room stands a ten-foot-tall cage. Within the cage, a pile of coins and gems sparkles beneath a gigantic, droning
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
represent mortals whom Zybilna aided in her role as fairy godmother. A glass scullery maid dances with a glass princess, a glass farmer carries a glass pot filled with glass coins, and so on. Each statue
, windowless library. Ebony bookshelves are filled with volumes bound in jet-black fabric. The books have no titles on their spines. In the middle of the room, a black quill pen rests on a writing desk
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
reverts to its true form and can’t assume a different form until it leaves the light. Once this trap is triggered, it can’t be triggered again. V2: Anteroom A stone statue of an elegant elf in flowing
mirror. Valendar reverts to his true form if he is reduced to 10 hit points or fewer. What Valendar Knows. If the characters help Valendar transform back into his true form, he thanks them
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
couch, and several upholstered chairs, one of which is bright blue. Playing cards and coins lie scattered across a table. Slumped around the table are four drunken guild members clutching empty mugs
. Pulling open the trapdoor reveals a wooden ladder that descends 15 feet to area G37. Treasure. The coins on the table amount to 65 cp, 35 sp, and 11 gp. G13: Tower Rotunda A lit fireplace warms this
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
draperies, and several ale kegs are propped up and tapped.
Four tough-looking human warriors wearing scarlet cloaks are gathered around one of the tables. A stack of coins and trinkets is heaped upon
arrive. When the characters reach this room, read the following: The walls of this bedchamber are covered with drapes of scarlet cloth. The furnishings include a small writing desk with matching chair
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
similar effect uncovers concealed writing on the ledge before the bridge, which reads as follows: “The vortex eats all magic, save for that from which it was born.”
To cross the bridge safely
rests on the pedestal. Coins and precious stones are strewn across this vault’s floor. A rod piece rests atop a pedestal draped with a blue silk sash embroidered with gold thread.
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