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Returning 35 results for 'collecting ready guide to have recluse'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
snow. Elders invoke her name to keep young goliaths from wandering too far from home before they’re ready. Adult goliaths sometimes encounter this legendary individual in their travels to the far
the weather and the geography of Icewind Dale can be brutal. They know the safest routes across the tundra, and they can help guide travelers through the Sea of Moving Ice and across its ever-shifting
Backgrounds
Baldur’s Gate: Descent into Avernus
nomad, an explorer, a recluse, a hunter-gatherer, or even a marauder. Even in places where you don’t know the specific features of the terrain, you know the ways of the wild.
Skill
You’ve always been fascinated by the glitter and glamor of city life, so different from the slow pace of life in your homeland. Now you’re here, ready to make your mark in the world, but
Outlander
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
comprehend, and enjoyed the solitude of being the only thinking creature for miles in any direction. The wilds are in your blood, whether you were a nomad, an explorer, a recluse, a hunter-gatherer, or
table to determine your occupation during your time in the wild, or choose one that best fits your character.
d10
Origin
1
Forester
2
Trapper
3
Homesteader
4
Guide
Eladrin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Mordenkainen’s Tome of Foes
be hungry today and have food for tomorrow.
3
Life is full of dangers, but you are ready for them.
4
A penny spent is a penny lost forever.
d4
Winter Flaw
1
Everything dies eventually. Why bother building anything that is supposedly meant to last?
2
Nothing matters to you, and you allow others to guide your actions.
3
Your needs come first. In
Ranger
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
talents and abilities are honed with deadly focus on the grim task of protecting the borderlands. Independent Adventurers Though a ranger might make a living as a hunter, a guide, or a tracker, a
skills as part of a band of rangers affiliated with a druidic circle, trained in mystic paths as well as wilderness lore. You might be self-taught, a recluse who learned combat skills, tracking, and even
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
remained ensconced in their hidden strongholds, biding their time until they were ready to strike again. Today, with their numbers greatly depleted and their enemies much stronger than in ages past, the
or in daily life, the following principles guide the yuan-ti in all they do.
Other Lives Are Cheap
Yuan-ti put little value on humanoid lives, even those of their own slaves and cultists. They would
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rewards” in chapter 7 of the Dungeon Master’s Guide). Additionally, the thirteen timmask mushrooms on the list of required components that Vizeran needs to create his dark heart talisman (see chapter
goristro in chapter 14, any successful weapon attack against Juiblex in this chapter leaves traces of the Faceless Lord’s blood on a character’s weapon. Collecting this blood for Vizeran DeVir provides another component he needs to craft his dark heart talisman.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Rewards” in chapter 7 of the Dungeon Master’s Guide). Additionally, the thirteen timmask mushrooms on the list of required components that Vizeran needs to create his dark heart talisman (see chapter
goristro in chapter 14, any successful weapon attack against Juiblex in this chapter leaves traces of the Faceless Lord’s blood on a character’s weapon. Collecting this blood for Vizeran DeVir provides another component he needs to craft his dark heart talisman.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Recluse A drider lives here. The sea hags in area 10 use it to guard the “front door” of their lair. 11a. Petrified Prince Maw. This yawning cave resembles the maw of some great fish. Natural
columns of rock support the 30-foot-high ceiling.
Statue. In the middle of the cave stands a half-crumbled statue of a princely human clad in plate armor, his sword drawn and at the ready.
A medusa
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
11. Recluse A drider lives here. The sea hags in area 10 use it to guard the “front door” of their lair. 11a. Petrified Prince Maw. This yawning cave resembles the maw of some great fish. Natural
columns of rock support the 30-foot-high ceiling.
Statue. In the middle of the cave stands a half-crumbled statue of a princely human clad in plate armor, his sword drawn and at the ready.
A medusa
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
interested in collecting, potentially reducing the guesswork of readmission on future visits. Those admitted to Candlekeep, referred to as seekers, can request the assistance of an Avowed adjutant who
acts as a guide and research assistant for the duration of their visit. This guide has access to all the resources of the library, with the exception of the vaults that contain the rarest and most
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
, Dungeon Master’s Guide, and Monster Manual). In addition, you need the other two books included in this product: Boo’s Astral Menagerie and the Astral Adventurer’s Guide. Text that appears in a box
appears in bold type, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” Usually, you can find
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
, Dungeon Master’s Guide, and Monster Manual). In addition, you need the other two books included in this product: Boo’s Astral Menagerie and the Astral Adventurer’s Guide. Text that appears in a box
appears in bold type, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” Usually, you can find
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Using This Supplement To use this supplement, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant
type, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you should get this creature’s stat block ready. You’re going to need it.” If the stat block appears elsewhere, the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Running the Adventures To run these adventures, you need the fifth edition core rulebooks: the Player’s Handbook, the Dungeon Master’s Guide, and the Monster Manual. Text that appears in a box like
appears in bold type, that’s a visual cue pointing you to its stat block. In other words, when you see a name in bold type, you should get the creature’s stat block ready because you’re going to need it
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running the Adventure To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant to
this creature’s stat block ready. You’re going to need it.” If the stat block is not from the Monster Manual, the adventure’s text tells you where to find it. Spells and equipment mentioned in the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
interested in collecting, potentially reducing the guesswork of readmission on future visits. Those admitted to Candlekeep, referred to as seekers, can request the assistance of an Avowed adjutant who
acts as a guide and research assistant for the duration of their visit. This guide has access to all the resources of the library, with the exception of the vaults that contain the rarest and most
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
Running the Adventure To run the adventure, you need the fifth edition core rulebooks: the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. When a creature’s name appears in bold type
, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you should get this creature’s stat block ready. You’re going to need it.” The Monster Manual contains stat blocks for
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
Using This Supplement To use this supplement, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant
type, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you should get this creature’s stat block ready. You’re going to need it.” If the stat block appears elsewhere, the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Running the Adventures To run these adventures, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is
type, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, get this creature’s stat block ready. You’re going to need it.” If the stat block appears elsewhere, the text
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Running the Adventures To run these adventures, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is
type, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, get this creature’s stat block ready. You’re going to need it.” If the stat block appears elsewhere, the text
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
Running the Adventure To run the adventure, you need the fifth edition core rulebooks: the Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. When a creature’s name appears in bold type
, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you should get this creature’s stat block ready. You’re going to need it.” The Monster Manual contains stat blocks for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
creature’s stat block ready. You’ll need it.” If a stat block is new, the adventure’s text tells you where to find it. Spells and equipment mentioned in the adventures are described in the Player’s Handbook. Magic items are described in the Dungeon Master’s Guide.
Running the Adventures To run these adventures, you need the fifth edition core rulebooks: Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Text that appears in a box like this is meant
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running the Adventure To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant to
, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” The Monster Manual contains stat blocks for
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Running the Adventure To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant to
this creature’s stat block ready. You’re going to need it.” If the stat block is not from the Monster Manual, the adventure’s text tells you where to find it. Spells and equipment mentioned in the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Running the Adventures To run these adventures, you need the fifth edition core rulebooks: the Player’s Handbook, the Dungeon Master’s Guide, and the Monster Manual. Text that appears in a box like
appears in bold type, that’s a visual cue pointing you to its stat block. In other words, when you see a name in bold type, you should get the creature’s stat block ready because you’re going to need it
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
creature’s stat block ready. You’ll need it.” If a stat block is new, the adventure’s text tells you where to find it. Spells and equipment mentioned in the adventures are described in the Player’s Handbook. Magic items are described in the Dungeon Master’s Guide.
Running the Adventures To run these adventures, you need the fifth edition core rulebooks: Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. Text that appears in a box like this is meant
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running the Adventure To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant to
, that’s a visual cue pointing you to its stat block as a way of saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” The Monster Manual contains stat blocks for
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, which use it to attack any potential threats. Use the statistics for the oaken bolter (from Mordenkainen’s Tome of Foes) and the kobold inventor (from Volo’s Guide to Monsters). 3 The characters’ tunnel
collecting ore to fuel the monastery’s engines. If the prisoners are rescued, they can supply some knowledge of the monastery before fleeing the mountains.
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, which use it to attack any potential threats. Use the statistics for the oaken bolter (from Mordenkainen’s Tome of Foes) and the kobold inventor (from Volo’s Guide to Monsters). 3 The characters’ tunnel
collecting ore to fuel the monastery’s engines. If the prisoners are rescued, they can supply some knowledge of the monastery before fleeing the mountains.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Running the Adventure To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant to
saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” If the stat block appears in appendix C of this adventure, the text tells you so; otherwise, you can find
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Running the Adventure To run the adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). In addition, you need the other two books
, you better get this creature’s stat block ready. You’re going to need it.” Usually, you can find the stat block in the Monster Manual; if the stat block is in Morte’s Planar Parade, the adventure’s
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Planning the Heist Once the characters are ready to begin planning the heist, show the players map 13.1. The map arrives via whoever asks the characters to undertake this mission. Written on the
and destruction he will unleash once he has fully embraced the book’s power.—N.
The following sections contain information that can help guide the characters as they form their plan. You can
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Running the Adventure To run this adventure, you need the fifth edition core rulebooks (Player’s Handbook, Dungeon Master’s Guide, and Monster Manual). Text that appears in a box like this is meant
appears in bold type, that’s a visual clue pointing you to its stat block as a way of saying, “Hey, DM, you better get this creature’s stat block ready. You’re going to need it.” Spells and equipment
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Planning the Heist Once the characters are ready to begin planning the heist, show the players map 13.1. The map arrives via whoever asks the characters to undertake this mission. Written on the
and destruction he will unleash once he has fully embraced the book’s power.—N.
The following sections contain information that can help guide the characters as they form their plan. You can