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College of Glamour
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Xanathar's Guide to Everything
The College of Glamour is the home of bards who mastered their craft in the vibrant realm of the Feywild or under the tutelage of someone who dwelled there. Tutored by satyrs, eladrin, and other fey
, these bards learn to use their magic to delight and captivate others.
The bards of this college are regarded with a mixture of awe and fear. Their performances are the stuff of legend. These bards
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
owlin guidance counselor who takes first-year students under her wing, and Gyome, the troll chef of Witherbloom College. In addition to legions of people who devote their lives to the university’s
operations, numerous automatons and artificial life-forms—various kinds of Constructs—serve in various roles, including campus guides and library assistants. All these operations are managed by an
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
owlin guidance counselor who takes first-year students under her wing, and Gyome, the troll chef of Witherbloom College. In addition to legions of people who devote their lives to the university’s
operations, numerous automatons and artificial life-forms—various kinds of Constructs—serve in various roles, including campus guides and library assistants. All these operations are managed by an
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
nearest prey, grabbing a fallen creature with its tentacles and dragging it off to eat alone. Roving Ambushers. Gricks remain in an area until the food supply dwindles, often because sentient creatures
intelligent prey, and expert guides know to look out for these telltale signs. Underdark explorers sometimes seal off the routes leading to and from a grick lair to starve them, then claim the wealth of the foul creatures’ victims.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
nearest prey, grabbing a fallen creature with its tentacles and dragging it off to eat alone. Roving Ambushers. Gricks remain in an area until the food supply dwindles, often because sentient creatures
intelligent prey, and expert guides know to look out for these telltale signs. Underdark explorers sometimes seal off the routes leading to and from a grick lair to starve them, then claim the wealth of the foul creatures’ victims.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Glamour The College of Glamour is the home of bards who mastered their craft in the vibrant realm of the Feywild or under the tutelage of someone who dwelled there. Tutored by satyrs
, eladrin, and other fey, these bards learn to use their magic to delight and captivate others. The bards of this college are regarded with a mixture of awe and fear. Their performances are the stuff of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
College of Glamour The College of Glamour is the home of bards who mastered their craft in the vibrant realm of the Feywild or under the tutelage of someone who dwelled there. Tutored by satyrs
, eladrin, and other fey, these bards learn to use their magic to delight and captivate others. The bards of this college are regarded with a mixture of awe and fear. Their performances are the stuff of
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
its release with the location of its hidden treasure: 1,000 gp in brightly polished coins. 5 Gathering firewood results in a visit from an angered undead treant. (Use normal statistics, but the
statistics from Mordenkainen’s Tome of Foes) or a gibbering mouther with a mechanical skull housing its central brain. 8–10 The characters come across a group of roving outlaws (five to ten thugs led by a
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
its release with the location of its hidden treasure: 1,000 gp in brightly polished coins. 5 Gathering firewood results in a visit from an angered undead treant. (Use normal statistics, but the
statistics from Mordenkainen’s Tome of Foes) or a gibbering mouther with a mechanical skull housing its central brain. 8–10 The characters come across a group of roving outlaws (five to ten thugs led by a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and outlook of these people are now shared by members of many races. In particular, lightfoot halflings frequently hear the call of the wild and become rangers, often acting as guides and protectors of
roving halfling bands, and shield dwarves forced to wander far from old clanholds sometimes follow the ranger’s path. Not every prospector wandering far hills or trapper hunting through uninhabited
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and outlook of these people are now shared by members of many races. In particular, lightfoot halflings frequently hear the call of the wild and become rangers, often acting as guides and protectors of
roving halfling bands, and shield dwarves forced to wander far from old clanholds sometimes follow the ranger’s path. Not every prospector wandering far hills or trapper hunting through uninhabited
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bound by any contract emerge from the River Styx as lemures. Roving bands of soul-mongers patrol the river’s banks, harvesting the newly created devils. On its arrival, each soul passes through the
. Devils that are tasked with harvesting souls for Mammon carry with them The Accounting and Valuation of All Things, a manual that guides them in assessing the value of a soul in gold or other goods. The
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bound by any contract emerge from the River Styx as lemures. Roving bands of soul-mongers patrol the river’s banks, harvesting the newly created devils. On its arrival, each soul passes through the
. Devils that are tasked with harvesting souls for Mammon carry with them The Accounting and Valuation of All Things, a manual that guides them in assessing the value of a soul in gold or other goods. The
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
servants join the fray if either they or the myconids are threatened. Otherwise, they remain motionless. If the characters try to communicate with the myconids, they release rapport spores so that everyone
traveling “through the Lady’s dream.” Voosbur describes “the Lady” as a powerful being that loves and guides all myconids. He offers to share “the Lady’s gift” with the characters, allowing them to travel
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
servants join the fray if either they or the myconids are threatened. Otherwise, they remain motionless. If the characters try to communicate with the myconids, they release rapport spores so that everyone
traveling “through the Lady’s dream.” Voosbur describes “the Lady” as a powerful being that loves and guides all myconids. He offers to share “the Lady’s gift” with the characters, allowing them to travel
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giants if necessary. 3 An especially harsh winter is accompanied by roving bands of frost giants and winter wolves preying on travelers. 4 Fire giants send hell hounds into mine tunnels to chase the
road exists. During solstices, the road appears and stretches in an impossible direction to a mysterious destination. 6 Characters acquire a broken piece of an artifact that magically guides them to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giants if necessary. 3 An especially harsh winter is accompanied by roving bands of frost giants and winter wolves preying on travelers. 4 Fire giants send hell hounds into mine tunnels to chase the
road exists. During solstices, the road appears and stretches in an impossible direction to a mysterious destination. 6 Characters acquire a broken piece of an artifact that magically guides them to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
his affable personality won over many in town by the time of his release. He thus stayed on in Phandalin, where he works doing odd jobs and keeping a close eye on local goings-on.
BRAWN MCGABLE
Coster (or she seeks them out elsewhere if they don’t). If the characters set up a franchise in Phandalin, she offers to be their roving representative, procuring goods and services from wherever the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
his affable personality won over many in town by the time of his release. He thus stayed on in Phandalin, where he works doing odd jobs and keeping a close eye on local goings-on.
BRAWN MCGABLE
Coster (or she seeks them out elsewhere if they don’t). If the characters set up a franchise in Phandalin, she offers to be their roving representative, procuring goods and services from wherever the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
removing the garbage and burying the excrement. Darz has also buried his shady past; he was a member of a thieves’ guild in Waterdeep who was caught and imprisoned for his many crimes. After his release from
staff cordial. The tavern is a popular hangout for rangers and scouts, most of whom sell their services as wilderness guides. One of Nemyth’s “regulars” is a friendly and capable guide named Zindra
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
removing the garbage and burying the excrement. Darz has also buried his shady past; he was a member of a thieves’ guild in Waterdeep who was caught and imprisoned for his many crimes. After his release from
staff cordial. The tavern is a popular hangout for rangers and scouts, most of whom sell their services as wilderness guides. One of Nemyth’s “regulars” is a friendly and capable guide named Zindra
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
up her privacy to deal with the increased crime and chaos on Ravnica.
Isperia is devoted to her guild’s belief that law is the ultimate bulwark against chaos, and it is her steady hand that guides
feet of such an opening must succeed on a DC 15 Dexterity saving throw or be knocked prone and pushed up to 20 feet in a straight line away from the opening. Spore-laden fungi release a cloud that
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
up her privacy to deal with the increased crime and chaos on Ravnica.
Isperia is devoted to her guild’s belief that law is the ultimate bulwark against chaos, and it is her steady hand that guides
feet of such an opening must succeed on a DC 15 Dexterity saving throw or be knocked prone and pushed up to 20 feet in a straight line away from the opening. Spore-laden fungi release a cloud that
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
and answer questions.” Meepo perks up as he senses the possibility of getting the dragon back. True to his word, he guides the characters to area 21. Along the way, he shouts out “Ticklecorn!” (in
Constitution saving throw or be poisoned for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a successful save. The kobolds release
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
and answer questions.” Meepo perks up as he senses the possibility of getting the dragon back. True to his word, he guides the characters to area 21. Along the way, he shouts out “Ticklecorn!” (in
Constitution saving throw or be poisoned for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a successful save. The kobolds release