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Returning 35 results for 'college rogues group to her realms'.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of each of its turns, ending the effect on itself on a success.A neogi lives about a century. When an individual is rendered weak by advanced age, the other neogi in the group overpower it and inject
their home world long ago to conquer and devour creatures in other realms. During this era, they dominated umber hulk;umber hulks and used them to build sleek, spidery ships capable of traversing the multiverse.
Monsters
Spelljammer: Adventures in Space
turns, ending the effect on itself on a success.A neogi lives about a century. When an individual is rendered weak by advanced age, the other neogi in the group overpower it and inject it with a special
, as well as on the Astral Plane and the Ethereal Plane. They left their home world long ago to conquer and devour creatures in other realms. During this era, they dominated umber hulk;umber hulks and
Classes
Tasha’s Cauldron of Everything
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself
. These rogues take knowledge from the dead and become immersed in negative energy, eventually becoming like ghosts. Thieves’ guilds value them as highly effective information gatherers and
Classes
Tasha’s Cauldron of Everything
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself
. These rogues take knowledge from the dead and become immersed in negative energy, eventually becoming like ghosts. Thieves’ guilds value them as highly effective information gatherers and
Monsters
Van Richten’s Guide to Ravenloft
horrors might continue to haunt the misty netherworld between the Domains of Dread, or they might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror
might cause a mist horror to take on a form that combines multiple fears when it encounters a group, like a wolf with snakes for eyes or a drowned giant that resembles an estranged parent. Mist horrors
Monsters
Van Richten’s Guide to Ravenloft
forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You can roll on
mist horror’s appearance are drawn from the fears of those within 100 feet of it. This might cause a mist horror to take on a form that combines multiple fears when it encounters a group, like a
Monsters
Van Richten’s Guide to Ravenloft
other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You can roll on the Limbs
horror’s appearance are drawn from the fears of those within 100 feet of it. This might cause a mist horror to take on a form that combines multiple fears when it encounters a group, like a wolf
Monsters
Van Richten’s Guide to Ravenloft
netherworld between the Domains of Dread, or they might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions
that combines multiple fears when it encounters a group, like a wolf with snakes for eyes or a drowned giant that resembles an estranged parent. Mist horrors can’t persist for long outside the
Monsters
Van Richten’s Guide to Ravenloft
might slink forth into other realms to slake unnameable hungers.
Customizing a Horror
An unspeakable horror has one of four body compositions, determined by rolling on the Body Composition table. You
group, like a wolf with snakes for eyes or a drowned giant that resembles an estranged parent. Mist horrors can’t persist for long outside the Mists: after 1d4;{"diceNotation":"1d4","rollType
Backgrounds
Baldur’s Gate: Descent into Avernus
religious service. The Gods of the Multiverse section contains a sample pantheon, from the Forgotten Realms setting. Were you a lesser functionary in a temple, raised from childhood to assist the priests in
, or even an occult group that served a fiendish master that you now deny.
Skill Proficiencies: Insight, Religion
Languages: Two of your choice
Equipment: A holy symbol (a gift
Monsters
Fizban's Treasury of Dragons
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
Classes
Tasha’s Cauldron of Everything
destruction unleashed by certain artificers’ creations.
In the Forgotten Realms, the island of Lantan is home to many artificers, and in the world of Dragonlance, tinker gnomes are often
If your group uses the optional rule on multiclassing in the Player’s Handbook, here’s what you need to know if you choose artificer as one of your classes.
Ability Score Minimum. As a
races
. Founded in the Bürach Empire by a group of ambitious wizards who chafed under the limitations imposed upon them by government bureaucracy, Ulmyr’s Gate boasted free study for all mages who sought
sanctuary within its walls. The Great College dedicated to magical study in the city quickly became a sanctum for mages of all disciplines from across Etharis, creating a golden age of magic within its
classes
Bards tell tales in a variety of ways. Some sing. Some dance. But it is through art they share the sagas of ancient days. Bards of the College of Drama take a deeper approach to bringing the old
who adopt this specialization are particularly adept at infiltrating evil organizations. Their magic allows their entire party to take on a role, giving the group the opportunity to blend in during a ritual or take part in a large gathering.
classes
Bards tell tales in a variety of ways. Some sing. Some dance. But it is through art they share the sagas of ancient days. Bards of the College of Drama take a deeper approach to bringing the old
who adopt this specialization are particularly adept at infiltrating evil organizations. Their magic allows their entire party to take on a role, giving the group the opportunity to blend in during a ritual or take part in a large gathering.
Human
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
, striving to leave a lasting legacy. Individually and as a group, humans are adaptable opportunists, and they stay alert to changing political and social dynamics.
EVERYONE’S SECOND-BEST FRIENDS
naming traditions of their ancestors.
The material culture and physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
, from the Forgotten Realms setting. Were you a lesser functionary in a temple, raised from childhood to assist the priests in the sacred rites? Or were you a high priest who suddenly experienced a call
to serve your god in a different way? Perhaps you were the leader of a small cult outside of any established temple structure, or even an occult group that served a fiendish master that you now deny
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as Baldur’s Gate, have an organized group of rogues that controls all such activity. Most thieves’ dens are secret gathering spots, often beneath the city, and move after they’re discovered. The city
Rogues There are those whose abilities lie not with sword or the Art, but with quiet motion, dexterous action, and stealth. Such talents often lead to illegal endeavors, which plague most major
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as Baldur’s Gate, have an organized group of rogues that controls all such activity. Most thieves’ dens are secret gathering spots, often beneath the city, and move after they’re discovered. The city
Rogues There are those whose abilities lie not with sword or the Art, but with quiet motion, dexterous action, and stealth. Such talents often lead to illegal endeavors, which plague most major
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Roguish Archetypes Rogues in the Forgotten Realms have the following Roguish Archetype options, in addition to those in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Roguish Archetypes Rogues in the Forgotten Realms have the following Roguish Archetype options, in addition to those in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the Realms, fighters dare the crypts of the fallen dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics
The Forgotten Realms The Forgotten Realms is a world of high fantasy, populated by elves, dwarves, halflings, humans, and other folk—one of many such worlds in the vast multiverse of the D&D game. In
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
the Realms, fighters dare the crypts of the fallen dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics
The Forgotten Realms The Forgotten Realms is a world of high fantasy, populated by elves, dwarves, halflings, humans, and other folk—one of many such worlds in the vast multiverse of the D&D game. In
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
The Forgotten Realms The world of the Forgotten Realms is one of high fantasy, populated by elves, dwarves, halflings, humans, and other folk. In the Realms, knights dare the crypts of the fallen
dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics in the service of gods wield mace and spell, questing
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Forgotten Realms Subclasses January 28, 2025
In this new Unearthed Arcana document, we explore material designed for upcoming books, using rules from the 2024 Player’s Handbook. This playtest
presents revised subclasses for the Cleric (Knowledge Domain), Fighter (Purple Dragon Knight), and Wizard (Bladesinger), along with new subclasses for the Bard (College of the Moon), Paladin (Oath of the Noble Genies), Ranger (Winter Walker), Rogue (Scion of the Three), and Sorcerer (Spellfire Sorcery).
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
The Forgotten Realms The world of the Forgotten Realms is one of high fantasy, populated by elves, dwarves, halflings, humans, and other folk. In the Realms, knights dare the crypts of the fallen
dwarf kings of Delzoun, seeking glory and treasure. Rogues prowl the dark alleyways of teeming cities such as Neverwinter and Baldur’s Gate. Clerics in the service of gods wield mace and spell, questing
Compendium
- Sources->Dungeons & Dragons->Unearthed Arcana
Forgotten Realms Subclasses January 28, 2025
In this new Unearthed Arcana document, we explore material designed for upcoming books, using rules from the 2024 Player’s Handbook. This playtest
presents revised subclasses for the Cleric (Knowledge Domain), Fighter (Purple Dragon Knight), and Wizard (Bladesinger), along with new subclasses for the Bard (College of the Moon), Paladin (Oath of the Noble Genies), Ranger (Winter Walker), Rogue (Scion of the Three), and Sorcerer (Spellfire Sorcery).
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tradition fell when the colleges went into decline, but some bards dream of restoring it. College of Fochlucan The original College of Fochlucan once stood on the northeastern edge of Silverymoon. Many years
, yielded a faculty able to revive the college, and the House of the Harp adopted the Fochlucan name once again. Most of its bards study and practice the methods of the College of Lore, as described
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Choosing a College At Strixhaven, students choose their colleges at the start of their second year. But even during a character’s first year, you make college-related decisions for your character
, such as a background choice. From the start, your character is making decisions that will lead to their eventual college choice. Chapter 1 describes each of the colleges. How do you decide which of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Choosing a College At Strixhaven, students choose their colleges at the start of their second year. But even during a character’s first year, you make college-related decisions for your character
, such as a background choice. From the start, your character is making decisions that will lead to their eventual college choice. Chapter 1 describes each of the colleges. How do you decide which of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
The Forgotten Realms The world of the Forgotten Realms is one of high fantasy, populated by elves, dwarves, halflings, humans, and other folk. The Realms are full of valiant knights embarking upon
ancestral quests, shifty rogues prowling urban streets, clerics wielding maces and spells in the service of their gods, and wizards plundering the ruins of the fallen Netherese empire. Heroes are scarce
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
The Forgotten Realms The world of the Forgotten Realms is one of high fantasy, populated by elves, dwarves, halflings, humans, and other folk. The Realms are full of valiant knights embarking upon
ancestral quests, shifty rogues prowling urban streets, clerics wielding maces and spells in the service of their gods, and wizards plundering the ruins of the fallen Netherese empire. Heroes are scarce
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
tradition fell when the colleges went into decline, but some bards dream of restoring it. College of Fochlucan The original College of Fochlucan once stood on the northeastern edge of Silverymoon. Many years
, yielded a faculty able to revive the college, and the House of the Harp adopted the Fochlucan name once again. Most of its bards study and practice the methods of the College of Lore, as described
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Swashbuckling Rapier-wielding sailors fight off boarding sahuagin. Ghouls lurk in derelict ships, waiting to devour treasure hunters. Dashing rogues and charming paladins weave their way through
end up in classic dungeon situations, such as searching storm sewers beneath the palace to find the evil duke’s hidden chambers. A good example of a swashbuckling rogue in the Forgotten Realms is Jack Ravenwild, who appears in novels by Richard Baker (City of Ravens and Prince of Ravens).
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Swashbuckling Rapier-wielding sailors fight off boarding sahuagin. Ghouls lurk in derelict ships, waiting to devour treasure hunters. Dashing rogues and charming paladins weave their way through
end up in classic dungeon situations, such as searching storm sewers beneath the palace to find the evil duke’s hidden chambers. A good example of a swashbuckling rogue in the Forgotten Realms is Jack Ravenwild, who appears in novels by Richard Baker (City of Ravens and Prince of Ravens).