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Returning 30 results for 'college willing revivify'.
Monsters
Strixhaven: A Curriculum of Chaos
Regeneration. The apprentice regains 5 hit points at the start of its turn if it has at least 1 hit point.
Verdant Talisman. At the end of a 10-minute ritual, the apprentice can touch one willing
fog and muck of the swamp, the students of Witherbloom College—first as apprentices and then as witherbloom pledgemage;pledgemages—study the cycle of life and death. Their magic is fueled
Monsters
The Wild Beyond the Witchlight
can also cause the blade to gleam with holy light. If he does so, the target is blinded until the start of Strongheart’s next turn.
Revivify (Recharges at the Next Dawn). While holding Steel
, Strongheart casts revivify.
Spellcasting. Strongheart casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 13):
3/day each: command, detect evil and good
Monsters
Strixhaven: A Curriculum of Chaos
restoration, mass cure wounds, pass without trace, plant growth, revivify
Summon Nature’s Avatar (Recharges after a Short or Long Rest). The professor magically summons a Groff. The groff
espouse the philosophy that a thriving system benefits all.
Witherbloom Scholars
Witherbloom College studies the magic inherent in the natural cycle of life and death. Witherbloom professors approach
Monsters
Strixhaven: A Curriculum of Chaos
pledgemage can touch one willing creature (including itself) and bestow upon it a small talisman imbued with magic. Upon receiving the talisman, the creature gains 10 temporary hit points, and it can add
its turns, ending the effect on itself on a success.Deep in the fog and muck of the swamp, the students of Witherbloom College—first as witherbloom apprentice;apprentices and then as pledgemages
Monsters
The Wild Beyond the Witchlight
(spell save DC 13):
At will: light, spare the dying
2/day each: command, create food and water, cure wounds, faerie fire, hold person, revivify
1/day: death wardMercion strikes the balance of a
.) Strongheart is always on the lookout for courageous heroes who are willing to devote themselves to a good cause. Only good-aligned characters are allowed to join Valor’s Call.
Monsters
Strixhaven: A Curriculum of Chaos
spellcasting ability:
1/day each: greater restoration, mass cure wounds, plant growth, revivify, speak with deadBeledros can take 3 legendary actions, choosing from the options below. Only one
decay. Her mastery of this magic sustains her own life force even without the sustenance of food, drink, or even air.
She founded Witherbloom College to pass on her understanding of the natural cycle
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
naturally found in the world around the campus. The other colleges’ mascots are brought into being through magic. The Strixhaven Mascots table lists the mascots by college. Each of these mascots is
detailed in chapter 7. Strixhaven Mascots College Mascot Lorehold Spirit Statue Mascot Prismari Art Elemental Mascot Quandrix Fractal Mascot Silverquill Inkling Mascot Witherbloom Pest Mascot The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
naturally found in the world around the campus. The other colleges’ mascots are brought into being through magic. The Strixhaven Mascots table lists the mascots by college. Each of these mascots is
detailed in chapter 7. Strixhaven Mascots College Mascot Lorehold Spirit Statue Mascot Prismari Art Elemental Mascot Quandrix Fractal Mascot Silverquill Inkling Mascot Witherbloom Pest Mascot The
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Witherbloom Student You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading
Witherbloom College. Skill Proficiencies: Nature, Survival Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A bottle of black ink, an ink pen, a book about plant
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Witherbloom Student You filled your childhood with rudimentary alchemical experiments, all in the hope of becoming a student of Witherbloom College. The life sciences are the focus of your reading
Witherbloom College. Skill Proficiencies: Nature, Survival Tool Proficiencies: Herbalism kit Languages: One of your choice Equipment: A bottle of black ink, an ink pen, a book about plant
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
living storehouses of history and folklore. Bards know a great deal, and they tend to be willing to share what they know, or at least barter for it. The arrival of a renowned bard is a special occasion
skalds are members of the College of Valor, as described in the Bard College class feature in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
living storehouses of history and folklore. Bards know a great deal, and they tend to be willing to share what they know, or at least barter for it. The arrival of a renowned bard is a special occasion
skalds are members of the College of Valor, as described in the Bard College class feature in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Bard: College of Spirits Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions—and bring their subjects to life. Using occult trappings, these bards
3rd-level College of Spirits featureA human bard of spirits evokes
a tale inspired by the
Avenger tarokka card. You can reach out to spirits to guide you and others. You learn the guidance cantrip
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Bard: College of Spirits Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions—and bring their subjects to life. Using occult trappings, these bards
3rd-level College of Spirits featureA human bard of spirits evokes
a tale inspired by the
Avenger tarokka card. You can reach out to spirits to guide you and others. You learn the guidance cantrip
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
College to pass on her understanding of the natural cycle. She hoped to create generations of stewards who would use her teachings to defend nature and help others. In keeping with the dichotomous nature
/day each: greater restoration, mass cure wounds, plant growth, revivify, speak with dead
Legendary Actions
Beledros can take 3 legendary actions, choosing from the options below. Only one
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
College to pass on her understanding of the natural cycle. She hoped to create generations of stewards who would use her teachings to defend nature and help others. In keeping with the dichotomous nature
/day each: greater restoration, mass cure wounds, plant growth, revivify, speak with dead
Legendary Actions
Beledros can take 3 legendary actions, choosing from the options below. Only one
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6 An emerald dragon is the headmaster in absentia of a bardic college and must be
convinced to defend the school in a contest against a rival college.
7 An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
legendary emerald dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6 An emerald dragon is the headmaster in absentia of a bardic college and must be
convinced to defend the school in a contest against a rival college.
7 An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
NPCs as Party Members NPCs might join the adventuring party because they want a share of the loot and are willing to accept an equal share of the risk, or they might follow the adventurers because of
party and ability to cast Cure Wounds or Revivify when needed. Walking Textbook. A walking textbook NPC is knowledgeable about a particular field of expertise and can be a useful source of information
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
NPCs as Party Members NPCs might join the adventuring party because they want a share of the loot and are willing to accept an equal share of the risk, or they might follow the adventurers because of
party and ability to cast Cure Wounds or Revivify when needed. Walking Textbook. A walking textbook NPC is knowledgeable about a particular field of expertise and can be a useful source of information
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
delicate elven music box. GOLWANDA THE BLOODSPILLER
“Have you met Golwanda yet?” is a question that older Lorehold students love to ask second-year students, new to the college. Sooner or later, one
Lorehold professor of chaos) is a Humanoid resembling a bipedal elephant. She proudly admits that she is willing to work hard to be as lazy as possible. She turns her brilliant mind to constructing
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
delicate elven music box. GOLWANDA THE BLOODSPILLER
“Have you met Golwanda yet?” is a question that older Lorehold students love to ask second-year students, new to the college. Sooner or later, one
Lorehold professor of chaos) is a Humanoid resembling a bipedal elephant. She proudly admits that she is willing to work hard to be as lazy as possible. She turns her brilliant mind to constructing
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
with them. Under no circumstances does Krull allow intruders to enter the nine-story tower and disturb his experiments or Arkhan’s chambers. Krull is willing to lead the characters to Arkhan if they
components:
3/day each: animate dead, branding smite (at 4th level), revivify
1/day each: geas, raise dead
Special Equipment. Arkhan wields Fane-Eater and wears a suit of obsidian flint dragon
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
with them. Under no circumstances does Krull allow intruders to enter the nine-story tower and disturb his experiments or Arkhan’s chambers. Krull is willing to lead the characters to Arkhan if they
components:
3/day each: animate dead, branding smite (at 4th level), revivify
1/day each: geas, raise dead
Special Equipment. Arkhan wields Fane-Eater and wears a suit of obsidian flint dragon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
contribute too; they must be willing to embrace the mood. Whether you want to run a full-fledged horror campaign or a single creepy adventure, discuss your plans with the players ahead of time
Necromancy. Vampires open a college of necromancy, attracting evil necromancers who need fresh corpses for their studies. An order of vampire hunters seeks the characters’ help. Undying Monarch. A
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
contribute too; they must be willing to embrace the mood. Whether you want to run a full-fledged horror campaign or a single creepy adventure, discuss your plans with the players ahead of time
Necromancy. Vampires open a college of necromancy, attracting evil necromancers who need fresh corpses for their studies. An order of vampire hunters seeks the characters’ help. Undying Monarch. A
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
prepared.
TOMAS DUCHEK Life Domain Subclass
Life Domain Spells Cleric Level Prepared Spells 3 Aid, Bless, Cure Wounds, Lesser Restoration 5 Mass Healing Word, Revivify 7 Aura of Life, Death
willing creature within 30 feet of yourself to have Advantage on Dexterity (Stealth) checks. This blessing lasts until you finish a Long Rest or you use this feature again.
Level 3: Trickery Domain
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
prepared.
TOMAS DUCHEK Life Domain Subclass
Life Domain Spells Cleric Level Prepared Spells 3 Aid, Bless, Cure Wounds, Lesser Restoration 5 Mass Healing Word, Revivify 7 Aura of Life, Death
willing creature within 30 feet of yourself to have Advantage on Dexterity (Stealth) checks. This blessing lasts until you finish a Long Rest or you use this feature again.
Level 3: Trickery Domain
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
which it was used to slay her. Not willing to destroy the weapon for fear of thwarting the first vision, she has kept the hilt hidden in an attempt to keep the second vision from coming to pass. Each
is crushed (destroying it), its powdered remains magically coalesce into a ring of spell storing that holds the spells bless and revivify. The objects hovering in the middle of the room cease to float
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
which it was used to slay her. Not willing to destroy the weapon for fear of thwarting the first vision, she has kept the hilt hidden in an attempt to keep the second vision from coming to pass. Each
is crushed (destroying it), its powdered remains magically coalesce into a ring of spell storing that holds the spells bless and revivify. The objects hovering in the middle of the room cease to float