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                        Returning 28 results for 'colors corner'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     trees are everywhere. In one corner of the town square stands the Great Shalarn, a black stone statue of a famous war stallion bred in Amphail long ago. Gelded by a prankster, the rearing horse is
                                                
                                            
                                                
                                                     often painted bright colors by high-spirited locals. Children are allowed to hurl stones at birds perched on the statue, to keep it free of droppings. The children often climb it themselves and cling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     them with bright, colorful murals that include large spheres of different colors. Other artisans work at stone cutting. Watching over them all is a massive four-armed girallon, helping to light the area
                                                
                                            
                                                
                                                     examined, read the following (from the original Tomb of Horrors): The walls are being painted with figures of animals, strange signs and glyphs, and humanoids posing with spheres of different colors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
                                                    
                                                
                                            
                                                     gentle breeze in the room, for any character floating among the many-hued columns will begin drifting toward the northwest or northeast corner of the room. From the entry an observant character with
                                                
                                            
                                                
                                                     a suitable light source will be able to observe part of the dais on the south wall and the door at area 27. Northwest Devil Face. About 24 feet above the floor in the northwest corner, on the north
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     for eight hours, ending just before dawn. When the characters enter the carnival, place a d8 at the start of the track in the upper left corner of the poster map with the â1â facing up. Move the die
                                                
                                            
                                                
                                                     in the Witchlight Carnival can affect the overall mood at the carnival. When the characters arrive at the carnival, place a token in the starting space of the track in the lower right corner of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     southeast corner. A sideboard sits on the left side of the room, and a bookcase stands to the right of the doorway, filled with tomes and knickknacks. A cold brick fireplace occupies the southwest corner
                                                
                                            
                                                
                                                     platinum ore from the mine (25 gp). H3. Meeting Room A round table with four chairs stands in the center of this room. Windows look out into the back yard. The fireplace in the corner is filled with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     this thundering curtain, a cave opens into the grand hall. Grand Hall. Six glowing crystalline columns support the ceiling of this cave. The columnsâ colors reflect the dragonâs mood, and they can
                                                
                                            
                                                
                                                     chamber off the right side of the great hall acts as the dragonâs pantry, holding racks of pearls and other gems. Apartments. In the top right corner of the map, a worked-stone alcove leads to Humanoid
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     from the poolâs center is the head of a stone well that gives off an unpleasant, pungent odor. In one corner of the pool stands a tall, dirty, freestanding mirror in an oval frame, and floating on the
                                                
                                            
                                                
                                                    . Almost every available surface is littered with stacks of dirty plates, scraps of food, and old junk. Dressing dummies are pushed together in one corner, and a wooden staircase spirals up from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     decor in the east end of the room, which contains a great seat of white marble. Some of the magic lights are shrouded, so that side of the room is dimly lit.
 In the northeast corner is a black gate
                                                
                                            
                                                
                                                    . Abattoir Empty wall niches might once have held works of art, but this broad gallery has now been converted to an abattoir, its floor slick with filth and gore.
 In the southeast corner is a black
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     reflecting pool dances with the twilight colors of the sky above. Luminous butterflies flit above vivid flower beds that stand to the left and right of the pool.
 Just outside the gatehouse stands a
                                                
                                            
                                                
                                                     it. Activating this sundial returns the characters to the center of the maze. P3: Corner Bowers Sweet, gentle music without a source fills this bower, which consists of a small, circular alcove with a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                     the roomâs double doors prevents them from fully closing. Within, rusted black iron cages hang by heavy chains from the ceiling of this dark-walled chamber. In the northeast corner is a black gate
                                                
                                            
                                                
                                                     filled with clay. Near the northern and southern corners are circles of sigils that glow with red light.
 In the eastern corner is a small array of urns and boxes. Above them on the wall is a contact
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     red and black colors of the Red Dragon Army. Dozens of empty or shattered crates are scattered amid the camp. Nearby, an earthen ramp cuts through the clay and leads to an opening into the ruined
                                                
                                            
                                                
                                                     equipment and crates have been crammed into every corner and alcove.
 This floor once served as lodging for the fortressâs residents. Characters who enter the east hall see the barricaded door leading
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , rotted leather straps, a pile of moldy sacks, dirty and torn cloths of various colors, and pieces of wood that might once have been furniture.
 In the southwest corner, amid a heap of moldy sacks
                                                
                                            
                                                
                                                     reaches a height of about forty feet. At the far side of the cave, a narrow stone pathway connects two arched entrances that lead deeper into the hillside, one in the northeast corner of the cave and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Creator or Intended User   1 Aberration. The item was created by aberrations in ancient times, possibly for the use of favored humanoid thralls. When seen from the corner of the eye, the item seems to
                                                
                                            
                                                
                                                     Elemental Fire. This item is warm to the touch, and any metal parts are crafted from black iron. Sigils of flames cover its surface. Shades of red and orange are the prominent colors. 13 Elemental Water
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     the following scene: A scene of slaughter spills across the council chamber. Several guards wearing the colors of Kalaman soldiers lie tangled amid skeletal remains in tarnished Solamnic armor. The
                                                
                                            
                                                
                                                     Moments after Caradoc is defeated, Leedara (detailed in chapter 3) appears. Read the following text: The musician Leedara steps forward from a corner of the chamber, though you couldâve sworn it was
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     air in this cavern has a mineral tang. In the southeast corner, a pool of dark water lies behind a low wall of stalagmites.
 Three despondent commoners from Phandalin are trapped here: a sawyer named
                                                
                                            
                                                
                                                    : confusion, fear
 J8: Burbling Intersection Phosphorescent fungus growing throughout this side tunnel ripples with iridescent colors, and the walls glisten with a thin, moist sheen of mucus.
 Natural
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     one corner of the town square stands the Great Shalarn, a black stone statue of a famous war stallion bred in Amphail long ago. Gelded by a prankster, the rearing stone horse is often painted in
                                                
                                            
                                                
                                                     bright colors by high-spirited locals. Children are allowed to hurl stones at birds perched on the statue, to help keep it free of droppings. The children often climb it themselves and cling precariously
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     metal sculpture. Each effigy has the name of the dragon it represents etched into it. These are the names and colors of the five dragons:  Name Color   Astalagan Bronze Clyssavar Gold Eldenemir Blue
                                                
                                            
                                                
                                                     glass dome, making iridescent colors shimmer across the crumbled marble walls. Gilded lines and jeweled inlays form a detailed star map spanning the dusty floor. Four alabaster statues of scholars stand
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     drape portions of the walls and floor. A large straw pallet in disrepair sits in the far corner with a broken oak table next to it.
 This room was Xanthoriaâs sleeping chamber, though once she
                                                
                                            
                                                
                                                     lie piled on the floor in one corner, as if someone had started to gather them. Kitchen utensils are scattered about the floor, most of them bent and misshapen. Open bags of spices rest on shelves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     horizon. The patio leads to a grand, two-story palace, its walls as white as fresh-fallen snow. The dark roof shimmers with the colors of an aurora. Crystal snowflakes decorate the windows, and music
                                                
                                            
                                                
                                                     by a handful of guests. A tall pine tree bedecked in tinsel and gilded baubles stands majestically in one corner.
 Guests. At any given time during the gala, 1d8 nobles lounge in this room. You can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    Vault Locations The following locations are keyed to map 6.3. Dyson Logos  Map 6.3: Three Moons Vault View Player Version V1: Entrance Around the corner from where Riffel leaves the party is the
                                                
                                            
                                                
                                                     in the northeast corner slopes downward to form a rough stairway.
 Stone walls once separated this basement level into four rooms, but the Cataclysm destroyed the north and west chambers. The standing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     column levitates up to the dome in 1 round. When a character reaches the dome, read: The interior of the dome is illuminated by a swirling miasma of colors. Frozen human figures float in the air, cross
                                                
                                            
                                                
                                                     climb to the towerâs peak find the statue of Metaltra lying in a corner. The statue depicts a woman in a wizardâs robe, posed as if she is completing a spell. As her statue was being thrown about
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     of the check to 15. Pool. The stream flows through the center of the cavern, growing somewhat wider and deeper until it reaches the southeast corner. The pool in that location is about 20 feet across
                                                
                                            
                                                
                                                     hillside above reaches this irregular cavern, nourishing a profusion of fungusâweird puffballs, tall caps, and patches of fuzzy mold in a variety of colors. A golden-brown carpet of mold covers an old
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    . Butterflies, fireflies, and ladybugs flutter about, filling the canopy and undergrowth with flitting colors. A great willow tree atop a low hill sparkles with fairy lights and bioluminescent bugs
                                                
                                            
                                                
                                                     with a Pearl of Power. G11: Barkburrsâ Grove Matias Tapia  Spooky faces haunt the burled trees of the barkburrsâ gloomy thicket A dense grove here consists of eerie oak trees. From the corner of the eye
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     displays a rainbow of colors on its walls and floor. Stalactites hang like colorful icicles, and the stalagmites feature bright streaks and swirls. Mineral deposits form frozen curtains, cascades, and
                                                
                                            
                                                
                                                     caverns with a successful DC 18 Charisma (Persuasion) check. Treasure. The xorn stashed 500 gp worth of uncut gems behind a large crystal formation in the northwest corner of the room. A character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     Seeing. L16: Rainbow Cavern This vaulted cavern displays a rainbow of colors on its walls and floor. Stalactites hang like colorful icicles, and the stalagmites feature bright streaks and swirls. Mineral
                                                
                                            
                                                
                                                     gems behind a large crystal formation in the northwest corner of the room. A character searching the crystals finds the stash with a successful DC 17 Wisdom (Perception) check. L21: Pool Cavern The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     as they enter. The tapestries displayed between the torches are rendered in bloody colors and show victorious fire giants. The door guard is hidden in the alcove (area 1A). 1A. Alcove The tapestry
                                                
                                            
                                                
                                                     spears, three maces, five greataxes, and a quantity of giant-sized throwing rocks. Treasure. Hidden in the far southwestern corner under the spears are a +1 longbow and a quiver of twenty +1 arrows
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    : Psychic Library Rounded shelves in this room display dozens of crystals in a variety of colors.
 This room is a repository of knowledge that the mind flayers consider worthy of preserving. Most crystals
                                                
                                            
                                                
                                                     shall fly her to the Dissonant Psycheâs side.â A writing desk stands opposite an empty stone tub. Two padded chairs are stacked in one corner.
 Voalsh fancies herself as the greatest diplomat among the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     one corner of this small room. A gold choker set with a large black stone hangs around the skeletonâs neck.
 If examined with a Detect Magic spell or similar effect, the necklace radiates an aura of
                                                
                                            
                                                
                                                     evocation or transmutation tiles, and tell them which colors these tiles are. When a creature steps on an incorrect tile, the tile breaks away, and both the tile and the creature are sucked into the vortex
                                                
                                            
                                        





