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                        Returning 17 results for 'colors covers'.
                    
                
                        
                            
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                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     fountains; and fine textiles in cool colors. They also love scents that evoke storms and rain, and magic items that produce weather effects. Blue Dragon Art Objects    d8 Object 
     1  An intricately
                                                
                                            
                                                
                                                     carved seal from a civilization that worshiped the dragon’s ancestors as gods 
   2  An extensive collection of elaborate jewelry, including a tiara, tail rings, and claw covers, which the dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     them with bright, colorful murals that include large spheres of different colors. Other artisans work at stone cutting. Watching over them all is a massive four-armed girallon, helping to light the area
                                                
                                            
                                                
                                                     examined, read the following (from the original Tomb of Horrors): The walls are being painted with figures of animals, strange signs and glyphs, and humanoids posing with spheres of different colors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    , dark colors, as well as those with an iridescent sheen, and they favor keeping their treasures in frames and on stands made of precious woods and set with even more gems. It is rare to find a deep
                                                
                                            
                                                
                                                     that, when addressed directly, answers every question with a question referencing forgotten civilizations 
   4  A set of filigreed gold claw covers set with gems that change color according to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     star-shaped handle, two dials in red and blue, and two buttons of the same colors. Wall engravings behind the control panel show five groups of circles, with a small crystal embedded in the wall under
                                                
                                            
                                                
                                                     flowing into the room, but the pipes can’t be stuffed while slime is pouring out of them. The slime covers the floor to a depth of 1 inch per round. If the crawlway to area 70 is exposed (see “Concealed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     information. The iron sphere is hollow and immobile, and it remains inert while the drape covers it. Belchorzh can use its telekinetic eye ray to remove the drape at any time, revealing the sphere and
                                                
                                            
                                                
                                                    , imperfect creatures you are.” Treasure The nine alcoves contain the following treasures: 12,000 cp, 5,000 sp, and 2,200 gp A clay chameleon statuette covered in crystal beads that change colors (25 gp
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     a pile of bones. 2. Antechamber The scent of warm, humid rot smothers this dismal chamber. Mosaics cover the walls, their colors faded and images scrambled by lost tiles. A thick layer of mud covers
                                                
                                            
                                                
                                                     room difficult terrain. Obscured by water and debris, a mosaic covers the floor between the statues. Only a great effort would reveal the ancient artwork. Any Phenax worshiper who enters the room
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    .  Map 5.2: mayor duvezin's house View Player Version H1. Entryway Dust covers everything in this wide hallway. Moth-eaten cloaks hang from hooks on the left-hand wall. To the left and the right, hallways
                                                
                                            
                                                
                                                     with an ornate snowdrop blossom; sticks of sealing wax in various colors as well as quills, ink, and paper; and the journal of Mayor Lei Duvezin. The journal chronicles the disaster at the mine and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                    . Dim light dances in the air, shimmering through the colors of the rainbow, gently lighting the walls of this cavern. A few piles of bones and scraps of gear litter the floor.
 Creatures. The
                                                
                                            
                                                
                                                     floor is 1 foot of thick slime, which is difficult terrain and covers several hidden sinkholes. Any creature that starts its turn prone in or submerged in the slime takes 4 (1d8) poison damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     skeletons guard this curved hallway. Beyond them, heavy, round metal doors seal five doorways. A brown stain covers the ground in front of the northernmost door.
 The two minotaur skeletons attack
                                                
                                            
                                                
                                                     mold covers this area like carpeting. A pile of rubble slopes upward to form a rough stairway.
 In addition to brown mold’s usual effects, the areas of brown mold in this chamber are difficult terrain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     Huge while inflated) An enormous tarrasque puppet for five puppeteers Wagon covers decorated with tassels and painted with colorful patterns and creatures Horse and ox harnesses, all brightly decorated
                                                
                                            
                                                
                                                     Eyecatcher’s Hold. The aft section of the hold of the Eyecatcher is guarded by four giant spiders painted in bright colors. These arachnids have been trained by Jarlaxle since they were hatchlings
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     Spring Effects   d12 Effect   1 Any creature that touches or drinks the water of this spring feels blessed. The creature gains the benefits of a bless spell for 1 hour. 2 Bathing in the spring covers
                                                
                                            
                                                
                                                     that do bear obvious signs: their colors are more vibrant or shift randomly, their skin sparkles in the light or glows in the dark, soft hums emanate from them, or they feel peculiar to the touch. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     hillside above reaches this irregular cavern, nourishing a profusion of fungus—weird puffballs, tall caps, and patches of fuzzy mold in a variety of colors. A golden-brown carpet of mold covers an old
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     reliefs.
 This is Xanthoria’s space for meditation and relaxation. The murals covering the lower chamber’s walls are truly disturbing; their colors, textures, and patterns are nauseating to behold. Any
                                                
                                            
                                                
                                                    .) Targeting the behir with magic that removes a disease kills off its blood parasites. Fog. The fog is confined to this chamber and covers the floor here to a depth of 2 feet. Any creature or object
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                    . Select colors as you see fit, pretending to consult your notes each time. (The color changes have no effect on the encounter.) Creatures. A Red Wizard transmuter (see appendix B) and two Thayan apprentices
                                                
                                            
                                                
                                                     smooth walls of the adjacent chamber. Its floor is covered in a layer of ash.
 Ash. Elemental ash covers the floor to a depth of 6 inches, concealing how uneven the floor is. This entire area is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    , rotted leather straps, a pile of moldy sacks, dirty and torn cloths of various colors, and pieces of wood that might once have been furniture.
 In the southwest corner, amid a heap of moldy sacks
                                                
                                            
                                                
                                                     clear. Tall seaweed, its fronds swaying lazily, covers the bottom.
 Four lizardfolk hide in the seaweed of the pool. Development. The lizardfolk most fear an attack by sahuagin at this sea cave, so
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     as they enter. The tapestries displayed between the torches are rendered in bloody colors and show victorious fire giants. The door guard is hidden in the alcove (area 1A). 1A. Alcove The tapestry
                                                
                                            
                                                
                                                     that covers the opening to this guard post is of loose weave, allowing the fire giant guard in the dark recess to clearly see whoever enters the corridor. If intruders are spotted, he sounds his great
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    : Psychic Library Rounded shelves in this room display dozens of crystals in a variety of colors.
 This room is a repository of knowledge that the mind flayers consider worthy of preserving. Most crystals
                                                
                                            
                                                
                                                     the characters arrive. The cell doors are each secured with a heavy latch. A metal plate with several small holes covers the latch from the inside. Most creatures can’t reach past the metal plate or
                                                
                                            
                                        





