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Returning 32 results for 'combine respective gives to have reflections'.
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Monsters
Mythic Odysseys of Theros
"} fire damage on a failed save, or half as much damage on a successful one.The term chimera applies to a wide variety of disparate monsters that combine the features of multiple beasts. While many
, and Tail Attacks tables replace those respective actions in the stat block. Theran chimeras always have the Claws action. If the results of multiple tables conflict, chose your preferred result.
Body
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
faculty in the morning. The characters are taken to the infirmary in their respective dorms, then formally chastised and made to attend special behavioral courses that prevent them from participating
Sassy Sally Jane for their younger brother and the characters give them the doll, the student gives them the promised driftglobe. If no student approached the characters with this request, a student with
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
nautical theme; images of the sun; and mirrors, which they use to gaze at their own reflections and to redirect sunlight into their caves. Topaz dragons like to keep their lairs well lit and can spend
words creates waves and whirlpools in the bowl
7 A large spherical gold chandelier that gives off sunlight and is surrounded by an intricate and interlocking set of glass bands engraved in an
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
among various deities. While the fighter has contacts in a mercenary company or army, the cleric might know a number of priests, paladins, and devotees who share his faith. Your class gives you a
variety of special features, such as a fighter’s mastery of weapons and armor, and a wizard’s spells. At low levels, your class gives you only two or three features, but as you advance in level you gain
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
creatures, they traveled in Corellon’s shadow, sparkling like the reflections from a finely cut gem. When Corellon came to notice these glorious echoes, the god tarried with them in the place that became
example of Corellon’s wild, ever-shifting ways. As these primal reflections of Corellon changed their nature and defined themselves, they came to see Corellon and Lolth in new lights. They now viewed
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the floor.
Monsters. Lurking behind the cluster of stalagmites to the north are five domesticated death dogs, four hobgoblins, and the hobgoblin warlord Yargoth the Breaker.
When Yargoth gives
, aiming, and firing the flame cannons in that location. If the characters choose to parley with Yargoth, she suggests they combine forces and storm Zox’s fortress. Yargoth knows that the fortress doors
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Your Feat. A background gives you a feat, which grants your character particular capabilities. Feats are detailed in chapter 5. Write the feat on your character sheet. Note Proficiencies. Your background
gives proficiency in two skills and with one tool. Record this information on your character sheet. Your class also gives proficiencies. Check your class description in chapter 3 and note the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, and War. You can invent names and personalities for these deities, or borrow deities from other pantheons. This approach gives you a small pantheon that covers the most significant aspects of existence
gods. These gods include Bahamut, Corellon, Gruumsh, Lolth, Moradin, Sehanine, and Tiamat. Humans worship Moradin and Corellon as gods of their respective portfolios, rather than as racial deities. The
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
of which nightmare wins the race; the rakshasa merely enjoys tempting mortals with offers to cheat and observing their reactions. If the characters accept Uvashar’s deal, Uvashar gives the characters
depicted on map 8.2. If the characters enter the stable area, read or paraphrase the following: Six nightmares snort and paw at the ground in their respective stalls, their flaming manes dancing as
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Swarmkeepers enjoy building vibrant communities that work for the mutual benefit of all those they consider part of their swarm. IT’S YOUR SWARM
A Swarmkeeper’s swarm and spells are reflections of the
Gathered Swarm, it gives you half cover until the start of your next turn. Swarming Dispersal 15th-level Swarmkeeper feature You can discorporate into your swarm, avoiding danger. When you take damage
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
calling it “gunpowder chowder.”
In addition to the characters, another group of cadets are receiving their first training assignment today. There’s talk that the training officers might combine the two
raucous and brash and gives bear hugs so good you think he might break a rib (but in a good way). His gray skin is usually coated with light sheen of sweat; kitchens are hot!
Quote: “The best way to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. For example, if the creature is Bloodied, you might say the creature has visible wounds and appears beaten down. Such information gives the players a sense of progress and might spur them to press the
.” Ready “Your foe seems to be waiting for something, ready to act.” You can combine those narrative descriptions with game rules: “Dispensing with attacks, your foe hurries across the room, taking the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
to give the party a guided tour of all the circles in areas 1 through 4, where it introduces them to the respective circle leaders, pointing out which leaders support it, and which ones support
Garden of Welcome. Basidia asks the characters to investigate the garden, fearing to do so itself in case it also falls victim to Phylo’s disease. As a sign of friendship, Basidia gives the characters a
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
reflections. Creatures, objects, and energy reflect, refract, duplicate, or are transported elsewhere. Such locations arise from the intrusion of a theorized Plane of Mirrors upon the Material Plane, or
creature in the region gains the benefits of the blink spell for 1 minute, shimmering with overlapping shattered reflections. 19–24 Creatures in the region don’t cast reflections. Wisdom (Insight
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
magical, such as wyverns and pseudodragons. Elementals are creatures native to the elemental planes. Some creatures of this type are little more than animate masses of their respective elements
exception of drow — are dealt with in appendix B. That appendix gives you a number of stat blocks that you can use to make various members of those races. Monstrosities are monsters in the strictest sense
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Chimera The term chimera applies to a wide variety of disparate monsters that combine the features of multiple beasts. While many artistic depictions represent chimeras as an amalgam of lion, ram
replace those respective actions in the stat block. Theran chimeras always have the Claws action. If the results of multiple tables conflict, chose your preferred result. Body Composition d4 Attack
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
demon prince in about a month. To bring about these changes, the invaders must remain in the same location for some time, usually an area no more than six miles on a side, to combine their influence
world, and the region’s transformation grows more extreme. The odd but still mundane weather gives way to storms that drop burning embers, or winds that shriek in all directions, seizing living
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Contacts table for your guild, unless you’re in House Dimir (as explained in that guild’s section). Your first roll gives you an ally. Your second roll gives you a rival, who might be friendly
they don’t, they join groups of another sort, such as mercenary companies or cults. Simic hybrids are all created within the Simic Combine, so it’s rare for them not to be part of it.
Renown As you
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
feature gives you spells that you always have prepared, those spells don’t count against the number of spells you can prepare with this feature, but those spells otherwise count as Bard spells for you
the themes that inspire your own creations. Are your poems inspired by moments of natural beauty, or are they brooding reflections on loss? Do you prefer lofty hymns or rowdy tavern songs? Are you
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
gives you spells that you always have prepared, those spells don’t count against the number of spells you can prepare with this feature, but those spells otherwise count as Bard spells for you
the themes that inspire your own creations. Are your poems inspired by moments of natural beauty, or are they brooding reflections on loss? Do you prefer lofty hymns or rowdy tavern songs? Are you drawn
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
description gives details on what a set of supplies or tools is made up of. A character who is proficient with a tool knows how to use all of its component parts. Skills. Every tool potentially
. Components. Brewer’s supplies include a large glass jug, a quantity of hops, a siphon, and several feet of tubing. History. Proficiency with brewer’s supplies gives you additional insight on
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
gibbering mouthers and then retreat from this room without defeating them all, the surviving gibbering mouthers combine into a single flesh meld (see appendix A) that arises from the muck the next time the
in Common about the following topics: “The Far Realm gives great power to those who accept it. Look how graceful I am!” “A great empire will rise once again under the unstoppable mind flayers, who have
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
lower level. If the characters don’t know how to get there, Anish asks one of the monks to lead them to the north stairs (area M23). Anish also gives them a key that unlocks the door to a dungeon cell
, shuttles, and bottles of dye.
Using wool collected from island sheep, the monks weave their own garments. Characters searching the room can combine the supplies to make two sets of Weaver’s Tools. M20
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, with shouting and cheering patrons clustered around it. Numbered rats scurry along their respective lanes. As the rats cross the finish line, cries of victory and groans of defeat erupt from the
humid than in the casino proper and bears a sulfurous fragrance. A tiefling seated behind a desk gives you a warm smile. Chintz curtains are drawn behind her.
“Dear souls,” says the tiefling. “Care
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
level ranges: 1–4, 5–10, 11–16, and 17–20. The level you choose for a trap gives you a starting point for determining its potency. To further delineate the trap’s strength, decide whether it is a
case, pick two spells, or combine the effects of a spell cast using a 9th-level and a 5th-level slot. For instance, a fireball spell of this sort would deal 24d6 fire damage on a failed saving throw
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the standing stones. Any character who examines the sigils on the stones and succeeds on a DC 15 Intelligence (Arcana) check can determine that they combine into a sequence that allows the ring of
Iron Lion The iron lion, Envy, is one of two guardians that Zybilna created to watch over her garden in her absence. When Zybilna became frozen in time, her guardians appeared from their respective
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
, and immunity to poison and psychic damage. The noise of breaking down the doors can be heard by all creatures on the tomb’s lower level. These creatures remain in their respective locations but are
. If the characters are pretending to be workers, the overseer gives them tasks as the other workers retire to area X12 for some much-needed rest. The Onyx Scar pays the workers to keep their mouths
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
gives the shield to the characters and removes the curse, transforming the shield into a +1 Shield. Secret Passage. A character who searches the tomb for secret doors and succeeds on a DC 14 Wisdom
different areas of the city’s catacombs as their respective hideouts. Trapped Lockbox. A character who inspects the shelves and succeeds on a DC 10 Intelligence (Investigation) check finds a small ebony
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
’ resourcefulness and your imagination combine to create a memorable story of legendary triumph or narrow failure, followed by even narrower escapes. Ideas and plans for getting to and rescuing Oppal can
where is that orc now? And who else might the characters need to contend with to capture him? Pretending to be Oppal’s friends or family gives the characters easy access to the doppelganger as they
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
shrine a popular place for weddings, dedication ceremonies, and other oaths. Legend holds that bards and artists who study their own reflections in the basin for half a day, opening their minds to Oghma’s
hostility. Absent unusual circumstances, the Watch always gives the benefit of the doubt to a patriar or Upper City resident, and never takes an Outer City denizen’s word over anyone else’s. Watchful Shield
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
popular place for weddings, dedication ceremonies, and other oaths. Legend holds that bards and artists who study their own reflections in the basin for half a day, opening their minds to Oghma’s will
. Absent unusual circumstances, the Watch always gives the benefit of the doubt to a patriar or Upper City resident, and never takes an Outer City denizen’s word over anyone else’s. Watchful Shield
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
fruit, which he gives to the goblins. The dragon-thieving goblins are his servants!”
What about the twig monsters? “The twig blights are pets of the Outcast. They are more numerous below, in the
creatures. The bodies lie upon a floor of filth, old bones, hair, and fur that combine to make a particularly large and vile nest.
Investigating. The humanoid corpses in the chamber include two goblins