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Returning 35 results for 'combine whispers ruler'.
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Monsters
Fizban's Treasury of Dragons
rather than acting in haste. (Good)
Deep Dragon Spellcasting
Age
Spell Save DC
Spells Known
Young Deep Dragon;Young
14
command, dissonant whispers, faerie fire
adventurers to investigate.
7
Two Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the
Monsters
Fizban's Treasury of Dragons
Spellcasting
Age
Spell Save DC
Spells Known
Ancient Deep Dragon;Ancient
19
command, dissonant whispers, faerie fire, passwall, water breathing
Deep Dragon Adventures
The
.
7
Two Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the true cause of the hostility
Monsters
Fizban's Treasury of Dragons
Spellcasting
Age
Spell Save DC
Spells Known
Adult Deep Dragon;Adult
16
command, dissonant whispers, faerie fire, water breathing
Deep Dragon Adventures
The Deep Dragon
Underdark settlements are about to go to war, having been carefully manipulated by a deep dragon. A desperate ruler offers a reward to anyone who can uncover the true cause of the hostility.
8
A
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Citlán tries to hire the party in the Court of Whispers to uncover the plot of a corrupt council member in their homeland (see the adventure “The Fiend of Hollow Mine”). 2 The committee that oversees
the Trade Discal asks the party to negotiate with Atash, the angelic ruler of Akharin Sangar, for increased trade with the Radiant Citadel (see the adventure “Shadow of the Sun”). 3 The Dawn Incarnate
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Citlán tries to hire the party in the Court of Whispers to uncover the plot of a corrupt council member in their homeland (see the adventure “The Fiend of Hollow Mine”). 2 The committee that oversees
the Trade Discal asks the party to negotiate with Atash, the angelic ruler of Akharin Sangar, for increased trade with the Radiant Citadel (see the adventure “Shadow of the Sun”). 3 The Dawn Incarnate
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Citlán tries to hire the party in the Court of Whispers to uncover the plot of a corrupt council member in their homeland (see the adventure “The Fiend of Hollow Mine”). 2 The committee that oversees
the Trade Discal asks the party to negotiate with Atash, the angelic ruler of Akharin Sangar, for increased trade with the Radiant Citadel (see the adventure “Shadow of the Sun”). 3 The Dawn Incarnate
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
Citlán tries to hire the party in the Court of Whispers to uncover the plot of a corrupt council member in their homeland (see the adventure “The Fiend of Hollow Mine”). 2 The committee that oversees
the Trade Discal asks the party to negotiate with Atash, the angelic ruler of Akharin Sangar, for increased trade with the Radiant Citadel (see the adventure “Shadow of the Sun”). 3 The Dawn Incarnate
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
paradise created by two lovers ages ago. Legend states the entrance to the garden lies deep within a crystal cave that whispers secrets of the future to those brave or foolish enough to enter. More recently
real. Past the dangers of the cave, the garden is tucked away in the Feywild, far from the pressures of the world. Whimsical Fey, talking animals, and a benevolent archfey ruler await visitors to the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
paradise created by two lovers ages ago. Legend states the entrance to the garden lies deep within a crystal cave that whispers secrets of the future to those brave or foolish enough to enter. More recently
real. Past the dangers of the cave, the garden is tucked away in the Feywild, far from the pressures of the world. Whimsical Fey, talking animals, and a benevolent archfey ruler await visitors to the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Bedlam Gate Destination: Windswept Depths of Pandemonium Primary Citizens: Humanoids Ruler: Gatekeeper Cirrus Nestled in a yawning crater wracked by howling winds, Bedlam is a bowl of runaways and
gatekeeper, Bedlam’s distant ruler. Day and night, shrieking winds erupt from six arched pores at the tower’s base—the blastgates—which render conversation impossible in the town’s lowest district. Bedlam’s
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Hopeless Gate Destination: Gray Wastes of Hades Primary Citizens: Humanoids Ruler: High Cardinal Thingol Aptly named, Hopeless is a dreary town with but one entrance: the Screaming Gate, a garish
, locals are neither friendly nor spiteful—they simply exist. Not surprisingly, they are easily conquered, as was the case when the town’s current ruler, a mysterious Humanoid called High Cardinal
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Bedlam Gate Destination: Windswept Depths of Pandemonium Primary Citizens: Humanoids Ruler: Gatekeeper Cirrus Nestled in a yawning crater wracked by howling winds, Bedlam is a bowl of runaways and
gatekeeper, Bedlam’s distant ruler. Day and night, shrieking winds erupt from six arched pores at the tower’s base—the blastgates—which render conversation impossible in the town’s lowest district. Bedlam’s
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Torch Gate Destination: Bleak Eternity of Gehenna Primary Citizens: Humanoids and yugoloths Ruler: The Family Torch is a den of thieves built on the slopes of three volcanic spires that rise from a
. Equipment and lifestyle expenses in Torch are twice their normal cost. Lure of Avarice. Visible coinage, jewelry, and magic items in Torch entice nearby creatures with faint, unintelligible whispers
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Hopeless Gate Destination: Gray Wastes of Hades Primary Citizens: Humanoids Ruler: High Cardinal Thingol Aptly named, Hopeless is a dreary town with but one entrance: the Screaming Gate, a garish
, locals are neither friendly nor spiteful—they simply exist. Not surprisingly, they are easily conquered, as was the case when the town’s current ruler, a mysterious Humanoid called High Cardinal
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Torch Gate Destination: Bleak Eternity of Gehenna Primary Citizens: Humanoids and yugoloths Ruler: The Family Torch is a den of thieves built on the slopes of three volcanic spires that rise from a
. Equipment and lifestyle expenses in Torch are twice their normal cost. Lure of Avarice. Visible coinage, jewelry, and magic items in Torch entice nearby creatures with faint, unintelligible whispers
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
keeping secrets. If questioned about the carnival, the treant loudly whispers the following bits of information, preceding each with “I’m not really supposed to talk about this, but…” “Mister Witch and
or what has become of Prismeer or its archfey ruler; it thinks the domain is still thriving under Zybilna’s rule.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
citizens of the city. More frequently, she’s legislating in the council or negotiating in a secret corner of the Court of Whispers, trading for information or sending spies on missions.
She has a
complex relationship with her homeland. While she loves Akharin Sangar, she refuses to bend to the will of its angelic ruler, Atash. Rather than oppose him directly, she plays a delicate political game
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Elf Queen’s Palace Read or paraphrase the following text to start the adventure: Your adventuring group has earned renown, and word of your brave exploits reached Queen Yolande, ruler of the elven
, I suggest employing subterfuge. My spies have sown whispers about new cultists who plan to pledge fealty to the Para-elements. We hope this will allow you to infiltrate the temple, posing as recruits
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
citizens of the city. More frequently, she’s legislating in the council or negotiating in a secret corner of the Court of Whispers, trading for information or sending spies on missions.
She has a
complex relationship with her homeland. While she loves Akharin Sangar, she refuses to bend to the will of its angelic ruler, Atash. Rather than oppose him directly, she plays a delicate political game
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Elf Queen’s Palace Read or paraphrase the following text to start the adventure: Your adventuring group has earned renown, and word of your brave exploits reached Queen Yolande, ruler of the elven
, I suggest employing subterfuge. My spies have sown whispers about new cultists who plan to pledge fealty to the Para-elements. We hope this will allow you to infiltrate the temple, posing as recruits
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
citizens of the city. More frequently, she’s legislating in the council or negotiating in a secret corner of the Court of Whispers, trading for information or sending spies on missions.
She has a
complex relationship with her homeland. While she loves Akharin Sangar, she refuses to bend to the will of its angelic ruler, Atash. Rather than oppose him directly, she plays a delicate political game
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
keeping secrets. If questioned about the carnival, the treant loudly whispers the following bits of information, preceding each with “I’m not really supposed to talk about this, but…” “Mister Witch and
or what has become of Prismeer or its archfey ruler; it thinks the domain is still thriving under Zybilna’s rule.
Compendium
- Sources->Dungeons & Dragons->The Radiant Citadel
citizens of the city. More frequently, she’s legislating in the council or negotiating in a secret corner of the Court of Whispers, trading for information or sending spies on missions.
She has a
complex relationship with her homeland. While she loves Akharin Sangar, she refuses to bend to the will of its angelic ruler, Atash. Rather than oppose him directly, she plays a delicate political game
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
perpetually dour. Nosy trees lean in to overhear whispers of conspiracy, eager for delicious tidbits they can gossip about later, and a rock might reshape itself to look like the creature that’s
and chatter within the Feywild is fueled by the intrigue and drama between the two queens that rule the courts. Titania, the Summer Queen, is the regal and charismatic ruler of the Summer Court. Her
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
perpetually dour. Nosy trees lean in to overhear whispers of conspiracy, eager for delicious tidbits they can gossip about later, and a rock might reshape itself to look like the creature that’s
and chatter within the Feywild is fueled by the intrigue and drama between the two queens that rule the courts. Titania, the Summer Queen, is the regal and charismatic ruler of the Summer Court. Her
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mind of any foe that feels its touch. Because flinds are so rare, other gnolls see them as Yeenoghu’s special messengers, gifted with a keen eye for omens and an ear for Yeenoghu’s whispers. Each day
by a cultist is capable of feats that are beyond a group of gnolls — accomplishments that combine the gnolls’ savagery with a humanlike level of intelligence andplanning. THE HUNTER'S CHANT
This
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mind of any foe that feels its touch. Because flinds are so rare, other gnolls see them as Yeenoghu’s special messengers, gifted with a keen eye for omens and an ear for Yeenoghu’s whispers. Each day
by a cultist is capable of feats that are beyond a group of gnolls — accomplishments that combine the gnolls’ savagery with a humanlike level of intelligence andplanning. THE HUNTER'S CHANT
This
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Plague-Mort Gate Destination: Infinite Layers of the Abyss Primary Citizens: Demons and Humanoids Ruler: Archlector Bex Might and treachery rule in Plague-Mort, an autocratic cesspool teetering on
unwitting puppet who pines for their power. He does their bidding, and in turn, the Pit whispers the names of mutinous townsfolk and other rising threats. Known dissenters are marched up the platform
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Plague-Mort Gate Destination: Infinite Layers of the Abyss Primary Citizens: Demons and Humanoids Ruler: Archlector Bex Might and treachery rule in Plague-Mort, an autocratic cesspool teetering on
unwitting puppet who pines for their power. He does their bidding, and in turn, the Pit whispers the names of mutinous townsfolk and other rising threats. Known dissenters are marched up the platform
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
adventure hooks that you can use instead, or combine with the ones here, as inspiration strikes you. Delve into the Past d6 Adventure Hook 1 During a long drought, the water level of a lake lowers
settlements near the giants’ realm. 2 Convinced she is the rightful ruler of another giant’s domain, a giant launches an invasion, heedless of the inhabitants of the lands between the giants’ realms. 3
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
adventure hooks that you can use instead, or combine with the ones here, as inspiration strikes you. Delve into the Past d6 Adventure Hook 1 During a long drought, the water level of a lake lowers
settlements near the giants’ realm. 2 Convinced she is the rightful ruler of another giant’s domain, a giant launches an invasion, heedless of the inhabitants of the lands between the giants’ realms. 3
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
items. Components. Carpenter’s tools include a saw, a hammer, nails, a hatchet, a square, a ruler, an adze, a plane, and a chisel. History. This tool proficiency aids you in identifying the use and
a quill, ink, parchment, a pair of compasses, calipers, and a ruler. Arcana, History, Religion. You can use your knowledge of maps and locations to unearth more detailed information when you use
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the north end of this spacious cavern. Imposing statues of winged figures that combine human and draconic features stand in front of the four southernmost pillars. Massive crystal formations dot the
memorial to Haskasori’s final ruler, Yaarnak. The ruler’s body isn’t interred here, though; his corpse rests in a separate tomb (area H13). The statue depicts Yaarnak’s bizarre emblem of rule: a
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the north end of this spacious cavern. Imposing statues of winged figures that combine human and draconic features stand in front of the four southernmost pillars. Massive crystal formations dot the
memorial to Haskasori’s final ruler, Yaarnak. The ruler’s body isn’t interred here, though; his corpse rests in a separate tomb (area H13). The statue depicts Yaarnak’s bizarre emblem of rule: a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
predicts that the war will end with Luthic the only deity standing, as the cave mother ascends to rule her warrior children.
Gruumsh, “He Who Watches” Gruumsh, the undisputed ruler of the orc
when contact with spirits occurs. The White Hands. Shamans who heed the telepathic whispers of Yurtrus walk the perilous line between the living and the dead, and gain uncanny powers from doing so