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Returning 30 results for 'come with reappears'.
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cold with reappears
come with reapers
core with reappears
cone with reappears
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Magic Items
Dungeon Master’s Guide
Jester, the card reappears in the deck, making it possible to draw the same card twice. (Once the Fool or Jester has left the deck, reroll on the table if that card comes up again.)
Deck of Many Things
the devil’s allies and followers a few times before being able to confront the devil.
In the case of the Rogue card, the enmity is secret and should come from someone thought to be a friend or
Monsters
The Book of Many Things
Dream Breath. Once troublemakers come to, Pazrodine politely but firmly asks them to leave the market. Those who object are flown out in her clutches.
If anyone comes to visit Pazrodine at her
. When the effect ends, the target reappears in the space it left or in the nearest unoccupied space.
Overwhelm the Senses. Pazrodine targets up to three creatures she can see within 30 feet of
Monsters
The Wild Beyond the Witchlight
wearing or carrying, and reappears 24 hours later in the same location or the nearest unoccupied space.
Uncanny Awareness. Endelyn can’t be surprised.Multiattack. Endelyn makes two Puppeteer's Lash
Coven. People come to her to learn about their futures, which she spells out through grotesque theatrical pageants. As payment, she snatches away a portion of each client’s free will, preventing
Monsters
Icewind Dale: Rime of the Frostmaiden
reappears in an unoccupied space within 5 feet of the body. The target is immune to this ghost’s Possession for 24 hours after succeeding on the saving throw or after the possession ends.Nass
who come upon Nass’s frozen remains also find her spellbook and the orb she stole from Vellynne.
Familiar. Nass’s magical familiar, a white arctic weasel acclimated to cold weather named
Monsters
Fizban's Treasury of Dragons
storage. Occasionally, though, a whimsical moonstone dragon delights in shaking things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily
or be banished to a harmless demiplane until initiative count 20 on the next round. While there, the target is stunned. When the effect ends, the target reappears in the space it left or in the
Monsters
Fizban's Treasury of Dragons
things up, insisting that visitors come to the Border Ethereal for a meeting or sleeping in the middle of a heavily trafficked forest on the Material Plane.
Moonstone dragons navigate their
round. While there, the target is stunned. When the effect ends, the target reappears in the space it left or in the nearest unoccupied space.
Compulsive Dance. The dragon targets a creature it can
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
demiplane is immediately teleported out of the demiplane and back into Candlekeep where the book is located. A teleported character reappears with 1 hit point and loses any items they had collected on the
follows the one the character previously experienced. The gate remains active until the characters’ contribution to the story has come to an end (one way or the other), whereupon the characters are ejected
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
demiplane is immediately teleported out of the demiplane and back into Candlekeep where the book is located. A teleported character reappears with 1 hit point and loses any items they had collected on the
follows the one the character previously experienced. The gate remains active until the characters’ contribution to the story has come to an end (one way or the other), whereupon the characters are ejected
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Endelyn Moongrave Endelyn, also known by the names Creeping Lyn and Bitter End, is the youngest member of the Hourglass Coven. People come to her to learn about their futures, which she spells out
60 feet of a symbolic representation of one. Otherwise, Endelyn disappears in a cloud of inky smoke when she drops to 0 hit points, along with anything she was wearing or carrying, and reappears 24
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Endelyn Moongrave Endelyn, also known by the names Creeping Lyn and Bitter End, is the youngest member of the Hourglass Coven. People come to her to learn about their futures, which she spells out
60 feet of a symbolic representation of one. Otherwise, Endelyn disappears in a cloud of inky smoke when she drops to 0 hit points, along with anything she was wearing or carrying, and reappears 24
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
come to drive a stake through my heart, you’ll have to return it first.”
After making introductions, the vampirate captain confesses that his flagship and its crew are all that remains of his fleet
character who can tolerate undead allies better than he can. When the two parties come to an agreement, Gargenhale bows deeply and invites the characters aboard his ship to celebrate their alliance with a
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
come to drive a stake through my heart, you’ll have to return it first.”
After making introductions, the vampirate captain confesses that his flagship and its crew are all that remains of his fleet
character who can tolerate undead allies better than he can. When the two parties come to an agreement, Gargenhale bows deeply and invites the characters aboard his ship to celebrate their alliance with a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the Fool or the Jester, the card reappears in the deck, making it possible to draw the same card twice. Playing Card Card Ace of diamonds Vizier* King of diamonds Sun Queen of diamonds Moon Jack of
the case of the Rogue card, the enmity is secret and should come from someone thought to be a friend or an ally. As Dungeon Master, you should wait for a dramatically appropriate moment to reveal this
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
disappears. Unless the card is the Fool or Jester, the card reappears in the deck, making it possible to draw the same card twice. (Once the Fool or Jester has left the deck, reroll on the table if that
confront the devil.
In the case of the Rogue card, the enmity is secret and should come from someone thought to be a friend or an ally. As Dungeon Master, you should wait for a dramatically
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
disappears. Unless the card is the Fool or Jester, the card reappears in the deck, making it possible to draw the same card twice. (Once the Fool or Jester has left the deck, reroll on the table if that
confront the devil.
In the case of the Rogue card, the enmity is secret and should come from someone thought to be a friend or an ally. As Dungeon Master, you should wait for a dramatically
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the Fool or the Jester, the card reappears in the deck, making it possible to draw the same card twice. Playing Card Card Ace of diamonds Vizier* King of diamonds Sun Queen of diamonds Moon Jack of
allies and followers a few times before being able to confront the devil itself.
In the case of the Rogue card, the enmity is secret and should come from someone thought to be a friend or an ally. As
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
the Fool or the Jester, the card reappears in the deck, making it possible to draw the same card twice. Playing Card Card Ace of diamonds Vizier* King of diamonds Sun Queen of diamonds Moon Jack of
the case of the Rogue card, the enmity is secret and should come from someone thought to be a friend or an ally. As Dungeon Master, you should wait for a dramatically appropriate moment to reveal this
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the Fool or the Jester, the card reappears in the deck, making it possible to draw the same card twice. Playing Card Card Ace of diamonds Vizier* King of diamonds Sun Queen of diamonds Moon Jack of
allies and followers a few times before being able to confront the devil itself.
In the case of the Rogue card, the enmity is secret and should come from someone thought to be a friend or an ally. As
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
disappears. Unless the card is the Fool or Jester, the card reappears in the deck, making it possible to draw the same card twice. (Once the Fool or Jester has left the deck, reroll on the table if that
confront the devil.
In the case of the Rogue card, the enmity is secret and should come from someone thought to be a friend or an ally. As Dungeon Master, you should wait for a dramatically
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
disappears. Unless the card is the Fool or Jester, the card reappears in the deck, making it possible to draw the same card twice. (Once the Fool or Jester has left the deck, reroll on the table if that
confront the devil.
In the case of the Rogue card, the enmity is secret and should come from someone thought to be a friend or an ally. As Dungeon Master, you should wait for a dramatically
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
intruders that come from the south. They throw pieces of the broken ice statue from across the river and seek to goad intruders into combat. They guffaw if anyone falls into the river. Interrogating the
, Luskar the Frost Giant and his pet Rhinoceros come to investigate from their quarters (area D14), ready for a fight. D14: Giant Quarters If Luskar and his rhinoceros are encountered in area D13
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
reach a lost city of magic entombed in the ice. Before she could obtain the book, Nass perished. She now exists as a ghost, unable to rest until she finds the book. Characters who come upon Nass’s
body drops to 0 hit points, the ghost ends it as a bonus action, or the ghost is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, the ghost reappears
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
intruders that come from the south. They throw pieces of the broken ice statue from across the river and seek to goad intruders into combat. They guffaw if anyone falls into the river. Interrogating the
, Luskar the Frost Giant and his pet Rhinoceros come to investigate from their quarters (area D14), ready for a fight. D14: Giant Quarters If Luskar and his rhinoceros are encountered in area D13
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
reach a lost city of magic entombed in the ice. Before she could obtain the book, Nass perished. She now exists as a ghost, unable to rest until she finds the book. Characters who come upon Nass’s
body drops to 0 hit points, the ghost ends it as a bonus action, or the ghost is turned or forced out by an effect like the dispel evil and good spell. When the possession ends, the ghost reappears
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
and why they’ve come, a great weight seems to lift from Eliphas’s shoulders as he thanks them for heeding his summons. “I knew Fifel wouldn’t let me down!” he adds. Eliphas knows the following pieces
, then reappears in area P20 in a random unoccupied space atop the rock marked A or B on map 12.2. The rift can’t be dispelled, but it disappears when the shard solitaire ceases to be magical (see “The
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
and why they’ve come, a great weight seems to lift from Eliphas’s shoulders as he thanks them for heeding his summons. “I knew Fifel wouldn’t let me down!” he adds. Eliphas knows the following pieces
, then reappears in area P20 in a random unoccupied space atop the rock marked A or B on map 12.2. The rift can’t be dispelled, but it disappears when the shard solitaire ceases to be magical (see “The
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the next night, one random sleeping creature vanishes and reappears approximately a foot beneath where they were sleeping—typically buried in undisturbed dirt or in a space beneath floorboards. The
. Such regions come into being when potent rituals go awry (or if they succeed, in the case of dangerous and destructive undertakings), in the aftermath of cataclysmic magical battles, or where an
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the next night, one random sleeping creature vanishes and reappears approximately a foot beneath where they were sleeping—typically buried in undisturbed dirt or in a space beneath floorboards. The
. Such regions come into being when potent rituals go awry (or if they succeed, in the case of dangerous and destructive undertakings), in the aftermath of cataclysmic magical battles, or where an
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
come into contact with over the years. A gold dragon might never suspect duplicity from a cunning villain, assuming that the villain is of the same mind and heart as a good and virtuous grandmother. On
ends on initiative count 20 on the next round. When the effect ends, the creature reappears in the space it left or in the nearest unoccupied space if that one is occupied. Regional Effects The region
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
come into contact with over the years. A gold dragon might never suspect duplicity from a cunning villain, assuming that the villain is of the same mind and heart as a good and virtuous grandmother. On
ends on initiative count 20 on the next round. When the effect ends, the creature reappears in the space it left or in the nearest unoccupied space if that one is occupied. Regional Effects The region