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Returning 24 results for 'comes walker roving'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
same web.
Web Walker. The chitine ignores movement restrictions caused by webbing.Multiattack. The chitine makes three Dagger attacks.
Dagger. Melee or Ranged Weapon Attack: +4;{"diceNotation":"1d20+4
social insects such as ants. They are divided into worker and warrior castes; choldriths, when present, occupy the top levels of a colony’s hierarchy. Each chitine has a social position that comes
Monsters
Domains of Delight: A Feywild Accessory
on ceilings, without needing to make an ability check.
Web Walker. Yarnspinner ignores movement restrictions caused by webbing.
Web Weaver (3/Day). Yarnspinner can take 1 minute to craft one of the
or surfaces. Each section has AC 12; 20 hit points; vulnerability to fire damage; and immunity to bludgeoning, poison, and psychic damage.
A hut small enough to fit in a 10-foot cube. The hut comes
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Gricks The wormlike grick waits unseen, blending in with the rock of the caves and caverns it haunts. Only when prey comes near does it rear up, its four barbed tentacles unfurling to reveal its
nearest prey, grabbing a fallen creature with its tentacles and dragging it off to eat alone. Roving Ambushers. Gricks remain in an area until the food supply dwindles, often because sentient creatures
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Gricks The wormlike grick waits unseen, blending in with the rock of the caves and caverns it haunts. Only when prey comes near does it rear up, its four barbed tentacles unfurling to reveal its
nearest prey, grabbing a fallen creature with its tentacles and dragging it off to eat alone. Roving Ambushers. Gricks remain in an area until the food supply dwindles, often because sentient creatures
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Mist Walker The Mists grip all who tread the Domains of Dread, but you know how to slip through their grasp. You can navigate the Mists successfully given enough time and a little luck, but this
freedom comes with a price; if you remain in one area for too long, the Mists find you and drain your life force. Roll on or choose an option from the Misty Travels table to determine how you developed
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Layers of Hades Layer Description Oinos A land of dead-gray ash, stunted trees, and virulent disease is stalked by roving bands of Fiends looking for a fight or recruits for the Blood War
. Adventurers might pursue a hag, a lich, or another evil spellcaster who comes to Hades to collect larvae for vile purposes. Once they are in the Three Glooms, the adventurers risk becoming trapped by the overwhelming despair of the place.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Layers of Hades Layer Description Oinos A land of dead-gray ash, stunted trees, and virulent disease is stalked by roving bands of Fiends looking for a fight or recruits for the Blood War
. Adventurers might pursue a hag, a lich, or another evil spellcaster who comes to Hades to collect larvae for vile purposes. Once they are in the Three Glooms, the adventurers risk becoming trapped by the overwhelming despair of the place.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Mist Walker The Mists grip all who tread the Domains of Dread, but you know how to slip through their grasp. You can navigate the Mists successfully given enough time and a little luck, but this
freedom comes with a price; if you remain in one area for too long, the Mists find you and drain your life force. Roll on or choose an option from the Misty Travels table to determine how you developed
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
bugbears attack. Drow Adolescents This roving gang consists of 1d6 + 6 drow bandits. If the gang outnumbers the party, the drow attack. Otherwise, they make lewd hand gestures at the party but retreat
characters as possible, hoping to infect them with his or her spores when the time comes. Mad Drow This drow commoner suffers from a form of indefinite madness (see “Madness” in chapter 2 of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
bugbears attack. Drow Adolescents This roving gang consists of 1d6 + 6 drow bandits. If the gang outnumbers the party, the drow attack. Otherwise, they make lewd hand gestures at the party but retreat
characters as possible, hoping to infect them with his or her spores when the time comes. Mad Drow This drow commoner suffers from a form of indefinite madness (see “Madness” in chapter 2 of the Dungeon
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
insects such as ants. They are divided into worker and warrior castes; choldriths, when present, occupy the top levels of a colony’s hierarchy. Each chitine has a social position that comes with
Sense. While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.
Web Walker. The chitine ignores movement restrictions caused by webbing
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
down on ceilings, without needing to make an ability check.
Web Walker. Yarnspinner ignores movement restrictions caused by webbing.
Web Weaver (3/Day). Yarnspinner can take 1 minute to craft one
comes with a closable door and a comfortable bed made of webbing, sized for a Tiny, Small, or Medium creature. A message consisting of no more than twenty-five characters, anchored at various points so it
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
insects such as ants. They are divided into worker and warrior castes; choldriths, when present, occupy the top levels of a colony’s hierarchy. Each chitine has a social position that comes with
Sense. While in contact with a web, the chitine knows the exact location of any other creature in contact with the same web.
Web Walker. The chitine ignores movement restrictions caused by webbing
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
down on ceilings, without needing to make an ability check.
Web Walker. Yarnspinner ignores movement restrictions caused by webbing.
Web Weaver (3/Day). Yarnspinner can take 1 minute to craft one
comes with a closable door and a comfortable bed made of webbing, sized for a Tiny, Small, or Medium creature. A message consisting of no more than twenty-five characters, anchored at various points so it
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
check required), hoping to gather more information about the characters or lead them into a trap. If asked to give its name, the awakened beast either comes up with a name on the fly or adopts a
at the character who thwarted it. Coldlight Walker In the dark gloom of winter, this coldlight walker (see appendix C) stands out like a beacon. Characters can see its light long before they can
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
check required), hoping to gather more information about the characters or lead them into a trap. If asked to give its name, the awakened beast either comes up with a name on the fly or adopts a
at the character who thwarted it. Coldlight Walker In the dark gloom of winter, this coldlight walker (see appendix C) stands out like a beacon. Characters can see its light long before they can
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Walker. The chitine ignores movement restrictions caused by webbing.
Actions
Multiattack. The chitine makes three attacks with its daggers.
Dagger. Melee or Ranged Weapon Attack: +4 to hit
more like social insects such as ants. Chitines are divided into worker and warrior castes, and choldriths occupy the top levels of a colony’s hierarchy. Each chitine has a social position that comes
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Walker. The chitine ignores movement restrictions caused by webbing.
Actions
Multiattack. The chitine makes three attacks with its daggers.
Dagger. Melee or Ranged Weapon Attack: +4 to hit
more like social insects such as ants. Chitines are divided into worker and warrior castes, and choldriths occupy the top levels of a colony’s hierarchy. Each chitine has a social position that comes
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
with the characters as allies, foes, or potential employees when their franchise comes together at the end of the episode. You should feel free to add your own NPCs as well, or change the ones provided
Coster (or she seeks them out elsewhere if they don’t). If the characters set up a franchise in Phandalin, she offers to be their roving representative, procuring goods and services from wherever the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
with the characters as allies, foes, or potential employees when their franchise comes together at the end of the episode. You should feel free to add your own NPCs as well, or change the ones provided
Coster (or she seeks them out elsewhere if they don’t). If the characters set up a franchise in Phandalin, she offers to be their roving representative, procuring goods and services from wherever the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Imaskari. Aided by the mighty wizard Nezram, known as the World-Walker, the Mulhorandi overthrew the rulers of High Imaskar, who fled into the Plains of Purple Dust or to extraplanar safeholds. When
moon” is a palm-sized crescent of platinum inset with electrum, and is worth 50 dragons in the city, 30 dragons elsewhere. Its name comes from its common use in buying large amounts of cargo. Both
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Imaskari. Aided by the mighty wizard Nezram, known as the World-Walker, the Mulhorandi overthrew the rulers of High Imaskar, who fled into the Plains of Purple Dust or to extraplanar safeholds. When
moon” is a palm-sized crescent of platinum inset with electrum, and is worth 50 dragons in the city, 30 dragons elsewhere. Its name comes from its common use in buying large amounts of cargo. Both
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
pillars are spaced throughout this musty room, the ceiling of which is only ten feet high. In the flickering light, you see two massive, rolling constructs roving the space.
The room’s ceiling is 10
one despairing.
When a creature comes within 5 feet of any of the instruments, they all glow with a purple light and begin playing on their own, filling the hall with an awful din. Each creature in
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
pillars are spaced throughout this musty room, the ceiling of which is only ten feet high. In the flickering light, you see two massive, rolling constructs roving the space.
The room’s ceiling is 10
one despairing.
When a creature comes within 5 feet of any of the instruments, they all glow with a purple light and begin playing on their own, filling the hall with an awful din. Each creature in