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                        Returning 33 results for 'comet wind rune'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    This fine set of white-and-silver armor bears the wind rune upon its chest.
While wearing this armor, you have advantage on Dexterity (Acrobatics) checks and Dexterity saving throws as your
                                                
                                            
                                                
                                                     movements are bolstered by gentle currents of wind.
Invoking the Rune. As an action, you can invoke the armorâs rune to cast the wind wall spell (save DC 15) with it. Once the rune has been invoked, it canât be invoked again until the next dawn.
                                                
                                            
                                        
                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     area is heavily obscured. The cloud lingers until the start of the giantâs next turn or until a strong wind disperses it.Negate Spell (Requires Cloud Rune). When the giant sees a creature within 60
                                                
                                            
                                                
                                                    Cloud Rune. The giant has a cloud rune inscribed on a mask in its possession. While holding or wearing the mask bearing the rune, the giant has truesight within a range of 30 feet and can use its
                                                
                                            
                                        
                                                     Magic Items
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune appears on its surface, looking almost like a cloud. The pennant has the
                                                
                                            
                                                
                                                     property, you canât use it again until you finish a short or long rest.
Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action. Once you use this property, you can
                                                
                                            
                                        
                                                     Magic Items
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    This thick, fur-lined cloak has the frost rune stitched on the hem in silvery blue thread. Frigid wind swirls around the cloak, regardless of the weather.
While wearing this cloak, you have
                                                
                                            
                                                
                                                     resistance to cold damage. Additionally, when you move within 5 feet of a creature, you can cause the cloakâs cold wind to buffet the creature. The creature must succeed on a DC 14 Dexterity saving
                                                
                                            
                                        
                                                     Magic Items
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    This magic ranged weapon is a flared pistol with the storm rune engraved along the barrel. You gain a +1 bonus to attack and damage rolls made with it. It requires no ammunition, its damage is
                                                
                                            
                                                
                                                     thunder instead of piercing, and it doesnât have the loading property.
Invoking the Rune. As a bonus action, you can invoke the weaponâs rune to launch a ball of energy to a point you can see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Hidden Rune Irina Nordsol  Giants of the Hidden Rune explore a ruin 
with help from smaller assistants To the giants of the Hidden Rune, the children of Annam are in a temporary state of decline, a
                                                
                                            
                                                
                                                     it. Giants of the Hidden Rune are active across many worlds of the Material Plane. On worlds that had giant empires in the ancient past (such as Ostoria in the Forgotten Realms and the giant empire of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    Pennant of the Vind Rune Wondrous item, very rare (requires attunement) This blue pennant is crafted from silk and is five feet long and whips about as if buffeted by a wind. The vind (wind) rune
                                                
                                            
                                                
                                                     damage from the fall. Once you use this property, you canât use it again until you finish a short or long rest. Wind Walker. While you are attuned to this rune, you can cast levitate as a bonus action
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     a bas-relief of a flaming skull. Next to the sixteenth level is a bas-relief of a comet. Next to the twenty-third (lowest) level is a bas-relief of a tower with a tiny rune engraved above it. Close
                                                
                                            
                                                
                                                     inspection reveals that the flaming skull, the comet, and the tower are buttons that can be pressed. Flaming Skull. This carving represents Skullport. Each time this button is pressed, a magical
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Giant Runes (Area J2)  Dod (Death Rune) 
  Fjell (Mountain Rune) 
  Krig (War Rune) 
  Liv (Life Rune) 
  Vind (Wind Rune) 
  Wyrm (Dragon Rune) 
 J3. Curved Tunnel There is nothing remarkable
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     of the giantâs next turn or until a strong wind disperses it.
 Reactions
 Negate Spell (Requires Cloud Rune). When the giant sees a creature within 60 feet of itself casting a spell, the giant tries
                                                
                                            
                                                
                                                     truesight 30 ft. (requires Cloud Rune), passive Perception 19
 Languages Common, Giant
 Challenge 19 (22,000 XP) Proficiency Bonus +6
 Cloud Rune. The giant has a cloud rune inscribed on a mask in its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    The Ring of Winter After reclaiming Svardborg, Jarl Storvald used rune magic to divine how best to find the Ring of Winter â what the frost giants call the Ice That Never Melts. The runes told
                                                
                                            
                                                
                                                     Cimberâs drop of blood in a rune magic ritual to turn a giant diamond into a blod stone (see appendix B). Unfortunately for the jarl, the item canât find Artus Cimber specifically; instead, it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     a beam without slipping and falling into the awfulness of area 1E. The stone steps that wind around the outer wall come to a small (approximately 3 feet by 3 feet) stone landing, then continue upward
                                                
                                            
                                                
                                                     (Perception) check. After the chalk mark is noticed, anyone who reads Dwarvish can correctly interpret it as a warning that powerful undead reside in the room beyond. Adventurers placed the rune here decades
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     blank. Placing the other books in alphabetical order by school of magic between the bookends causes Halasterâs rune to appear on the cover of the ninth book and spells to appear on its pages. This
                                                
                                            
                                                
                                                    . Halasterâs spellbook contains the following spells: Bigbyâs hand, color spray, crown of madness, enlarge/reduce, fabricate, false life, gaseous form, gust of wind, hold monster, ice storm, jump, maze, Ottoâs irresistible dance, reverse gravity, sleet storm, and weird.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     a beam without slipping and falling into the awfulness of area 1E. The stone steps that wind around the outer wall come to a small (approximately 3 feet by 3 feet) stone landing, then continue upward
                                                
                                            
                                                
                                                     (Perception) check. After the chalk mark is noticed, anyone who reads Dwarvish can correctly interpret it as a warning that powerful undead reside in the room beyond. Adventurers placed the rune here decades
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     around the castle abate over a period of 1 minute. During this time, the storm rune cannot be reactivated.
 Cast Off. The castle is no longer anchored.
 Drift. The castle drifts on the wind
                                                
                                            
                                                
                                                     Giant can interpret the command runes. Command Runes There are eighteen command runes. Alarm. A noise akin to a howling wind alerts all non-deafened creatures in the castle.
 All-Clear. A noise akin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     around the castle abate over a period of 1 minute. During this time, the storm rune cannot be reactivated.
 Cast Off. The castle is no longer anchored.
 Drift. The castle drifts on the wind
                                                
                                            
                                                
                                                     Giant can interpret the command runes. Command Runes There are eighteen command runes. Alarm. A noise akin to a howling wind alerts all non-deafened creatures in the castle.
 All-Clear. A noise akin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . Carved into each urn is a rune. Above the alcoves looms a stone archway, into which some words are inscribed.
 The inscription carved into the arch above the alcoves is a poem written in the Dwarvish
                                                
                                            
                                                
                                                     alphabet: Snatch a scale from a sleeping wyrm;
 Against the blowing wind, stand firm.
 Climb a mountain with a stone in your shoe;
 On little feet, death comes for you.
 Be the arrow that starts the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Cult of the Howling Hatred  The followers of elemental air call themselves the Cult of the Howling Hatred. They worship the destructive power of wind and storms, believing that those who venerate
                                                
                                            
                                                
                                                     it is an ancient rune that stands for the elemental lord Yan-C-Bin. Whatever their interpretations, the air cultists use the symbol as a secret password of sorts. By touching the thumbs and little
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Divine Contention
                                                    
                                                
                                            
                                                     key that must be used to wind the grenade before it can be activated (see the âGnomengarde Grenadeâ sidebar for more information). Dabbledob is frozen with fear and is unable to act until the undead
                                                
                                            
                                                
                                                     threat has passed. MOON WRITING
 The moon writing is magical Dwarven rune script left by ancient worshippers of Dumathoin. The runes writhe and wriggle until a living creature gets within 5 feet of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     used for research in centuries past. The sculpture depicts the planet of Toril (the world of the Forgotten Realms), its moon (called Selûne), the sun, and seven other planets, as well as one comet with
                                                
                                            
                                                
                                                     a very eccentric orbit. A character who studies the sculpture can puzzle out its importance with a successful DC 15 Intelligence (Arcana) check: its current position suggests the comet will soon pass
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     life, they throw their cares to the wind and become adventurers. If your characterâs life was changed by a Deck of Many Things, consider which card was responsible. Perhaps the Fates card undid a tragic
                                                
                                            
                                                
                                                     when all else fails. (Comet, Knight) 5 My good fortune means I can lift others up as well. (Gem, Moon) 6 Having the right answers is the first step to solving any problem, no matter how dire. (Fates
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     12 Constitution saving throw, taking 10 (3d6) poison damage on a failed saving throw, or half as much damage on a successful one. The gas lingers for 1 minute unless dispersed with a gust of wind
                                                
                                            
                                                
                                                     can force it open from this side.  Nat, Jenks, and Squiddly make the best of Waterdeepâs harsh winter. K18. Arcane Rune This unlit hall is choked with dust and cobwebs. It contains the following
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                    -headed, rune-covered staff, which is taller than her. She is the current Blackstaff and Archmage of Waterdeep. Lady Aribeth de Tylmarande is a half-elf depicted wearing plate armor emblazoned with
                                                
                                            
                                                
                                                     succeeds on a DC 12 Intelligence (History) check knows that the north map depicts the city. A character who understands Draconic knows that each rune is a single letter of the Draconic alphabet. Each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     one willing character to receive the Charm of the Flames (see chapter 8), marking that characterâs skin with an infernal rune. If the character whose soul has been lost is adventuring with the party
                                                
                                            
                                                
                                                     Euryale cards around the walls, while a door to the north displays the Comet card. âOh good, heroes,â she sneers, the final word dripping with contempt. âShall we get this over with?â
 The medusa
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Sansuri for a few months. She had him hurled from the battlements for joking about her quick temper and kept his harp as a memento. Banner of the Krig Rune. This magical war banner (see appendix B
                                                
                                            
                                                
                                                    : arcane lock, continual flame, gust of wind, invisibility, knock, mirror image
 3rd level: dispel magic, glyph of warding, haste, hypnotic pattern, lightning bolt, sending
 4th level: fabricate, ice
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     rune-carved iron ingot embedded in its forehead (see âTreasureâ). Although golems normally have elemental spirits of earth trapped within them, this golem holds an elemental spirit of fire. The golem
                                                
                                            
                                                
                                                     in the iron golemâs forehead is an ingot of the skold rune (see appendix B). It can be removed only while the golem is deactivated or when it is destroyed. 28. Assembly Hall, Lower Level Pools of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     directed at the door to area H8. When the characters are ready, the ghost wishes them luck. As soon as a damage-dealing spell targets the door, the ground trembles and a cold wind gusts through the
                                                
                                            
                                                
                                                    ) guard the haven. Each golem has a key rune set into its chest that fits one of the indentations on the door to area H8. The golems are joined by an effectively unlimited number of undead scholars, all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     doors of the palace are made of stained glass with silvery fractal patterns. Garlands of frost wind around two spiral alabaster staircases in the grand foyer, and flakes of magical snow fall from the
                                                
                                            
                                                
                                                     answered truthfully or not at all. Rune Tile. The Elvish rune for âwinterâ is inscribed on the wall opposite the stairs. A character who examines that wall and succeeds on a DC 20 Wisdom (Perception) check
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     wind currents 
   7  1 cloud giant of Evil Air* (attitude: 1d4 + 1) terrorizing the skies 
   8  1 djinni (attitude: 1d12 + 2) examining shattered gargoyle remains 
   9  2d4 griffons (attitude: 1d10
                                                
                                            
                                                
                                                     who stole a Giant rune 
  â Monsters marked with a dagger (â ) appear in Monsters of the Multiverse. Roll a d8 if you donât have that book. *See chapter 6. Giant Kin Encounters The Giant Kin
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    ) anxiously searching for the lost goats it tends for a frost giant tribe 
   7  1 frost giant (attitude: 1d8 + 1) building a wind shelter from ice blocks 
   8  1 frost giant ice shaper* (attitude
                                                
                                            
                                                
                                                     companion (attitude for both: 1d10 + 2) 
   5  1 storm giant (attitude: 1d12) patiently explaining a Giant rune to 1d4 ogres (attitude: 1d10) 
   6  2 storm giants (attitude: 1d8 + 2) moving pieces
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     forty feet or more overhead. The stairway continues to wind down along a ledge that follows the north wall of the chamber. A fast-moving stream about five feet wide runs across the floor of the
                                                
                                            
                                                
                                                    -hewn timber blocks a small passage to the northeast. Three other passageways wind off toward the south. A heavy animal smell lingers in the air.
 A hundred years ago, the orcs besieging Khundrukar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     (from left to right) âstorm,â âdeath,â âlight,â and âwind.â These runes are the key to opening the roomâs hidden vault (area Z11). The runes must be tapped in the correct order to open the vault. The
                                                
                                            
                                                
                                                     correct order is the same as the runesâ order on the wall, from left to right: storm, death, light, and wind. If a creature taps the runes in the wrong order, the vaultâs trap triggers, and the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     am â â But the bugbears interrupt with the hafts of their weapons, knocking the wind out of the lizardfolk and driving it to its knees. The poor creature catches sight of your party, looking at all of
                                                
                                            
                                                
                                                     of a unique necromantic ritual that can turn any creature into an undead creature when it dies. (The characters will see this rune and this magic again later. See the sidebar âThe Magic of Convenience
                                                
                                            
                                        






