Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'comfort refuse grappling to have requires'.
Other Suggestions:
comfort refuse grasping to have required
consort rebuke grappling to have require
consort refuges grappling to have require
comfort refuse grasping to have requires
comforts rebuke grasping to have requires
Monsters
Phandelver and Below: The Shattered Obelisk
creature it is grappling, slamming the creature against its chitinous plating. The creature must succeed on a DC 15 Constitution saving throw or take 16 (3d10);{"diceNotation":"3d10", "rollType":"damage
a grotesque window into the virulent refuse the otyugh recently consumed.
Mutates
A creature exposed to the strange energy of the Far Realm risks developing mutations. Such a creature undergoes a
monsters
Animal Mask. The chosen wears the mask of an animal, imbuing it with the strength of the old gods. When a creature is grappling the chosen, the creature can remove the mask as an action, or as an
: Half damage.
Spellcasting (Requires Animal Mask). The chosen casts one of the following spells, requiring no Material components other than its Animal Mask and using Wisdom as the spellcasting
Tarrasque
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
effects.
Reflective Carapace. Any time the tarrasque is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6;{"diceNotation":"1d6","rollType
tarrasque makes one bite attack against a Large or smaller creature it is grappling. If the attack hits, the target takes the bite’s damage, the target is swallowed, and the grapple ends. While
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Flayer Slayer Weapon (Greataxe), Rare (Requires Attunement) Carvings of decapitated mind flayers adorn this greataxe’s metal blade. You gain a +1 bonus to attack and damage rolls made with this
greataxe. An Aberration hit with this greataxe takes an extra 1d12 slashing damage. If the Aberration is currently grappling a creature, the Aberration must succeed on a DC 15 Strength saving throw or release each creature it is grappling.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Flayer Slayer Weapon (Greataxe), Rare (Requires Attunement) Carvings of decapitated mind flayers adorn this greataxe’s metal blade. You gain a +1 bonus to attack and damage rolls made with this
greataxe. An Aberration hit with this greataxe takes an extra 1d12 slashing damage. If the Aberration is currently grappling a creature, the Aberration must succeed on a DC 15 Strength saving throw or release each creature it is grappling.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Grants Three-Quarters Cover). Drive and steer the Scavenger.
Grappling Claw (Requires 1 Crew and Grants Half Cover). Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: The target is
swinging crane with an iron grappling claw fastened to the end of a winch and a 50-foot-long chain. Scavenger
Huge vehicle (9,000 lb.)
Creature Capacity 8 Medium creatures
Cargo Capacity 2 tons
Armor
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Grants Three-Quarters Cover). Drive and steer the Scavenger.
Grappling Claw (Requires 1 Crew and Grants Half Cover). Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: The target is
swinging crane with an iron grappling claw fastened to the end of a winch and a 50-foot-long chain. Scavenger
Huge vehicle (9,000 lb.)
Creature Capacity 8 Medium creatures
Cargo Capacity 2 tons
Armor
Compendium
- Sources->Dungeons & Dragons->Monster Manual
collection of one kind of thing—typically items of rare pedigree or emblems of power. Barbed devils refuse to steal what they covet; instead they strike bargains to claim both treasure and mortal souls. Barbed
devil deals 5 (1d10) Piercing damage to any creature it is grappling or any creature grappling it.
Diabolical Restoration. If the devil dies outside the Nine Hells, its body disappears in sulfurous
Compendium
- Sources->Dungeons & Dragons->Monster Manual
collection of one kind of thing—typically items of rare pedigree or emblems of power. Barbed devils refuse to steal what they covet; instead they strike bargains to claim both treasure and mortal souls. Barbed
devil deals 5 (1d10) Piercing damage to any creature it is grappling or any creature grappling it.
Diabolical Restoration. If the devil dies outside the Nine Hells, its body disappears in sulfurous
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
it and can refuse. The spirit of a dead creature has left the body and departed for the Outer Planes, and reviving the creature requires calling the spirit back. If the creature returns to life, the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
it and can refuse. The spirit of a dead creature has left the body and departed for the Outer Planes, and reviving the creature requires calling the spirit back. If the creature returns to life, the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, almost ghostly, appearance of its flesh, which provides a grotesque window into the virulent refuse the otyugh recently consumed. Otyugh Mutate Large Aberration, Typically Neutral
Armor Class 16
that can grapple one target each.
Chitin Slam. The mutate targets one creature it is grappling, slamming the creature against its chitinous plating. The creature must succeed on a DC 15 Constitution
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
it and can refuse. The spirit of a dead creature has left the body and departed for the Outer Planes, and reviving the creature requires calling the spirit back. If the creature returns to life, the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
it and can refuse. The spirit of a dead creature has left the body and departed for the Outer Planes, and reviving the creature requires calling the spirit back. If the creature returns to life, the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
, almost ghostly, appearance of its flesh, which provides a grotesque window into the virulent refuse the otyugh recently consumed. Otyugh Mutate Large Aberration, Typically Neutral
Armor Class 16
that can grapple one target each.
Chitin Slam. The mutate targets one creature it is grappling, slamming the creature against its chitinous plating. The creature must succeed on a DC 15 Constitution
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
failed to defend her charge. The tree turned fetid without the artifact, and Gazaia became angry, vengeful, and grief-stricken. Gazaia’s Anger. If the characters refuse Gazaia’s offer and fail to
bitterly recounts the tale of Lord Soth’s soldiers assaulting the tree. If a character tries to comfort Gazaia, she confesses that she hid while the soldiers were around the tree. Gazaia feels extremely
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
failed to defend her charge. The tree turned fetid without the artifact, and Gazaia became angry, vengeful, and grief-stricken. Gazaia’s Anger. If the characters refuse Gazaia’s offer and fail to
bitterly recounts the tale of Lord Soth’s soldiers assaulting the tree. If a character tries to comfort Gazaia, she confesses that she hid while the soldiers were around the tree. Gazaia feels extremely
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, ordered life amid the chaos — for a price. The Orzhov believe that adherence to hierarchy is the key to success, and they find great comfort in the rigid structure of their guild. To boost their
racketeering, bringing with them the underlying threat that those who refuse to pay for protection become targets of the Orzhov’s thugs and enforcers. The Azorius are the greatest threat to Orzhov’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
or public outhouses, members of the Dungsweepers’ Guild make multiple rounds each day, collecting urine and excrement separately — for use in industry and agriculture, respectively. Take comfort that
working their brooms and carts at every hour of the day — and for a few hours after dark — all over the city, removing not just animal dung but other refuse. This service is free to all, paid for by
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
, ordered life amid the chaos — for a price. The Orzhov believe that adherence to hierarchy is the key to success, and they find great comfort in the rigid structure of their guild. To boost their
racketeering, bringing with them the underlying threat that those who refuse to pay for protection become targets of the Orzhov’s thugs and enforcers. The Azorius are the greatest threat to Orzhov’s
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
or public outhouses, members of the Dungsweepers’ Guild make multiple rounds each day, collecting urine and excrement separately — for use in industry and agriculture, respectively. Take comfort that
working their brooms and carts at every hour of the day — and for a few hours after dark — all over the city, removing not just animal dung but other refuse. This service is free to all, paid for by
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
creature. The captain orders two sailors to ferry the characters to the Emperor in a rowboat. The sailors bring ropes and grappling hooks to give the characters easy access to the main deck. Scaling the
algae-slick hull of the ship without a rope requires a successful DC 10 Strength (Athletics) check. There are no portholes or large openings in the hull of the ship, making the main deck or quarterdeck
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Docent Wondrous item, rare (requires attunement by a warforged) A docent is a small metal sphere, about 2 inches across, studded with dragonshards. To attune to a docent, you must embed the item
assist the warforged it’s attached to. One of the simple functions of a docent is to serve as a translator. The docent’s properties are under its control, and if you have a bad relationship with your docent, it might refuse to assist you.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Docent Wondrous item, rare (requires attunement by a warforged) A docent is a small metal sphere, about 2 inches across, studded with dragonshards. To attune to a docent, you must embed the item
assist the warforged it’s attached to. One of the simple functions of a docent is to serve as a translator. The docent’s properties are under its control, and if you have a bad relationship with your docent, it might refuse to assist you.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Docent Wondrous item, rare (requires attunement by a warforged) A docent is a small metal sphere, about 2 inches across, studded with dragonshards. To attune to a docent, you must embed the item
and assist the warforged it’s attached to. One of the simple functions of a docent is to serve as a translator. The docent’s properties are under its control, and if you have a bad relationship with your docent, it might refuse to assist you.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Docent Wondrous item, rare (requires attunement by a warforged) A docent is a small metal sphere, about 2 inches across, studded with dragonshards. To attune to a docent, you must embed the item
and assist the warforged it’s attached to. One of the simple functions of a docent is to serve as a translator. The docent’s properties are under its control, and if you have a bad relationship with your docent, it might refuse to assist you.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
creature. The captain orders two sailors to ferry the characters to the Emperor in a rowboat. The sailors bring ropes and grappling hooks to give the characters easy access to the main deck. Scaling the
algae-slick hull of the ship without a rope requires a successful DC 10 Strength (Athletics) check. There are no portholes or large openings in the hull of the ship, making the main deck or quarterdeck
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
threshold of 10, and immunity to psychic and poison damage. Forcing open a set of barred gates requires a successful DC 28 Strength check. Two 30-foot-tall cylindrical stone towers flank each gate and watch
Firebeard’s Firebrandy, sold only at Kelvin’s Comfort, located on yer right as you enter the market square!” (If the characters arrive at a different gate, you can relocate Augrek to that gate.) B2
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
threshold of 10, and immunity to psychic and poison damage. Forcing open a set of barred gates requires a successful DC 28 Strength check. Two 30-foot-tall cylindrical stone towers flank each gate and watch
Firebeard’s Firebrandy, sold only at Kelvin’s Comfort, located on yer right as you enter the market square!” (If the characters arrive at a different gate, you can relocate Augrek to that gate.) B2
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
barrels lie around and underneath them. Refuse covers the dried mud floor, in the middle of which are two 20-foot-diameter circular holes topped with crisscrossing wooden beams held in place by mud cement
inward. Piled around the wagon are bones and other refuse from Guh’s recent meals, as well as the treasures she has amassed (see “Treasure”). Guh weighs more than 20,000 pounds. She can’t move, so she
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
barrels lie around and underneath them. Refuse covers the dried mud floor, in the middle of which are two 20-foot-diameter circular holes topped with crisscrossing wooden beams held in place by mud cement
inward. Piled around the wagon are bones and other refuse from Guh’s recent meals, as well as the treasures she has amassed (see “Treasure”). Guh weighs more than 20,000 pounds. She can’t move, so she
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
below). Docent Wondrous Item, Rare (Requires Attunement by a Warforged) A Docent is a 2-inch-diameter metal sphere studded with dragonshards. To attune to a Docent, you must embed the item somewhere
. Personality. A Docent is designed to advise and assist the warforged it’s attached to, including acting as a translator. The Docent’s properties are under its control, and if you have a bad relationship with your Docent, it might refuse to assist you.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
below). Docent Wondrous Item, Rare (Requires Attunement by a Warforged) A Docent is a 2-inch-diameter metal sphere studded with dragonshards. To attune to a Docent, you must embed the item somewhere
. Personality. A Docent is designed to advise and assist the warforged it’s attached to, including acting as a translator. The Docent’s properties are under its control, and if you have a bad relationship with your Docent, it might refuse to assist you.
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Dragon Ideals d6 Ideal
1 Foresight. Righteous action requires carefully weighing potential consequences to ensure the cure is not worse than the disease. (Lawful)
2 Restraint. I cannot
history. By acting strategically, I tip the ultimate balance toward justice and virtue. (Good)
4 Objectivity. I remain impartial in my judgments and refuse to let personal feelings get in the way of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
characters find Curst’s townsfolk to be a sour, suspicious lot who are generally uninterested in conversation. Getting terse directions to the gate to Carceri or any of the Curst locations requires a
successful DC 14 Charisma (Intimidation or Persuasion) check. CoupleOfKooks “We’re the refuse of the Outlands, the debris of shattered dreams, the waste of every failed vengeance. We’re the scum of the