Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'comfort ways relative'.
Other Suggestions:
consort way relative
consort was relative
comforts ways relation
comforts ways relatives
comforts ways relate
Backgrounds
Wayfinder's Guide to Eberron
ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house
and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do
Backgrounds
Guildmasters’ Guide to Ravnica
ruins. You are part of a savage society that clings desperately to the Old Ways — attuned to nature, full of primal rage, and given short shrift by a world consumed with continuing civilization
effects, such as flames smoldering behind your eyes or dancing over your hands.
Suggested Characteristics
Gruul ways aren’t the ways of civilized folk, and the Gruul have little patience for
Backgrounds
Wayfinder's Guide to Eberron
find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
my house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and
Backgrounds
Wayfinder's Guide to Eberron
better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my
house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would
Backgrounds
Wayfinder's Guide to Eberron
better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house
and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would
Backgrounds
Wayfinder's Guide to Eberron
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do anything
Backgrounds
Sword Coast Adventurer's Guide
you might or might not choose to share.
Although you will undoubtedly find some of this land’s ways to be strange and discomfiting, you can also be sure that some things its people take for
strong code of honor or sense of propriety that others don’t comprehend.
4
I express affection or contempt in ways that are unfamiliar to others.
5
I begin or end my day with small
Backgrounds
Wayfinder's Guide to Eberron
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do
Backgrounds
Wayfinder's Guide to Eberron
find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
my house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I
Backgrounds
Wayfinder's Guide to Eberron
ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house and
for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do
Backgrounds
Wayfinder's Guide to Eberron
and find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both
for my house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and
Backgrounds
Wayfinder's Guide to Eberron
find better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for
my house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I
Backgrounds
Wayfinder's Guide to Eberron
better ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my
house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I
Backgrounds
Wayfinder's Guide to Eberron
prosperity will help everyone. (Good)
2
Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
3
Innovation. Abandon old traditions and find better ways
my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do
Backgrounds
Wayfinder's Guide to Eberron
ways to do things. (Chaotic)
4
Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
5
Discovery. I want to learn all I can, both for my house
and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do
Backgrounds
Guildmasters’ Guide to Ravnica
;m alone.
2
I see everything in clear-cut black and white.
3
I’m just a little fascinated by the ways of the Gruul.
4
I trust the chain of command more than anything &mdash
.
5
An adolescent relative ran off to join the Gruul in an act of rebellion and has not yet returned.
6
I once befriended an Izzet scientist, and we’re still cordial though the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Character Hooks Consider the following ways to involve characters in this adventure: Ancestor’s Invitation. A character’s relative or associate is a local official who lives in Djaynai. This contact
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Character Hooks Consider the following ways to involve characters in this adventure: Ancestor’s Invitation. A character’s relative or associate is a local official who lives in Djaynai. This contact
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
safe passage to any who approach them peacefully. The relative isolation of Neverlight Grove, its abundance of food and water, and the welcoming nature of its inhabitants might bring the characters
here to rest, recuperate, and resupply. While in the grove, they can consult with the colony’s myconid sovereigns about possible ways back to the surface world, while enjoying a much-needed respite
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
safe passage to any who approach them peacefully. The relative isolation of Neverlight Grove, its abundance of food and water, and the welcoming nature of its inhabitants might bring the characters
here to rest, recuperate, and resupply. While in the grove, they can consult with the colony’s myconid sovereigns about possible ways back to the surface world, while enjoying a much-needed respite
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
code of honor or sense of propriety that others don’t comprehend. 4 I express affection or contempt in ways that are unfamiliar to others. 5 I honor my deities through practices that are foreign to this
. Though I may not know their ways, neither do they know mine, which can be to my advantage. (Evil) 5 Inquisitive. Everything is new, but I have a thirst to learn. (Neutral) 6 Suspicious. I must be
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
wild lands of the North can certainly oblige them. Or you might wish to have the journey pass in relative peace while the players coordinate franchise tasks left over from the previous episode. Luskan
raiding, handing down less-desirable opportunities to Fourth Ship Taerl. Fifth Ship Rethnor acts as the city’s guard — an unprofitable enough duty that many of its members look for other ways to earn
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
code of honor or sense of propriety that others don’t comprehend. 4 I express affection or contempt in ways that are unfamiliar to others. 5 I honor my deities through practices that are foreign to this
. Though I may not know their ways, neither do they know mine, which can be to my advantage. (Evil) 5 Inquisitive. Everything is new, but I have a thirst to learn. (Neutral) 6 Suspicious. I must be
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
wild lands of the North can certainly oblige them. Or you might wish to have the journey pass in relative peace while the players coordinate franchise tasks left over from the previous episode. Luskan
raiding, handing down less-desirable opportunities to Fourth Ship Taerl. Fifth Ship Rethnor acts as the city’s guard — an unprofitable enough duty that many of its members look for other ways to earn
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Putting a mystery in front of the characters at the very start of the adventure sets the tone for what’s ahead and draws them in to the story. The Story Opening table offers some ways to draw the
members, or with the villain. 6 Someone is a relative of one of the party members. 7 A friend or former ally is working with the villain. 8 The initial plot is a distraction from the actual plot.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Putting a mystery in front of the characters at the very start of the adventure sets the tone for what’s ahead and draws them in to the story. The Story Opening table offers some ways to draw the
members, or with the villain. 6 Someone is a relative of one of the party members. 7 A friend or former ally is working with the villain. 8 The initial plot is a distraction from the actual plot.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the warrior’s loyalty. A character who draws the Gem card might find a rich store of jewels in their next treasure hoard, or they might inherit great wealth when a relative dies. Many of the chapters
ways to interpret the effects and keep the players in suspense. For example, a beloved ally might come to hate a character who draws the Rogue card, and that ally might conceal their hatred for several
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the warrior’s loyalty. A character who draws the Gem card might find a rich store of jewels in their next treasure hoard, or they might inherit great wealth when a relative dies. Many of the chapters
ways to interpret the effects and keep the players in suspense. For example, a beloved ally might come to hate a character who draws the Rogue card, and that ally might conceal their hatred for several
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
soul some comfort. Today, shrines to Asmodeus are still rare and temples are almost unheard of, but many folk have adopted the habit of asking Asmodeus for reprieve from their sins. After transgressing
and distractions they desire most from life. Those who transgress in great ways often ask Asmodeus to hide their sins from the gods, and priests say that he will do so, but with a price after death.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, but the little joys of life—the smell of spring blossoms, the sweetness of ripe fruit, the flaming beauty of autumn leaves, the fellowship of community—can be savored. In many ways, Karametra
disputes and honest about her motivations, and they look to her for wisdom and even sometimes comfort. Karametra’s closest relationship is with Heliod. He respects her civilized demeanor, and she
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
soul some comfort. Today, shrines to Asmodeus are still rare and temples are almost unheard of, but many folk have adopted the habit of asking Asmodeus for reprieve from their sins. After transgressing
and distractions they desire most from life. Those who transgress in great ways often ask Asmodeus to hide their sins from the gods, and priests say that he will do so, but with a price after death.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
families that settled Siabsungkoh are said to have been of different blood but the same spirit. Those who operate alone through choice or act in self-serving ways are often called tuah, which means “of
of the spirits. Of particular mystical prominence are tut-krogh caterpillars—which create stunning iridescent silk before they transform into tea-moths—and pangolins, which are said to comfort souls in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
families that settled Siabsungkoh are said to have been of different blood but the same spirit. Those who operate alone through choice or act in self-serving ways are often called tuah, which means “of
of the spirits. Of particular mystical prominence are tut-krogh caterpillars—which create stunning iridescent silk before they transform into tea-moths—and pangolins, which are said to comfort souls in
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, but the little joys of life—the smell of spring blossoms, the sweetness of ripe fruit, the flaming beauty of autumn leaves, the fellowship of community—can be savored. In many ways, Karametra
disputes and honest about her motivations, and they look to her for wisdom and even sometimes comfort. Karametra’s closest relationship is with Heliod. He respects her civilized demeanor, and she
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
— conditions become crowded and perfect for pickpockets. Hire-Coaches If you desire to travel in relative comfort and be the master of your destination, simply give a spirited wave and shout to any hire-coach
outfitted as those owned by the nobility. Up to eight can take such a ride in silken comfort. Prices and services vary, but generally you agree to rent the carriage, the services of the driver, and any