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Returning 35 results for 'comfort willing rarely'.
Other Suggestions:
comforts willing rare
comfort wielding rarely
consort willing rare
Monsters
The Wild Beyond the Witchlight
comfort to those who have no goodness in them.”
Ideal. “Justice needs champions. I count myself as one.”
Bond. “Valor’s Call is not just an assembly of like-minded
members than those described here. (The other members, who do not appear in this adventure, are busy elsewhere.) Strongheart is always on the lookout for courageous heroes who are willing to devote themselves to a good cause. Only good-aligned characters are allowed to join Valor’s Call.
Monsters
Mythic Odysseys of Theros
lives are rarely what they expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4), the Returned lose their identities
such cursed relics or with those who try to traffic in them. Finding an unscrupulous merchant willing to trade for Returned masks is rare, as the items are effectively another sapient being’s face
Monsters
Guildmasters’ Guide to Ravnica
, only one of which can be a bite attack.
Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one willing creature, or a creature that is
. They rarely trust their own agents, though, and often follow their cell members to make sure those members carry out missions as ordered. The most suspicious vampires might even siphon thoughts from their subordinates to detect any hint of betrayal.Necrotic
Backgrounds
Acquisitions Incorporated
All you need to make a lot of gold is a little gold. Except at those times when all you need to have no gold at all is a little gold. Whether you’re a good gambler or a bad one rarely matters
, because no one can divine the whims of Lady Luck. Sometimes you’re up, sometimes you’re down. But the thing about gambling is that someone is always willing to take a bet.
Skill
Monsters
Mythic Odysseys of Theros
the living once more, but their second lives are rarely what they expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4
Returned and want nothing to do with such cursed relics or with those who try to traffic in them. Finding an unscrupulous merchant willing to trade for Returned masks is rare, as the items are
Monsters
Mythic Odysseys of Theros
second lives are rarely what they expected—not that they remember what it was they expected. As a result of having followed the Path of Phenax (see chapter 4), the Returned lose their identities
such cursed relics or with those who try to traffic in them. Finding an unscrupulous merchant willing to trade for Returned masks is rare, as the items are effectively another sapient being’s face
Backgrounds
Wayfinder's Guide to Eberron
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would
Backgrounds
Wayfinder's Guide to Eberron
one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
House
my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do anything
Monsters
Mythic Odysseys of Theros
, where they serve the vicious will of Tymaret the Murder King (see chapter 3).
Returned have escaped the Underworld and dwell among the living once more, but their second lives are rarely what they
who try to traffic in them. Finding an unscrupulous merchant willing to trade for Returned masks is rare, as the items are effectively another sapient being’s face. Convincing a merchant to buy
Backgrounds
Wayfinder's Guide to Eberron
you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
my house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and
Backgrounds
Wayfinder's Guide to Eberron
may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would
Backgrounds
Wayfinder's Guide to Eberron
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do
Backgrounds
Wayfinder's Guide to Eberron
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
House
my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do
Backgrounds
Wayfinder's Guide to Eberron
you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
my house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I
Backgrounds
Wayfinder's Guide to Eberron
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do
Backgrounds
Wayfinder's Guide to Eberron
, and you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
for my house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and
Backgrounds
Wayfinder's Guide to Eberron
you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
my house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I
Backgrounds
Wayfinder's Guide to Eberron
may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested
house and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I
Backgrounds
Wayfinder's Guide to Eberron
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
House
my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do
Backgrounds
Wayfinder's Guide to Eberron
encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house..
Suggested Characteristics
and for my own curiosity. (Any)
6
Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)
D6
BOND
1
My house is my family, and I would do
classes
Curse and Befuddle with Hag Magic
Hags dwell in the deep places of Etharis, from the primordial forests of Valika to the putrid streets of Liesech. These creatures, though rarely benevolent, are
willing to bargain with mortals in exchange for furthering their own capricious goals.
Warlocks often find themselves with a single Hag as a sponsor. Should this Hag have a coven, it can lead to the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Caer-Dineval in a Nutshell Friendliness ❄❄ Services ❄ Comfort ❄ Available Quest. “Black Swords”. Population. 100. Leader. Speaker Crannoc Siever (lawful neutral human commoner) speaks for the
townsfolk. Known as a bully who shouts and uses theatrics to make his point, he has reportedly been ill for months and rarely makes public appearances nowadays. Militia. Caer-Dineval can muster up to 25
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Caer-Dineval in a Nutshell Friendliness ❄❄ Services ❄ Comfort ❄ Available Quest. “Black Swords”. Population. 100. Leader. Speaker Crannoc Siever (lawful neutral human commoner) speaks for the
townsfolk. Known as a bully who shouts and uses theatrics to make his point, he has reportedly been ill for months and rarely makes public appearances nowadays. Militia. Caer-Dineval can muster up to 25
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Loviatar The Maiden of Pain, the Scourge Mistress, the Willing Whip Pain isn’t a means to an end for Loviatar’s faithful, but an end unto itself. To them, nothing is as transcendent as suffering
and dominating others, supported and backed up by a number of submissive sycophants. Worshipers of Loviatar rarely gather in numbers except in the more populous cities. When small cadres of faithful
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Loviatar The Maiden of Pain, the Scourge Mistress, the Willing Whip Pain isn’t a means to an end for Loviatar’s faithful, but an end unto itself. To them, nothing is as transcendent as suffering
and dominating others, supported and backed up by a number of submissive sycophants. Worshipers of Loviatar rarely gather in numbers except in the more populous cities. When small cadres of faithful
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Roleplaying Vellynne Vellynne is a pragmatist who tries to stay one step ahead of her competition, in particular her rivals in the Arcane Brotherhood (of whom she rarely speaks). To continue her
is open about her intentions if the characters are suspicious and confront her. She is willing to postpone her mission until the threat of the dragon is no more, and tells the characters as much. For more information on Vellynne and her motivations, see the “Arcane Brotherhood” section in appendix C.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
representative to Revel’s End, and together the representatives form a parole committee called the Absolution Council. Rarely are all ten council members present, since Revel’s End offers little in the way of
comfort and amenities. If the council needs a tiebreaking vote to determine whether to commute a prisoner’s sentence, the prison warden—a neutral arbiter with no ties to any Lords’ Alliance member—casts the deciding vote.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Spellcasting Services People who are able to cast spells don't fall into the category of ordinary hirelings. It might be possible to find someone willing to cast a spell in exchange for coin or
favors, but it is rarely easy and no established pay rates exist. As a rule, the higher the level of the desired spell, the harder it is to find someone who can cast it and the more it costs. Hiring
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Spellcasting Services People who are able to cast spells don’t fall into the category of ordinary hirelings. It might be possible to find someone willing to cast a spell in exchange for coin or
favors, but it is rarely easy and no established pay rates exist. As a rule, the higher the level of the desired spell, the harder it is to find someone who can cast it and the more it costs. Hiring
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Spellcasting Services People who are able to cast spells don't fall into the category of ordinary hirelings. It might be possible to find someone willing to cast a spell in exchange for coin or
favors, but it is rarely easy and no established pay rates exist. As a rule, the higher the level of the desired spell, the harder it is to find someone who can cast it and the more it costs. Hiring
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Spellcasting Services People who are able to cast spells don’t fall into the category of ordinary hirelings. It might be possible to find someone willing to cast a spell in exchange for coin or
favors, but it is rarely easy and no established pay rates exist. As a rule, the higher the level of the desired spell, the harder it is to find someone who can cast it and the more it costs. Hiring
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
representative to Revel’s End, and together the representatives form a parole committee called the Absolution Council. Rarely are all ten council members present, since Revel’s End offers little in the way of
comfort and amenities. If the council needs a tiebreaking vote to determine whether to commute a prisoner’s sentence, the prison warden—a neutral arbiter with no ties to any Lords’ Alliance member—casts the deciding vote.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Roleplaying Vellynne Vellynne is a pragmatist who tries to stay one step ahead of her competition, in particular her rivals in the Arcane Brotherhood (of whom she rarely speaks). To continue her
is open about her intentions if the characters are suspicious and confront her. She is willing to postpone her mission until the threat of the dragon is no more, and tells the characters as much. For more information on Vellynne and her motivations, see the “Arcane Brotherhood” section in appendix C.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
representative to Revel’s End, and together the representatives form a parole committee called the Absolution Council. Rarely are all ten council members present, since Revel’s End offers little in the way of
comfort and amenities. If the council needs a tiebreaking vote to determine whether to commute a prisoner’s sentence, the prison warden—a neutral arbiter with no ties to any Lords’ Alliance member—casts the deciding vote.
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
representative to Revel’s End, and together the representatives form a parole committee called the Absolution Council. Rarely are all ten council members present, since Revel’s End offers little in the way of
comfort and amenities. If the council needs a tiebreaking vote to determine whether to commute a prisoner’s sentence, the prison warden—a neutral arbiter with no ties to any Lords’ Alliance member—casts the deciding vote.