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                        Returning 3 results for 'command with revive'.
                    
                
                        
                            
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                                        command with remove
                                    
                                
                                    
                                        common with remove
                                    
                                
                                    
                                        common with revere
                                    
                                
                                    
                                        command with receive
                                    
                                
                                    
                                        common with receive
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
                                                    
                                                
                                            
                                                     turn to command it to take another action. That action can be one in its stat block or some other action. If you are incapacitated, the defender can take any action of its choice, not just Dodge. If
                                                
                                            
                                                
                                                     the mending spell is cast on the defender, it regains 2d6 hit points. If it has died within the last hour, you can use your smith’s tools as an action to revive it, provided you are within 5 feet of it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     your turn to command it to take another action. That action can be one in its stat block or some other action. If you are incapacitated, the defender can take any action of its choice, not just Dodge
                                                
                                            
                                                
                                                    . If the mending spell is cast on it, it regains 2d6 hit points. If it has died within the last hour, you can use your smith’s tools as an action to revive it, provided you are within 5 feet of it and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     Orb, Command, Dragon’s Breath 
   5  Fear, Fly 
   7  Arcane Eye, Charm Monster 
   9  Legend Lore, Summon Dragon 
   Level 6: Elemental Affinity Your draconic magic has an affinity with a damage
                                                
                                            
                                                
                                                     the next hour, you immediately revive as if by the Reincarnate spell. 
   69–72  You have the Frightened condition until the end of your next turn. The DM determines the source of your fear. 
   73
                                                
                                            
                                        





