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                        Returning 15 results for 'commune workings ranger'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    . However, wizardry remains a temptation. In the pages of a spellbook, an illithid sees a system to acquire authority. Through the writings of the wizard who penned it, the illithid perceives the workings of
                                                
                                            
                                                
                                                     their own safety. Once they taste freedom from the colony, some prize their privacy, others seek to commune with similar minds, and still others seek to dominate a colony by elevating themselves to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Spells   Ranger Level Spell   3rd speak with animals 5th beast sense 9th speak with plants 13th locate creature 17th commune with nature  You can cast each of these spells once without expending a spell slot. Once you cast a spell in this way, you canât do so again until you finish a long rest.
                                                
                                            
                                                
                                                    Primal Awareness 3rd-level ranger feature, which replaces the Primeval Awareness feature You can focus your awareness through the interconnections of nature: you learn additional spells when you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     Locate Creature Divination C Stoneskin Transmutation C, M Summon Elemental Conjuration C, M   Level 5 Ranger Spells   Spell School Special   Commune with Nature Divination R Conjure Volley Conjuration
                                                
                                            
                                                
                                                    Ranger Spell List This section presents the Ranger spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Ranger Spells 1st Level   Alarm
 Animal Friendship
 Cure Wounds
 Detect Magic
 
  Detect Poison and Disease
 Ensnaring Strike
 Fog Cloud
Goodberry
 Hail of Thorns
 Hunterâs Mark
                                                
                                            
                                                
                                                    
Protection from Energy
 Speak with Plants
 Water Breathing
 
  Water Walk
 Wind Wall
4th Level   Conjure Woodland Beings
 Freedom of Movement
 
  Grasping Vine
Locate Creature
 
  Stoneskin
5th Level   Commune with Nature
 
  Conjure Volley
Swift Quiver
 
  Tree Stride
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Ranger Spells  1st Level
 Alarm
 Animal Friendship
 Cure Wounds
 Detect Magic
 Detect Poison and Disease
 Fog Cloud
 Goodberry
 Hunterâs Mark
 Jump
 Longstrider
 Speak with Animals
 2nd
                                                
                                            
                                                
                                                    
 3rd Level
 Conjure Animals
 Daylight
 Nondetection
 Plant Growth
 Protection from Energy
 Speak with Plants
 Water Breathing
 Water Walk
 Wind Wall
 4th Level
 Conjure Woodland Beings
 Freedom of Movement
 Locate Creature
 Stoneskin
 5th Level
 Commune with Nature
 Tree Stride
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Locate Creature Divination C Stoneskin Transmutation C, M Summon Elemental Conjuration C, M   Level 5 Ranger Spells   Spell School Special   Commune with Nature Divination R Conjure Volley Conjuration
                                                
                                            
                                                
                                                    Ranger Spell List This section presents the Ranger spell list. The spells are organized by spell level and then alphabetized, and each spellâs school of magic is listed. In the Special column, C
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Commune with Nature Level 5 Divination (Druid, Ranger) Casting Time: 1 minute or Ritual
 Range: Self
 Components: V, S
 Duration: Instantaneous
 You commune with nature spirits and gain knowledge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Commune with Nature Level 5 Divination (Druid, Ranger) Casting Time: 1 minute or Ritual
 Range: Self
 Components: V, S
 Duration: Instantaneous
 You commune with nature spirits and gain knowledge
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     cast on a humanoid whose soul is either trapped in the Soulmonger or has been devoured by the atropal (see âSoul Devouringâ below). The Soulmonger does not affect the workings of speak with dead
                                                
                                            
                                                
                                                     roll them together. If you roll a 1 on any of the dice, the soul was devoured before it could be set free. Spells such as commune and divination can be used to determine whether a soul has been
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , the illithid perceives the workings of a highly intelligent mind. Most mind flayers who find a spellbook react with abhorrence or indifference, but for some, a spellbook is a gateway to a new way of
                                                
                                            
                                                
                                                     the colony for their own safety. Once they taste freedom from the colony, some prize their privacy, others seek to commune with similar minds, and still others seek to dominate a colony by elevating
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     might kill her rather than leave her in the adventurersâ hands. Fallen Hero The adventurers meet a seriously injured elf rangerâa well-known hero named Cylanestriel. She speaks of her capture by the
                                                
                                            
                                                
                                                     with dead, or they might use commune to discover the spy. The succubus has gained another victim by that pointâa knight of the Order of the Gauntlet who regularly goes to meet her at her slum dwelling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     might kill her rather than leave her in the adventurersâ hands. Fallen Hero The adventurers meet a seriously injured elf rangerâa well-known hero named Cylanestriel. She speaks of her capture by the Cult
                                                
                                            
                                                
                                                     might use commune to discover the spy. The succubus has gained another victim by that pointâa knight of the Order of the Gauntlet who regularly goes to meet her at her slum dwelling in the Field Ward of Waterdeep. This pattern of murder and suicide continues unless the spyâs true identity is discovered.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     might kill her rather than leave her in the adventurersâ hands. Fallen Hero The adventurers meet a seriously injured elf rangerâa well-known hero named Cylanestriel. She speaks of her capture by the
                                                
                                            
                                                
                                                     with dead, or they might use commune to discover the spy. The succubus has gained another victim by that pointâa knight of the Order of the Gauntlet who regularly goes to meet her at her slum dwelling
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     authority. Through the writings of the wizard who penned it, the illithid perceives the workings of a highly intelligent mind. Most mind flayers who find a spellbook react with abhorrence or
                                                
                                            
                                                
                                                    . Arcanist deviants that taste freedom from the colony react in a variety of ways. Some prize their privacy, others seek to commune with similar minds, and still others seek to dominate a colony
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     with fire-hurling catapults aimed toward the Evermoors. Mornbryn was a ranger of some fame in the North centuries ago, and legend has it that his treasure-filled tomb is hidden somewhere close by. The
                                                
                                            
                                                
                                                     the spirit moundâs name refers to. The Sky Ponies use the stone as an altar, and Sky Pony shamans believe they can commune with Uthgar simply by touching the boulder while its surface is bathed in
                                                
                                            
                                        






