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Returning 35 results for 'company warriors replaces'.
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Monsters
Spelljammer: Adventures in Space
hadozee halves the damage that it takes from an attack that hits it, provided it can see the attacker.Hadozee warriors make their living as mercenaries, sometimes in the company of pirates. Squads of
warriors often adopt colorful names, such as the Soaring Hadozees, the Jammin’ Wingbats, and the Night Howlers.
Hadozees
Hadozees are slender, highly adaptive Humanoids with simian features
Monsters
Dragonlance: Shadow of the Dragon Queen
recites names of souls slain by Lord Soth;Soth and his company, channeling their mortal terror. Each creature that isn’t an Undead within 30 feet of her must make a DC 16 Wisdom saving throw. On a
. In battle, she wields a wicked pike that flies Soth’s black rose standard, and her cries can stop mighty warriors’ hearts. Wersten staunchly follows Soth’s commands, and she will serve him until she faces a second doom.Poison
Backgrounds
Sword Coast Adventurer's Guide
called the Chill. Unlike most of their kind, the Chill refrains from raiding the people of the North and maintains relatively good relations so that they can hire themselves out as warriors. Few city
civilization. Silent Rain. Consisting solely of elves, Silent Rain is a legendary mercenary company operating out of Evereska. Caring little for gold or fame, Silent Rain agrees only to jobs that either
Backgrounds
Ghosts of Saltmarsh
belonged to a fallen comrade, a folded flag emblazoned with the symbol of your ship or company, a set of traveler’s clothes, and a belt pouch containing 10 gp
FEATURE: STEADY
You can move twice
injured marine for miles to avoid capture and death.
Suggested Characteristics
Marines are looked up to by other soldiers and respected by their superiors. They are veteran warriors
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Hadozee Warrior Hadozee warriors make their living as mercenaries, sometimes in the company of pirates. Squads of warriors often adopt colorful names, such as the Soaring Hadozees, the Jammin
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Hobgoblin Hobgoblins are cunning, disciplined warriors who crave conquest. They impose a strict military hierarchy and are often found in the company of goblins and bugbears. Hobgoblin
Medium
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
trained drow warriors and mages, bolstered by armed slaves and magical wards; the citizens of the city create a formidable militia
Commerce: Well-trained slaves; various fungi, molds, and exotic
city), the Church of Lolth (based in Arach-Tinilith), Bregan D’aerthe (company of drow spies, mercenaries, and assassins)
The City of Spiders is carved out of and built within a great cavern the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
as a mercenary. Your bond could be associated with the company you traveled with previously, or with some of the comrades you served with. The ideal you embrace largely depends on your worldview and
maintains relatively good relations so that they can hire themselves out as warriors. Few city-states in the North are willing to field an army alongside the Chill, but several are happy to quietly pay
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
drow elite warriors. If one or more party members appear to be anything other than drow belonging to one of the eight ruling houses, or slaves in the company of such a drow, the patrol attacks. Each drow
private hunting domain. Drow warriors patrol the forest, alert for poachers and intruders. Check for random encounters in Kyorbblivvin once every hour. Roll a d20 and consult the Kyorbblivvin Encounters
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
member of the Company of the Yellow Banner. Devlin’s goat-like features are the result of a curse, and he was killed by tomb dwarves after he became separated from his companions. Any inspection of his
who dies in the demiplane is trapped by the Soulmonger. Each dawn, Acererak’s magic replaces the mirror tomb with a fresh fabrication. Slain monsters reappear in their original locations, and moved
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
drow elite warriors mounted on giant riding lizards (see the end of chapter 8 for statistics). If one or more party members appear to be anything other than drow or slaves in the company of its drow
Narbondellyn maintains its own militia, consisting of fifty or more highly disciplined drow warriors and drow elite warriors, with one elite warrior for every ten drow warriors. In addition, an estate holds
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
the eight great drow houses gather and meet. Each noble estate in Qu’ellarz’orl maintains its own militia, consisting of several hundred highly disciplined drow warriors and drow elite warriors, with
one elite warrior for every ten drow warriors. In addition, an estate holds 3d12 drow nobles and scores of slaves, 10d10 of which can be pressed into defending the house. These fighting slaves are
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Strongheart Halflings Creatures of the earth who love a warm hearth and pleasant company, strongheart halflings are folks of few enemies and many friends. Stronghearts are sometimes referred to
fondly by members of other races as “the good folk,” for little upsets stronghearts or corrupts their spirit. To many of them, the greatest fear is to live in a world of poor company and mean intent, where
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Fall of Elturel A tenday ago, Grand Duke Ulder Ravengard left Baldur’s Gate with a company of Flaming Fist soldiers on a diplomatic mission to Elturel, accepting a formal invitation from Elturel’s
Elturel. Those warriors escaped the city’s fate only because they weren’t in Elturel when it fell, and the Flaming Fist has taken to arresting them on sight, lest they try to stir up trouble in Baldur’s Gate. The Hellriders are not going quietly, however, leading to violence and bloodshed.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
their foes. A few other events specified in the adventure can raise or lower the alert level. Dread Warriors Szass Tam devised the ritual that enables the creation of dread warriors (described in
party in the Doomvault encounters a dread warrior that isn’t in the company of a Red Wizard or Tarul Var, a special interaction may occur. If the dread warrior survives until end of the third round
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
oversees a regiment of one thousand githyanki warriors. Ten kith’rak, each responsible for a company of one hundred, answer to a commander. Each kith’rak in turn commands ten sarths, each of whom leads a
raids, she risks her best warriors and marauders becoming experienced and powerful enough to challenge her rule. Also, if she sends out too many raiding parties at one time, the security of Tu’narath
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
clutch of sly, skittish warriors, consisting largely of reptilian humanoids called viashino (use the lizardfolk stat block in the Monster Manual to represent them), along with a few wily humans. This
mounts, and the clan’s warriors wade into battle alongside giant boars, other beasts, and even wurms or hydras. Bolrac Clan. The most selective of all the Gruul Clans, the Bolrac clan denies membership
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
duel. It’s quite common for a new adventuring company to come into being at one of these fairs, when those who stand out from the crowd because they have legitimate skills to sell gravitate toward one
during the Hiring Fair or the Shieldmeet festival, each summer at least one adventuring band seems to get its start in Yartar. Most fall into obscurity, but the Smiling Company — the still-active
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
warriors, and laws against impersonating those in the employ of the nobility mean that other mercenaries and bodyguards most often dress plainly, so as not to be mistaken for the retinue of a noble. So your
first clue that you might be in the company of a noble is the sight of a large number of armed and uniformed soldiers. Many nobles, particularly younger ones seeking entertainment, travel without an
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
warriors, each wearing a grass skirt and clutching a spear.
A gruesome throne lashed together of bone and strips of skin stands atop the west ledge. A fearsome horned skull surmounts the throne, and small
, carnage, and death that have occurred in the Tomb of the Nine Gods. One of the artists is presently painting over scenes depicting the fall of the Company of the Yellow Banner. All that remains is an image
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
against being charmed, and magic can’t put her to sleep. She can cast the dancing lights cantrip at will. She owns a hat of disguise, which she uses to appear as a female drow while in the company of
lizards (see the end of chapter 8 for statistics), and Aljanor rides behind Velgor. Ryzliir commands a force of six drow warriors, twelve bugbear slaves, and sixty goblin slaves. If all the drow are
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
giant might trade in secrets and blackmail to hold onto some measure of power. These giants might avoid the company of their own kind to escape the expectations and customs attached to the ordning
new religion replaces the giants’ ordning with a different structure that offers the same sense of order, purpose, and meaning. Such cults place giants at a higher position than the giants would
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
nation requires military forces to protect the frontier and to lead advancement into new territory. Types of Military Forces Military forces represent a variety of organized bands of warriors. They can
be the disciplined regiments of a nation’s standing army, a fleet of ships comprising a kingdom’s armada, or a devastating horde of warriors and magical beasts. A given kingdom’s military could be a
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
-town’s tented circuits with the drum of marching boots and cadence calls sung by warriors honing their bodies for an unending war. Rigus follows a strict military hierarchy in which everyone has a rank
warriors. Life in the bunkers is mandatory for the gate-town’s rank and file, but visitors typically prefer to stay at the Broken Slate, an enduring surface tavern. In addition to housing, the bunkers
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
four members of Bregan D’aerthe (male drow elite warriors) and maintained by one or more freed slaves (use the commoner statistics). While in the safe house, the characters have no hostile encounters. If
then leaves the characters alone. Drow Foot Patrol This patrol consists of 2d4 drow. If one or more party members appear to be anything other than drow or slaves in the company of its drow master, the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
fallen comrade, a folded flag emblazoned with the symbol of your ship or company, a set of traveler’s clothes, and a belt pouch containing 10 gp Feature: Steady You can move twice the normal amount of
by their superiors. They are veteran warriors who rarely lose composure on the battlefield. Marines who leave the service tend to work as mercenaries, but their combat experience also makes them
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
come to understand the utility of doing so as they age. More often, white dragons encountered in the company of other creatures have been forced into an uneasy accommodation or a resentful servitude
griffon treats the wyrmling as her offspring and protects the creature fiercely.
3 A clan of warriors has adopted a white dragon wyrmling as the clan’s sacred guardian and brings the wyrmling
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
found in their company: the aurochs, a great bull that serves as a mount for warriors that revere Bahgtru, and the tanarukk, a demon-orc crossbreed that is so depraved and destructive that even orcs
. Different groups of orcs exist within a tribe, the actions of each dictated by the deity they pay homage to. To complement the various kinds of warriors that spill forth to ravage the countryside, each
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
into their lands. Epics like The Callapheia also describe multiple heroic minotaurs. As a result, a minotaur traveling in the company of other non-minotaurs is likely to be accepted in any polis. See
was a respected leader of other warriors.
4 My namesake ran the entire breadth of Phoberos in order to warn the minotaurs of an Akroan attack.
5 My namesake was famous for great magical
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
determine the type of elementals: 1, air; 2, earth; 3, fire; 4, water. Elk Tribe Hunters. This group includes a berserker and 1d4 + 1 tribal warriors. They are hostile (see “The Uthgardt Tribes” section
2d6 commoners, 1d4 + 1 guards, 1d4 acolytes, and a priest bound for a holy or special site. They’re happy for company. River Pirates. A keelboat carries 2d4 bandits, 1d4 thugs, and a pirate captain (a
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
of which runs across her left eye, which is milky and blind. An elegant prosthetic made from wood and metal replaces her right leg below the knee. Varnoth was a feared general at the head of a
mercenary company called the Azure Wolves. Age and battle have taken a toll on her, and she is spending her twilight years in reflective contemplation at Dragon’s Rest. Her demeanor is gruff, but she is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
creatures with strong devotion to the Red Wizards. Four Thayan warriors chained to the pillars are in an advanced state of entrancement. They can be treated as unconscious. If they are slain, a gong sounds
combat, the apprentice uses an action to open the occupied C cell if able to do so without significant risk. Cell B. Two Thayan warriors (see appendix B) sleep in each of four small rooms. The B cells
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Urnrayle replaces the guards in a few hours with the cultists from area B14. In a few days, he augments this force with two ogres. B5. East Guardroom The crumbling masonry in this old guardroom
spiky maces where his fists should be.
The interior of the chamber can be described as follows: Large stone statues carved to look like scowling dwarf warriors line the walls of this large chamber
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
many silver rings Malyk CE Chaos, rebellion, wild magic Tempest, Trickery A flame in a tear or a multihued vortex Lolth CE Primary god of drow, spiders Trickery, War Spider Selvetarm CE Warriors
least pretending to. Selvetarm Drow regard Selvetarm as the Champion of Lolth and the patron of drow warriors. He is portrayed as an eight-armed drow that represents the epitome of fighting prowess
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
.
Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Dark Tide Knight Dark Tide knights are the elite warriors of the
powers of ice and cold. To gain the frigid power of elemental water, the shiver removes one eye and replaces it with a frosty white orb that can blast foes with an icy ray. When the orb isn’t in use, the






