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Returning 15 results for 'compelling with raise'.
Other Suggestions:
completing with range
compelling with rage
compelling with range
completing with raise
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
’ services use the prices in this book’s introduction. The Panaceum has an altar that can be used to perform raise dead, but this service isn’t without its risks. Sometimes the wrong spirit returns to
augury. If this divination indicates looming disaster, the adept will reject the request. A few divine spellcasters in Sharn can raise the dead, notably the high priest of the Undying Court in Shae Lias
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
’ services use the prices in this book’s introduction. The Panaceum has an altar that can be used to perform raise dead, but this service isn’t without its risks. Sometimes the wrong spirit returns to
augury. If this divination indicates looming disaster, the adept will reject the request. A few divine spellcasters in Sharn can raise the dead, notably the high priest of the Undying Court in Shae Lias
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
your character and to provide a compelling, immediate motive for adventuring — you’re not just out to get rich, you need gold to get that bounty off your head. It’s also an opportunity to establish
heirloom, something you created, a gift from a mentor — you’ve just temporarily lost it. If you’re trying to raise money to join a secret society, it establishes that your membership in this organization
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
your character and to provide a compelling, immediate motive for adventuring — you’re not just out to get rich, you need gold to get that bounty off your head. It’s also an opportunity to establish
heirloom, something you created, a gift from a mentor — you’ve just temporarily lost it. If you’re trying to raise money to join a secret society, it establishes that your membership in this organization
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Look for ways to raise the stakes of a scene, so players feel that every decision matters. This could be driven by the consequences of failure: through your actions, you’re protecting your friends
part of the flavor of pulp adventure is to have recurring villains who are closely matched with the heroes — rivals who advance in power as you do. One way to create a compelling villain is for the DM
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
table. Why would you want to take on a debt? The obligation adds depth to a character and provides a compelling, immediate motive for adventuring—you’re not just out to get rich; you need gold to get that
character once owned that magic item—an heirloom, something you created, or a gift from a mentor—you’ve just temporarily lost it. If you’re trying to raise money to join a secret society, it suggests
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
table. Why would you want to take on a debt? The obligation adds depth to a character and provides a compelling, immediate motive for adventuring—you’re not just out to get rich; you need gold to get that
character once owned that magic item—an heirloom, something you created, or a gift from a mentor—you’ve just temporarily lost it. If you’re trying to raise money to join a secret society, it suggests
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Look for ways to raise the stakes of a scene, so players feel that every decision matters. This could be driven by the consequences of failure: through your actions, you’re protecting your friends
part of the flavor of pulp adventure is to have recurring villains who are closely matched with the heroes — rivals who advance in power as you do. One way to create a compelling villain is for the DM
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
your players. As you create your world, ask your players what settings and genres they enjoy, then use those sources for inspiration to create compelling locations, memorable inhabitants, exciting
world. How readily available are spells such as Lesser Restoration, Raise Dead, and Teleportation Circle? Is magic so widespread that it’s part of daily life, or so rare that it conjures all sorts of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
your players. As you create your world, ask your players what settings and genres they enjoy, then use those sources for inspiration to create compelling locations, memorable inhabitants, exciting
world. How readily available are spells such as Lesser Restoration, Raise Dead, and Teleportation Circle? Is magic so widespread that it’s part of daily life, or so rare that it conjures all sorts of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
simultaneously. For each winch, it takes 3 actions to raise a portcullis or 1 action to lower it. As an action, a creature can try to lift a portcullis above its head, doing so with a successful a DC 25
portcullises. The winch to operate the northern portcullis is accessible from the yard. The winch to operate the southern portcullis is inside the passage leading to area B11. It takes 3 actions to raise
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
simultaneously. For each winch, it takes 3 actions to raise a portcullis or 1 action to lower it. As an action, a creature can try to lift a portcullis above its head, doing so with a successful a DC 25
portcullises. The winch to operate the northern portcullis is accessible from the yard. The winch to operate the southern portcullis is inside the passage leading to area B11. It takes 3 actions to raise
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
, bone, or some other substance, which allow the archfey to raise the dead. They shed their antlers and grow new ones every hundred years, prompting thieves to sneak into the domain to acquire the shed
antlers. 2 Compelling Voice. The archfey has a magical voice that can charm creatures of a certain type (such as Beasts or Fey). This voice might be as soft as a whisper or loud like thunder. 3
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
, bone, or some other substance, which allow the archfey to raise the dead. They shed their antlers and grow new ones every hundred years, prompting thieves to sneak into the domain to acquire the shed
antlers. 2 Compelling Voice. The archfey has a magical voice that can charm creatures of a certain type (such as Beasts or Fey). This voice might be as soft as a whisper or loud like thunder. 3
compendium
- Sources->Dungeons & Dragons->Stranger Things: Welcome to the Hellfire Club
anyone else having what’s theirs, compelling them to ruin what they can’t take with them.
Gnoll Warrior Medium Fiend, Chaotic Evil
AC 15 Initiative +1 (11)
HP 27 (6d8)
Speed 30 ft
things, either for pay or from a sense of duty. They might perform their duties vigilantly or distractedly. Some raise alarms at the first sign of danger and defend their charges with their lives