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Returning 35 results for 'compels reflected given to her renown'.
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Magic Items
Guildmasters’ Guide to Ravnica
access to privileged places in its guild’s headquarters and outposts. At the DM’s discretion, a character might be given a keyrune upon attaining a renown score of 25 in their guild
enough space for the creature, the keyrune doesn’t transform. See the Monster Manual for the creature’s stat block — the name of which is given in bold in the keyrune’s
Monsters
Icewind Dale: Rime of the Frostmaiden
, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of
.
A stat block is given for each of Auril’s three forms. These descriptions do not reflect Auril at full power, but rather Auril as she is encountered in this adventure.Lair Actions
Auril
Monsters
Icewind Dale: Rime of the Frostmaiden
form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Auril’s three forms. These descriptions do not reflect Auril at full power, but
Monsters
Icewind Dale: Rime of the Frostmaiden
solstice, with divine power far beyond what is reflected in the stat blocks presented here.
After finishing a long rest, Auril regains any of her forms that were destroyed, provided at least one
form survives. When she transitions from one form to another, she loses all the traits and actions of the old form and gains those of the new form.
A stat block is given for each of Auril’s three
races
youth that might last decades, they are driven by a deep-seated sense of wanderlust. This feeling compels them to travel in search of a suitable area to settle—one holding ample natural resources
.
Given their reliance on other folk for survival, it comes as no surprise that many ogresh are masters of social interaction. But some folk maintain that the ogresh ability to glean insight from others
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
renown scores decay if they don’t work to keep the public’s interest. At the height of their fame, characters might be recognized by strangers on the streets, given free room and board, or invited to
connections and opportunities. Depict the public’s interest in the characters by using the renown system presented in the Dungeon Master’s Guide. Start the characters with high renown scores, but let their
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
factions described in this adventure. You can use the optional renown rules in chapter 1 of the Dungeon Master’s Guide to track a character’s rank and ascent within a given faction. The Dungeon Master’s
the Xanathar Guild are given below, with the renown needed to attain each rank.
Bregan D’aerthe Ranks: Orbb (private, 1), Kyorlinorbb (corporal, 3), Khal’abbil (sergeant, 10), Mallasargtlin
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
punish evildoers, you might increase each character’s renown within the order by 1. Conversely, if killing the dragon was a mission given to the adventurers by a senior member of the order, completing
Renown Renown is an optional rule you can use to track an adventurer’s standing within a particular faction or organization. Renown is a numerical value that starts at 0, then increases as a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
not want to join a faction at all. A character who belongs to a faction is given a mission upon gaining a level, from 2nd through 5th level. Completing the mission increases that member’s renown in the
consequence. Each faction has a representative who serves as its primary contact. This NPC delivers mission briefings and dispenses the tangible rewards for completing a mission. An increase in renown
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the appearances of Davil Starsong and Yagra Stonefist. Reward: Each Harper character gains 1 renown. 3rd “Uza Solizeph is an old woman who sells books out of a narrow three-story building on Sorn
Street in the Trades Ward. She claims to have trapped a monster in her shop and fears for the welfare of her books and her cat. The City Watch isn’t likely to lend a hand, given Uza’s propensity for tall
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
privately with drow characters who he thinks might make suitable Bregan D’aerthe recruits. Only drow are given serious consideration, but Jarlaxle doesn’t care if they’re male or female. As a test, he
characters for the hanky. Reward: Each Bregan D’aerthe character gains 1 renown. 3rd “This mission is so easy, a gang of street urchins could pull it off. I want you to deliver an exposé to Gaxly
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
have sufficient renown in a politically influential faction — or a talent for deception: A character who has at least 4 renown in the Harpers can convince Mirt (see appendix B) to use his authority as a
Lord of Waterdeep to secure Fenerus’s release. Mirt has personally lost coin to the Blood Hawk Posse, so helping Fenerus squirm out of jail stings him deeply. A character who has at least 4 renown in
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Sadamor of Netheril. Legend speaks of how Sadamor saw the depths of humanity’s evil reflected in the opal of his crown. Heartbroken, he created a doomsday device — a sphere of annihilation — to
chunk of the moon, this polished egg-shaped stone was given as a gift by the ruling syl-pasha of Calimport to his sailor daughter. It is said that anyone who holds the stone can always find the way
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
traveling throughout Godsbreath, listening to deeds of local renown that could be added to the Awakening Song, sharing stories from other regions, and challenging people to live up to the Covenant gods
Most folk in Godsbreath go by a single name—often a nickname picked up in their youth instead of their given name—preceded by an honorific reflecting their age, profession, or standing in the community
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
the crown), or a deed (a legal document that serves as proof of ownership). Land can also be acquired by inheritance or other means. Royal charters and land grants are usually given by the crown as a
comfortable lifestyle at half the normal cost (see chapter 5, “Equipment,” in the Player’s Handbook). Gaining Renown A character can spend downtime improving his or her renown within a particular
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
place in the ordning depends on evidence of physical might, such as superior musculature, scars from battles of renown, or trophies fashioned from the bodies of slain enemies. Tasks such as hunting
, childrearing, and crafting are given to giants based on their physical strength and hardiness.
Frost Giant
Huge giant, neutral evil
Armor Class 15 (patchwork armor)
Hit Points 138 (12d12
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
kind. With the aid of this magic, you have learned how to embody the might of giants. You are used to moving through a world much bigger than you, and that is reflected in your skills, attitude, and
Foundling Character Your life among giants has given you a unique perspective. Though you are unusually large for your kind, you’re no larger than a giant child, so you might be very mindful of your size
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
in his chair and gazes into a mirror. Reflected back at him is a sickly, haggard version of himself (see “Magic Mirrors” below). He is dressed to portray the green dragon in the tragedy titled A
Village No More, but he has given up trying to remember his lines. Hurly used to work at the Witchlight Carnival, but his short temper and blustery nature made him unpopular. One of Endelyn’s spies lured
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
ability is tied to a given background. Starting at 1st level, a character adds his or her proficiency bonus to any ability check tied to one or the other of these two abilities. Ability Check
check to which the character’s prior training and experience (reflected in the character’s background) reasonably applies. The DM is the ultimate judge of whether the character’s background applies. For
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
subraces in the Player’s Handbook include an ability score increase, a weapon training feature, and two or three additional traits. Given the story of the eladrin and their magical nature, an increase to an
their ability to step through the boundary between the planes, disappearing for a moment before reappearing somewhere else. In the game, this is reflected in a limited use of the misty step spell. Since
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
(matching your chosen proficiency), a signet ring, a set of fine clothes, and a pouch containing 18 gp Feature: Fortune’s Favor Your unexpected good fortune is reflected by a minor boon. You gain the Lucky
characters have varied histories, but they have one thing in common: they were down on their luck before their lives abruptly turned around. They might have given up all hope of a happier life, only
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
: The item seeks renown as the greatest magic item in the world, by establishing its user as a famous or notorious figure. 8 Lore Seeker: The item craves knowledge or is determined to solve a mystery
to the exclusion of all other goals. The item demands to be given to someone else. If its wielder refuses to comply with the item's wishes, the item can do any or all of the following: Make it
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
perspective, all other living creatures are nothing more than sheep ripe for slaughter, and demonic cultists share this view. These fanatics don’t hesitate to slay other mortals if given the chance — and if
are destroyed forever, ready access to supplies and support from the Nine Hells tilts the tide heavily against invading demons. Also, the prospect of a permanent death compels the devils fighting on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
no cost to you. Extraordinary Opportunity Ralph Horsley A hero’s Bastion hosts a spring festival to which everyone is invited Your Bastion is given the opportunity to host an important festival or
with your DM to flesh out the details. 1d4 Guest 1 The guest is an individual of great renown who stays for 7 days. At the end of their stay, the guest gives you a letter of recommendation (see
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
range of 60 feet. He speaks Common and Elvish. The magister has already heard the testimony of the arresting officers, as well as that of any eyewitnesses. The characters are given an hour to plead
crimes that don’t carry punishments of death or exile. This check is made with advantage if the character has renown in a respectable faction, such as Force Grey (the Gray Hands), the Emerald Enclave, the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
finished items from raw materials (reflected in your proficiency with a certain kind of artisan’s tools), as well as the principles of trade and good business practices. The question now is whether
haven’t heard of me. d6 Ideal 1 Community. It is the duty of all people to strengthen the bonds and security of communities. (Lawful) 2 Generosity. My talents were given to me so that I could use
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
) check or learn it through information gathering. They can request an audience with Laeral through Jalester Silvermane or Mirt. Laeral gives them a gift — a feather quill given to her by the archmage
sunlight from outside can be reflected underground and shone upon the vault entrance. Setting up these mirrors and getting their alignment just right takes 2d4 + 2 hours regardless of the number of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
town’s center, its weathered visage and mossy limbs reflected in the pool’s sparkling ripples. Called Wrath by the animal kingdoms that came before, the guardian questions all who seek to enter the portal
, creating one or more of the following effects in and around the gate-town: Awakened Beasts. Beasts in Faunel are more intelligent than their worldly counterparts. At the DM’s discretion, any given Beast
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
breeze!”
Ideal. “The pursuit of true love compels me! Never shall I wilt if I have such a cause to champion.”
Bond. “The beautiful Pollenella—a vision in stripes.”
Flaw. “I cannot resist a pretty
loyal vassal of the Summer Queen. Many of Sir Talavar’s squires have gone on to become knights of great renown. The venerable faerie dragon has an encouraging, can-do demeanor and an unwavering sense
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
!”
Ideal. “The pursuit of true love compels me! Never shall I wilt if I have such a cause to champion.”
Bond. “The beautiful Pollenella—a vision in stripes.”
Flaw. “I cannot resist a pretty face
loyal vassal of the Summer Queen. Many of Sir Talavar’s squires have gone on to become knights of great renown. The venerable faerie dragon has an encouraging, can-do demeanor and an unwavering sense of
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
given symbol result in a two-of-a-kind prize. Modron Time! If the reels display a tooth (2), a gear (4), and a pitchfork (6) in any order, the four duodrone slot machines do a coordinated jig, and the
ring worth 15 gp Ring of protection 4 Gear Toothed copper gear worth 25 gp Mace of smiting 5 Heart 1d10 temporary hit points given to the participant Potion of healing (supreme) 6 Pitchfork 1d6 fire
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
(area M7), while the duergar rest in here. At any given time while the duergar are present, three are awake and three are dozing. At night, the duergar patrol the area around the monastery and venture
leading them in various meditations. At any given time, four Sacred Stone monks (see chapter 7) practice with her. Hellenrae’s instruction consists of beating her followers senseless, so the two monks are
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
next winter solstice, with divine power far beyond what is reflected in the stat blocks presented here. After finishing a long rest, Auril regains any of her forms that were destroyed, provided at
least one form survives. When she transitions from one form to another, she loses all the traits and actions of the old form and gains those of the new form. A stat block is given for each of Auril’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
as though her face was being reflected in a broken mirror. Looking into his former friend’s activities since they parted ways led him to Silverymoon a month ago, then to the temple. Ilmar instinctively
full-length mirror, and a desk that holds small bottles of lotions and soaps.
Each guest of the temple is given a key that locks both the door and the chest, either of which can also be opened with
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Drow of House Xorlarrin infiltrate Gauntlgrym through secret passageways of which not even the dwarves are aware. Bearing an iron flask given to them by the great fire giant chief Duke Zalto, they
interior walls of the place are covered with an icy glaze and lined with massive icicles that gleam and glitter in reflected light. The walls are too slippery to be climbed without gear or magic. The