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                        Returning 17 results for 'complete whispers returner'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                     lichâs next turn as incomprehensible whispers fill the targetâs mind.
Spellcasting. The lich casts one of the following spells, using Intelligence as the spellcasting ability (spell save
                                                
                                            
                                                
                                                     One whispers promises of reality-defying knowledge and world-bending power. When a wizard or a warlock hears that whisper and listens too intently, they might set foot on the twisting path toward
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
                                                    
                                                
                                            
                                                    Eldritch Lich From beyond the stars, a Great Old One whispers promises of reality-defying knowledge and world-bending power. When a wizard or a warlock hears that whisper and listens too intently
                                                
                                            
                                                
                                                    , thereby forcing the lich to return in a distorted form, robbed of most of its power. An eldritch lich constantly hears bizarre whispers from the Far Realm, to which the lich nods and mutters. Occasionally
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     high unless otherwise noted. Darkness. All areas are cast in complete darkness unless otherwise noted. Echoes. Sound travels quickly here. All Wisdom (Perception) checks to hear sounds in these caves
                                                
                                            
                                                
                                                     appears real, the man is no more substantial than a phantom and does not respond to any interaction. 
   2  One party member (determined randomly) hears a stream of whispers. The character canât make
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    , called That Which Lurks; Tharizdun, the Chained God; Dendar, the Night Serpent; Zargon, the Returner; Great Cthulhu; and other unfathomable beings. Expanded Spell List The Great Old One lets you choose
                                                
                                            
                                                
                                                     whispers, Tashaâs hideous laughter 2nd detect thoughts, phantasmal force 3rd clairvoyance, sending 4th dominate beast, Evardâs black tentacles 5th dominate person, telekinesis  Awakened Mind Starting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     characters of all levels, though unseasoned adventurers determined to face the Returner in combat are almost certainly doomed to fail. Characters killed by Zargon might be resurrected on the Infinite
                                                
                                            
                                                
                                                     even in combatâonly death can separate the Zargonites from their goal. The cultist on the pedestal refrains from joining combat until the ritual is complete; if they are killed, another cultist takes
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     acquired an item of arcane significance. Assist me in this effort, and the item is yours.â
 If the characters complete three quests within the keep and report back to Elandra, she rewards them with one
                                                
                                            
                                                
                                                     sinister cult have surfaced (see the âCaves of Chaosâ). When the characters visit Winvarle, he issues the following quest: âYour arrival is fortuitous. Iâve heard whispers of a nefarious cultâthe self
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     maddening whispers in their heads. After making an ability check to fix the music box, regardless of whether the check succeeds or not, a character must make a DC 13 Intelligence saving throw, taking
                                                
                                            
                                                
                                                    â concentration, since it gains power when the rhyme is sung. The newly formed illustration in the book displays a facsimile of the Firefly Cellar, complete with tiny cutout figures of the characters and NPCs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Two
                                                    
                                                
                                            
                                                     to Qualinesti ambushes in fact smolder in the wyrmâs gut. It thinks I donât hear, but it whispers curses in reply to my every command. Were it not one of our queenâs favored children, I would have
                                                
                                            
                                                
                                                     replaced my bed linens with its hide.
 I will complete our queenâs work with the troops at my disposal, but when I return to Neraka, I would have this viper reassigned. I recommend to Icewall.
 By Her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     under no obligation to complete them; however, completing a side quest can lead to unexpected rewards and discoveries. Introduce as many or as few of these side quests as you like. The NPCs who
                                                
                                            
                                                
                                                     view of interference. Seek Wisdom at Orolunga. Eshek (NG male Chultan human acolyte of Savras) stumbles up to the characters in the street and whispers, âSpeak to the wise guardian of Orolunga, east of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    , the Returner; Hadar, the Dark Hunger; or Great Cthulhu. Or you might invoke several entities without yoking yourself to one. The motives of these beings are incomprehensible, and the Great Old One
                                                
                                            
                                                
                                                     VILLENEUVE  Great Old One Patron Subclass  
  Great Old One Spells    Warlock Level Spells 
     3  Detect Thoughts, Dissonant Whispers, Phantasmal Force, Tashaâs Hideous Laughter 
   5  Clairvoyance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     consort.
 Krrâook (red grung wildling) is a grung priest who fears the kingâs instability. She whispers favorable signs and omens in the kingâs ear to keep in his good graces. Secretly, Krrâook
                                                
                                            
                                                
                                                     attempting the check. THE GREAT RITUAL
 Once the Great Ritual is complete, King Groak expects Nangnang to materialize and speak words of love, praise, and reassurance to him. Fearing that the ritual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     friend or ally who was or is important to the affected characters. Those characters hear the NPCâs voice on the wind, but the voice taunts and whispers of failures, flaws, and negative traits
                                                
                                            
                                                
                                                     deepest point. The water here is clear and clean. N13aâN13b. Whispering Caverns This cave has an uneven floor. Wind whispers through the flowstone formations here.
 These caves are empty. N14. Air
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     Bavlornaâs cottage Dealing with Bavlorna. Before sheâll agree to help the characters in any way, Bavlorna demands that they complete the following three chores: Fix the Preservation Pool. Bavlornaâs
                                                
                                            
                                                
                                                     creature that was plugging the well, she considers this chore complete.) Find the Missing Book. Bavlornaâs Big Book of Bad Blood has gone missing. It contains copious notes on everyone who has wronged her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     are fewer than they once were. Impiltur. With the rising of the waters of the Sea of Fallen Stars, some of Impilturâs wealth and influence is returning, leading to whispers among the populace that a
                                                
                                            
                                                
                                                     eclipsed moon stamps an electrum moon with a darker silver wedge to complete a round coin. It is worth 5 unicorns within the city, but only 2 unicorns elsewhere.
 Waterdeep has its own coins. The taol is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Scions of Elemental Evil
                                                    
                                                
                                            
                                                     consists of four human Cultist Fanatics patrolling the temple grounds. The cultists complete a route around the temple every 20 minutes. Theyâll arrive within sight of the vestibule entrance (area T2) in 3
                                                
                                            
                                                
                                                     successful one. T8: Dawn Vestry When the characters open the door to this area, read or paraphrase the following: A redheaded elf woman stands with her back to the door. She whispers, âIt is done. In a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     goblins that the jabberwock has devoured, are the following treasures: A pair of silver armlets (25 gp each) An ornate steel dagger that whispers âsoonâ whenever its wielder falls asleep (50 gp) A silver
                                                
                                            
                                                
                                                     manufacture, they are worth twice the listed price. Each weapon is enchanted to shower its wielder with compliments. If complimented on its own form in return, a weapon glumly whispers, âAh, but Iâm not
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                    -foot-wide hall is liberally strewn with sharp caltrops. On the northern wall, passage to the room beyond is partially blocked by a roughly mortared, three-foot-high wall, complete with crenellations
                                                
                                            
                                                
                                                     crudely mortared half-wall, complete with crenellations.
 Creatures. Two goblins are stationed behind the rough, 3-foot-high wall. They are hostile to intruders, but unwilling to die facing a superior
                                                
                                            
                                        






