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                        Returning 15 results for 'completely whisper returner'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monstrous Compendium Vol. 1: Spelljammer Creatures
                                                    
                                                
                                            
                                                     one Parasitic Tentacle attack or uses Spellcasting. The lich also uses Psychic Whisper twice.
Parasitic Tentacle. Melee Weapon Attack: +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction
                                                
                                            
                                                
                                                     into a gibbering mouther that obeys the lich and uses the targetâs initiative.
Psychic Whisper. The lich targets one creature it can see within 120 feet of itself. The target must succeed on a
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ;{"diceNotation":"1d8","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
1
A pirate ship is found floating on the open sea, the bodies of the crew completely desiccated. The only clue
                                                
                                            
                                                
                                                     initiative count 20 (losing initiative ties), the dragon can take one of the following lair actions; the dragon canât take the same lair action two rounds in a row:
Beguiling Whisper. The dragon
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    ","rollType":"roll","rollAction":"Adventure Hook"}
Adventure Hook
1
A pirate ship is found floating on the open sea, the bodies of the crew completely desiccated. The only clue to what happened is a
                                                
                                            
                                                
                                                     initiative ties), the dragon can take one of the following lair actions; the dragon canât take the same lair action two rounds in a row:
Beguiling Whisper. The dragon telepathically whispers to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
                                                    
                                                
                                            
                                                    Eldritch Lich From beyond the stars, a Great Old One whispers promises of reality-defying knowledge and world-bending power. When a wizard or a warlock hears that whisper and listens too intently
                                                
                                            
                                                
                                                     Whisper twice.
 Parasitic Tentacle. Melee Weapon Attack: +9 to hit, reach 10 ft., one creature. Hit: 25 (6d6 + 4) piercing damage plus 25 (6d6 + 4) necrotic damage. The target must succeed on a DC 17
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                     spell, sounds of combat in areas not completely sealed off from the outside by doors, or a whisper in the dragonâs ear. If the dragon realizes intruders are near but canât determine their whereabouts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     are all now completely normal ways to discover and enjoy D&D, back then, not so much. We just did it because it seemed like a cool idea, and ten years later, it seems like maybe we were right. Today
                                                
                                            
                                                
                                                     the Acquisitions Incorporated campaign and this resulting book. If you put your ear very close to the pages, you will hear us whisper, âthank you.â
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     standing stones to whisper primal secrets in Druidic. The circleâs wisest members preside as the chief priests of communities that hold to the Old Faith and serve as advisors to the rulers of those
                                                
                                            
                                                
                                                     ones) as worthy of veneration.
 The druids of Eberron hold animistic beliefs completely unconnected to the Sovereign Host, the Dark Six, or any of the other religions of the world. They believe that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     bats hanging from the 20-foot-high ceiling. If bright light is shone at them or if someone makes a noise louder than a whisper, the bats coalesce into three hostile swarms of bats. These swarms were
                                                
                                            
                                                
                                                     when summer melts the snow. When the full moon hangs in the night sky, the lake becomes a fey crossing. Anyone who completely submerges in the icy waters during this time surfaces in the Feywild.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     power of the Spawning Stoneâthe source of the vicious monsters called slaadi. The Dragon Army evacuated the ruin, but not completely. The evil cleric Belephaion, Lohezetâs peer, was fascinated with
                                                
                                            
                                                
                                                     them in a whisper, urging them to keep quiet. Survivors. The Dimernesti sea elf Yearkal (neutral good, sea elf acolyte; see the âC: Blue Phoenix Shrineâ section for details on sea elves) hides inside the
                                                
                                            
                                        
                                                     Magic Items
                                                    Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     +1 bonus to initiative rolls.
You are unable to hear any speech louder than a whisper.
17
An exact duplicate of you appears next to you, dressed as you but lacking any gear. The duplicate
                                                
                                            
                                                
                                                    , you have 1 extra luck point.
Those around you perceive you as dishonest, even when you are completely truthful. You automatically fail Charisma checks.
21
If you drop to 0 hit points, a phantom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     the jar and can still speak, though his voice comes out no louder than a whisper. Upon seeing the characters enter the room, he attempts to grab their attention (he has been attempting to get
                                                
                                            
                                                
                                                     completely, which allows materials to be loaded safely. Z15: Cliff Strip Mine Three levels of wooden scaffolding line this thirty-foot-tall cliff of dark stone. On the bottommost scaffolding are six figures
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     Ward and the Hive, a prime ground for dumping bodies. Creatures cast into the acrid lake wash up on its shore a few hours later completely unrecognizable, their physical features smoothed over like those
                                                
                                            
                                                
                                                     of wax dolls held to a flame. Locals whisper the Ditch is a backwater tributary of the River Styx, but more likely its toxic waters are the result of industrial runoff coupled with the corruption of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     it encounters. Other monsters attack parties they identify as intruders. C3. Whisper Lake This underground lake is dark, still, and cold. To the west, the lake ends at a gravel shore, and a faint
                                                
                                            
                                                
                                                     its highest point almost 50 feet above the water. The lake is 20 feet deep near the cavern walls, dropping to 60 feet in the middle. The lake earns its name from a trick of acoustics. A mere whisper
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     purchase such information need only whisper in the right ear here. Though this dichotomy keeps Merilyn herself from officially joining the Union, the crew uses the location as its de facto headquarters
                                                
                                            
                                                
                                                     manorâs doors and vanished from public life. Curious locals who peered through the windows reported a completely empty manor, its furniture looking as though it hadnât been touched in years. Yet soon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     secrets teased from the bathhouseâs clients, and those looking to purchase such information need only whisper in the right ear here. Though this dichotomy keeps Merilyn herself from officially
                                                
                                            
                                                
                                                     peered through the windows reported a completely empty manor, its furniture looking as though it hadnât been touched in years. Yet soon thereafter, individuals around the city began to receive
                                                
                                            
                                        






