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Returning 35 results for 'compound rolling groups to her rebuke'.
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Monsters
Mythic Odysseys of Theros
can innately cast the following spells, requiring no material components:
At will: fire bolt (see “Actions” below)
3/day: burning hands
1/day each: hellish rebuke (see “Reactions” below), scorching
Rebuke (2nd-Level Spell; 1/Day). When the oread is damaged by a creature within 60 feet of the oread that it can see, the creature that damaged the oread must make a DC 14 Dexterity saving throw, taking 16
Magic Items
The Book of Many Things
resistance to fire and necrotic damage.
Searing Rebuke. You can cast the Hellish Rebuke spell as a 4th-level spell (save DC 16) from the rod. Once you use the rod to cast the spell, the rod can’t cast
the spell again until the next dawn.
Surge of Brimstone. Whenever you cast a spell that deals fire or necrotic damage, you can use the rod to deal the maximum damage instead of rolling. Once this property is used, it can’t be used again until the next dawn.
Monsters
Planescape: Adventures in the Multiverse
spell fails and has no effect.
Lightning Rebuke. When a creature within 120 feet of the hexton damages it, the hexton magically retaliates with an arc of lightning. The creature must make a DC 17
Dexterity saving throw, taking 11 (2d10);{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Lightning Rebuke", "rollDamageType":"lightning"} lightning damage on a failed save, or half as much
Species
Spelljammer: Adventures in Space
Long ago, groups of elves ventured from the Feywild to the Astral Plane to be closer to their gods. Life in the Silver Void has imbued their souls with a spark of divine light. That light manifests
determine the scores, such as rolling or point buy.
The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You’re free to follow those
Species
Eberron: Rising from the Last War
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori
an orphan kalashtar raised among strangers.
The bond to the spirit can cause some kalashtar to display unusual quirks. Consider rolling or selecting a trait from the Kalashtar Quirks table
Magic Items
Tasha’s Cauldron of Everything
determine by rolling on the tables in the “Artifacts” section of the Dungeon Master’s Guide:
2 minor detrimental properties
2 minor beneficial properties
Spells. While holding the
largest groups of Vistani in the Shadowfell. She hailed from the same world that Count Strahd von Zarovich and Madam Eva came from, and she created a community of kindness and resilience—ever rare to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
drow compound overlooking the Clawrift. (The compound was once House Oblodra, a powerful drow house that was destroyed by Lolth over one hundred years ago during the Time of Troubles.) Mistrift This
long gorge at the city’s center earned its name from the rolling clouds of steam that forever billow up from below. A number of subterranean streams flow out of the Mistrift’s vertical walls, their icy
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
many minions join a group attack. For instance, if five minions surround a target, the GM may decide to have all five attack at once to speed up combat, or may break up the attacks among smaller groups
the minions into multiple groups based on the type of cover or concealment they have, then make a separate attack for each group. Target Response Effects If a group attack triggers a reaction or
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
force characters who normally attack at range to move around. Mixed Monster Groups. When different types of monsters work together, they can combine their abilities—just like characters with different
classes and origins. A diverse force is more powerful. Reasons to Move. Use features that encourage characters and their enemies to move around, such as chandeliers, kegs of gunpowder or oil, and rolling stone traps.
Compendium
- Sources->Dungeons & Dragons->Flee, Mortals! Rule Primer
Optional Rule: Group Saving Throws Though minions often make saving throws individually, there are times when rolling individual saving throws for each minion could slow down the fight, like when a
pattern spell, the minions would make a total of seven saving throws against the spell: six for thirty minions divided into six groups of five, and one more save for the remaining group of four minions.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
with martial weapons and heavy armor. Wrath of the Storm Also at 1st level, you can thunderously rebuke attackers. When a creature within 5 feet of you that you can see hits you with an attack, you
maximum damage, instead of rolling. Thunderbolt Strike At 6th level, when you deal lightning damage to a Large or smaller creature, you can also push it up to 10 feet away from you. Divine Strike At
Compendium
- Sources->Dungeons & Dragons->Monster Manual
view galeb duhr as aloof allies and might entrust these long-lived beings with secrets or treasures for future generations. Others speak of galeb duhr songs, barely audible harmonizations by groups of
galeb duhr that are said to influence earthquakes and volcanic eruptions. Galeb Duhr Medium Elemental, Neutral
AC 16 Initiative +2 (12)
HP 123 (13d8 + 65)
Speed 15 ft. (30 ft. when rolling, 60
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
didn’t want someone else to have it? Theft Details Define the particulars of the party’s theft, either by having the players craft their own or by rolling on the Theft Details table. Theft Details d6
bring yourself to open it. Roles in the Theft Each character plays a role in the theft, determined by rolling on the Theft: Character Roles table or choosing an appropriate entry. Theft: Character
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
didn’t want someone else to have it? Theft Details Define the particulars of the party’s theft, either by having the players craft their own or by rolling on the Theft Details table. Theft Details
free. But now that it is, you can’t bring yourself to open it.
Roles in the Theft Each character plays a role in the theft, determined by rolling on the Theft: Character Roles table or choosing
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Golgari Creatures The Devkarin elves (drow), deadly medusas, and insectile kraul are the three most important power groups among the Golgari Swarm, vying for control over a teeming horde of lesser
(or at least less ambitious) creatures. Erstwhile A significant shift in the Golgari balance of power began when the kraul death priest Mazirek discovered an ancient mausoleum compound. Deep in the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Hexton Modron When the armies of Mechanus mobilize against the forces of chaos, hextons are the field generals who command modron troops. These hulking hierarchs lead groups of modrons in endeavors
. If the spell is 4th level or higher, the hexton makes an Intelligence check (DC 10 + the spell’s level). On a success, the spell fails and has no effect.
Lightning Rebuke. When a creature within
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Death Slaad Slaad lords create death slaadi by infusing gray slaadi with a portion of their chaotic energy. When groups of slaadi act deliberately, death slaadi are often behind their designs. Death
determined by rolling 1d4: on a 1, Charmed; on a 2, Frightened; on a 3, Poisoned; or on a 4, Incapacitated.
Spellcasting. The slaad casts one of the following spells, requiring no Material components and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
forgoing attack rolls in favor of approximating the average number of hits a large group of monsters can inflict on a target. Instead of rolling an attack roll, determine the minimum d20 roll a creature
hit the fighter. According to the table, for every three orcs that attack the fighter, one of them hits. There are enough orcs for two groups of three. The remaining two orcs fail to hit the fighter
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
bugbears Sixty goblins, split into two groups of thirty All of the bugbears, and half of the ogres and goblins, climb over the walls in the dead of night. They slip into the wheat fields in search of food to
. If the players try to keep the special NPCs out of the fight, you can endanger them by having one or more groups of monsters threaten the NPCs directly, thereby requiring the player-controlled NPCs to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
animals, or other cosmic forces. Occasionally, though, groups of the same kind of nymphs congregate in a place of natural power or beauty. In times of special need, deities tied to facets of nature
, groups of oreads might race ahead of the destruction, dancing, singing, and doing what they can to maximize the impending devastation. Honor Among Fey. Hearkening back to some ages-old conflict, oreads
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
the land flattens out into gently rolling, fertile hills dotted with forests and patches of grassland. Communities of halflings occupy the polar areas, while the barren wastes are populated by
atmosphere and is occupied by isolated groups of inhabitants. Toril’s space-dwelling communities generally congregate in a cluster of asteroids that trails behind Selune in the same orbit. This cluster, called
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
others of their kind. If two groups of firenewts come upon each other, it’s likely that they’re in competition for the same territory, and a bloody battle is the usual result. ’Tis always a fight to death
rebuke, scorching ray
Imix’s Blessing. When the firenewt reduces an enemy to 0 hit points, the firenewt gains 5 temporary hit points.
Actions
Morningstar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
three tabaxi hunters. Each of these groups can play as much of a role in the story as you desire. They could serve as enemies or as allies brought together by mutual interests. Yuan-ti Yuan-ti offer
barely aware of the kobolds’ existence. Red Wizards of Thay A group of Red Wizards entered the city a couple of days prior to the characters’ arrival. They camped in the ruined compound at area 2, but
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Centaur Powerful and curious, quick to act and knowledgeable of the wider world, centaurs seek to experience life’s boundless bounty. The centaurs of Theros are divided into two groups: members of
groups frequently trade with Meletis, which provides the biggest market for their wares, but they also do business with Setessa and smaller communities within Akros’s lands. The eldest member of each
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Running Combat This section builds on the combat rules in Playing the Game and offers tips for keeping the game running smoothly when a fight breaks out. Rolling Initiative Combat starts when—and
You can get to the action of combat more quickly by using Initiative scores instead of rolling. You might decide to use Initiative scores just for characters, just for monsters, or for both. Initiative
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
the powers of the cosmos. Many druids of this circle keep records of the constellations and the stars’ effects on the world. Some groups document these observations at megalithic sites, which serve as
serve as a spellcasting focus for your druid spells. You determine its form by rolling on the Star Map table or by choosing one. While holding this map, you have these benefits: You know the guidance
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Properties. The artifact has the following random properties, which you can determine by rolling on the tables in the “Artifacts” section of the Dungeon Master’s Guide: 2 minor detrimental properties 2 minor
the mists.
A halfling Vistani, Mother Luba led one of the largest groups of Vistani in the Shadowfell. She hailed from the same world that Count Strahd von Zarovich and Madam Eva came from, and she
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
beside their mistress. Random Encounters. The Dreadwood Random Encounters table provides ideas for the sort of encounters that can take place here. Check for an encounter once per day by rolling a d20. On
day by rolling a d20 (if the characters do not already attract monsters by stumbling across shriekers). On an 18 or higher, the characters have an encounter at some point during the day or night (equal
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Trielta Hills In the rolling terrain of the Trielta Hills, scattered with small settlements of gnomes and halflings, life seems pastoral and idyllic. Halfling farmers tend to their plots, and gnome
a dozen or two dozen halfling or gnome families, living in homes molded gently into rolling hills. Relatively shallow valleys serve as agricultural land, while the slopes are used for growing vine
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
(with their input), arbitrate the rules, and settle arguments. And when you’re narrating the action of the game, the players should be paying attention. Player Die Rolling Players should roll their dice
adventures for them. Rules Discussions Work out a policy about rules discussions at the table. Some groups don’t mind putting the game on hold while they discuss different interpretations of a rule. Others
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
followers, typically criminals and monsters of unspeakable depravity. While many groups of minotaurs still honor their villainous progenitors, others have abandoned their ancestors and moved beyond their
average over 6 feet in height, and they have stocky builds. Your size is Medium. Here’s how to determine your height and weight randomly, starting with rolling a size modifier: Size modifier = 2d8
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
(with their input), arbitrate the rules, and settle arguments. And when you’re narrating the action of the game, the players should be paying attention. Player Die Rolling Players should roll their dice
discussions at the table. Some groups don’t mind putting the game on hold while they discuss different interpretations of a rule. Others prefer to let the DM make a call and continue playing. If you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
3 describes dangerous features, such as patches of green slime, that characters or their enemies can use to their advantage. Mixed Monster Groups. When different types of monsters work together, they
move around, such as chandeliers, kegs of gunpowder or oil, and rolling stone traps. Combat Encounter Difficulty Use the following guidelines to create a combat encounter of a desired level of difficulty
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in the outer wall. The negotiation lasts only a few minutes. Fylo pledges the assistance of the Zhentarim to keep the Lords’ Alliance and other groups from interfering in the fire giants’ search for
DC 20 Dexterity check. The chest contains 600 gp in a gray sack made of stitched orc skin, a leather pouch that holds six 50 gp gems, and 1d3 magic items, determined by rolling on Magic Item Table B
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
large groups of people. If the characters approach them with Kalaman’s troops in tow, the sea elves retreat. Their current leader, Ishvern Stargazer, approaches only if it’s clear no one’s pursuing
: Altar Room A long room stretches ahead, its walls carved with motifs of rolling waves. A ceiling supported by twin pillars glows with faint blue light.
At the rear of the chamber stands an altar