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Returning 35 results for 'conceal rarely govern to her renowned'.
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concept rarely given to her renounced
concept rarely given to her renowned
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conceal rarely given to her renown
Monsters
Storm King's Thunder
Detect Invisibility. Within 60 feet of the tressym, magical invisibility fails to conceal anything from the tressym’s sight.
Keen Smell. The tressym has advantage on Wisdom (Perception) checks
, but they rarely lair or hunt together. They peacefully ignore bats, faerie dragons, and the like, but they hate stirges and evil flying monsters such as manticores. They also enjoy teasing dogs
Monsters
Storm King's Thunder
with a mangled corpse hanging from her mouth. Other dragons rarely remain in Kryptgarden Forest for long, because Claugiyliamatar drives them out.
Claugiyliamatar rarely meddles in the affairs of small
entrance hidden from prying eyes. Some seek out cave mouths concealed behind waterfalls, or partly submerged caverns that can be accessed through lakes or streams. Others conceal the entrances to
Monsters
Divine Contention
earned her nickname from her habit of gnawing on old kills, and is often seen with a mangled corpse hanging from her mouth. Other dragons rarely remain in Kryptgarden Forest for long, because
Claugiyliamatar drives them out.
Claugiyliamatar rarely meddles in the affairs of small folk. Even so, her collection of crystal balls allows her to stay abreast of events happening in the world.
Ebondeath
Backgrounds
Guildmasters’ Guide to Ravnica
smear the blood of my enemies over my skin.
7
I was, in fact, raised by maaka.
8
HarrRRAAGGHH! [I rarely form a coherent sentence and prefer to express myself by breaking things
Contacts table.
Gruul Contacts
d8
Contact
1
One of my parents is a renowned warrior in my clan.
2
My sibling has the ear of the clan chief.
3
I have cousins in a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
lower-class district in Sharn where it maintains its guildhall, the Deathsgate Explorers’ Club is a rough-and-tumble guild made up largely of Last War veterans. Deathsgaters rarely undertake
adventures from altruistic motives, demanding prompt payment or other reciprocal arrangements. They have a fierce rivalry with the Clifftop Adventurers’ Guild. Wayfinder Foundation. Founded by a renowned
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
lower-class district in Sharn where it maintains its guildhall, the Deathsgate Explorers’ Club is a rough-and-tumble guild made up largely of Last War veterans. Deathsgaters rarely undertake
adventures from altruistic motives, demanding prompt payment or other reciprocal arrangements. They have a fierce rivalry with the Clifftop Adventurers’ Guild. Wayfinder Foundation. Founded by a renowned
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Among the Ghaal’dar, you must constantly prove your strength and skill to gain and hold the respect of your kin. Ghaal’dar rarely kill in a casual battle; you might fight to prove a point but kill only
glory. The Dhakaani were renowned for their martial skill and their discipline. Muut roughly translates to “duty”—your duty to your empire, your clan, and your commander. Muut is expected; if you have
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Among the Ghaal’dar, you are constantly forced to prove your strength and skill or to cede dominance to others. Ghaal’dar rarely kill in a casual battle; you may fight to prove a point, but kill only when
people can reclaim this lost glory. The Dhakaani were renowned for their martial skill, but also for their discipline. Muut roughly translates to “duty”—your duty to your empire, your clan, your commander
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Among the Ghaal’dar, you must constantly prove your strength and skill to gain and hold the respect of your kin. Ghaal’dar rarely kill in a casual battle; you might fight to prove a point but kill only
glory. The Dhakaani were renowned for their martial skill and their discipline. Muut roughly translates to “duty”—your duty to your empire, your clan, and your commander. Muut is expected; if you have
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
. Among the Ghaal’dar, you are constantly forced to prove your strength and skill or to cede dominance to others. Ghaal’dar rarely kill in a casual battle; you may fight to prove a point, but kill only when
people can reclaim this lost glory. The Dhakaani were renowned for their martial skill, but also for their discipline. Muut roughly translates to “duty”—your duty to your empire, your clan, your commander
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
7. Library and Scriptorium Dwarves only rarely commit words to paper, making this dwarven library a rare find. Characters who make no effort to conceal their approach are detected by the creatures in
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
7. Library and Scriptorium Dwarves only rarely commit words to paper, making this dwarven library a rare find. Characters who make no effort to conceal their approach are detected by the creatures in
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Ilneval, who is thought of as a patron of half-orcs and other orc crossbreeds. Faerûnian Gods Half-orcs trying to fit in with human society often adopt a human deity out of expediency (though rarely
Gruumsh, is the god of pure, brute strength, renowned for his power but disdained by some for his oafishness. Horde Leader The patron deity of half-orcs is the war god Ilneval. He has the title of War
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Ilneval, who is thought of as a patron of half-orcs and other orc crossbreeds. Faerûnian Gods Half-orcs trying to fit in with human society often adopt a human deity out of expediency (though rarely
Gruumsh, is the god of pure, brute strength, renowned for his power but disdained by some for his oafishness. Horde Leader The patron deity of half-orcs is the war god Ilneval. He has the title of War
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
known to form strong friendships with humanoids, particularly rangers and wizards. Tressym get along well with others of their kind, but they rarely lair or hunt together. They peacefully ignore bats
to conceal anything from the tressym’s sight.
Keen Smell. The tressym has advantage on Wisdom (Perception) checks that rely on smell.
Poison Sense. A tressym can detect whether a substance is
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
endless consumption, always looking for the next thing to possess or devour.
2 I am rarely satisfied with what I have. I envy others’ lives and belongings.
3 I’m constantly calculating my
conceal my contempt for others.
8 I truly regret the things I have done and will do whatever I can to atone.
Shadow Dragon Ideals d6 Ideal
1 Merciless. Life doesn’t offer second
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
known to form strong friendships with humanoids, particularly rangers and wizards. Tressym get along well with others of their kind, but they rarely lair or hunt together. They peacefully ignore bats
to conceal anything from the tressym’s sight.
Keen Smell. The tressym has advantage on Wisdom (Perception) checks that rely on smell.
Poison Sense. A tressym can detect whether a substance is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
city, with individuals serving as tyrants over city districts. The city’s rulers rarely meet in council, and when they do, the quarrelsome tyrants rarely find common cause or any basis for agreement
oddity. Dedicated to Ephara, it is a place where minotaurs debate philosophy and strive to rein in the excesses of the tyrants who govern the city. The existence of Skophos is a testimony to the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
city, with individuals serving as tyrants over city districts. The city’s rulers rarely meet in council, and when they do, the quarrelsome tyrants rarely find common cause or any basis for agreement
oddity. Dedicated to Ephara, it is a place where minotaurs debate philosophy and strive to rein in the excesses of the tyrants who govern the city. The existence of Skophos is a testimony to the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
endless consumption, always looking for the next thing to possess or devour.
2 I am rarely satisfied with what I have. I envy others’ lives and belongings.
3 I’m constantly calculating my
conceal my contempt for others.
8 I truly regret the things I have done and will do whatever I can to atone.
Shadow Dragon Ideals d6 Ideal
1 Merciless. Life doesn’t offer second
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. They are supposed to govern by philosophical principles of justice and social order, and many of them do strive to uphold the highest ideals in their decisions. Others are more grimly realistic, and
. Currently, this position is held by the renowned philosopher and orator named Perisophia. Philosophers Though they aren’t necessarily heroic, philosophers are highly valued in Meletis, which is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. They are supposed to govern by philosophical principles of justice and social order, and many of them do strive to uphold the highest ideals in their decisions. Others are more grimly realistic, and
. Currently, this position is held by the renowned philosopher and orator named Perisophia. Philosophers Though they aren’t necessarily heroic, philosophers are highly valued in Meletis, which is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
by a council of elders elected by and from among the citizenry. Similarly, Setessa’s Ruling Council is formed by popular vote, and they govern the polis while its queen—the goddess Karametra—is absent
the city might visit a gymnasium one day to exercise, the next to view a wrestling match between celebrated competitors, and the next to hear a renowned philosopher give a lecture on ethics. Another
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
by a council of elders elected by and from among the citizenry. Similarly, Setessa’s Ruling Council is formed by popular vote, and they govern the polis while its queen—the goddess Karametra—is absent
the city might visit a gymnasium one day to exercise, the next to view a wrestling match between celebrated competitors, and the next to hear a renowned philosopher give a lecture on ethics. Another
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
how to access or repair a mythal without assistance, but such feats are legendary, and rarely attempted by even the most renowned of mages. Any elven city with Myth in its title (Myth Drannor, Myth
by some. Most mythals are defensive in nature, designed to restrict the kinds of magic that can be employed in the area they govern, and the most common restrictions are concerned with teleportation
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
how to access or repair a mythal without assistance, but such feats are legendary, and rarely attempted by even the most renowned of mages. Any elven city with Myth in its title (Myth Drannor, Myth
by some. Most mythals are defensive in nature, designed to restrict the kinds of magic that can be employed in the area they govern, and the most common restrictions are concerned with teleportation
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
been known to form strong friendships with humanoids, particularly rangers and wizards. Tressym get along well with others of their kind, but they rarely lair or hunt together. They peacefully ignore
(10 XP)
Detect Invisibility. Within 60 feet of the tressym, magical invisibility fails to conceal anything from the tressym’s sight.
Keen Smell. The tressym has advantage on Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
taken up by the palaces of the royal court, which make up their own district—the Inner Butterfly Court. Only the emperor’s family and their attendants are permitted in this area, and most residents rarely
rulers of Yongjing have expanded and updated the city, building on top of existing architecture. As a result, many structures conceal forgotten chambers, hidden passages, dusty traps, and ancient
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
taken up by the palaces of the royal court, which make up their own district—the Inner Butterfly Court. Only the emperor’s family and their attendants are permitted in this area, and most residents rarely
rulers of Yongjing have expanded and updated the city, building on top of existing architecture. As a result, many structures conceal forgotten chambers, hidden passages, dusty traps, and ancient
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
been known to form strong friendships with humanoids, particularly rangers and wizards. Tressym get along well with others of their kind, but they rarely lair or hunt together. They peacefully ignore
(10 XP)
Detect Invisibility. Within 60 feet of the tressym, magical invisibility fails to conceal anything from the tressym’s sight.
Keen Smell. The tressym has advantage on Wisdom (Perception
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ashwadhatu rarely engage in major conflicts—living in a land that constantly changes with the caprices of the riverines is precarious enough. The shadow of the lost city of Manivarsha hangs over the remaining
cities as a reminder that life in Shankhabhumi can easily be swept away. Power in each city is shared between three factions—fifteen senators who officially govern the affairs of the city-state; a
Orc
Legacy
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Species
Volo's Guide to Monsters
rarely keep records or write down their thoughts. When orcs need to communicate in writing, they use crude symbols to convey basic information, such as “food stored here,” “danger close
represent darkness.
The unwritten laws that govern the status of individual orcs within a tribe are manifested to a degree in how each orc uses these colors on itself and its personal items. For
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
have a written language adapted from that of the dwarves, but they aren’t a literate culture and rarely keep records or write down their thoughts. When orcs need to communicate in writing, they use
, grayish-white ash to represent death, and charcoal to represent darkness. The unwritten laws that govern the status of individual orcs within a tribe are manifested to a degree in how each orc uses
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
have a written language adapted from that of the dwarves, but they aren’t a literate culture and rarely keep records or write down their thoughts. When orcs need to communicate in writing, they use
, grayish-white ash to represent death, and charcoal to represent darkness. The unwritten laws that govern the status of individual orcs within a tribe are manifested to a degree in how each orc uses
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ashwadhatu rarely engage in major conflicts—living in a land that constantly changes with the caprices of the riverines is precarious enough. The shadow of the lost city of Manivarsha hangs over the remaining
cities as a reminder that life in Shankhabhumi can easily be swept away. Power in each city is shared between three factions—fifteen senators who officially govern the affairs of the city-state; a