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                        Returning 6 results for 'conceals which reaction'.
                    
                
                        
                            
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                                        concealed which reaction
                                    
                                
                        
                    
                
                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     has a red dragonâs head at each end of it and is pointing the staff toward the pentagram.
 Secret Door. A secret door in the northern alcove conceals a staircase that leads up to area 32.
 The
                                                
                                            
                                                
                                                     shield, you benefit from the following properties. Winterâs Friend. You are immune to cold damage. Deadly Rebuke. Immediately after a creature hits you with a melee attack, you can use your reaction
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     east wall.
 Stairs. A spiral staircase climbs to area 18.
 If the characters discover the lich here, see the âRoleplaying Ezzatâ sidebar for guidelines on determining his reaction. The characters
                                                
                                            
                                                
                                                     detection and location that conceals him from divination magic and scrying sensors. Ezzatâs pseudodragon is selfish and doesnât like sharing its master with strangers. The lich lets the pseudodragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     other than necrotic, poison, or psychic damage, thereâs a 20 percent chance that a nearby crate explodes, setting off a chain reaction that engulfs the entire warehouse in flames. The initial explosion
                                                
                                            
                                                
                                                     water. A creature can swim from this pool through the bilge directly into areas D8 and D9, and vice versa. The cloudy water conceals three skum (see appendix C and the âSkumâ sidebar). If they were
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     the fountainâs magic, it canât do so again until the next dawn. T13: Celestial Sky Mirage A hidden door conceals this room. Creatures that step through the doorway are seemingly transported to a
                                                
                                            
                                                
                                                     strike pillars. The juggernauts fight until they are destroyed or until a creature destroys the triangular stone in the control room (area T15). T15: Juggernaut Control Room A hidden door conceals this
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     is natural, caused by the humid air in area F6 being drawn westward by the draft in area F3 across cool stone in this cavern. The mist conceals a pit at the north end of the cave. Pit. A character
                                                
                                            
                                                
                                                     Ghaunadaurâs curse. The curse is like a polymorph spell, except it turns the offender into an ochre jelly that lacks the Split reaction. A greater restoration or remove curse spell ends this effect. F20. Hall of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     conceals a drop box where visitors stash black-market goods, fenced items, and guild tributes. Any character who lifts the plank sees a dusty satchel in the drop box. The satchel contains 25 sp and a
                                                
                                            
                                                
                                                     animated skeleton uses its reaction (if available) to make a Shortbow attack, targeting that character. The character can make a DC 15 Dexterity (Acrobatics) check to tumble out of the way; if the check
                                                
                                            
                                        






