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Returning 35 results for 'concern realizes god to her respecting'.
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Monsters
Fizban's Treasury of Dragons
their tunnels toward the surface.
8
A sea god has sent a dragon turtle to unleash devastation along a populated coast.
Connected Creatures
Dragon turtles are stolid and slow to anger
, including deep-sea trenches or underwater volcanoes.
Dragon turtles are largely unconcerned with the design of their lairs and seldom work to improve them. A dragon turtle’s primary concern when
Tortle
Legacy
This doesn't reflect the latest rules and lore.
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Species
The Tortle Package
wilderness in which to hunt, catch fish, and get by. With each passing year, a tortle hones its survival skills. It forms friendships with its neighbors while also respecting their privacy. At some
related to a god and choose to worship that deity. In the Forgotten Realms, tortles are especially fond of Eldath, Gond, Lathander, Savras, Selûne, and Tymora. In the Greyhawk setting, they
Kobold
Legacy
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Species
Volo's Guide to Monsters
a perfect world, the creatures would be left alone to dig their tunnels and raise the next generation of kobolds, all the while seeking the magic that will free their imprisoned god (see the &ldquo
;Kurtulmak: God of Kobolds” sidebar). In the world they occupy, kobolds are often bullied and enslaved by larger creatures — or, when they live on their own, they are constantly fearful of
Orc
Legacy
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Species
Volo's Guide to Monsters
gather and celebrate, dwell the followers of Yurtrus, the god of disease and death, and Shargaas, the god of darkness and the unknown. Orcs too weak for battle (because of bodily weakness, malformation
rival orcs first and foremost as competitors for food and victims.
On some occasions, though, tribes that have a common concern band together. The result is an orc horde — a sea of slavering
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis Mogis demands deeds, not just words, from his followers—and he is by far the most bloodthirsty god of the pantheon. As such, Mogis and his worshipers are ideal antagonists to pit heroes
against. Tread carefully when using him as a patron, as his area of concern trends toward villainy rather than heroics.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Mogis Mogis demands deeds, not just words, from his followers—and he is by far the most bloodthirsty god of the pantheon. As such, Mogis and his worshipers are ideal antagonists to pit heroes
against. Tread carefully when using him as a patron, as his area of concern trends toward villainy rather than heroics.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Rise of the Lich-God Regardless of the characters’ activities after their Neverwinter adventure, key plots elements of this adventure progress in the background. While the characters live their lives
Vecna plans to unleash this power for a heinous purpose. Alustriel realizes this could unravel the entire multiverse, elevating Vecna and cowing all others to his will.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Rise of the Lich-God Regardless of the characters’ activities after their Neverwinter adventure, key plots elements of this adventure progress in the background. While the characters live their lives
Vecna plans to unleash this power for a heinous purpose. Alustriel realizes this could unravel the entire multiverse, elevating Vecna and cowing all others to his will.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
concern directly competes with that of an established deity. The methods of resolving such conflicts range from friendly dueling festivals or rites meant to emphasize the glory of one god over another
home, while others feel called to a particular god for a variety of reasons. Individuals often carry or wear a small token of their favored deity: a pendant or a pin in the image of the god’s holy
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Amaunator The Keeper of the Eternal Sun, the Light of Law, the Yellow God The rule of law and the glory of the sun are both in Amaunator’s dominion. His priests help establish bureaucracies and
unforgiving deity, not unlike Silvanus in comportment, but his concern isn’t for the balance of life — he cares that things proceed according to the celestial order, that promises are kept, and that the rule of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Amaunator The Keeper of the Eternal Sun, the Light of Law, the Yellow God The rule of law and the glory of the sun are both in Amaunator’s dominion. His priests help establish bureaucracies and
unforgiving deity, not unlike Silvanus in comportment, but his concern isn’t for the balance of life — he cares that things proceed according to the celestial order, that promises are kept, and that the rule of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
concern directly competes with that of an established deity. The methods of resolving such conflicts range from friendly dueling festivals or rites meant to emphasize the glory of one god over another
home, while others feel called to a particular god for a variety of reasons. Individuals often carry or wear a small token of their favored deity: a pendant or a pin in the image of the god’s holy
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to Vecna and brought them to Sigil. She then explains everything she knows as described in “Rise of the Lich-God” earlier in this chapter. Aftermath of a Wish As the characters interact with Alustriel
Arcana skill realizes that the wizards expended a great deal of arcane energy casting the Wish spell. (Mordenkainen is faking his fatigue, but in the context of Alustriel and Tasha’s real physical weakness, it seems legitimate.)
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
to Vecna and brought them to Sigil. She then explains everything she knows as described in “Rise of the Lich-God” earlier in this chapter. Aftermath of a Wish As the characters interact with Alustriel
Arcana skill realizes that the wizards expended a great deal of arcane energy casting the Wish spell. (Mordenkainen is faking his fatigue, but in the context of Alustriel and Tasha’s real physical weakness, it seems legitimate.)
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Keranos as Campaign Villain Because Keranos doesn’t readily concern himself with quandaries of good versus evil, it is easy to use him as a villain. The god might be driven by frustration at mortals
table explores the sorts of plots the god might pursue. Keranos’s Divine Schemes d4 Scheme
1 Bored with the temporary beauty of violent weather, Keranos creates a massive, self-perpetuating
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Keranos as Campaign Villain Because Keranos doesn’t readily concern himself with quandaries of good versus evil, it is easy to use him as a villain. The god might be driven by frustration at mortals
table explores the sorts of plots the god might pursue. Keranos’s Divine Schemes d4 Scheme
1 Bored with the temporary beauty of violent weather, Keranos creates a massive, self-perpetuating
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Influence The raw creative force that Purphoros embodies is chaotic, but Purphoros isn’t a god of unbridled chaos. Rather, he shows mortals how to harness that primal energy, shaping it
weapons of the gods, asking nothing in return. But his infrequent though memorable bouts of destructive fury have earned him more ill will in the pantheon than he realizes. Heliod despises Purphoros’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Purphoros’s Influence The raw creative force that Purphoros embodies is chaotic, but Purphoros isn’t a god of unbridled chaos. Rather, he shows mortals how to harness that primal energy, shaping it
weapons of the gods, asking nothing in return. But his infrequent though memorable bouts of destructive fury have earned him more ill will in the pantheon than he realizes. Heliod despises Purphoros’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
champion of another god (most likely Karametra, Heliod, or Ephara).
A Nylea Campaign A campaign in which the player characters are champions of Nylea will feature great feats of heroism in defense of
Wood, which is their main concern. Hailed as heroes even though their defense of the polis was a secondary goal, they continue to enjoy Nylea’s favor as they confront greater threats. Perhaps they will
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
champion of another god (most likely Karametra, Heliod, or Ephara).
A Nylea Campaign A campaign in which the player characters are champions of Nylea will feature great feats of heroism in defense of
Wood, which is their main concern. Hailed as heroes even though their defense of the polis was a secondary goal, they continue to enjoy Nylea’s favor as they confront greater threats. Perhaps they will
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
reminds the characters of the many worlds the Xaryxian Empire has wiped out of existence. Flinch. The hadozee recommends mercy for the astral elves. Flinch explains that his concern is not for the
three-day voyage) or via the Astral Font’s light beam (see chapter 11). It is, everyone realizes, a journey from which there is no coming back. If no characters volunteer for this mission, Grimzod
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a DC 15 Intelligence (Nature) check realizes that the scales came from multiple owners. Most were shed by an adult red dragon, while a few were cast off by one or more young red dragons. 12b. Tiamat
his head. A character who succeeds on a DC 15 Intelligence (Religion) check recognizes the old man as a representation of Bahamut, the god of good dragons, in human form, and the seven canaries as his
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
fresh meat, the trackers continue hunting for them. Whatever else the cave holds is none of their concern. A thorough search of the camp takes about ten man-hours. Allow characters to make a Wisdom
(Perception) check after the first hour. A successful roll means the character realizes that while quite a bit of material has been left behind, it’s all trash: cracked pottery, rusty knives, soiled
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
reminds the characters of the many worlds the Xaryxian Empire has wiped out of existence. Flinch. The hadozee recommends mercy for the astral elves. Flinch explains that his concern is not for the
three-day voyage) or via the Astral Font’s light beam (see chapter 11). It is, everyone realizes, a journey from which there is no coming back. If no characters volunteer for this mission, Grimzod
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
fresh meat, the trackers continue hunting for them. Whatever else the cave holds is none of their concern. A thorough search of the camp takes about ten man-hours. Allow characters to make a Wisdom
(Perception) check after the first hour. A successful roll means the character realizes that while quite a bit of material has been left behind, it’s all trash: cracked pottery, rusty knives, soiled
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
A New Plan After the characters absorb their situation, Alustriel expresses concern that the wizards can’t stop Vecna. Mordenkainen says, “I have an alternative plan.” Mordenkainen strides over to a
into finding the rod’s pieces should we need them. The first piece is deep in the Underdark, somewhere inside a hidden safe house for worshipers of the demon-god Lolth. Web’s Edge, it’s called
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the ocean’s depths might seek the means of surviving underwater—whether such takes the form of magic items or devices crafted by ingenious inventors. Alternatively, drowning might only be a concern of
westernmost of the great poleis of old, it became associated with sunset, and therefore, with Heliod. A magnificent shrine to the sun god rose within the polis, and its priests, a group known as the Triarchy
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
A New Plan After the characters absorb their situation, Alustriel expresses concern that the wizards can’t stop Vecna. Mordenkainen says, “I have an alternative plan.” Mordenkainen strides over to a
into finding the rod’s pieces should we need them. The first piece is deep in the Underdark, somewhere inside a hidden safe house for worshipers of the demon-god Lolth. Web’s Edge, it’s called
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
a DC 15 Intelligence (Nature) check realizes that the scales came from multiple owners. Most were shed by an adult red dragon, while a few were cast off by one or more young red dragons. 12b. Tiamat
his head. A character who succeeds on a DC 15 Intelligence (Religion) check recognizes the old man as a representation of Bahamut, the god of good dragons, in human form, and the seven canaries as his
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the ocean’s depths might seek the means of surviving underwater—whether such takes the form of magic items or devices crafted by ingenious inventors. Alternatively, drowning might only be a concern of
westernmost of the great poleis of old, it became associated with sunset, and therefore, with Heliod. A magnificent shrine to the sun god rose within the polis, and its priests, a group known as the Triarchy
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Religious Institutions Those who serve as priests of a god aren’t necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
priesthood depends on the tenets of that god: the cunning rogues who venerate Mask have little in common with the upright law-keepers of Tyr, and the delightful revelers who revere Lliira are different from
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Religious Institutions Those who serve as priests of a god aren’t necessarily clerics. Indeed, the power invested in clerics and other divine spellcasters by the gods is given out only rarely (see
priesthood depends on the tenets of that god: the cunning rogues who venerate Mask have little in common with the upright law-keepers of Tyr, and the delightful revelers who revere Lliira are different from
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
nature is necessary for their existence. It isn’t her wrath they fear—she is not a god of storms or plagues—but her withdrawal. Without her, plants, livestock, families, and communities simply fail to
world. Her fundamental concern is for the well-being of mortal folk, starting with their physical health but also including their need for security, love, and belonging. Divine Relationships Karametra
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
nature is necessary for their existence. It isn’t her wrath they fear—she is not a god of storms or plagues—but her withdrawal. Without her, plants, livestock, families, and communities simply fail to
world. Her fundamental concern is for the well-being of mortal folk, starting with their physical health but also including their need for security, love, and belonging. Divine Relationships Karametra
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
solid.
The statues represent the dwarven deities Moradin (god of creation), Berronar Truesilver (god of hearth and home), Clangeddin Silverbeard (god of battle), and Marthammor Duin (god of
members in turn. If it realizes none of the characters can be swayed, it screams vile epithets and vows to destroy them whenever it is set free. 29e. Hidden Alcove A secret door in the back wall of the