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Returning 35 results for 'concern replaces gar to have risk'.
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Firbolg
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
own laws.
Firbolgs use their magic to keep their presence in a forest secret. This approach allows them to avoid the politics and struggles of elves, humans, and orcs. Such events concern the
something that put their homeland at risk, such as starting a forest fire or killing a rare or beautiful wild creature. These firbolgs are loners who wander the world in hope of finding a new place to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that replaces traits associated with those races. For half-elves, a dragonmark is a variant race that lets you keep some half-elf traits and replace others with the traits associated with your mark
. For dwarves, elves, gnomes, and halflings, the dragonmark replaces your subrace. So, if you’re making an elf character, you can choose to take the Mark of Shadow instead of being a wood elf or a high
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
that replaces traits associated with those races. For half-elves, a dragonmark is a variant race that lets you keep some half-elf traits and replace others with the traits associated with your mark
. For dwarves, elves, gnomes, and halflings, the dragonmark replaces your subrace. So, if you’re making an elf character, you can choose to take the Mark of Shadow instead of being a wood elf or a high
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
area is at risk. If orcs come upon a target that is too large to assault directly, they will lurk along supply routes, taking out their frustration on caravans and travelers. Left unchecked, a tribe can
rival orcs first and foremost as competitors for food and victims.
On some occasions, though, tribes that have a common concern band together. The result is an orc horde — a sea of slavering
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
powers of ice and cold. To gain the frigid power of elemental water, the shiver removes one eye and replaces it with a frosty white orb that can blast foes with an icy ray. When the orb isn’t in use, the
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or ranged 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Gar Shatterkeel Gar Shatterkeel is the water prophet of Elemental Evil and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
powers of ice and cold. To gain the frigid power of elemental water, the shiver removes one eye and replaces it with a frosty white orb that can blast foes with an icy ray. When the orb isn’t in use, the
Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or ranged 20/60 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Gar Shatterkeel Gar Shatterkeel is the water prophet of Elemental Evil and
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
motivated by concern for his own survival, or that he’s luring them into a trap. If divination spells are used to assess the situation, give the characters a strong sense that Iskander is on the level
, and that the Blue Dragon Mask is in his possession. If the characters ask the members of the Council of Waterdeep their opinions, the NPCs are unanimous: the risk is enormous, but the potential payoff is even greater. Losing one of the five dragon masks will be a huge setback for Severin’s plans.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
motivated by concern for his own survival, or that he’s luring them into a trap. If divination spells are used to assess the situation, give the characters a strong sense that Iskander is on the level
, and that the Blue Dragon Mask is in his possession. If the characters ask the members of the Council of Waterdeep their opinions, the NPCs are unanimous: the risk is enormous, but the potential payoff is even greater. Losing one of the five dragon masks will be a huge setback for Severin’s plans.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
its hands free. It gains a climbing speed equal to its walking speed. Obo’laka (female) LN Nervous and obsessive “I am risk-averse and never deviate from my routine.” I’jin The host can attune to one
host’s Constitution score becomes 23, unless it is already higher. Wongo
(male)
CE Violent and erratic “I act without concern for the well-being of others.” Moa The host can use an action to unleash a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
its hands free. It gains a climbing speed equal to its walking speed. Obo’laka (female) LN Nervous and obsessive “I am risk-averse and never deviate from my routine.” I’jin The host can attune to one
host’s Constitution score becomes 23, unless it is already higher. Wongo
(male)
CE Violent and erratic “I act without concern for the well-being of others.” Moa The host can use an action to unleash a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
elder brain. Although such missions risk attracting unwanted attention, they can yield a treasure trove of knowledge and insights to be shared throughout the entire colony when a roaming mind flayer
a powerful foe. It has no conception of joy, sympathy, or charity, but is well acquainted with fear, anger, and curiosity. It is an intellect utterly incapable of empathy or concern for creatures
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
have to travel the Lower City always do so with guards, and still risk robbery or worse violence. Many patriar families hire proxies to carry out their business in the Lower City or Outer City. If
inequality of Baldur’s Gate is a serious concern. Blocked by a corrupt government and uncaring peers, these civic-minded nobles use unorthodox channels to distribute aid. They quietly fund vigilante
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
few things to you.
8 No risk is too great for the rewards of defeating my enemies … and taking their stuff.
d6 Ideal
1 Power. The only way to get ahead in this world is to attain
.
5 My childhood home holds all my best memories, and its upkeep is my primary concern.
6 Growing up, I had an imaginary friend I could always count on. That friend is still with me.
d6
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
see the many centuries afforded to them as too short a time to risk wasting even a single day in indolence. Moradin crafted the dwarves’ sturdy bodies, giving them the strength to work for long periods
and chaos can’t possibly be reliable allies. In particular situations, of course, the benefits of cooperating with humans or elves can override the dwarves’ concern about the shortcomings of those races
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
have to travel the Lower City always do so with guards, and still risk robbery or worse violence. Many patriar families hire proxies to carry out their business in the Lower City or Outer City. If
inequality of Baldur’s Gate is a serious concern. Blocked by a corrupt government and uncaring peers, these civic-minded nobles use unorthodox channels to distribute aid. They quietly fund vigilante
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
have to travel the Lower City always do so with guards, and still risk robbery or worse violence. Many patriar families hire proxies to carry out their business in the Lower City or Outer City. If
inequality of Baldur’s Gate is a serious concern. Blocked by a corrupt government and uncaring peers, these civic-minded nobles use unorthodox channels to distribute aid. They quietly fund vigilante
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
elder brain. Although such missions risk attracting unwanted attention, they can yield a treasure trove of knowledge and insights to be shared throughout the entire colony when a roaming mind flayer
a powerful foe. It has no conception of joy, sympathy, or charity, but is well acquainted with fear, anger, and curiosity. It is an intellect utterly incapable of empathy or concern for creatures
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
have to travel the Lower City always do so with guards, and still risk robbery or worse violence. Many patriar families hire proxies to carry out their business in the Lower City or Outer City. If
inequality of Baldur’s Gate is a serious concern. Blocked by a corrupt government and uncaring peers, these civic-minded nobles use unorthodox channels to distribute aid. They quietly fund vigilante
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
few things to you.
8 No risk is too great for the rewards of defeating my enemies … and taking their stuff.
d6 Ideal
1 Power. The only way to get ahead in this world is to attain
.
5 My childhood home holds all my best memories, and its upkeep is my primary concern.
6 Growing up, I had an imaginary friend I could always count on. That friend is still with me.
d6
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
see the many centuries afforded to them as too short a time to risk wasting even a single day in indolence. Moradin crafted the dwarves’ sturdy bodies, giving them the strength to work for long periods
and chaos can’t possibly be reliable allies. In particular situations, of course, the benefits of cooperating with humans or elves can override the dwarves’ concern about the shortcomings of those races
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
interloper gods are cast out of society if they are discovered, but they believe the benefits of serving those powers outweigh the risk of exile. Vaprak Some myths suggest Vaprak is a child of Annam and
Elemental Eye directly rather than serving one of the subordinate cults. As described earlier in this chapter (see “Rejecting the Ordning”), membership in the cults of Elemental Evil replaces the ordning with
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
interloper gods are cast out of society if they are discovered, but they believe the benefits of serving those powers outweigh the risk of exile. Vaprak Some myths suggest Vaprak is a child of Annam and
Elemental Eye directly rather than serving one of the subordinate cults. As described earlier in this chapter (see “Rejecting the Ordning”), membership in the cults of Elemental Evil replaces the ordning with
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reputation in proper society. As a result of being a member of the Lords’ Alliance, Amphail is the equal of such great cities as Neverwinter and Baldur’s Gate in matters that concern the other powers of
rebellious nobles are careful not to tread too heavily on Ammakyl turf in Amphail, as a house that does so might swiftly find its favorite foods suddenly difficult to procure for a revel or some other event where the family’s status is at risk.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reputation in proper society. As a result of being a member of the Lords’ Alliance, Amphail is the equal of such great cities as Neverwinter and Baldur’s Gate in matters that concern the other powers of
rebellious nobles are careful not to tread too heavily on Ammakyl turf in Amphail, as a house that does so might swiftly find its favorite foods suddenly difficult to procure for a revel or some other event where the family’s status is at risk.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
stolen scrolls when the characters walk in. If the characters announced their presence by fighting the ice troll, the 2 kobolds will be visibly agitated, even though Maccath shows little concern. The
, and that he will not risk dying over this single lair. Though he hates the idea of abandoning a home with its treasure and trophies, if bested by the adventurers, Arauthator will flee to one of his
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
stolen scrolls when the characters walk in. If the characters announced their presence by fighting the ice troll, the 2 kobolds will be visibly agitated, even though Maccath shows little concern. The
, and that he will not risk dying over this single lair. Though he hates the idea of abandoning a home with its treasure and trophies, if bested by the adventurers, Arauthator will flee to one of his
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
area is at risk. If orcs come upon a target that is too large to assault directly, they will lurk along supply routes, taking out their frustration on caravans and travelers. Left unchecked, a tribe
occasions, though, tribes that have a common concern band together. The result is an orc horde — a sea of slavering killers that washes over the countryside and leaves vast tracts of devastation in its wake
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
area is at risk. If orcs come upon a target that is too large to assault directly, they will lurk along supply routes, taking out their frustration on caravans and travelers. Left unchecked, a tribe
occasions, though, tribes that have a common concern band together. The result is an orc horde — a sea of slavering killers that washes over the countryside and leaves vast tracts of devastation in its wake
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
encounters en route. Once they reach the forest’s edge, Tharra makes a decision whether to befriend the characters or not. If they seem friendly and show concern for the fate of the natural world, she
ending the giant threat, and he’s willing to risk their lives to test his theory. Treasure. If the characters agree to seek out Old Gnawbone, Chazlauth plucks a handful of potions from a shelf in his
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
encounters en route. Once they reach the forest’s edge, Tharra makes a decision whether to befriend the characters or not. If they seem friendly and show concern for the fate of the natural world, she
ending the giant threat, and he’s willing to risk their lives to test his theory. Treasure. If the characters agree to seek out Old Gnawbone, Chazlauth plucks a handful of potions from a shelf in his
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
previous master does not seem to concern him. Rillyn House Though one of the most honorable patriar families in Baldur’s Gate, the Rillyns fell into poverty a few generations ago. Only recently have they
Undercellar a popular place of business for unsavory characters who would never risk being caught in the Upper City otherwise. Their “indulgence rooms” offer gambling, intoxicants, and pit fights between
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to concern him. Rillyn House Though one of the most honorable patriar families in Baldur’s Gate, the Rillyns fell into poverty a few generations ago. Only recently have they revived their fortunes, the
place of business for unsavory characters who would never risk being caught in the Upper City otherwise. Their “indulgence rooms” offer gambling, prostitution, exotic intoxicants, and pit fights between
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
previous master does not seem to concern him. Rillyn House Though one of the most honorable patriar families in Baldur’s Gate, the Rillyns fell into poverty a few generations ago. Only recently have they
Undercellar a popular place of business for unsavory characters who would never risk being caught in the Upper City otherwise. Their “indulgence rooms” offer gambling, intoxicants, and pit fights between
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to concern him. Rillyn House Though one of the most honorable patriar families in Baldur’s Gate, the Rillyns fell into poverty a few generations ago. Only recently have they revived their fortunes, the
place of business for unsavory characters who would never risk being caught in the Upper City otherwise. Their “indulgence rooms” offer gambling, prostitution, exotic intoxicants, and pit fights between
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
looks. This version of Manshoon isn’t spoiling for a fight. He commends the characters for making it this far and shows no concern for the Zhents they defeated to reach him, since he considers all
once Xanathar’s death is confirmed. He has no intention of making good on this promise, but refusing to work for him puts the characters in a tight spot, since the evil archwizard can’t risk exposure