Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'concern water released'.
Other Suggestions:
conceal water release
concerned water release
concerns water revealed
conceal water related
concerned water related
Monsters
Tales from the Yawning Portal
Amphibious. Siren can breathe air and water.
Innate Spellcasting. Siren’s innate spellcasting ability is Charisma (spell save DC 13). She can innately cast the following spells, requiring no
’s next turn.Imprisoned inside a mist-filled chamber in the Tomb of Horrors, Siren serves as evidence of Acererak’s heartless sense of humor. This mysterious fey creature yearns to be released
Magic Items
Princes of the Apocalypse
if dropped onto water, and it floats in place if it is released underwater. The trident is always cool to the touch, and it is immune to any damage due to exposure to water. Drown contains a spark of
Olhydra, the Princess of Evil Water.
You gain a +1 bonus to attack and damage rolls you make with this magic weapon. When you hit with it, the targets takes an extra 1d8 cold damage.
Water Mastery
Magic Items
Icewind Dale: Rime of the Frostmaiden
This tiny silver fishhook has a little gold feather attached to it. For it to function, the feathered hook must be tied to the end of a fishing line and immersed in enough water to fill at least a 10
target must succeed on a DC 15 Strength saving throw or be knocked prone. The fish then disappears.
15-18
Blue with white bands
When released from the hook, this fish squirms free, sprouts
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
the surrounding water—and any creatures in it. And even if an enemy wears down the dragon turtle’s defenses, magical storms manifest to shield the dragon turtle and strike at foes
Monsters
Mordenkainen Presents: Monsters of the Multiverse
remnant of celestial matter imbued with life-giving magic. The collision released a storm of chaotic energy and sent countless islands spinning away into the void. Within some of them, bits of the god&rsquo
warped by the creature’s presence, creating the following effects:
Alter Water. With a thought (no action required), the morkoth can initiate a change in the water within its lair that takes
Monsters
Fizban's Treasury of Dragons
the Elemental Planes of Air and Water, creating flash glaciation that encroaches upon inhabited lands.
Connected Creatures
Crystal dragons are among the most social and hospitable of dragons
wyrmling has befriended a white dragon wyrmling. The wyrmlings’ parents, who are ancient rivals, regard the relationship with concern.
4
A crystal dragon wyrmling encourages nearby farmers to
Backgrounds
Guildmasters’ Guide to Ravnica
food and fresh water in these areas for yourself and up to five other people each day.
Gruul Guild Spells
Prerequisite: Spellcasting or Pact Magic class feature
For you, the spells on the Gruul
.
2
A Boros soldier gives me gifts in exchange for information about other clans’ movements.
3
I once caught and released a Dimir spy.
4
I consult with a Golgari shaman for
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
shattered, the water spills out and takes the form of a water elemental under the command of the one who released it. The elemental understands Aquan only and does not heed commands it can’t understand. It disappears 1 hour after being set free.
statue’s base.
Close inspection reveals that the statue is hollow and filled with swirling water. The statue has AC 10, 10 hit points, and immunity to poison and psychic damage. If the statue is
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
shattered, the water spills out and takes the form of a water elemental under the command of the one who released it. The elemental understands Aquan only and does not heed commands it can’t understand. It disappears 1 hour after being set free.
statue’s base.
Close inspection reveals that the statue is hollow and filled with swirling water. The statue has AC 10, 10 hit points, and immunity to poison and psychic damage. If the statue is
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
characters taking their places. If the characters express concern over the fate of staff they’re replacing, Bethra assures them that none of the people were killed, and they’ll be released safely when the job
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
characters taking their places. If the characters express concern over the fate of staff they’re replacing, Bethra assures them that none of the people were killed, and they’ll be released safely when the job
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
characters taking their places. If the characters express concern over the fate of staff they’re replacing, Bethra assures them that none of the people were killed, and they’ll be released safely when the job
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
characters taking their places. If the characters express concern over the fate of staff they’re replacing, Bethra assures them that none of the people were killed, and they’ll be released safely when the job
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
background for any Lhazaar, but you can ask your DM if you can switch a tool proficiency for vehicles (water) proficiency. Lhazaar are flamboyant people with little concern for the law, so charlatan
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
background for any Lhazaar, but you can ask your DM if you can switch a tool proficiency for vehicles (water) proficiency. Lhazaar are flamboyant people with little concern for the law, so charlatan
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
pit is released suddenly when the trapdoor opens). The triggering character suddenly falls from sight. An instant later, the trapdoor closes, leaving only a slowly dissipating swirl in the water. It
. The stairs descend into black, still water that fills an arched hallway before you. The water’s surface is like dark, mirrored glass, disturbed only occasionally by the “thwick” of a drop falling
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
pit is released suddenly when the trapdoor opens). The triggering character suddenly falls from sight. An instant later, the trapdoor closes, leaving only a slowly dissipating swirl in the water. It
. The stairs descend into black, still water that fills an arched hallway before you. The water’s surface is like dark, mirrored glass, disturbed only occasionally by the “thwick” of a drop falling
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Alchemists fouled the air and water with poisonous concoctions from failed experiments. Sweat-shop manufactories set up in the Styes and all but enslaved their desperate workers. Tanners and millers
and dyers and butchers invaded the district, scraping every penny out of their businesses with no concern over the impact their toxic operations had on their neighbors or the environment. The district bears little evidence of its former glory as it daily sinks deeper into the muck.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Alchemists fouled the air and water with poisonous concoctions from failed experiments. Sweat-shop manufactories set up in the Styes and all but enslaved their desperate workers. Tanners and millers
and dyers and butchers invaded the district, scraping every penny out of their businesses with no concern over the impact their toxic operations had on their neighbors or the environment. The district bears little evidence of its former glory as it daily sinks deeper into the muck.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
background for any Lhazaar, but you can also ask your DM if you can switch a tool proficiency for vehicles (water) proficiency. Lhazaar are flamboyant people with little concern for the law, so
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
areas 19 and 23. 22a. Giant Frogs Six giant frogs hop through shallow water in this cavern, croaking loudly while four bullywugs dump food (mostly vermin) into a trough along the northwest wall. 22b
carrion crawler eggs to the hydra in area 21a. The carrion crawlers are not treated well. If released, they are as likely to attack the bullywugs as they are the characters. Wood scraps gathered from
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
areas 19 and 23. 22a. Giant Frogs Six giant frogs hop through shallow water in this cavern, croaking loudly while four bullywugs dump food (mostly vermin) into a trough along the northwest wall. 22b
carrion crawler eggs to the hydra in area 21a. The carrion crawlers are not treated well. If released, they are as likely to attack the bullywugs as they are the characters. Wood scraps gathered from
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
background for any Lhazaar, but you can also ask your DM if you can switch a tool proficiency for vehicles (water) proficiency. Lhazaar are flamboyant people with little concern for the law, so
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Siren Imprisoned inside a mist-filled chamber in the Tomb of Horrors, Siren serves as evidence of Acererak’s heartless sense of humor. This mysterious fey creature yearns to be released, but an
+3, Stealth +6, Survival +4
Senses darkvision 60 ft., passive Perception 12
Languages Common, Elvish, Sylvan
Challenge 3 (700 XP)
Amphibious. Siren can breathe air and water.
Innate
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
Siren Imprisoned inside a mist-filled chamber in the Tomb of Horrors, Siren serves as evidence of Acererak’s heartless sense of humor. This mysterious fey creature yearns to be released, but an
+3, Stealth +6, Survival +4
Senses darkvision 60 ft., passive Perception 12
Languages Common, Elvish, Sylvan
Challenge 3 (700 XP)
Amphibious. Siren can breathe air and water.
Innate
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Entity. A 30-foot-diameter depression surrounds the amber monolith. The sloped sides and the 2-foot-deep, polluted water at the bottom make the entirety of the crater difficult terrain. The water
psychic damage. If the monolith is damaged or if a character openly bears Theodora’s Mark of the Raven, inky tendrils rise from the dark water and attack. These limbs use the statistics for five shadows
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
2. Northern Terraces The terraces lining the northern walls are suffused with faerzress, and the myconids reserve these areas for cultivating certain fungi. Water trickling from the walls of this
of the growers doesn’t care much for Phylo’s new ideas. But though it misses mass meldings, Hebopbe doesn’t see Basidia’s protests as worthy of concern. Hebopbe is infected by Zuggtmoy’s spores, but isn’t yet under her control.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
2. Northern Terraces The terraces lining the northern walls are suffused with faerzress, and the myconids reserve these areas for cultivating certain fungi. Water trickling from the walls of this
of the growers doesn’t care much for Phylo’s new ideas. But though it misses mass meldings, Hebopbe doesn’t see Basidia’s protests as worthy of concern. Hebopbe is infected by Zuggtmoy’s spores, but isn’t yet under her control.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Entity. A 30-foot-diameter depression surrounds the amber monolith. The sloped sides and the 2-foot-deep, polluted water at the bottom make the entirety of the crater difficult terrain. The water
psychic damage. If the monolith is damaged or if a character openly bears Theodora’s Mark of the Raven, inky tendrils rise from the dark water and attack. These limbs use the statistics for five shadows
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Blistercoil Weird A blistercoil weird is an anthropomorphic brute formed from water and molten rock. It absorbs energy from magical fire, causing its oozelike body to increase in size. During one
disastrous experiment, Izzet researchers observed a blistercoil weird expanding to fill a six-story workshop before it released all its excess energy in an enormous explosion and returned to its original
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Blistercoil Weird A blistercoil weird is an anthropomorphic brute formed from water and molten rock. It absorbs energy from magical fire, causing its oozelike body to increase in size. During one
disastrous experiment, Izzet researchers observed a blistercoil weird expanding to fill a six-story workshop before it released all its excess energy in an enormous explosion and returned to its original
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
surfaces—its topside surface and another in a cavern deep inside the Rock. Although the lake means that a shortage of water isn’t normally a concern on Bral, the water supply becomes depleted every few
grounds. Lake Bral Lake Bral fills a chasm and provides most of the water that sustains Bral’s population. The chasm extends through the gravity plane of the asteroid, so that Lake Bral has two
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
). Those who succeed hold onto the bridge and must climb it to safety. Flood! The large pools in area 7 have collapsible walls that can be yanked out of place to release a surge of water down the main
water surge pours from area 7 down to area 1. The passage is suddenly filled with a mighty roar, as a huge surge of rushing water pours down from above!
The flood threatens all creatures in the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
). Those who succeed hold onto the bridge and must climb it to safety. Flood! The large pools in area 7 have collapsible walls that can be yanked out of place to release a surge of water down the main
water surge pours from area 7 down to area 1. The passage is suddenly filled with a mighty roar, as a huge surge of rushing water pours down from above!
The flood threatens all creatures in the
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
surfaces—its topside surface and another in a cavern deep inside the Rock. Although the lake means that a shortage of water isn’t normally a concern on Bral, the water supply becomes depleted every few
grounds. Lake Bral Lake Bral fills a chasm and provides most of the water that sustains Bral’s population. The chasm extends through the gravity plane of the asteroid, so that Lake Bral has two