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Returning 35 results for 'concerns rages groups to her realm'.
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Monsters
Fizban's Treasury of Dragons
accept it.
Amethyst dragons pay particular attention to intrusions of the Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making them
fierce opponents of the Far Realm and any creatures warped by its touch. Strangely, though, they are intrigued by and fond of flumph;flumphs. These Aberrations, which oppose the depredations of mind
Monsters
Fizban's Treasury of Dragons
realm suffused the eggs, which hatched into the first moonstone dragons. Their descendants are now found throughout the Feywild.
Moonstone dragons are graceful and elegant creatures with opalescent
from faraway places.
Moonstone dragons can project themselves into the realm of dreams to communicate with the creatures that sleep near their lairs. In this way, they inspire artists and poets
Monsters
Fizban's Treasury of Dragons
populate it with their Humanoid followers, a clever dragon fled to the Feywild to hide a clutch of eggs. The magic of that faerie realm suffused the eggs, which hatched into the first moonstone
into the realm of dreams to communicate with the creatures that sleep near their lairs. In this way, they inspire artists and poets, encourage great thinkers, and spur adventurers to heroic deeds
Monsters
Fizban's Treasury of Dragons
Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making them fierce opponents of the Far Realm and any creatures warped by its touch
multiverse.
2
I am a sworn protector against the depredations of the Far Realm, and I will root out its corruption wherever it may arise.
3
What use is vast knowledge or insight if it is not
Monsters
Fizban's Treasury of Dragons
dragons pay particular attention to intrusions of the Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making them fierce opponents of the Far
Realm and any creatures warped by its touch. Strangely, though, they are intrigued by and fond of flumph;flumphs. These Aberrations, which oppose the depredations of mind flayer;mind flayers and
Magic Items
Tasha’s Cauldron of Everything
cases, Mother Luba managed to ensnare beings of pure evil amid the strands of fate, imprisoning them within her tarokka deck. There these foul spirits dwell still, trapped within a nether-realm hidden
realm of Barovia. These travelers have learned many secrets of these domains and encountered countless others wandering amid the Shadowfell’s horrors. Most Vistani bands accept well-intentioned
Backgrounds
Sword Coast Adventurer's Guide
, and their members operate anywhere the organization deems necessary. These groups employ listeners, rumormongers, smugglers, sellswords, cache-holders (people who guard caches of wealth or magic for
innkeepers, rangers, and the clergy of gods that are aligned with the Harpers’ ideals.
The Order of the Gauntlet: One of the newest power groups in Faerûn, the Order of the Gauntlet has an
Monsters
Fizban's Treasury of Dragons
suggest that when the gods came to the First World and tried to populate it with their Humanoid followers, a clever dragon fled to the Feywild to hide a clutch of eggs. The magic of that faerie realm
faraway places.
Moonstone dragons can project themselves into the realm of dreams to communicate with the creatures that sleep near their lairs. In this way, they inspire artists and poets, encourage
Backgrounds
Ghosts of Saltmarsh
, marines tend to operate best in groups, valuing camaraderie and the companionship of like-minded individuals.
D8
PERSONALITY TRAIT
1
I speak rarely but mean every word I say
, you are friends of Tom and Will Stoutly and can turn to them for help and support. Eliander Fireborn, captain of the guard, also makes time to listen to your concerns.
Monsters
Fizban's Treasury of Dragons
wisdom to accept it.
Amethyst dragons pay particular attention to intrusions of the Far Realm into the Material Plane. They loathe the corruption that accompanies such intrusions into the world, making
them fierce opponents of the Far Realm and any creatures warped by its touch. Strangely, though, they are intrigued by and fond of flumph;flumphs. These Aberrations, which oppose the depredations of
Monsters
Fizban's Treasury of Dragons
of that faerie realm suffused the eggs, which hatched into the first moonstone dragons. Their descendants are now found throughout the Feywild.
Moonstone dragons are graceful and elegant creatures
;especially travelers from faraway places.
Moonstone dragons can project themselves into the realm of dreams to communicate with the creatures that sleep near their lairs. In this way, they inspire
Monsters
Mordenkainen's Fiendish Folio Volume 1
damage.Deep within the Ethereal Plane are the demiplanes, miniatures worlds built by powerful archmages and other mighty entities to serve as a private domain. Each demiplane is a designed realm
realities. Such is the realm that spawned the xill, horrific, insectoid creatures created long ago to serve an ancient, evil master.
Gruesome Collectors. Xills are horrid, four-armed creatures that seem to
Gith
Legacy
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Species
Mordenkainen’s Tome of Foes
servitude. But after they won their freedom, two factions among the gith disagreed on what kind of civilization they would forge. That disagreement quickly flared into open hostility, and the two groups
to plunder the Material Plane and other worlds, bringing treasures and slaves back to their ageless realm. At the same time, they hunt down and kill mind flayers whenever possible, as recompense for
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and in his wasteland domain of Tovag, he believes his war with Vecna rages on. Patrols of prisoner-soldiers under undead commanders scour the land, dragooning strangers to serve in Kas’s armies and to
manufacture bizarre war machines. When Kas deems the time right, he sends his forces into the Mists, believing that Vecna’s realm lies just beyond. Invariably, those troops never return, leaving the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, and in his wasteland domain of Tovag, he believes his war with Vecna rages on. Patrols of prisoner-soldiers under undead commanders scour the land, dragooning strangers to serve in Kas’s armies and to
manufacture bizarre war machines. When Kas deems the time right, he sends his forces into the Mists, believing that Vecna’s realm lies just beyond. Invariably, those troops never return, leaving the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
commander (LE human veteran). The militia patrols in groups of at least ten, for their own protection more than anything. Larger groups of twenty or more usually include an officer. Unless you used
, and mentions the tragic skin condition that requires the councillor to take regular immersion in water for relief. The rest of the councillors are occupied with other concerns. If one of their fellow
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
commander (LE human veteran). The militia patrols in groups of at least ten, for their own protection more than anything. Larger groups of twenty or more usually include an officer. Unless you used
, and mentions the tragic skin condition that requires the councillor to take regular immersion in water for relief. The rest of the councillors are occupied with other concerns. If one of their fellow
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
that enters the central column takes 110 (20d10) thunder damage and appears in the realm known as Aaqa, a shining domain of silver spires and verdant gardens atop a fertile earth mote. Storm Wall. The
tower hangs suspended in the eye of a perpetual storm, surrounded by a wall of tempestuous weather (equivalent to the effect of the wind wall spell) about 400 feet in diameter. Beyond that wall, the storm rages.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
that enters the central column takes 110 (20d10) thunder damage and appears in the realm known as Aaqa, a shining domain of silver spires and verdant gardens atop a fertile earth mote. Storm Wall. The
tower hangs suspended in the eye of a perpetual storm, surrounded by a wall of tempestuous weather (equivalent to the effect of the wind wall spell) about 400 feet in diameter. Beyond that wall, the storm rages.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
contract offer from a powerful devil can arrive as a lesser devil. Demons generally have no regard for mortal souls and do not solicit them, but living creatures do have their uses. Groups of corrupted
also force their agents to do their bidding under threat of annihilation. As creatures that don’t favor either cause, because they care nothing for the philosophical concerns of law and chaos, other
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
contract offer from a powerful devil can arrive as a lesser devil. Demons generally have no regard for mortal souls and do not solicit them, but living creatures do have their uses. Groups of corrupted
also force their agents to do their bidding under threat of annihilation. As creatures that don’t favor either cause, because they care nothing for the philosophical concerns of law and chaos, other
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
fight a persistent guerrilla war of sudden raids and brutal attacks against isolated groups of dwarves. Duergar often begin an attack by burrowing into a dwarf settlement from below, then bursting out
activity or to recover stolen treasures if they can do so without attracting too much attention. This eternal enmity between duergar and dwarves doesn’t consume either side; both have other concerns
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Personality Traits d8 Trait
1 I am never so content as when contemplating the beauty and wonders of the multiverse.
2 I am a sworn protector against the depredations of the Far Realm, and I
responsibility to those who have less of either. (Lawful)
5 Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate disputes when I can. (Good)
6 Power. Knowledge is power, power must be used, and I use it. Your concerns are irrelevant. (Evil)
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
fight a persistent guerrilla war of sudden raids and brutal attacks against isolated groups of dwarves. Duergar often begin an attack by burrowing into a dwarf settlement from below, then bursting out
activity or to recover stolen treasures if they can do so without attracting too much attention. This eternal enmity between duergar and dwarves doesn’t consume either side; both have other concerns
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
that circlet made of silver?
7 I find the waking world tedious and mundane and would much rather spend my time asleep, in the realm of dreams.
8 I find the whimsy of fey, and whimsy in
)
2 Nonviolence. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3 Whimsy. Why waste time on boring, ordinary concerns when the world is filled with
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
that circlet made of silver?
7 I find the waking world tedious and mundane and would much rather spend my time asleep, in the realm of dreams.
8 I find the whimsy of fey, and whimsy in
)
2 Nonviolence. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3 Whimsy. Why waste time on boring, ordinary concerns when the world is filled with
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Personality Traits d8 Trait
1 I am never so content as when contemplating the beauty and wonders of the multiverse.
2 I am a sworn protector against the depredations of the Far Realm, and I
responsibility to those who have less of either. (Lawful)
5 Noble Obligation. My superior experience, intellect, and insight give me a duty to mediate disputes when I can. (Good)
6 Power. Knowledge is power, power must be used, and I use it. Your concerns are irrelevant. (Evil)
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Now, they return to the subterranean realm at the head of a group of allies that might outnumber the adventurers four-to-one, depending on how many NPCs were recruited from the factions in Gauntlgrym
(see chapter 8). This changes some of the conditions described in “Underdark Travel” in chapter 2. ATTACKING IN FORCE
When dealing with combat between large groups of creatures — either the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. Now, they return to the subterranean realm at the head of a group of allies that might outnumber the adventurers four-to-one, depending on how many NPCs were recruited from the factions in Gauntlgrym
(see chapter 8). This changes some of the conditions described in “Underdark Travel” in chapter 2. ATTACKING IN FORCE
When dealing with combat between large groups of creatures — either the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
leaders might be goblin raid masterminds, bombastic magic-users, or those capable of making the loudest noises. Hobgoblins and forceful humanoids might also command ornery groups of goblins, directing
innumerable goblinoid legions. In ages long past, Maglubiyet witnessed the destructive propensity of goblinoids and relocated a population of them from the Feywild to his realm on the Outer Planes
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Factions in Greyhawk Instead of the Forgotten Realms factions, the Flanaess has its own set of knightly orders, mage guilds, and elite societies that serve as power groups the player characters can
scattered throughout the lands under his or her dominion. Among their other concerns, the Druids of the Old Faith are staunch enemies of the followers of Elemental Evil and root out its worshipers
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
aligned with the Harpers’ ideals. The Order of the Gauntlet. One of the newest power groups in Faerûn, the Order of the Gauntlet has an agenda similar to that of the Harpers. Its methods are vastly
representatives of the cities and other governments that constitute the alliance. But, as a faction with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of
Compendium
- Sources->Dungeons & Dragons->Monster Manual
leaders might be goblin raid masterminds, bombastic magic-users, or those capable of making the loudest noises. Hobgoblins and forceful humanoids might also command ornery groups of goblins, directing
innumerable goblinoid legions. In ages long past, Maglubiyet witnessed the destructive propensity of goblinoids and relocated a population of them from the Feywild to his realm on the Outer Planes
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Djaynai and Janya Gazetteer Modern Djaynai is a coastal realm descended from a grand civilization. Though the nation has never been defeated by external forces, its fortunes were greatly diminished
high cost. Even in its diminished state, the nation serves as an exemplar of self-sovereignty and dignity, defended by scouts known as the Lightsea Lancers, who watch for bandit groups and marauders
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Djaynai and Janya Gazetteer Modern Djaynai is a coastal realm descended from a grand civilization. Though the nation has never been defeated by external forces, its fortunes were greatly diminished
high cost. Even in its diminished state, the nation serves as an exemplar of self-sovereignty and dignity, defended by scouts known as the Lightsea Lancers, who watch for bandit groups and marauders