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Returning 35 results for 'concerns rather grasping to her relate'.
Other Suggestions:
concerned rather grasping to her related
concerned rather grasping to her release
concerns rather grasping to her related
Monsters
Planescape: Adventures in the Multiverse
, range 90 ft., one target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3", "rollType":"damage", "rollAction":"Flying Brick", "rollDamageType":"bludgeoning"} bludgeoning damage.
Grasping Ground (Recharge 6
);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Grasping Ground"}. The dabus causes a 20-foot-square area of ground it can see within 60 feet of itself to sprout clutching appendages made of
Monsters
Candlekeep Mysteries
grasping and climbing. A grippli can move as quickly on all fours as it can on two legs.
Communal Effort. Grippli rely on ambushes and guerrilla warfare to defend themselves and their settlements. They
are raised by the community rather than by a single set of parents, and all of a community’s eggs are kept in freshwater pools until they mature. Protecting their eggs is a major concern for
Monsters
Vecna: Eve of Ruin
gives no hint of her supernaturally extended life span. She typically wears long robes and wields a unicorn-headed staff, her Staff of Silverymoon.
Personality
Alustriel’s primary concerns
in her true form. She helped create Silverymoon’s famous Moonbridge and cofounded the Lady’s College, the first school in Faerûn for mages as students rather than as apprentices in
Species
Van Richten’s Guide to Ravenloft
sensations or visions of the past to come rushing back.
Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark
Memories table to inspire its details.
Lost Memories
d6
Memory
1
You recall a physically painful moment. What mark or scar on your body does it relate to?
2
A memory brings
Monsters
Fizban's Treasury of Dragons
others is often difficult because I’m so easily distr… oh my goodness, is that circlet made of silver?
7
I find the waking world tedious and mundane and would much rather spend my
. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous
Backgrounds
Sword Coast Adventurer's Guide
easily pick out the dens of criminal activity in a community, although you’re more likely to be welcome in the former locations rather than the latter.
Variant: Investigator
Rarer
Investigation rather than Athletics.
Suggested Characteristics
Use the tables for the soldier background below as the basis for your traits and motivations, modifying the entries when appropriate to
Monsters
Fizban's Treasury of Dragons
… oh my goodness, is that circlet made of silver?
7
I find the waking world tedious and mundane and would much rather spend my time asleep, in the realm of dreams.
8
I find the
possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous wonders? (Chaotic)
4
Beauty. There is beauty to be found
Monsters
Fizban's Treasury of Dragons
often difficult because I’m so easily distr… oh my goodness, is that circlet made of silver?
7
I find the waking world tedious and mundane and would much rather spend my time asleep
never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous wonders
Monsters
Fizban's Treasury of Dragons
Conversing with others is often difficult because I’m so easily distr… oh my goodness, is that circlet made of silver?
7
I find the waking world tedious and mundane and would much rather
Nonviolence. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and
Backgrounds
Sword Coast Adventurer's Guide
knowledge, rather than brute force. Harper agents are often proficient in Investigation, enabling them to be adept at snooping and spying. They often seek aid from other Harpers, sympathetic bards and
with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bring all manner of work to the guildhall, posting messages or seeking out those with specific fields of expertise. Guild members also relate news about opportunities via word of mouth. Such jobs might
”). 4 Statecraft. You’re involved in national or international affairs (see “Head of State”). 5 Cryptic Mystery. The job is linked to the concerns of immortals (see “Immortal Being”). 6 Investigation
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
bring all manner of work to the guildhall, posting messages or seeking out those with specific fields of expertise. Guild members also relate news about opportunities via word of mouth. Such jobs might
”). 4 Statecraft. You’re involved in national or international affairs (see “Head of State”). 5 Cryptic Mystery. The job is linked to the concerns of immortals (see “Immortal Being”). 6 Investigation
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
edicts, hurling bricks at troublemakers and subduing them by causing the streets to sprout grasping cobblestone hands. When dabus communicate, rather than speaking or signing words, they create esoteric
Attack: +5 to hit, range 90 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Grasping Ground (Recharge 6). The dabus causes a 20-foot-square area of ground it can see within 60 feet of itself to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark, silent stretches. Occasionally, though, in a moment of
Memory
1 You recall a physically painful moment. What mark or scar on your body does it relate to?
2 A memory brings tears to your eyes. Is it a bitter or cheerful memory? Does recalling
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark, silent stretches. Occasionally, though, in a moment of
Memory
1 You recall a physically painful moment. What mark or scar on your body does it relate to?
2 A memory brings tears to your eyes. Is it a bitter or cheerful memory? Does recalling
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
creatures of unknown realms far removed from mortal concerns. As heroes confront this evil, they must face the selfish, cold tendencies of their own kind as well. A campaign featuring troubled heroes who
revealed to relate to a larger plot in the campaign. If most of your adventures are dungeon expeditions, shift gears with a tense urban mystery that eventually leads the party into a dungeon crawl in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
creatures of unknown realms far removed from mortal concerns. As heroes confront this evil, they must face the selfish, cold tendencies of their own kind as well. A campaign featuring troubled heroes who
revealed to relate to a larger plot in the campaign. If most of your adventures are dungeon expeditions, shift gears with a tense urban mystery that eventually leads the party into a dungeon crawl in
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
edicts, hurling bricks at troublemakers and subduing them by causing the streets to sprout grasping cobblestone hands. When dabus communicate, rather than speaking or signing words, they create esoteric
Attack: +5 to hit, range 90 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.
Grasping Ground (Recharge 6). The dabus causes a 20-foot-square area of ground it can see within 60 feet of itself to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
them.
2 Others’ concerns bore me, and I would rather have my lessers handle everything possible.
3 I am always right, and anyone who doesn’t agree with me is cut out of my life.
4
When someone loves me, I will do anything for them, no matter whom they hurt.
5 I’ve given up resisting my habits and indulge myself whenever possible.
6 I would rather be righteously angry
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
them.
2 Others’ concerns bore me, and I would rather have my lessers handle everything possible.
3 I am always right, and anyone who doesn’t agree with me is cut out of my life.
4
When someone loves me, I will do anything for them, no matter whom they hurt.
5 I’ve given up resisting my habits and indulge myself whenever possible.
6 I would rather be righteously angry
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
that circlet made of silver?
7 I find the waking world tedious and mundane and would much rather spend my time asleep, in the realm of dreams.
8 I find the whimsy of fey, and whimsy in
)
2 Nonviolence. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3 Whimsy. Why waste time on boring, ordinary concerns when the world is filled with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a vicious assault that leaves few survivors. If robbery rather than murder is the goal, a duergar war party might surreptitiously dig for weeks to penetrate a dwarf treasure vault, hoping to seize
activity or to recover stolen treasures if they can do so without attracting too much attention. This eternal enmity between duergar and dwarves doesn’t consume either side; both have other concerns
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
other useful items, but if they are at risk of discovery, they run away rather than attack anyone in the house. By fleeing before they can be seen or identified, they avoid getting into a situation
divination (to find raw materials and foresee threats to the tribe).
The main reason why kobolds depend on arcane magic rather than divine is Kurtulmak’s imprisonment, which makes it difficult for
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
that circlet made of silver?
7 I find the waking world tedious and mundane and would much rather spend my time asleep, in the realm of dreams.
8 I find the whimsy of fey, and whimsy in
)
2 Nonviolence. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3 Whimsy. Why waste time on boring, ordinary concerns when the world is filled with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a vicious assault that leaves few survivors. If robbery rather than murder is the goal, a duergar war party might surreptitiously dig for weeks to penetrate a dwarf treasure vault, hoping to seize
activity or to recover stolen treasures if they can do so without attracting too much attention. This eternal enmity between duergar and dwarves doesn’t consume either side; both have other concerns
Compendium
- Sources->Dungeons & Dragons->Monster Manual
pass unseen make them skillful spies and adept at fleeing danger. Imps sent to surveil other creatures relate what they discover to their masters, but they frequently omit important details or cast
take over bands of weaker monsters, or they might pose as helpful spirits and trick influential individuals into pursuing nefarious ends. I can tell you what I know, but wouldn’t you rather I tell you
Compendium
- Sources->Dungeons & Dragons->Monster Manual
pass unseen make them skillful spies and adept at fleeing danger. Imps sent to surveil other creatures relate what they discover to their masters, but they frequently omit important details or cast
take over bands of weaker monsters, or they might pose as helpful spirits and trick influential individuals into pursuing nefarious ends. I can tell you what I know, but wouldn’t you rather I tell you
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
adventures rather than saving them for distant climactic plots. Darklords Don’t Realize They’re Darklords. With a few exceptions, Darklords don’t realize they occupy a special place in the world. Their
agendas, obsessions, and egotism distract them from focusing on the strangeness of the world and petty concerns such as eerie fog. Darklords Are Immortal. Darklords are casually immortal, many having no
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
adventures rather than saving them for distant climactic plots. Darklords Don’t Realize They’re Darklords. With a few exceptions, Darklords don’t realize they occupy a special place in the world. Their
agendas, obsessions, and egotism distract them from focusing on the strangeness of the world and petty concerns such as eerie fog. Darklords Are Immortal. Darklords are casually immortal, many having no
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
(area 14), and then set the controls in area 5 to release him. To convince them to do so, the fiend promises anything within his power. As a show of good faith, he can relate how to safely open the
and is unmoored. It travels throughout the tomb at random, though is confined by the tomb’s magic to stay within its rooms and corridors rather than boring through the walls. This sphere can be
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
(area 14), and then set the controls in area 5 to release him. To convince them to do so, the fiend promises anything within his power. As a show of good faith, he can relate how to safely open the
and is unmoored. It travels throughout the tomb at random, though is confined by the tomb’s magic to stay within its rooms and corridors rather than boring through the walls. This sphere can be
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Deciphering the Mask Characters curious about the nature of Phenax’s Silence find no grand prize in the Court of Orestes. Rather than great wealth, the seer Orestes vaguely predicted the events that
left to you to choose, depending on the story you want to tell. Consult the Secrets of Phenax table, which presents several options for what divine secret Varyas’s eidolon might relate. The veracity
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nylea’s Influence Nylea is worshiped by hunters, but her concerns go far beyond humanity’s ability to subsist on the bounty of the natural world. She controls the turning of the seasons. Usually, she
, blaming her fellow gods for the spread of civilization rather than the mortals themselves. Divine Relationships Nylea seldom comes into open conflict with the other gods, and she would say that all her
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
magic button to bring things back to the way they should be, this person you love so much restored to who they really are rather than what cancer is grinding them down into. It’s easy to give in to
aims and achievements were revealed to me.
Thus moved, I offer a few bits from my archive. Be warned. What you find here represents what I consider to be the least of my knowledge. It concerns
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Nylea’s Influence Nylea is worshiped by hunters, but her concerns go far beyond humanity’s ability to subsist on the bounty of the natural world. She controls the turning of the seasons. Usually, she
, blaming her fellow gods for the spread of civilization rather than the mortals themselves. Divine Relationships Nylea seldom comes into open conflict with the other gods, and she would say that all her