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Returning 35 results for 'concerns remaining glory to her returner'.
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Monsters
Vecna: Eve of Ruin
gives no hint of her supernaturally extended life span. She typically wears long robes and wields a unicorn-headed staff, her Staff of Silverymoon.
Personality
Alustriel’s primary concerns
good. She has traveled far and established safe houses across the planes—such as her sanctum in the city of Sigil. Alustriel doesn’t seek personal glory or wealth; her style of influencing
Aarakocra
Legacy
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Species
Elemental Evil Player's Companion
survivors. These aarakocra and their descendants have sworn vengeance against the dragon and may be seen scouring the lands of the North and Cormyr for signs of their foe.
Their only remaining settlement
exceptional circumstance for an aarakocra to leave his or her tribe and undertake the adventurer’s life. Neither treasure nor glory is enough to lure them from their tribes; a dire threat to their people
Orc
Legacy
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Personality Alustriel’s primary concerns are to spread kindness, reward virtue, and promote a culture of compassion throughout the multiverse. She is good at building alliances and quick to intervene
when she senses a threat to the forces of good. She has traveled far and established safe houses across the planes—such as her sanctum in the city of Sigil. Alustriel doesn’t seek personal glory or wealth; her style of influencing the cosmos is quiet yet steady.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Personality Alustriel’s primary concerns are to spread kindness, reward virtue, and promote a culture of compassion throughout the multiverse. She is good at building alliances and quick to intervene
when she senses a threat to the forces of good. She has traveled far and established safe houses across the planes—such as her sanctum in the city of Sigil. Alustriel doesn’t seek personal glory or wealth; her style of influencing the cosmos is quiet yet steady.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their kind fell from glory long ago. However, even divided among secluded clans scattered throughout the world, the giants maintain the customs and traditions of old. “And here is where Angerroth the
remaining plinths, monoliths, and statues of the great giant empires bow their heads in desolate obscurity. Where once those empires sprawled across all lands, now the giants dwell in isolated tribes and
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
their kind fell from glory long ago. However, even divided among secluded clans scattered throughout the world, the giants maintain the customs and traditions of old. “And here is where Angerroth the
remaining plinths, monoliths, and statues of the great giant empires bow their heads in desolate obscurity. Where once those empires sprawled across all lands, now the giants dwell in isolated tribes and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. “Not a bad place to die,” the mage says with mild amusement. The doppelganger posing as Gargosh doesn’t take part in the fight, remaining on the fringes of the battle and rooting for the characters to
triumph. Once three of the thugs are defeated, the remaining two surrender and the mage casts fly on himself to escape. Interrogations. If the characters take prisoners, they can interrogate their
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. “Not a bad place to die,” the mage says with mild amusement. The doppelganger posing as Gargosh doesn’t take part in the fight, remaining on the fringes of the battle and rooting for the characters to
triumph. Once three of the thugs are defeated, the remaining two surrender and the mage casts fly on himself to escape. Interrogations. If the characters take prisoners, they can interrogate their
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
concerns are beneath a god’s notice. This outlook might put his champions in a difficult ideological situation, stuck between the demands of a wrathful deity and uncomfortable moral choices. The Keranos’s
lost art form, arcane technique, or crafting method for the glory of Keranos.
A Keranos Campaign A campaign focused on champions of Keranos might involve acquiring oracular visions, unraveling a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters of all levels, though unseasoned adventurers determined to face the Returner in combat are almost certainly doomed to fail. Characters killed by Zargon might be resurrected on the Infinite
chosen! Praise the Returner!” shouts the cultist on the altar with glee as they melt into an amorphous blob of chattering teeth and darting eyes.
Treasure. The twelve cultists each wear a gold mask of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
concerns are beneath a god’s notice. This outlook might put his champions in a difficult ideological situation, stuck between the demands of a wrathful deity and uncomfortable moral choices. The Keranos’s
lost art form, arcane technique, or crafting method for the glory of Keranos.
A Keranos Campaign A campaign focused on champions of Keranos might involve acquiring oracular visions, unraveling a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
characters of all levels, though unseasoned adventurers determined to face the Returner in combat are almost certainly doomed to fail. Characters killed by Zargon might be resurrected on the Infinite
chosen! Praise the Returner!” shouts the cultist on the altar with glee as they melt into an amorphous blob of chattering teeth and darting eyes.
Treasure. The twelve cultists each wear a gold mask of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
adventure. Humans tend to equate adventurers with people who battle monsters, explore dangerous ruins, delve into deep caverns, and generally stir up trouble, usually in pursuit of gold and glory. Elves
some elves take to this life enthusiastically. Elves have a reputation for remaining unruffled in the face of danger, a very good quality to have among folk who regularly find themselves in difficult
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
adventure. Humans tend to equate adventurers with people who battle monsters, explore dangerous ruins, delve into deep caverns, and generally stir up trouble, usually in pursuit of gold and glory. Elves
some elves take to this life enthusiastically. Elves have a reputation for remaining unruffled in the face of danger, a very good quality to have among folk who regularly find themselves in difficult
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
a point that concerns more than Diancastra’s cleverness. In granting his daughter’s request for divinity, Annam acknowledges that the same chaotic, changeable potential exists within his sons and
. That glimmer of hope, faint as it might be, is a significant motivation for those giants who hope to reclaim their people’s ancient glory, and it might account for the saga’s popularity among giants
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
a point that concerns more than Diancastra’s cleverness. In granting his daughter’s request for divinity, Annam acknowledges that the same chaotic, changeable potential exists within his sons and
. That glimmer of hope, faint as it might be, is a significant motivation for those giants who hope to reclaim their people’s ancient glory, and it might account for the saga’s popularity among giants
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and the concerns of others serves elves best. Even though they are stingy with their affection for others, most elves are excellent judges of character. Thus, they can form superficial associations
second nature. When enemies threaten to invade their domain, elves are just as often satisfied to wait out the danger in their concealed strongholds as to come forth and fight. Remaining out of harm’s
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
and the concerns of others serves elves best. Even though they are stingy with their affection for others, most elves are excellent judges of character. Thus, they can form superficial associations
second nature. When enemies threaten to invade their domain, elves are just as often satisfied to wait out the danger in their concealed strongholds as to come forth and fight. Remaining out of harm’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
githzerai and the githyanki, two factions that arose from the victorious gith, sent hunting parties to root out and slaughter the remaining mind flayers. To this day, isolated clutches of mind flayers remain
in hiding, seeking ways to recapture their former glory but hampered by their paranoia of being discovered and destroyed by their enemies. Lost Colonies Speculation persists concerning mind flayer
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
githzerai and the githyanki, two factions that arose from the victorious gith, sent hunting parties to root out and slaughter the remaining mind flayers. To this day, isolated clutches of mind flayers remain
in hiding, seeking ways to recapture their former glory but hampered by their paranoia of being discovered and destroyed by their enemies. Lost Colonies Speculation persists concerning mind flayer
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Wood Elves Also called copper elves, or Sy’Tel’Quessir, wood elves are the most common elves remaining in Faerûn. Their ancestors left behind the strife of the Crown Wars millennia ago to found
strongholds and settlements deep in the forests. Today, most wood elves stand guard over the ruins of the past, believing it their duty to preserve their fallen glory as an object lesson of the dangers of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Wood Elves Also called copper elves, or Sy’Tel’Quessir, wood elves are the most common elves remaining in Faerûn. Their ancestors left behind the strife of the Crown Wars millennia ago to found
strongholds and settlements deep in the forests. Today, most wood elves stand guard over the ruins of the past, believing it their duty to preserve their fallen glory as an object lesson of the dangers of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
favor of new designs. Within the dream, the people don’t sleep, eat, or need to attend to any other concerns. They know only their work and the glory of Tsien Chiang. In the waking world, the truth of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
favor of new designs. Within the dream, the people don’t sleep, eat, or need to attend to any other concerns. They know only their work and the glory of Tsien Chiang. In the waking world, the truth of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
legacy and serving the needs of Baldur’s Gate with the riches earned during his adventuring career, he continued his mercenary explorations, seeking glory and plunder across the Sword Coast. Machil found
less glory over time, though, and even less wealth. Yvandre knows that Machil discovered The Scrivener’s Tale in a vault deep beneath the ruins of Delimbiyran. That capital city of the lost kingdom of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
legacy and serving the needs of Baldur’s Gate with the riches earned during his adventuring career, he continued his mercenary explorations, seeking glory and plunder across the Sword Coast. Machil found
less glory over time, though, and even less wealth. Yvandre knows that Machil discovered The Scrivener’s Tale in a vault deep beneath the ruins of Delimbiyran. That capital city of the lost kingdom of
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
madness. Galt, Maligant, Ulmyr, and Aurelia warred among themselves, each vying to reign as the One True God of the universe. This culminated in the Gods’ End, when these last remaining deities
destroyed one another. Etharis carries on as a godless world. While divine magic remains, it is but a shadow of its former glory.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
constituents to voice their concerns. Vain and corruptible, these politicians regularly cast doubt on their opponents and hire mercenaries to bring shame to other candidates. Pavilion of Purity Opposite
falls ill with a supernatural cold, plunging Fortitude into a sudden brutal winter. The remaining three elemental beings ask the characters to enter the gate in search of a cure. 4 A popular candidate
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
constituents to voice their concerns. Vain and corruptible, these politicians regularly cast doubt on their opponents and hire mercenaries to bring shame to other candidates. Pavilion of Purity Opposite
falls ill with a supernatural cold, plunging Fortitude into a sudden brutal winter. The remaining three elemental beings ask the characters to enter the gate in search of a cure. 4 A popular candidate
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
cleverness. Giants who value or seek to emulate these qualities pray and sacrifice to her, asking her blessing. Those who hold out hope for the restoration of giants’ ancient glory worship her as well
remaining aloof from a bitter war against dragons, spurring her to prove herself a valiant warrior as well as a champion of peaceful giants. Priests and Rites. Giants of all kinds offer prayers to
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
cleverness. Giants who value or seek to emulate these qualities pray and sacrifice to her, asking her blessing. Those who hold out hope for the restoration of giants’ ancient glory worship her as well
remaining aloof from a bitter war against dragons, spurring her to prove herself a valiant warrior as well as a champion of peaceful giants. Priests and Rites. Giants of all kinds offer prayers to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
a considerable amount of wealth, he has lived his entire life on stories of honor and great deeds, none of which are his own. Now Lord Bakaris sees the situation in Kalaman as his chance to win glory
.”
Kalaman’s Concerns Marshal Vendri goes on to explain that Vogler isn’t the only community in the region to face peril. She shares the following details: Small villages and farms to the south and east of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
a considerable amount of wealth, he has lived his entire life on stories of honor and great deeds, none of which are his own. Now Lord Bakaris sees the situation in Kalaman as his chance to win glory
.”
Kalaman’s Concerns Marshal Vendri goes on to explain that Vogler isn’t the only community in the region to face peril. She shares the following details: Small villages and farms to the south and east of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
rebellion following his disappearance. They overthrew the genie lords of Calimport and Memnon, casting the remaining genies out of the cities and back to their elemental homes or into the depths of the
together without genie masters, and to grudgingly accept the remaining genasi among them. Chult. The vast, choking jungles of Chult hide what many believe to be great mineral wealth, including large