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Returning 35 results for 'concoction reverting guild to have reduced'.
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Monsters
Guildmasters’ Guide to Ravnica
Death Link. If its specter rider is reduced to 0 hit points, the gloamwing is destroyed.
Flyby. The gloamwing doesn't provoke an opportunity attack when it flies out of an enemy's reach.
Sunlight
guardians that ride flying creatures called gloamwings. They are fearsome agents of House Dimir, protecting the territory and interests of that guild — particularly the neighborhood of Nightveil, from which
Monsters
Guildmasters’ Guide to Ravnica
);{"diceNotation":"2d6","rollType":"damage","rollAction":"Bite","rollDamageType":"necrotic"} necrotic damage.
The target’s hit point maximum is reduced by an amount equal to the necrotic damage taken
, and the vampire regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Unarmed Strike. Melee
Monsters
Guildmasters’ Guide to Ravnica
. Vuliev’s Innate Spellcasting trait includes misty step, which he can cast at will.
Xil Xaxosz: Lingering Spite. When Xil Xaxosz is reduced to 0 hit points, his incorporeal form explodes in a
succeed on a DC 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. The target dies if its hit point maximum is reduced to 0. This reduction to
Monsters
Princes of the Apocalypse
pale and cloudy, and he loses the Air Form trait. He can remain in polymorphed form for up to 1 hour. Reverting to his true form requires an action.
Summon Elementals (1/Day). Yan-C-Bin summons up
is reduced to 0 hit points.Yan-C-Bin can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature
Equipment
These weighted boots are used by the Mariners’ Guild to quickly descend into the Shallows and explore the shallow beds. While wearing the boots, all nonmagical speeds you possess are reduced to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
leaders note that fighting all the oozes might not be necessary. If the adventurers can get to the Pudding King and destroy him, the oozes might be reduced to their typically mindless and disorganized
. Before the battle can get underway, the temple must be cleansed (see area 22). Meanwhile, Senni Diggermattock gives Kazook Pickshine the materials he needs to create an alchemical concoction that can
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
is reduced by 1d6 + 6 years, to a minimum of 13 years. Elysian Cherry Trees. Elysian cherry trees line all four sides of the terrace and are the primary source of this region’s miraculous health. A
cured in this way once per day. Once picked, the cherries lose their magic after 24 hours. Sleeping Concoction. The fruit of life is an ingredient of the Burning Circle’s sleeping concoction (see
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
gemstone out. Each vampire initially appears as a cloud of mist, then spends its first turn in combat reverting to its true form. The vampires’ names are Sabatene Xilzzrin and Tebran Madannith. Their houses
is his residence. Far removed from their resting places, they have nowhere to go if their physical forms are destroyed. A drow vampire reduced to 72 hit points or fewer attempts to flee rather than
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
minions to do its dirty work. Summary The stone is delivered to Grinda Garloth, a mage who has worked for Xanathar in the past. When she refuses to give up the stone, members of the Xanathar Guild try to
Guild attack them, believing they have the stone. A clue left behind in the mausoleum leads the characters to an old windmill in the Southern Ward and a pair of grave robbers (encounter 10, “Converted
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
with opportunities for work and camaraderie: the Clifftop Adventurer’s Guild and the Deathsgate Guild. Membership Benefits. Those who are accepted into either adventurer’s guild must pay dues of 12 gp
each year. The primary benefit of belonging to a guild is access to work, since the guildmaster can connect parties of adventurers with patrons and jobs suited to their talents. Beyond that, there are
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
passed on only to other members of his guild, and mind drinkers who leave House Dimir become enemies of the guild — the only exceptions to a rule that prohibits mind drinkers from feeding on others of
willing creature, or a creature that is grappled by the vampire, incapacitated, or restrained. Hit: 7 (1d6 + 4) piercing damage plus 7 (2d6) necrotic damage.
The target’s hit point maximum is reduced by
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
of the wall and attacks. When the elemental is reduced to 0 hit points, it crumbles, and a galeb duhr emerges from the ground near the menhir in an unoccupied space. The galeb duhr faces outward in a
Pudding Court. The debris can be cleared with a few days of work. However, if the characters want to use this passage as an entry point to attack the Pudding King, they can use a volatile concoction
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
reverting to their initial positions. The characters are free to continue on into the complex, but they receive no benefit from this interaction. Cultist Campsite and Ruined Fountain Varram’s cultists have
the night. A troll fights until reduced to one-third or fewer of its hit points before retreating to the safety of the well. The entrance to the tunnels is too narrow for even a Small character to
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
reverting to their initial positions. The characters are free to continue on into the complex, but they receive no benefit from this interaction. Cultist Campsite and Ruined Fountain Varram’s cultists
night. A troll fights until reduced to one-third or fewer of its hit points before retreating to the safety of the well. The entrance to the tunnels is too narrow for even a Small character to squeeze
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
guild and accumulate even larger fortunes. Mostly Unanimous. The ghosts of the Obzedat function as a unit, driven by their shared desire to accumulate ever more wealth for the guild. In times of
.
Vuliev: Teleportation. Vuliev’s Innate Spellcasting trait includes misty step, which he can cast at will.
Xil Xaxosz: Lingering Spite. When Xil Xaxosz is reduced to 0 hit points, his incorporeal form
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
for his well-being, Naevys sought the counsel of a mage’s guild in a neighboring city. With the help of scrying spells, the mages gleaned the truth and revealed Charmayne’s treachery to Naevys. The
ashen creature drops to 0 hit points, it is reduced to a pile of ash, and any equipment it was wearing or carrying falls to the ground.
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Simic Combine and join another guild, but the Simic would consider the individual a deserter. And the new guild might never fully welcome a hybrid who could easily be a Simic spy. Simic Hybrid Names A
. Hybrids begin their lives as adult humans, elves, or vedalken. They age at a slightly accelerated rate, so their maximum life spans are probably reduced somewhat. The Guardian Project has not been
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
with every passing second, and my king is part of it. Or rather, his stolen heart is.
“Ghalasine is slowly being reduced to ash, and its people are dying and can’t escape. King Jhaeros would do
personal knight. That was the start of our friendship. He isn’t just kind; he’s warm and passionate, ever invested in the people of the city.
“A mages’ guild in a neighboring city used scrying spells
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
miners’ guildhall has offices for senior guild members, stout metal lockers where miners can store their gear, and functional showers. Most of the building’s former occupants vacated in a hurry, leaving
sundry equipment scattered about. Guildmaster Deepdelve. A thorough search of the building reveals the corpse of a robed deep gnome named Schnella Deepdelve, the master of the town’s miners’ guild
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
interests of that guild — particularly the neighborhood of Nightveil, from which the specters get their name. Their work can include driving off people who accidentally wander too close to a secret
rooftop meeting, killing those who knowingly infiltrate Dimir property, and tracking those who have stolen guild secrets, then wiping those secrets from their victims’ minds to ensure that they are never
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
lair (described in chapter 5). It uses dominate monster to control someone who gets in its way and turns any such individuals against their allies. The half-orc is Grum’shar, a low-end Xanathar Guild
evil. He has these racial traits: When reduced to 0 hit points, he drops to 1 hit point instead (but can’t do this again until he finishes a long rest). He has darkvision out to a range of 60 feet. He
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
through a curtain is greatly reduced; only creatures within 5 feet of it can hear anything from the other side. Any object thrown or shot through a watery curtain has a cost of 60 feet immediately applied
more from a single source, it becomes a 1-foot-thick wall of ice (as if created by a wall of ice spell) for 10 minutes before reverting to its original form. A watery curtain targeted by a successful
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
polymorphed form for up to 1 hour. Reverting to his true form requires an action.
Summon Elementals (1/Day). Yan-C-Bin summons up to three air elementals and loses 30 hit points for each elemental he
summons. Summoned elementals have maximum hit points, appear within 100 feet of Yan-C-Bin, and disappear if Yan-C-Bin is reduced to 0 hit points.
Legendary Actions
Yan-C-Bin can take 3 legendary
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
need. (More specifically, they provide loans, mercenaries, and other services.) Another Black Network gang has recently infiltrated the city and tried to take over the Xanathar Guild. They failed
Wisdom (Perception) check. Soluun flees if reduced to half his hit points or fewer. Reward: Each Zhentarim character gains 1 renown. If Heldar survives Soluun’s attack, each character receives 50 gp
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
are indifferent toward intruders and attack only in self-defense. Once bound to serve the Waterclock Guild, they’re now free but enjoy the perpetual “rain” here. The cult bullies these Elementals, so
their leader. If reduced to fewer than 50 hit points, the water elemental retreats to the basin’s bottom with any surviving water weirds. The water elemental enjoys conversation but speaks Aquan only
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in any way they desire. The character retains their ability scores and class features, but changes their racial traits if applicable. Youth. A character who bargains for youth has their age reduced to
Vile Sazha, who torments her relentlessly. Glitter (a chaotic good male tiefling) is a member of the Waterdeep Jewelers Guild, as well as an informant for one of the Masked Lords of the city. He came to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
(has served 1d4 years of a 5-year sentence)
5 Spellcaster convicted of using magic to influence others (has served 1d4 years of a 5-year sentence)
6 Leader of a thieves’ guild convicted of
console has the following magical properties, which are disabled if it is reduced to 0 hit points: Gate Control. Twenty-four switches on the console open and close the gates to the prison cells. A twenty
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, even though she appears no older than thirty. Being a wererat keeps one looking young. Moguhl works for a local thieves’ guild and keeps tabs on illicit goods going into and out of the city. Her
guild has brokered some of the treasure Oppal has been selling, and Moguhl’s bosses want to find out where the doppelganger has been hiding the cash she’s been stockpiling. With Oppal set for execution
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
it can. It closes its eye and retracts it tendrils when reduced to 20 hit points, hoping the characters leave it alone. Treasure Scattered amid the broken weapons and armor are 65 gp, a brass
protective of the pool and attacks intruders. The mephits join in, but unlike the myrmidon, each one reduced to fewer than 10 hit points flees. See area G6 for rules about moving through the river of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
: Undying Sentinel When you are reduced to 0 Hit Points and not killed outright, you can drop to 1 Hit Point instead, and you regain a number of Hit Points equal to three times your Paladin level. Once
slaughter helpless villagers, when a tyrant defies the will of the gods, when a thieves’ guild grows too violent, when a dragon rampages through the countryside—at times like these, paladins arise and swear
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
that the Guild of Wizardry teaches magic and sells spellcasting services. Extensive codes of law govern the use and abuse of magic. The law treats magical coercion as a major crime, and punishes the
Suloise empires came to a horrific end. The Baklunish people who lived in what is now the Dry Steppes called down a rain of colorless fire that burned all living things, ignited the landscape, and reduced
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
sanctum. Manshoon awaits them in area E12. Characters who are reduced to 0 hit points by Manshoon’s defenders are knocked unconscious. If the entire party is defeated, the unconscious characters are
. Zhents. Vevette and Agorn are two of Manshoon’s most trusted followers. Vevette commands the wizard’s forces against the Xanathar Guild, while Agorn commands those who oppose the Zhents that aren’t loyal
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
sentence. 4 Pirouette (chaotic evil tiefling), a thieves’ guild leader convicted of multiple crimes, has served 1d20 years of a life sentence. 5 Ishar (chaotic evil elf), convicted of conspiracy to
disabled if it is reduced to 0 hit points: Gate Control. Twenty-four switches on the console open and close the gates to the prison cells. A master switch opens or closes all the gates at once. Flipping
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
sentence. 4 Pirouette (chaotic evil tiefling), a thieves’ guild leader convicted of multiple crimes, has served 1d20 years of a life sentence. 5 Ishar (chaotic evil elf), convicted of conspiracy to
disabled if it is reduced to 0 hit points: Gate Control. Twenty-four switches on the console open and close the gates to the prison cells. A master switch opens or closes all the gates at once. Flipping
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
removing the garbage and burying the excrement. Darz has also buried his shady past; he was a member of a thieves’ guild in Waterdeep who was caught and imprisoned for his many crimes. After his release from
animates for 1d4 rounds, after which it clatters to the floor. The effect repeats if the bones are touched again, unless the skeleton is reduced to 0 hit points or the bones are destroyed, in which case