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Returning 11 results for 'concussive weapon renewal'.
Monsters
Waterdeep: Dungeon of the Mad Mage
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Harmed by Running Water. Keresta takes 20 acid damage if she ends her turn in running water.
Stake to the Heart. If a piercing weapon made of wood is driven into Keresta's heart while Keresta is
, command, inflict wounds, ray of sickness
2nd level (3 slots): blindness/deafness, ray of enfeeblement, spiritual weapon
3rd level (3 slots): animate dead, bestow curse, dispel magic, spirit guardians
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Weapon Upgrades The following upgrades can apply to any weapon mounted aboard a ship. A component can gain the benefits of one upgrade, or two upgrades if one of the upgrades is Arcane Artillery
. Arcane Artillery Using methods similar to those used to produce magic weapons, a skilled spellcaster imbues a ship’s weapon with destructive energy. This weapon gains a +2 bonus to its attack and damage
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Weapon Upgrades The following upgrades can apply to any weapon mounted aboard a ship. A component can gain the benefits of one upgrade, or two upgrades if one of the upgrades is Arcane Artillery
. Arcane Artillery Using methods similar to those used to produce magic weapons, a skilled spellcaster imbues a ship’s weapon with destructive energy. This weapon gains a +2 bonus to its attack and damage
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
focused into a damaging form. Most effects that deal force damage are spells, including magic missile and spiritual weapon. Lightning. A lightning bolt spell and a blue dragon wyrmling's breath deal
damage. Radiant. Radiant damage, dealt by a cleric's flame strike spell or an angel's smiting weapon, sears the flesh like fire and overloads the spirit with power. Slashing. Swords, axes, and monsters
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
energy focused into a damaging form. Most effects that deal force damage are spells, including magic missile and spiritual weapon. Lightning. A lightning bolt spell and a blue dragon wyrmling’s breath
damage. Radiant. Radiant damage, dealt by a cleric’s flame strike spell or an angel’s smiting weapon, sears the flesh like fire and overloads the spirit with power. Slashing. Swords, axes, and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
focused into a damaging form. Most effects that deal force damage are spells, including magic missile and spiritual weapon. Lightning. A lightning bolt spell and a blue dragon wyrmling's breath deal
damage. Radiant. Radiant damage, dealt by a cleric's flame strike spell or an angel's smiting weapon, sears the flesh like fire and overloads the spirit with power. Slashing. Swords, axes, and monsters
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
energy focused into a damaging form. Most effects that deal force damage are spells, including magic missile and spiritual weapon. Lightning. A lightning bolt spell and a blue dragon wyrmling’s breath
damage. Radiant. Radiant damage, dealt by a cleric’s flame strike spell or an angel’s smiting weapon, sears the flesh like fire and overloads the spirit with power. Slashing. Swords, axes, and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to send the group on a mission to destroy the Spires of the Morning, the temple of Lathander (god of birth and renewal) in Waterdeep. She also has her sights set on destroying the House of the Moon
enfeeblement, spiritual weapon 3rd level (3 slots): animate dead, bestow curse, dispel magic, spirit guardians 4th level (3 slots): blight, death ward, divination 5th level (1 slot): antilife shell
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
to send the group on a mission to destroy the Spires of the Morning, the temple of Lathander (god of birth and renewal) in Waterdeep. She also has her sights set on destroying the House of the Moon
enfeeblement, spiritual weapon 3rd level (3 slots): animate dead, bestow curse, dispel magic, spirit guardians 4th level (3 slots): blight, death ward, divination 5th level (1 slot): antilife shell
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Subclass
The Light Domain is associated with gods of truth, vigilance, beauty, insight, and renewal. Some of these gods are identified with the sun or as charioteers who guide the sun across the sky
listed spells prepared.
War Domain Spells Cleric Level Prepared Spells 3 Guiding Bolt, Magic Weapon, Shield of Faith, Spiritual Weapon 5 Crusader’s Mantle, Spirit Guardians 7 Fire Shield, Freedom of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Subclass
The Light Domain is associated with gods of truth, vigilance, beauty, insight, and renewal. Some of these gods are identified with the sun or as charioteers who guide the sun across the sky
listed spells prepared.
War Domain Spells Cleric Level Prepared Spells 3 Guiding Bolt, Magic Weapon, Shield of Faith, Spiritual Weapon 5 Crusader’s Mantle, Spirit Guardians 7 Fire Shield, Freedom of