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                        Returning 3 results for 'condition would reasoned'.
                    
                
                        
                            
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                                        condition would reason
                                    
                                
                                    
                                        conviction world reasoned
                                    
                                
                                    
                                        condition world reason
                                    
                                
                                    
                                        condition world reasoned
                                    
                                
                        
                    
                
                        
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                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     character flaw that lasts until cured. See the Dungeon Master’s Guide for more on madness.  d100 Flaw (lasts until cured)   01–20 “My anger consumes me. I can’t be reasoned with when my rage has been
                                                
                                            
                                                
                                                     Intimidation +17, Perception +14
 Damage Resistances cold, fire, lightning
 Damage Immunities poison; bludgeoning, piercing, and slashing that is nonmagical
 Condition Immunities charmed, exhaustion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     character flaw that lasts until cured. See the Dungeon Master’s Guide for more on madness. Madness of Baphomet  d100 Flaw (lasts until cured)   01–20 “My anger consumes me. I can’t be reasoned with when my
                                                
                                            
                                                
                                                    , Wis +14
 Skills Intimidation +17, Perception +14
 Damage Resistances cold, fire, lightning
 Damage Immunities poison; bludgeoning, piercing, and slashing that is nonmagical
 Condition Immunities
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                     Jelusic   Three Stirges descend on the characters. These bloodthirsty creatures can’t be reasoned with; the Hostile stirges fight to the death.
 
   Stacey Allan & William Doyle  Map: Fens (Flock of
                                                
                                            
                                                
                                                     denizens use these mounds to conceal their treasure. Two Lizardfolk Wardens hide among the reeds, watching over the mounds. The lizardfolk have the Invisible condition and are Hostile toward the characters
                                                
                                            
                                        






