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Returning 35 results for 'conduct related grasping to her reflect'.
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consult relate granting to her reflect
consult released granting to her reflect
consult replaced granting to her reflect
contact related grasping to her reflects
consult replaced grasping to her respect
Magic Items
Acquisitions Incorporated
mission, make a DC 15 Intelligence (History) check. On a success, you can learn up to three rumors related to creatures or organizations involved in the mission, which come to you through your sending
stone. These rumors reflect current or historical knowledge possessed by Acquisitions Incorporated or the organization’s many contacts.
Improved Rumor Mill
At rank 3, when you use your Rumor
Monsters
Quests from the Infinite Staircase
or larger plant within the lair.
Vine Wall. A wall of grasping vines appears on the ground within 120 feet of the Gardener. The wall is up to 60 feet long, 10 feet high, and 5 feet thick, and it
itself back where it entered the border, returning to the garden.
Eternal Summer. The climate in the garden is a perpetual, lovely summer, but weather conditions reflect the emotional tone of creatures in
Backgrounds
Baldur’s Gate: Descent into Avernus
involved, have a strong chance of knowing who is.
Suggested Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to
tomes related to a specific field of lore.
5
I’ve been searching my whole life for the answer to a certain question.
6
I sold my soul for knowledge. I hope to do great deeds and win it
Backgrounds
Baldur’s Gate: Descent into Avernus
Fist or the Watch. If you do, you have responsibilities related to your post. For as long as you perform these responsibilities, you gain benefits. If you stop performing your responsibilities, though
;re always welcome at the Three Old Kegs, where the Three Old Toads are glad to greet you with a smile and a mug of ale.
The Watch. If you serve in the Watch, you’re required to conduct a
Magic Items
Baldur’s Gate: Descent into Avernus
conduct myself determines my reward in the afterlife. (Lawful)
6
Redemption. All creatures are capable of change for the better. (Good)
Bonds
D6
BOND
1
I have a
sword simply by grasping it. She couldn’t bring herself to do so when she was an angel, but as an archdevil she has no compunction about ridding the multiverse of the weapon. The sword is also
monsters
spells and other magical effects.Multiattack. The formless spawn makes up to four attacks, using Bludgeoning Pseudopod or Grasping Tentacle in any combination. It can replace any number of attacks with
.
Grasping Tentacle. Melee Attack Roll: +10;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Grasping Tentacle"}, reach 20 ft. Hit: 17 (2d10 + 6);{"diceNotation":"2d10+6", "rollType":"damage
Sage
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
Characteristics
Sages are defined by their extensive studies, and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highly—sometimes in its own right
work to preserve a library, university, scriptorium, or monastery.
4
My life’s work is a series of tomes related to a specific field of lore.
5
I’ve been searching my whole
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you pursue your holy quest and the manner in which you conduct
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
on archery-related combat styles and spells or take the Sharpshooter feat. Any Thrane could take the acolyte background to reflect a strong connection to the church, or the soldier background based on
reflect a close bond to the Flame, you could gain a few divine spells by taking the Magic Initiate feat. Archery is a devotional practice of the Silver Flame, so as a martial Thrane you might focus
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
on archery-related combat styles and spells or take the Sharpshooter feat. Any Thrane could take the acolyte background to reflect a strong connection to the church, or the soldier background based on
reflect a close bond to the Flame, you could gain a few divine spells by taking the Magic Initiate feat. Archery is a devotional practice of the Silver Flame, so as a martial Thrane you might focus
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Thrane Characters As you develop a Thrane character, consider the following details: The Impact of Faith. If you want to reflect a close bond to the Silver Flame, you could gain a few divine spells
by taking the Magic Initiate feat. Archery is a devotional practice of the Silver Flame, so as a martial Thrane you might focus on archery-related combat styles or take the Sharpshooter feat. Any
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Thrane Characters As you develop a Thrane character, consider the following details: The Impact of Faith. If you want to reflect a close bond to the Silver Flame, you could gain a few divine spells
by taking the Magic Initiate feat. Archery is a devotional practice of the Silver Flame, so as a martial Thrane you might focus on archery-related combat styles or take the Sharpshooter feat. Any
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Advantage and Disadvantage Advantage and Disadvantage are among the most useful tools in your toolbox. They reflect temporary circumstances that might affect the chances of a character succeeding at
Consider granting Advantage when... Circumstances not related to a creature’s own capabilities provide it with an edge. Some aspect of the environment improves the character’s chance of success. A
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Advantage and Disadvantage Advantage and Disadvantage are among the most useful tools in your toolbox. They reflect temporary circumstances that might affect the chances of a character succeeding at
Consider granting Advantage when... Circumstances not related to a creature’s own capabilities provide it with an edge. Some aspect of the environment improves the character’s chance of success. A
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
conduct the first of several séances. How and when these séances unfold are detailed in the “Séances” section. Portraits. Portraits on the walls depict members of the Halvhrest family as well as members of
these books gains advantage on their next Intelligence (Arcana or Religion) check related to the undead or the history of the House of Lament. These books can also be used to identify the Mark of the Raven, the symbol of the god Ezra, and the symbol of the priests of Osybus (see chapter 3).
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
monster’s stat block.) For example, a Dexterity check might reflect a character’s attempt to pull off an acrobatic stunt, to palm an object, or to stay hidden. Each of these aspects of Dexterity has an
associated skill: Acrobatics, Sleight of Hand, and Stealth, respectively. So a character who has proficiency in the Stealth skill is particularly good at Dexterity checks related to sneaking and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
monster's stat block.) For example, a Dexterity check might reflect a character's attempt to pull off an acrobatic stunt, to palm an object, or to stay hidden. Each of these aspects of Dexterity has an
associated skill: Acrobatics, Sleight of Hand, and Stealth, respectively. So a character who has proficiency in the Stealth skill is particularly good at Dexterity checks related to sneaking and
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
monster's stat block.) For example, a Dexterity check might reflect a character's attempt to pull off an acrobatic stunt, to palm an object, or to stay hidden. Each of these aspects of Dexterity has an
associated skill: Acrobatics, Sleight of Hand, and Stealth, respectively. So a character who has proficiency in the Stealth skill is particularly good at Dexterity checks related to sneaking and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
conduct the first of several séances. How and when these séances unfold are detailed in the “Séances” section. Portraits. Portraits on the walls depict members of the Halvhrest family as well as members of
these books gains advantage on their next Intelligence (Arcana or Religion) check related to the undead or the history of the House of Lament. These books can also be used to identify the Mark of the Raven, the symbol of the god Ezra, and the symbol of the priests of Osybus (see chapter 3).
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
monster’s stat block.) For example, a Dexterity check might reflect a character’s attempt to pull off an acrobatic stunt, to palm an object, or to stay hidden. Each of these aspects of Dexterity has an
associated skill: Acrobatics, Sleight of Hand, and Stealth, respectively. So a character who has proficiency in the Stealth skill is particularly good at Dexterity checks related to sneaking and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
You may choose to currently serve in either the Flaming Fist or the Watch. If you do, you have responsibilities related to your post. For as long as you perform these responsibilities, you gain benefits
conduct a regular patrol in the Upper City or take a regular shift at its gates, and must report for training in the Watch Citadel once every ten days. In return, you have access to the Citadel and a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
You may choose to currently serve in either the Flaming Fist or the Watch. If you do, you have responsibilities related to your post. For as long as you perform these responsibilities, you gain benefits
required to conduct a regular patrol in the Upper City or take a regular shift at its gates, and must report for training in the Watch Citadel once every ten days. In return, you have access to the Citadel
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Advantage and Disadvantage Advantage and disadvantage are among the most useful tools in your DM’s toolbox. They reflect temporary circumstances that might affect the chances of a character
disadvantage as a result. Consider granting advantage when… Circumstances not related to a creature’s inherent capabilities provide it with an edge. Some aspect of the environment contributes to the
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
You may choose to currently serve in either the Flaming Fist or the Watch. If you do, you have responsibilities related to your post. For as long as you perform these responsibilities, you gain benefits
required to conduct a regular patrol in the Upper City or take a regular shift at its gates, and must report for training in the Watch Citadel once every ten days. In return, you have access to the Citadel
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Paladin The most important aspect of a paladin character is the nature of his or her holy quest. Although the class features related to your oath don’t appear until you reach 3rd level
pursue your holy quest and the manner in which you conduct yourself before gods and mortals. Your oath and alignment might be in harmony, or your oath might represent standards of behavior that you have not yet attained.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
You may choose to currently serve in either the Flaming Fist or the Watch. If you do, you have responsibilities related to your post. For as long as you perform these responsibilities, you gain benefits
conduct a regular patrol in the Upper City or take a regular shift at its gates, and must report for training in the Watch Citadel once every ten days. In return, you have access to the Citadel and a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Creating a Paladin The most important aspect of a paladin character is the nature of his or her holy quest. Although the class features related to your oath don’t appear until you reach 3rd level
pursue your holy quest and the manner in which you conduct yourself before gods and mortals. Your oath and alignment might be in harmony, or your oath might represent standards of behavior that you have not yet attained.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Advantage and Disadvantage Advantage and disadvantage are among the most useful tools in your DM’s toolbox. They reflect temporary circumstances that might affect the chances of a character
disadvantage as a result. Consider granting advantage when… Circumstances not related to a creature’s inherent capabilities provide it with an edge. Some aspect of the environment contributes to the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Paladin The most important aspect of a paladin character is the nature of his or her holy quest. Although the class features related to your oath don’t appear until you reach 3rd level
pursue your holy quest and the manner in which you conduct yourself before gods and mortals. Your oath and alignment might be in harmony, or your oath might represent standards of behavior that you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Creating a Paladin The most important aspect of a paladin character is the nature of his or her holy quest. Although the class features related to your oath don’t appear until you reach 3rd level
pursue your holy quest and the manner in which you conduct yourself before gods and mortals. Your oath and alignment might be in harmony, or your oath might represent standards of behavior that you
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of the multiverse can require an adventure or even a whole campaign. Suggested Characteristics Sages are defined by their extensive studies, and their characteristics reflect this life of study
not fall into the wrong hands. 3 I work to preserve a library, university, scriptorium, or monastery. 4 My life’s work is a series of tomes related to a specific field of lore. 5 I’ve been searching my
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
of the multiverse can require an adventure or even a whole campaign. Suggested Characteristics Sages are defined by their extensive studies, and their characteristics reflect this life of study
not fall into the wrong hands. 3 I work to preserve a library, university, scriptorium, or monastery. 4 My life’s work is a series of tomes related to a specific field of lore. 5 I’ve been searching my
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highly — sometimes in its own right, sometimes as a means toward other ideals. d8
not fall into the wrong hands.
3 I work to preserve a library, university, scriptorium, or monastery.
4 My life’s work is a series of tomes related to a specific field of lore.
5
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, and their characteristics reflect this life of study. Devoted to scholarly pursuits, a sage values knowledge highly — sometimes in its own right, sometimes as a means toward other ideals. d8
not fall into the wrong hands.
3 I work to preserve a library, university, scriptorium, or monastery.
4 My life’s work is a series of tomes related to a specific field of lore.
5
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
central role in the life of the Talenta halflings. You might flavor your spells and class features as dinosaur-related: you could have a clawfoot companion, take on a fastieth form, name your combat
decide on a couple of behavioral quirks that reflect your culture. The Halfling Quirks table can provide some inspiration. Halfling Quirks d10 Quirk 1 You are constantly amazed by things the people