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Returning 19 results for 'conferred reminding gain to have rallying'.
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Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Feature: Knightly Regard You receive shelter and succor from members of your knightly order and those who are sympathetic to its aims. If your order is a religious one, you can gain aid from temples
occasionally risky assistance, such as a band of local citizens rallying to aid a sorely pressed knight in a fight, or those who support the order helping to smuggle a knight out of town when he or she is being hunted unjustly.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Feature: Knightly Regard You receive shelter and succor from members of your knightly order and those who are sympathetic to its aims. If your order is a religious one, you can gain aid from temples
occasionally risky assistance, such as a band of local citizens rallying to aid a sorely pressed knight in a fight, or those who support the order helping to smuggle a knight out of town when he or she is being hunted unjustly.
Sorcerer
Legacy
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Classes
Basic Rules (2014)
back behind the rock formation with a grin, unaware that her wild magic has turned her skin bright blue. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some
20th +6 20 Sorcerous Restoration 6 15 4 3 3 3 3 2 2 1 1 Class Features As a sorcerer, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-off! We’ll crush you in song before we crush you on the field!”
If the characters participate in the sing-off, they’ll gain an edge during the Battle of Strixhaven; see the “Determining the Winner
sing-off and humble their opponents. If the characters win, they each gain advantage on one ability check of their choice made during the Mage Tower game at the upcoming Battle of Strixhaven. The Crowd
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-off! We’ll crush you in song before we crush you on the field!”
If the characters participate in the sing-off, they’ll gain an edge during the Battle of Strixhaven; see the “Determining the Winner
sing-off and humble their opponents. If the characters win, they each gain advantage on one ability check of their choice made during the Mage Tower game at the upcoming Battle of Strixhaven. The Crowd
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clerks reminding you of expense accounts and budgets. Other times, they are fellow heavies and knee breakers who died in the line of duty, sarcastically calling out your mistakes in a misguided effort
you still can’t invoke the power of a totem creature when you need it. Rather than calling upon the bear, eagle, or wolf as your totem, you might gain the same features by calling upon more urban
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
knighthood. Banneret serves as the generic name for this archetype if you use it in other campaign settings or to model warlords other than Purple Dragon knights. Rallying Cry When you choose this archetype at
high standing are expected to conduct themselves with grace. At 7th level, you gain proficiency in the Persuasion skill. If you are already proficient in it, you gain proficiency in one of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
knighthood. Banneret serves as the generic name for this archetype if you use it in other campaign settings or to model warlords other than Purple Dragon knights. Rallying Cry When you choose this archetype at
high standing are expected to conduct themselves with grace. At 7th level, you gain proficiency in the Persuasion skill. If you are already proficient in it, you gain proficiency in one of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clerks reminding you of expense accounts and budgets. Other times, they are fellow heavies and knee breakers who died in the line of duty, sarcastically calling out your mistakes in a misguided effort
you still can’t invoke the power of a totem creature when you need it. Rather than calling upon the bear, eagle, or wolf as your totem, you might gain the same features by calling upon more urban
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
surge of life energy erupts from the dragon, causing each creature within 120 feet of the body to gain the benefit of finishing a long rest.
6 The body is drawn through a portal to the lair of
seize the dragon’s power. The benefit conferred by this transfer of power is up to you. It might include one of the draconic gifts described in chapter 2 of this book, or a charm or blessing from the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, Keranos created a bronze font fed by a pure mountain stream that would grant great oracular power if one drank deeply from it. As Keranos wanted only the wisest and most clever mortals to gain his
genius. Inventors and philosophers coveted the diadem, for it conferred a fraction of Keranos’s inspiration to the wearer—granting incredible insights or fracturing the wearer’s sanity. Its last owner
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, Keranos created a bronze font fed by a pure mountain stream that would grant great oracular power if one drank deeply from it. As Keranos wanted only the wisest and most clever mortals to gain his
genius. Inventors and philosophers coveted the diadem, for it conferred a fraction of Keranos’s inspiration to the wearer—granting incredible insights or fracturing the wearer’s sanity. Its last owner
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
surge of life energy erupts from the dragon, causing each creature within 120 feet of the body to gain the benefit of finishing a long rest.
6 The body is drawn through a portal to the lair of
seize the dragon’s power. The benefit conferred by this transfer of power is up to you. It might include one of the draconic gifts described in chapter 2 of this book, or a charm or blessing from the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
behir’s legs, and freed himself from its clutches. The creature’s shrieks became the lightning of the storm, and its broken femur became the symbol of Bahgtru’s followers, reminding them that anything can
when contact with spirits occurs. The White Hands. Shamans who heed the telepathic whispers of Yurtrus walk the perilous line between the living and the dead, and gain uncanny powers from doing so
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
behir’s legs, and freed himself from its clutches. The creature’s shrieks became the lightning of the storm, and its broken femur became the symbol of Bahgtru’s followers, reminding them that anything can
when contact with spirits occurs. The White Hands. Shamans who heed the telepathic whispers of Yurtrus walk the perilous line between the living and the dead, and gain uncanny powers from doing so
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
across Faerûn flock to the Hosttower of the Arcane, hoping to gain admittance into the prestigious ranks of the brotherhood. Nearly all candidates are dismissed out of hand, without so much as a test
their own interests so long as they place the security and sanctity of the Hosttower and the cabal above all else. When not rallying to defend their home, wizards of the Arcane Brotherhood act like
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
across Faerûn flock to the Hosttower of the Arcane, hoping to gain admittance into the prestigious ranks of the brotherhood. Nearly all candidates are dismissed out of hand, without so much as a test
their own interests so long as they place the security and sanctity of the Hosttower and the cabal above all else. When not rallying to defend their home, wizards of the Arcane Brotherhood act like
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adversary. He invites the characters to explore the manor if they desire, reminding them that he still owns the place. He also tries to get the best of the characters, offering money, land, goods, or
wild-card candidate. A stranger wandering into Phandalin is unlikely to gain the trust of enough citizens to win the race, and the need to stick around town and run things will eventually get in the way
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
adversary. He invites the characters to explore the manor if they desire, reminding them that he still owns the place. He also tries to get the best of the characters, offering money, land, goods, or
wild-card candidate. A stranger wandering into Phandalin is unlikely to gain the trust of enough citizens to win the race, and the need to stick around town and run things will eventually get in the way