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Returning 35 results for 'conferred roles guard to her refuse'.
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Monsters
Bigby Presents: Glory of the Giants
, disguise selfLike giant priests of Hiatea, firbolgs who serve her fall into two distinct roles that parallel Hiatea’s dual nature. At home, primeval wardens tend the hearths and tutor the young
. Primeval wardens who patrol the borders of firbolg communities are fierce hunters who guard against external threats and incursions.
Firbolgs
Distant cousins of giants, the first firbolgs wandered the
Monsters
Monstrous Compendium Vol. 2: Dragonlance Creatures
refuse to abandon their undead state until the duty they had in life is fulfilled. For example, a foresworn might be pledged to protect a family’s bloodline from harm or guard a dangerous artifact
Monsters
Adventure Atlas: The Mortuary
boxes with simple fittings to elaborate, gilded sarcophagi and reverent, fabric-lined caskets.
Beyond the City of Doors, animated coffins serve similar—albeit less industrial—roles
. Natural ambushers and tireless sentries, animated coffins guard ancient necropolises, family crypts, and the lairs of powerful Undead. A cautious vampire might sleep in an animated coffin to evade hunters
Monsters
Mordenkainen Presents: Monsters of the Multiverse
inspires works of grand but melancholic beauty, while in others, it manifests as rage.
Like many who dwell in the Underdark, duergar must constantly be on guard against the raids and plots of their
neighbors. To this end, duergar warriors fulfill a variety of combat roles, often marrying their fury in battle with their psionic abilities or training dangerous Underdark creatures as mounts.
Denigrated by
Monsters
Mordenkainen Presents: Monsters of the Multiverse
many who dwell in the Underdark, duergar must constantly be on guard against the raids and plots of their neighbors. To this end, duergar warriors fulfill a variety of combat roles, often marrying
Monsters
Mordenkainen Presents: Monsters of the Multiverse
many who dwell in the Underdark, duergar must constantly be on guard against the raids and plots of their neighbors. To this end, duergar warriors fulfill a variety of combat roles, often marrying their
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Underdark, duergar must constantly be on guard against the raids and plots of their neighbors. To this end, duergar warriors fulfill a variety of combat roles, often marrying their fury in battle with
Monsters
Mordenkainen Presents: Monsters of the Multiverse
guard against the raids and plots of their neighbors. To this end, duergar warriors fulfill a variety of combat roles, often marrying their fury in battle with their psionic abilities or training
Monsters
Mordenkainen Presents: Monsters of the Multiverse
works of grand but melancholic beauty, while in others, it manifests as rage.
Like many who dwell in the Underdark, duergar must constantly be on guard against the raids and plots of their neighbors. To
this end, duergar warriors fulfill a variety of combat roles, often marrying their fury in battle with their psionic abilities or training dangerous Underdark creatures as mounts.
Denigrated by some
Monsters
Mordenkainen Presents: Monsters of the Multiverse
dwell in the Underdark, duergar must constantly be on guard against the raids and plots of their neighbors. To this end, duergar warriors fulfill a variety of combat roles, often marrying their fury in
Monsters
Fizban's Treasury of Dragons
the surface world. (Any)
4
Supremacy. Creatures who refuse to recognize my rule over these waters suffer my displeasure. (Lawful or Evil)
5
Preservation. I am the ocean’s steward
serves as a mobile rookery for a flock of pteranodon;pteranodons and eats fish they drop.
4
A young dragon turtle has been enslaved by an aboleth and forced to guard the creature’s lair
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
back behind the rock formation with a grin, unaware that her wild magic has turned her skin bright blue. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some
master it, or revel in its unpredictable nature? Is it a blessing or a curse? Did you seek it out, or did it find you? Did you have the option to refuse it, and do you wish you had? What do you intend
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
” week. As actors refuse to break character, outsiders find the performances changing around them to incorporate their interactions with the community. Ruthless competition for prime roles leads to tragedy, the appearance of tragedy, or individual breaks with reality.
stage. Every “resident” is an in-character actor, and most are younger than thirty, including those playing aged roles. These are students of the Emherst School of Living Theater located in the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
” week. As actors refuse to break character, outsiders find the performances changing around them to incorporate their interactions with the community. Ruthless competition for prime roles leads to tragedy, the appearance of tragedy, or individual breaks with reality.
stage. Every “resident” is an in-character actor, and most are younger than thirty, including those playing aged roles. These are students of the Emherst School of Living Theater located in the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
interaction, which takes many forms. For example, you might try to convince a burglar to confess to wrongdoing or try to flatter a guard. The Dungeon Master assumes the roles of any nonplayer characters who are
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
interaction, which takes many forms. For example, you might try to convince a burglar to confess to wrongdoing or try to flatter a guard. The Dungeon Master assumes the roles of any nonplayer characters who are
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of running into him. If that happens, he escorts them out and alerts the City Guard if they refuse to leave.
Encounter 4: Mausoleum The City of the Dead is a public park dotted with mausoleums. The place is closed at night, with two City Guard soldiers (guards) stationed at each entry gate. A character can
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Roll on or choose a result from the Warrior Roles table to inspire the creation of different sorts of warriors. Warrior Roles 1d10 The Warrior Is... 1 A bodyguard who protects a noble. 2 A
cavalry officer with an unusual steed. 3 A crusader who fights for a divine cause. 4 A duelist who claims to be unbeatable. 5 A gate guard who asks nonsensical questions. 6 A grizzled veteran who trains
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Roll on or choose a result from the Warrior Roles table to inspire the creation of different sorts of warriors. Warrior Roles 1d10 The Warrior Is... 1 A bodyguard who protects a noble. 2 A
cavalry officer with an unusual steed. 3 A crusader who fights for a divine cause. 4 A duelist who claims to be unbeatable. 5 A gate guard who asks nonsensical questions. 6 A grizzled veteran who trains
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of running into him. If that happens, he escorts them out and alerts the City Guard if they refuse to leave.
Encounter 4: Mausoleum The City of the Dead is a public park dotted with mausoleums. The place is closed at night, with two City Guard soldiers (guards) stationed at each entry gate. A character can
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
NPCs table summarizes key roles within the guild. Statistics for these NPCs are found in the Monster Manual unless the table states otherwise. Izzet NPCs Role Appropriate Stat Block Attendant Commoner
Chemister Mage Guard Scorchbringer guard* Magic tester Flux blastseeker,* cosmotronic blastseeker,* counterflux blastseeker,* or galvanic blastseeker* *Appears in this chapter MASTER CHEMISTER
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
to flatter a guard. The Dungeon Master assumes the roles of any nonplayer characters who are participating. An NPC’s attitude toward your character is Friendly, Indifferent, or Hostile, as defined in
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
to flatter a guard. The Dungeon Master assumes the roles of any nonplayer characters who are participating. An NPC’s attitude toward your character is Friendly, Indifferent, or Hostile, as defined in
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
NPCs table summarizes key roles within the guild. Statistics for these NPCs are found in the Monster Manual unless the table states otherwise. Izzet NPCs Role Appropriate Stat Block Attendant Commoner
Chemister Mage Guard Scorchbringer guard* Magic tester Flux blastseeker,* cosmotronic blastseeker,* counterflux blastseeker,* or galvanic blastseeker* *Appears in this chapter MASTER CHEMISTER
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
to the characters, asking that the gold be returned to Waterdeep. If the characters refuse to give it up, they are stripped of any memberships they might hold in these factions and quickly find
value of the stolen currency plus 500 gp. If they try to flee the city, the City Guard apprehends and imprisons them. If they somehow evade the local authorities, the Harpers and agents of the Lords
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
to the characters, asking that the gold be returned to Waterdeep. If the characters refuse to give it up, they are stripped of any memberships they might hold in these factions and quickly find
value of the stolen currency plus 500 gp. If they try to flee the city, the City Guard apprehends and imprisons them. If they somehow evade the local authorities, the Harpers and agents of the Lords
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
business isn’t for outsiders. We keep our issues to ourselves.” During initial investigations, other shop owners refuse to speak about the Tyenmo-Xungoon rivalry or strangeness at their stalls
. Characters can learn more once they’ve made names for themselves in the market (see “Learning More” and “What Vendors Know”). If the characters guard or stake out either Tyenmo Noodle Bowl or Xungoon Family
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
business isn’t for outsiders. We keep our issues to ourselves.” During initial investigations, other shop owners refuse to speak about the Tyenmo-Xungoon rivalry or strangeness at their stalls
. Characters can learn more once they’ve made names for themselves in the market (see “Learning More” and “What Vendors Know”). If the characters guard or stake out either Tyenmo Noodle Bowl or Xungoon Family
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
different genders, ethnicities, and sexualities, as well as people with varied beliefs, capabilities, roles, professions, interests, and outlooks.
Fresh Spin. Whenever possible, put a fresh spin on a
thieves to guard their loot.
Relatability. Treat NPCs as real people with real motivations. Put yourself in their shoes. What would you do?
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
different genders, ethnicities, and sexualities, as well as people with varied beliefs, capabilities, roles, professions, interests, and outlooks.
Fresh Spin. Whenever possible, put a fresh spin on a
thieves to guard their loot.
Relatability. Treat NPCs as real people with real motivations. Put yourself in their shoes. What would you do?
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
portcullis. “There’s nothing to see!” shouts a guard, “Please move along.”
Solamnic knights mysteriously
arrive in Kalaman The characters learn the following from a gate guard or anyone in the crowd: An
soldiers. They use the wight stat block with the following changes: They wear plate armor and have AC 18. They don’t have the Sunlight Sensitivity trait. The wights refuse to speak, and their armor
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
portcullis. “There’s nothing to see!” shouts a guard, “Please move along.”
Solamnic knights mysteriously
arrive in Kalaman The characters learn the following from a gate guard or anyone in the crowd: An
soldiers. They use the wight stat block with the following changes: They wear plate armor and have AC 18. They don’t have the Sunlight Sensitivity trait. The wights refuse to speak, and their armor
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
guards or deterrents block access to the gate. The gate is a two-way portal to Carceri, but most locals believe it’s a one-way gate and refuse to approach. Characters loitering near the gate with the
Watch. These guards are under orders from the town’s leader, Baron Villigus Bazengar, to prevent anyone from leaving. Two neutral evil veterans and a maelephant (see Morte’s Planar Parade) guard Curst’s
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
guards or deterrents block access to the gate. The gate is a two-way portal to Carceri, but most locals believe it’s a one-way gate and refuse to approach. Characters loitering near the gate with the
Watch. These guards are under orders from the town’s leader, Baron Villigus Bazengar, to prevent anyone from leaving. Two neutral evil veterans and a maelephant (see Morte’s Planar Parade) guard Curst’s
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
Guard Reactions Use the following tables each time the party has a run-in with the Flaming Fist or the Watch and you’re not sure how the encounter should play out. Such interactions occur often at
Watch, reference the Guard Arrival Times table to see how long it takes for the authorities to show up. Then, roll on the Flaming Fist Reactions or Watch Reactions table as appropriate to determine how