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Returning 35 results for 'confidence returning gain to have received'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
to these creatures, thus preserving the information they gain.
Pursuit of knowledge drives everything berbalangs do. Although they mostly learn their secrets from the dead, they aren’t above
uses its duplicate for only a short time before returning its consciousness to its body.
The knowledge that berbalangs accumulate makes them great sources of information for powerful people traveling
Genasi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Elemental Evil Player's Companion
of savage humanoids and weird cults in untamed lands. Others gain positions of great influence, especially where elemental beings are revered. A few genasi leave the Material Plane to find refuge in
the households of their genie parents.
Wild and Confident
Genasi rarely lack confidence, seeing themselves as equal to almost any challenge in their path. This certainty might manifest as graceful
Magic Items
Mythic Odysseys of Theros
cold damage.
Blessing of the Deep. If you are a worshiper of Thassa, you gain all the following benefits for which you have the required piety:
Piety 10+. You can breathe underwater, and you gain a
case, the unnatural weather lasts for 1 hour before returning to normal. Once used, this property of the bident can’t be used again until the next dusk.
Additionally, you can cast the dominate
Backgrounds
Sword Coast Adventurer's Guide
inheritor.
Your bond might be directly related to your inheritance, or to the person from whom you received it. Your ideal might be influenced by what you know about your inheritance, or by what you
the most equitable solution to arguments.
5
I’m confident in my own abilities and do what I can to instill confidence in others.
6
Thinking is for other people. I prefer action
Monsters
Eberron: Rising from the Last War
received a vision affirming that the bloodline of Vol was no more. To the world, the last survivor of that bloodline is known as Lady Illmarrow. But in truth, she is Erandis Vol, heir to the Mark of
for personal gain, but Illmarrow cares for nothing except increasing her necromantic knowledge and finding a way to restore her lost mark.
LADY ILLMARROW AND THE BLOOD OF VOL
The Blood of Vol and
Magic Items
The Book of Many Things
*
65
Warrior
66
Well
67–00
Roll again
*Found in the Deck of Many Things as depicted in the Dungeon Master’s Guide
Aberration. You gain telepathy within a range of 90
the transformation early. When you revert to your normal form, you return to the same state you were in when you initially transformed.
Book. You gain the ability to speak, read, and write 1d6 + 2
Berbalang
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Mordenkainen’s Tome of Foes
these creatures, thus preserving the information they gain.
Spectral Spy. The pursuit of knowledge drives everything berbalangs do. Although they mostly learn their secrets from the dead, they aren&rsquo
berbalang typically uses its duplicate for only a short time before returning its consciousness to its body.
Weird Oracles. The knowledge that berbalangs accumulate makes them great sources of
feats
General Feat (Prerequisite: Level 4+, Strength or Dexterity 13+)
You excel at thrown weapons. You gain the following benefits.
Ability Score Increase. Increase your Strength or Dexterity score by 1
you. You need a free hand to perform this maneuver.
Returning. Simple weapons with the Thrown property that you are proficient with also have the Returning property. (A Returning weapon allows you to
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
. This pantheon chose Emperor Indorius I to begin forging a new empire. To aid in his task of unifying the realms, Emperor Indorius I received four gifts filled with the divine power of each of the
their bold momentum, they saw fit to unite the world and stamp out their foes. For the glory of the Four Divines, the provinces put their faith in the emperor’s leadership and confidence.
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
, ensuring that her companions’ words will be well received. Whether scholar, skald, or scoundrel, a bard weaves magic through words and music to inspire allies, demoralize foes, manipulate minds
22 4 3 3 3 3 2 1 1 1 20th +6 Superior Inspiration 4 22 4 3 3 3 3 2 2 1 1 Class Features As a bard, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Arcadia Creatures influenced by Arcadia gain perfectly symmetrical features and appear eternally youthful or vigorous. A creature influenced by Arcadia also gains one or more of following traits of
of confidence and hope surrounds the creature. When another creature that has the frightened condition starts its turn within 5 feet of the creature, the frightened condition affecting it is suppressed for 1 minute. When this suppression ends, the condition resumes if its duration hasn’t expired.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Morte’s Planar Parade
Arcadia Creatures influenced by Arcadia gain perfectly symmetrical features and appear eternally youthful or vigorous. A creature influenced by Arcadia also gains one or more of following traits of
of confidence and hope surrounds the creature. When another creature that has the frightened condition starts its turn within 5 feet of the creature, the frightened condition affecting it is suppressed for 1 minute. When this suppression ends, the condition resumes if its duration hasn’t expired.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Character Advancement The characters should be 10th level when this chapter begins; see the “Lower-Level and Higher-Level Characters” sidebar for accommodating characters of other levels. If the characters are 10th level or below, they gain a level after returning to Neverwinter from Evernight.
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
the players choose the premade characters that accompany this adventure. Long ago, the characters were transported to the Realm, a world filled with magic and monsters. With magic items they received
from a powerful being called Dungeon Master, the characters undertook many adventures before finally returning to their own world. Years passed, and these exploits became the gossamer memories of a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Character Advancement The characters should be 10th level when this chapter begins; see the “Lower-Level and Higher-Level Characters” sidebar for accommodating characters of other levels. If the characters are 10th level or below, they gain a level after returning to Neverwinter from Evernight.
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
the players choose the premade characters that accompany this adventure. Long ago, the characters were transported to the Realm, a world filled with magic and monsters. With magic items they received
from a powerful being called Dungeon Master, the characters undertook many adventures before finally returning to their own world. Years passed, and these exploits became the gossamer memories of a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Returning the Books of Prophecy. The characters gain 1 level when they deliver the second set of Books of Prophecy to Shalfey. If you follow this method, the characters should reach 6th level by the adventure’s conclusion.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
. Returning the Books of Prophecy. The characters gain 1 level when they deliver the second set of Books of Prophecy to Shalfey. If you follow this method, the characters should reach 6th level by the adventure’s conclusion.
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Thrown Weapon Master General Feat (Prerequisite: Level 4+, Strength or Dexterity 13+) You excel at thrown weapons. You gain the following benefits. Ability Score Increase. Increase your Strength or
within 5 feet of you. You need a free hand to perform this maneuver. Returning. Simple weapons with the Thrown property that you are proficient with also have the Returning property (see Chapter 8
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Returning Berserkers After the characters have a chance to explore the cave and as they are preparing to leave it, three chardalyn berserkers (see appendix C) return to the cave with the carcass of a
, the berserkers see them unless the characters took precautions to leave the cave in a stealthy manner. The berserkers gain no benefit from the Frostmaiden’s fire (see area Q5) while they’re on the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Returning Berserkers After the characters have a chance to explore the cave and as they are preparing to leave it, three chardalyn berserkers (see appendix C) return to the cave with the carcass of a
, the berserkers see them unless the characters took precautions to leave the cave in a stealthy manner. The berserkers gain no benefit from the Frostmaiden’s fire (see area Q5) while they’re on the
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
laden wagon or after heroically defending it from thieves gain great respect and advance higher in the tribe’s pecking order.
All Are Fighters
Most of the orcs that stay behind when the
or less intact, the orcs leave themselves the option of returning to raid the community over and over.
When orcs fight elves, all of that changes. The enmity between the two races cuts to the core
classes
Basic Rules (2014)
?
What drew you forth from your life of study? Did your first taste of magical knowledge leave you hungry for more? Have you received word of a secret repository of knowledge not yet plundered by any
3
3
2
1
1
1
20th
+6
Signature Spells
5
4
3
3
3
3
2
2
1
1
Class Features
As a wizard, you gain the following class features.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
players record this gain on their character sheets. What the Goblins Know
If the characters capture or charm any of the goblins here, the goblins can be persuaded to divulge some useful information
can provide basic directions to Cragmaw Castle. It’s about twenty miles northeast of the Cragmaw hideout, in Neverwinter Wood.)
Klarg received a messenger goblin from King Grol a few days ago. The
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, Tymaret the Murder King, a servant of Erebos tasked with returning Phenax to the Underworld. Knowing that Phenax could disguise himself as anyone, Tymaret slaughters all living souls, just to be thorough
, there was one witness to his escape, an unremarkable soul called Tymaret. Sharing what he’d seen with the god of the dead, Tymaret received a cursed blessing from Erebos: he would be restored to the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Flight to Steel Springs Assuming the characters head to Steel Springs, they arrive as Kalaman’s forces engage the Dragon Army. However, Kalaman received faulty intelligence, and its troops are badly
military. Characters gain no benefit for a loss.
When this scenario concludes, proceed with “The Lord’s Arrival.”
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running Preludes The encounters in this section take place after characters have received their invitations to Ispin Greenshield’s funeral. Before heading to Vogler or on their way to the village
participate in preludes that don’t focus on them; they just won’t gain a divine connection as a result of participating in the “Broken Silence” prelude or a relationship to the Mages of High Sorcery in
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
state, where they can expose corruption, unravel lies, and poke fun at self-important figures of authority. Level 3: Bonus Proficiencies You gain proficiency with three skills of your choice. Level 3
: Cutting Words You learn to use your wit to supernaturally distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of yourself
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, Tymaret the Murder King, a servant of Erebos tasked with returning Phenax to the Underworld. Knowing that Phenax could disguise himself as anyone, Tymaret slaughters all living souls, just to be thorough
, there was one witness to his escape, an unremarkable soul called Tymaret. Sharing what he’d seen with the god of the dead, Tymaret received a cursed blessing from Erebos: he would be restored to the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
players record this gain on their character sheets. What the Goblins Know
If the characters capture or charm any of the goblins here, the goblins can be persuaded to divulge some useful information
can provide basic directions to Cragmaw Castle. It’s about twenty miles northeast of the Cragmaw hideout, in Neverwinter Wood.)
Klarg received a messenger goblin from King Grol a few days ago. The
Equipment
gloves or tongs) for the first time on their turn, or ends their turn in bodily contact with delerium, they must succeed on a DC 10 Constitution saving throw or take 1d6 necrotic damage and gain one level
within 60 feet gain the Invisible condition for 1 minute or until they attack or cast a spell.
27–28
Tendrils of life flow from the nearest creature to others. It must make a DC 15
Equipment
as gloves or tongs) for the first time on their turn, or ends their turn in bodily contact with delerium, they must succeed on a DC 10 Constitution saving throw or take 1d6 necrotic damage and gain one
creatures within 60 feet gain the Invisible condition for 1 minute or until they attack or cast a spell.
27–28
Tendrils of life flow from the nearest creature to others. It must make a DC 15
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Running Preludes The encounters in this section take place after characters have received their invitations to Ispin Greenshield’s funeral. Before heading to Vogler or on their way to the village
participate in preludes that don’t focus on them; they just won’t gain a divine connection as a result of participating in the “Broken Silence” prelude or a relationship to the Mages of High Sorcery in
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Flight to Steel Springs Assuming the characters head to Steel Springs, they arrive as Kalaman’s forces engage the Dragon Army. However, Kalaman received faulty intelligence, and its troops are badly
military. Characters gain no benefit for a loss.
When this scenario concludes, proceed with “The Lord’s Arrival.”
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
state, where they can expose corruption, unravel lies, and poke fun at self-important figures of authority. Level 3: Bonus Proficiencies You gain proficiency with three skills of your choice. Level 3
: Cutting Words You learn to use your wit to supernaturally distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of yourself