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Returning 35 results for 'confidence rolling guardians to have resort'.
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Monsters
Tomb of Annihilation
wants to “imprison” the Soulmonger; that way, its unique magic can be studied while it’s safely quarantined from the world. She argues that destroying it should be a last resort
a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps.
Everything about a lich’s lair
Orc
Legacy
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races
Mordenkainen Presents: Monsters of the Multiverse
order from the encroachments of Fiends and other extraplanar threats. Gruumsh’s blessings have made orcs tireless guardians and mighty allies wherever they are found, even when they turn their
three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
anger of another, they’ll have the chance to explore whether peace between the feuding dragon families is possible—or if they must resort to violence to resolve the conflict on this isle. This adventure
describes additional encounters you can use in the course of the adventure, including a magical hot spring with mysterious guardians at the site of a brass dragon’s death. Chapter 2, “Seagrow Caves
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
anger of another, they’ll have the chance to explore whether peace between the feuding dragon families is possible—or if they must resort to violence to resolve the conflict on this isle. This adventure
describes additional encounters you can use in the course of the adventure, including a magical hot spring with mysterious guardians at the site of a brass dragon’s death. Chapter 2, “Seagrow Caves
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Also at 3rd level, you learn how to use your wit to distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of you makes an attack
roll, an ability check, or a damage roll, you can use your reaction to expend one of your uses of Bardic Inspiration, rolling a Bardic Inspiration die and subtracting the number rolled from the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Also at 3rd level, you learn how to use your wit to distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of you makes an attack
roll, an ability check, or a damage roll, you can use your reaction to expend one of your uses of Bardic Inspiration, rolling a Bardic Inspiration die and subtracting the number rolled from the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Also at 3rd level, you learn how to use your wit to distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of you makes an attack
roll, an ability check, or a damage roll, you can use your reaction to expend one of your uses of Bardic Inspiration, rolling a Bardic Inspiration die and subtracting the number rolled from the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
unless provoked. They attack only as a last resort, preferring to use their Sleep Gaze to subdue foes, then flee. They are notably more reluctant to fight spellcasters and characters using silvered or
confidence in her allies and fear in her enemies. Though normally calm and composed, Korvala becomes angry and combative when recalling the struggles she and her pack have experienced, including Nidalia’s
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
unless provoked. They attack only as a last resort, preferring to use their Sleep Gaze to subdue foes, then flee. They are notably more reluctant to fight spellcasters and characters using silvered or
confidence in her allies and fear in her enemies. Though normally calm and composed, Korvala becomes angry and combative when recalling the struggles she and her pack have experienced, including Nidalia’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Also at 3rd level, you learn how to use your wit to distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of you makes an attack
roll, an ability check, or a damage roll, you can use your reaction to expend one of your uses of Bardic Inspiration, rolling a Bardic Inspiration die and subtracting the number rolled from the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
pressed on, finishing her gate spell with skill and confidence.
“The gate is open!” she cried. “Malkizid, come forth!”
Before Sarya a great ring or hoop of golden magic coalesced from the air. Through
on another plane of existence. The spell provides a shortcut to a planar destination, bypassing many of the guardians and trials that would normally fill such a journey. But this 9th-level spell is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
pressed on, finishing her gate spell with skill and confidence.
“The gate is open!” she cried. “Malkizid, come forth!”
Before Sarya a great ring or hoop of golden magic coalesced from the air. Through
on another plane of existence. The spell provides a shortcut to a planar destination, bypassing many of the guardians and trials that would normally fill such a journey. But this 9th-level spell is
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
reflect an archmage’s displeasure by rolling your eyes and massaging your temples with your fingers. Hanging your head and looking up at the players conveys a sense of submissiveness or fear. Holding
your head and chin high conveys confidence. Use Voices. Changing the volume of your voice and borrowing speech patterns from real life, movies, or television can make NPCs distinctive. Engaging the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Flail Snail A flail snail is a creature of elemental earth that is prized for its multihued shell. Hunters might be lulled into a false sense of confidence upon sighting this ponderous, seemingly
rolling a d6:
1–2. If the spell affects an area or has multiple targets, it fails and has no effect. If the spell targets only the snail, it has no effect on the snail and is reflected back at the caster
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
reflect an archmage’s displeasure by rolling your eyes and massaging your temples with your fingers. Hanging your head and looking up at the players conveys a sense of submissiveness or fear. Holding
your head and chin high conveys confidence. Use Voices. Changing the volume of your voice and borrowing speech patterns from real life, movies, or television can make NPCs distinctive. Engaging the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Flail Snail A flail snail is a creature of elemental earth that is prized for its multihued shell. Hunters might be lulled into a false sense of confidence upon sighting this ponderous, seemingly
rolling a d6:
1–2. If the spell affects an area or has multiple targets, it fails and has no effect. If the spell targets only the snail, it has no effect on the snail and is reflected back at the caster
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
created as guardians and caretakers by a benevolent god not worshiped since the dawn of time, and which is forgotten now by all but the couatls themselves. Most of the divine mandates given to these
. Regardless of a couatl’s task, it prefers to remain hidden, revealing itself only as a last resort. Truth Tellers. A couatl can’t lie, but it can withhold information, answer questions vaguely, or
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
created as guardians and caretakers by a benevolent god not worshiped since the dawn of time, and which is forgotten now by all but the couatls themselves. Most of the divine mandates given to these
. Regardless of a couatl’s task, it prefers to remain hidden, revealing itself only as a last resort. Truth Tellers. A couatl can’t lie, but it can withhold information, answer questions vaguely, or
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hesitate to resort to underhanded methods to achieve victory, citing her opponent’s inability to notice her cheating as a failure of intellect. Gaining Nyssa’s Favor. Nyssa admires those who are
green abishai (see appendix A), is the master of the casino’s games of chance. His nickname “Snake Eyes” comes from his penchant for rolling ones in Triple Hydra (see the “Viridian Den” section for
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hesitate to resort to underhanded methods to achieve victory, citing her opponent’s inability to notice her cheating as a failure of intellect. Gaining Nyssa’s Favor. Nyssa admires those who are
green abishai (see appendix A), is the master of the casino’s games of chance. His nickname “Snake Eyes” comes from his penchant for rolling ones in Triple Hydra (see the “Viridian Den” section for
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Flail Snail A flail snail is a creature of elemental earth that is prized for its multihued shell. Hunters might be lulled into a false sense of confidence upon sighting this ponderous, seemingly
by rolling a d6:
1–2. If the spell affects an area or has multiple targets, it fails and has no effect. If the spell targets only the snail, it has no effect on the snail and is reflected back at the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
roars, gives most leonin an air that readily shifts between regal and fearsome. Leonin often act with confidence, which can come off as imperiousness. While this can reassure their allies, it can also
, starting with rolling a size modifier: Size modifier = 2d10 Height = 5 feet + 6 inches + your size modifier in inches Weight in pounds = 180 + (2d6 × your size modifier) Speed. Your base walking
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Flail Snail A flail snail is a creature of elemental earth that is prized for its multihued shell. Hunters might be lulled into a false sense of confidence upon sighting this ponderous, seemingly
by rolling a d6:
1–2. If the spell affects an area or has multiple targets, it fails and has no effect. If the spell targets only the snail, it has no effect on the snail and is reflected back at the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
roars, gives most leonin an air that readily shifts between regal and fearsome. Leonin often act with confidence, which can come off as imperiousness. While this can reassure their allies, it can also
, starting with rolling a size modifier: Size modifier = 2d10 Height = 5 feet + 6 inches + your size modifier in inches Weight in pounds = 180 + (2d6 × your size modifier) Speed. Your base walking
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
wizard who wants to “imprison” the Soulmonger; that way, its unique magic can be studied while it’s safely quarantined from the world. She argues that destroying it should be a last resort. Valindra
— they’re safe back in Thay — but the shelves do hold two spell scrolls of arcane gate. 5. Undead Guardians Stuffed in this closet are six Chultan zombies and two girallon zombies (see appendix D
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
descended deep to the Haven of the Red Quill. The guardians almost finished us before the door was opened. Gods, how I wish …” The characters are welcome to take or copy any of the documents, but Taresson
pockets a random trinket (determined by rolling on the Trinkets table in the Player’s Handbook). On a failed check, the character sends a pile of dusty items spilling to the floor and earns a stern look
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Your size is Medium. Here’s how to determine your height and weight randomly, starting with rolling a size modifier: Size modifier = 2d10 Height = 4 feet + 6 inches + your size modifier in inches Weight
with your people. You can communicate simple ideas with beasts that can breathe water. They can understand your words, though you have no special ability to understand them in return. Guardians of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Your size is Medium. Here’s how to determine your height and weight randomly, starting with rolling a size modifier: Size modifier = 2d10 Height = 4 feet + 6 inches + your size modifier in inches Weight
with your people. You can communicate simple ideas with beasts that can breathe water. They can understand your words, though you have no special ability to understand them in return. Guardians of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
wizard who wants to “imprison” the Soulmonger; that way, its unique magic can be studied while it’s safely quarantined from the world. She argues that destroying it should be a last resort. Valindra
— they’re safe back in Thay — but the shelves do hold two spell scrolls of arcane gate. 5. Undead Guardians Stuffed in this closet are six Chultan zombies and two girallon zombies (see appendix D
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
descended deep to the Haven of the Red Quill. The guardians almost finished us before the door was opened. Gods, how I wish …” The characters are welcome to take or copy any of the documents, but Taresson
pockets a random trinket (determined by rolling on the Trinkets table in the Player’s Handbook). On a failed check, the character sends a pile of dusty items spilling to the floor and earns a stern look
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, revivify, spirit guardians, water walk
4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin
5th level (1 slot): flame strike, mass cure wounds, hold monster
Actions
, a dwarf magister stationed at the South Gate. She likes the dwarf and has earned his confidence, allowing her to reach the rank of captain in the City Guard. In that position, she watches over
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, revivify, spirit guardians, water walk
4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin
5th level (1 slot): flame strike, mass cure wounds, hold monster
Actions
, a dwarf magister stationed at the South Gate. She likes the dwarf and has earned his confidence, allowing her to reach the rank of captain in the City Guard. In that position, she watches over
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
holds authority and confidence. Stolen Steel. A group of trolls recently stole a crate of steel ingots from the gnomes. If the characters retrieve the ingots from the trolls (see the “Troll Cave
who want to raise the hatchlings as mounts or guardians (and who are willing to brave the dangers of training them). Each egg fetches up to 500 gp from an interested buyer.
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
holds authority and confidence. Stolen Steel. A group of trolls recently stole a crate of steel ingots from the gnomes. If the characters retrieve the ingots from the trolls (see the “Troll Cave
who want to raise the hatchlings as mounts or guardians (and who are willing to brave the dangers of training them). Each egg fetches up to 500 gp from an interested buyer.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
dance to fill others with vigor. As a Bonus Action, you can expend a use of Bardic Inspiration, rolling a Bardic Inspiration die. When you do so, choose a number of other creatures within 60 feet of
You learn to use your wit to supernaturally distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of yourself makes a damage roll