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                        Returning 7 results for 'confident were really'.
                    
                
                        
                            
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                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     in my communication.
Ideals
d6
Ideal
1
Guild. My guild is all that really matters. (Any)
2
Change. All life is meant to progress toward perfection, and
                                                
                                            
                                                
                                                     confident in my ability to adapt to any situation and handle any danger.
5
Iâll take any risk to earn recognition for my scientific brilliance.
6
I have a tendency to take shortcuts in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    â of a grandfather. The youngest Nettlebee, at twelve, Ignatius is really just a little boy. Everyone (even Wiggan) favors him, so heâs a happy kid, but the fire witch has him so scared that he has night
                                                
                                            
                                                
                                                     of the way unless he is called upon to speak. Then, he makes a blustering speech about how confident he is the characters can make the fire witch pay for what she has done. Jayne, Darrow, Elisa, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     precarious situations when he has an audience, confident that his speed and cunning will see him through danger. He leads by example rather than by dictate.
 Alignment. Chaotic evil.
 Personality Trait
                                                
                                            
                                                
                                                    . âResponsibility isnât really my thing.â
 Ideal. âWhatâs yours is mine; itâs only a matter of time.â
 Bond. âI have a reputation to uphold. I canât have it sullied by silly concepts like honesty and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     precarious situations when he has an audience, confident that his speed and cunning will see him through danger. He leads by example rather than by dictate.
 Alignment. Chaotic evil.
 Personality Trait
                                                
                                            
                                                
                                                    . âResponsibility isnât really my thing.â
 Ideal. âWhatâs yours is mine; itâs only a matter of time.â
 Bond. âI have a reputation to uphold. I canât have it sullied by silly concepts like honesty and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Prisoner 13
                                                    
                                                
                                            
                                                    . While confined to her antimagic cell, she is cautious since she canât rely on her magic tattoos to defend herself. Outside her cell, she grows overly confident and even banters if sheâs able to do so
                                                
                                            
                                                
                                                    , Prisoner 13 shakes her head and says, âI could make quite a scene and bring the guards down on you. Maybe even the warden herself. You really donât have anything to threaten me with.â Finding the Key
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                    . While confined to her antimagic cell, she is cautious since she canât rely on her magic tattoos to defend herself. Outside her cell, she grows overly confident and even banters if sheâs able to do so
                                                
                                            
                                                
                                                    , Prisoner 13 shakes her head and says, âI could make quite a scene and bring the guards down on you. Maybe even the warden herself. You really donât have anything to threaten me with.â Finding the Key
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     the head of the table. Aminta is a human in her late thirties. She has brown skin and long dark hair streaked with gray. She is charming, confident, intelligent, and ruthless. In her pocket is a key
                                                
                                            
                                                
                                                     Amintaâs escape. The two veterans are confident in their combat prowess and fight to the death. Revolving Stone Door. Set into the west wall is a heavy stone door that revolves on a vertical axis. The
                                                
                                            
                                        






