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Returning 20 results for 'confined resolve grinding to her replace'.
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Monsters
Strixhaven: A Curriculum of Chaos
Devil’s Sight. Magical darkness doesn’t impede the professor’s darkvision.Multiattack. The professor makes two Ink Lance attacks. The professor can replace one of the attacks with a
wit and debilitating inky shadow. Whether weaving their magic through spoken incantations and scathing insults or through shadows, these teachers break down the resolve of their foes.
The professors
feats
Able to whip up a tasty meal from the barest ingredients, your meals fuel the resolve of the most stalwart adventurers.
You gain proficiency with cook’s utensils.
You can replace one type
of ingredient in a recipe with any other ingredient type.
Before rolling for quirks, you can choose to replace one roll on the boon table with inspiration, granting inspiration to each creature that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
10 hit points at the start of each of its turns if it has at least 1 hit point. Replace its Multiattack and Bite action options with the options described below. Multiattack. The worm makes two attacks
: one with its grinding jaws and one with its stinger. Grinding Jaws. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) slashing damage.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, and unyielding resolve. They are deliberate and slow to act, careful to consider their plans and gather their strength before beginning any new enterprise. Once earth cultists resolve to act, they
are inflexible, grinding their way forward through any obstacle or unforeseen development. They are single-minded in the extreme, and most earth cultists have little use for social niceties. They see
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Realm uprooted the spire from regular space and time and transformed everyone inside into deadly Aberrations. But wards placed by the knights long before kept the Far Realm’s magic confined within
might replace or supplement the slaadi). The top of the watchtower, however, is the domain of the death tyrant. None of the Aberrations within the watchtower can leave it, thanks to the ancient knights
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
professor makes two Radiant Strike attacks. The professor can replace one of the attacks with a use of Spellcasting.
Radiant Strike. Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 120 ft
and debilitating inky shadow. Whether weaving their magic through spoken incantations and scathing insults or through shadows, these teachers break down the resolve of their foes. The professors strive
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
relentlessly and possess unflinching resolve. In the annals of Akros, tales abound of squads of stratians that defended a key location against a much larger force or crept behind enemy lines and wreaked havoc
slots): blur, cloud of daggers, invisibility
Actions
Multiattack. The hoplite makes three weapon attacks. It can replace one weapon attack with ray of frost.
Spear. Melee or Ranged Weapon
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. Grain harvested from area 7 is brought here and made into flour. The grinding of the millstone, the cranking of the water wheel, and the rush of water pouring down the mountainside drown out most other
the nearby barn (area 4A) is also present. One moon elf (commoner) cleans the hut during the day and is confined in a cage outside at night. Treasure. Characters who search the hut for treasure find a
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
maneuvers of your choice at 7th, 10th, and 15th level. Each time you learn new maneuvers, you can also replace one maneuver you know with a different one. Superiority Dice. You have four superiority
resolve of one of your companions. When you do so, choose a friendly creature who can see or hear you. That creature gains temporary hit points equal to the superiority die roll + your Charisma
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
attack. You learn two additional maneuvers of your choice when you reach Fighter levels 7, 10, and 15. Each time you learn new maneuvers, you can also replace one maneuver you know with a different
replace one of your attacks to direct one of your companions to strike. When you do so, choose a willing creature who can see or hear you and expend one Superiority Die. That creature can immediately use
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
also alerts a half dozen city guards patrolling the wharf, who arrive 1d4 + 2 rounds after the battle is joined and fight on the side of the ship’s crew. The adventurers might try to replace one or more
stationed here from dusk until dawn, taking turns at the wheel. If trouble arises somewhere else on the ship, the captain takes the wheel and sends one or more crew members to resolve the situation
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
send an omen to nudge a group of gnomes in a certain direction, or even manifest an avatar in the middle of a gnome burrow. When Garl makes one of these rare appearances, it is to resolve a dispute that
worked together to replace it with a stronger one made of iron, but her resentment over the mishap lingers. Gnomes build their homes in hidden and defensible places because Gaerdal teaches them these
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
servant, use the mummy lord stat block, but omit its lair actions and regional effects, and replace its sand-based effects with spore-based ones that are functionally identical. Use the vrock stat block
.) Targeting the behir with magic that removes a disease kills off its blood parasites. Fog. The fog is confined to this chamber and covers the floor here to a depth of 2 feet. Any creature or object
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
fire from spreading to it. Then they spend the next several days repairing the crane, clearing rubble, and installing rickety ladders to replace the stairs, while Dory devotes himself to plotting revenge
here is to keep an eye on Dory, whom the Whisperer does not trust. Dory suspects this subterfuge, of course, and so he keeps Harid confined to this compartment. Because Harid has no loyalty to Dory, he
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
hounds are confined in the north cage, three in the south cage. Each cage door is held shut with a simple latch; a creature can use an action to unhook it and open the cage. The hounds are trained to
humans (one male and two female commoners), and the last one holds six orcs. Only the orcs wear armor and carry weapons, and they attack anyone who frees them that isn’t a fire giant. These orcs replace
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
surface with a tethered stone requires a successful DC 20 Strength (Athletics) check, and wriggling free of the tether in the confined space requires a successful DC 15 Dexterity (Acrobatics) check. C5
prisoners in this makeshift jail. If the characters are defeated in the temple, they are stripped of their gear and confined here while Gar Shatterkeel decides how best to dispose of them. C6. Victory
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
pulverize creatures that it petrifies, turning them into a fine powder that can be used to make plaster. The pulverizer consists mainly of a tall stone bin with grinding gears at the bottom, and a chute where
THE MIND FLAYER
Nihiloor the mind flayer has carved out its own lair within Xanathar’s lair (areas X23 through X26). If Nihiloor is killed earlier in the adventure, replace it with a mind flayer named
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
minute of effort, though a knock spell or similar magic opens it with ease. Pulling a lever in area Z2 causes the doors to swing inward, stone grinding against stone. Arrow Slits. Two goblin psi
used to replace the drained shards of the elevator, bucket conveyor, and mine carts in lieu of recharging them with spell slots. The shards are worth 15 gp each to a spellcaster. Mine Carts. The mine
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
loincloth.
A chaotic neutral ogre named Yug occupies this cell. For the past three days, Yug has been confined here for breaking a duergar’s arm in anger over the theft of Gruk-Gruk, a crude rag doll
blasphemous that its mere presence erodes the demiplane Vrakir made to contain it. Review the artifact’s description in the Dungeon Master’s Guide, then replace its Random Properties with the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
! We’re all trapped, but perhaps we can help each other?”
This box canyon on the plane of Elysium tests the compassion and resolve of those trapped within. Six centaurs who speak Common were exploring
(lawful neutral suits of animated armor) emerge from the wall to replace any that were slain. These reinforcements continue to appear until the characters leave the area or die trying. Escaping the