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Returning 35 results for 'confined warrior replace'.
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Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Plasmoid Warrior These battle-hardened plasmoids can toughen their outer surfaces, giving themselves protection comparable to light armor. Plasmoid Warrior
Medium Ooze, Any Alignment
Armor Class
plasmoid can hold its breath for 1 hour.
Actions
Multiattack. The plasmoid makes three Pseudopod attacks. It can replace one of those attacks with a Spear or Pistol attack.
Pseudopod. Melee Weapon
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
Plasmoid Warrior These battle-hardened plasmoids can toughen their outer surfaces, giving themselves protection comparable to light armor. Plasmoid Warrior
Medium Ooze, Any Alignment
Armor Class
plasmoid can hold its breath for 1 hour.
Actions
Multiattack. The plasmoid makes three Pseudopod attacks. It can replace one of those attacks with a Spear or Pistol attack.
Pseudopod. Melee Weapon
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Wight Lifedrinker Life-Leeching Corpse Warrior Wights are the withered corpses of relentless warriors whose wickedness sustains them beyond death. After dying and returning from the grave, a wight
Multiattack. The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Drink Life.
Necrotic Sword. Melee Attack Roll: +4, reach 5 ft. Hit
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
creature successfully hides from you. Druidic Warrior You learn two cantrips of your choice from the druid spell list. They count as ranger spells for you, and Wisdom is your spellcasting ability for them
. Whenever you gain a level in this class, you can replace one of these cantrips with another cantrip from the druid spell list. Thrown Weapon Fighting You can draw a weapon that has the thrown
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Fighting Style Options 2nd-level paladin feature When you choose a fighting style, the following styles are added to your list of options. Blessed Warrior You learn two cantrips of your choice from
the cleric spell list. They count as paladin spells for you, and Charisma is your spellcasting ability for them. Whenever you gain a level in this class, you can replace one of these cantrips with
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Wight Lifedrinker Life-Leeching Corpse Warrior Wights are the withered corpses of relentless warriors whose wickedness sustains them beyond death. After dying and returning from the grave, a wight
Multiattack. The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Drink Life.
Necrotic Sword. Melee Attack Roll: +4, reach 5 ft. Hit
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Wight Life-Leeching Corpse Warrior Habitat: Desert, Planar (Shadowfell), Swamp, Underdark, Urban; Treasure: Armaments Wights are the withered corpses of relentless warriors whose wickedness sustains
it was the greatest warrior to ever live.
8 Seek its stolen heart or other treasure.
Wight Medium Undead, Neutral Evil
AC 14 Initiative +4 (14)
HP 82 (11d8 + 33)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
creature successfully hides from you. Druidic Warrior You learn two cantrips of your choice from the druid spell list. They count as ranger spells for you, and Wisdom is your spellcasting ability for them
. Whenever you gain a level in this class, you can replace one of these cantrips with another cantrip from the druid spell list. Thrown Weapon Fighting You can draw a weapon that has the thrown
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Fighting Style Options 2nd-level paladin feature When you choose a fighting style, the following styles are added to your list of options. Blessed Warrior You learn two cantrips of your choice from
the cleric spell list. They count as paladin spells for you, and Charisma is your spellcasting ability for them. Whenever you gain a level in this class, you can replace one of these cantrips with
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Wight Life-Leeching Corpse Warrior Habitat: Desert, Planar (Shadowfell), Swamp, Underdark, Urban; Treasure: Armaments Wights are the withered corpses of relentless warriors whose wickedness sustains
it was the greatest warrior to ever live.
8 Seek its stolen heart or other treasure.
Wight Medium Undead, Neutral Evil
AC 14 Initiative +4 (14)
HP 82 (11d8 + 33)
Speed 30 ft
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Warriors Warrior Infantry Medium or Small Humanoid, Neutral
AC 13 Initiative +0 (10)
HP 9 (2d8)
Speed 30 ft.
Ability Score Mod Save
Str 13 +1 +1
Dex 11 +0 +0
Con 11
+2)
Traits
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally doesn’t have the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
warrior (see appendix C) is inside each barn, overseeing two humans (commoners) as they gather eggs, feed the animals, and clean up the stalls. If intruders confront the yakfolk in the barn, it uses an
Table A in chapter 7 of the Dungeon Master’s Guide. 5B. Barnkeepers’ Hut During the day, one yakfolk warrior (see appendix C) and one yakfolk child are here. At night, the yakfolk warrior who oversees
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
in the camp: Chieftain. Roll a d6. On a 6, replace the chieftain with the tribe’s king or queen (described in appendix C). Otherwise, the chieftain of this clan is a gladiator in hide armor who speaks
Common and has Survival +5. Great Warrior. Serving the chieftain as a bodyguard and executioner is a gladiator in hide armor who speaks Common and has Survival +5. This great warrior is often the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Warriors Warrior Infantry Medium or Small Humanoid, Neutral
AC 13 Initiative +0 (10)
HP 9 (2d8)
Speed 30 ft.
Ability Score Mod Save
Str 13 +1 +1
Dex 11 +0 +0
Con 11
+2)
Traits
Pack Tactics. The warrior has Advantage on an attack roll against a creature if at least one of the warrior’s allies is within 5 feet of the creature and the ally doesn’t have the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
warrior (see appendix C) is inside each barn, overseeing two humans (commoners) as they gather eggs, feed the animals, and clean up the stalls. If intruders confront the yakfolk in the barn, it uses an
Table A in chapter 7 of the Dungeon Master’s Guide. 5B. Barnkeepers’ Hut During the day, one yakfolk warrior (see appendix C) and one yakfolk child are here. At night, the yakfolk warrior who oversees
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
in the camp: Chieftain. Roll a d6. On a 6, replace the chieftain with the tribe’s king or queen (described in appendix C). Otherwise, the chieftain of this clan is a gladiator in hide armor who speaks
Common and has Survival +5. Great Warrior. Serving the chieftain as a bodyguard and executioner is a gladiator in hide armor who speaks Common and has Survival +5. This great warrior is often the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Realm uprooted the spire from regular space and time and transformed everyone inside into deadly Aberrations. But wards placed by the knights long before kept the Far Realm’s magic confined within
might replace or supplement the slaadi). The top of the watchtower, however, is the domain of the death tyrant. None of the Aberrations within the watchtower can leave it, thanks to the ancient knights
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Realm uprooted the spire from regular space and time and transformed everyone inside into deadly Aberrations. But wards placed by the knights long before kept the Far Realm’s magic confined within
might replace or supplement the slaadi). The top of the watchtower, however, is the domain of the death tyrant. None of the Aberrations within the watchtower can leave it, thanks to the ancient knights
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
your turn, you can replace two of the attacks with a casting of one of your level 1 or level 2 Wizard spells that has a casting time of an action. Psi Warrior Augment Physical Might with Psionic
Knight, and Psi Warrior subclasses. Battle Master Master Sophisticated Battle Maneuvers Battle Masters are students of the art of battle, learning martial techniques passed down through generations
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
frogs and toads when it speaks in Bullywug.
Actions
Multiattack. The bullywug makes two Bog Staff attacks. It can replace any attack with a use of Spellcasting to cast Ray of Sickness.
Bog Staff
jumps up to 30 feet by spending 10 feet of movement.
Bullywug Warrior Medium Fey, Neutral
AC 15 Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 30 ft., Swim 30 ft.
Ability Score Mod Save
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
fanatics, or malevolent elder entities, you can easily end the adventure at the conclusion of chapter 4. If you do, replace the psionic goblins in chapters 1–chapter 4 with goblins from the Monster Manual
warrior named Sildar Hallwinter. The characters must deal with the ambushers and then follow their trail to the goblins’ hideout. There, they can rescue Sildar and learn from him that Gundren and his
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
frogs and toads when it speaks in Bullywug.
Actions
Multiattack. The bullywug makes two Bog Staff attacks. It can replace any attack with a use of Spellcasting to cast Ray of Sickness.
Bog Staff
jumps up to 30 feet by spending 10 feet of movement.
Bullywug Warrior Medium Fey, Neutral
AC 15 Initiative +2 (12)
HP 11 (2d8 + 2)
Speed 30 ft., Swim 30 ft.
Ability Score Mod Save
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
your turn, you can replace two of the attacks with a casting of one of your level 1 or level 2 Wizard spells that has a casting time of an action. Psi Warrior Augment Physical Might with Psionic
Knight, and Psi Warrior subclasses. Battle Master Master Sophisticated Battle Maneuvers Battle Masters are students of the art of battle, learning martial techniques passed down through generations
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Bjornhild died earlier in the adventure, replace her with a frost druid (see appendix C) named Ajka. If Bjornhild leads the ambush, she is joined by her pet saber-toothed tiger, Grava. If Ajka leads the
they all act on the same initiative count and that one warrior from each tribe dies each round on that tribe’s turn. Hengar kills an additional Tiger Tribe warrior on each of his turns. Mjenir stays out of melee and uses his produce flame cantrip to hurl fire at enemies.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
: Fighting Style You have honed your martial prowess and gain a Fighting Style feat of your choice (see chapter 5). Defense is recommended. Whenever you gain a Fighter level, you can replace the feat you
, and Psi Warrior subclasses are detailed after this class’s description. A subclass is a specialization that grants you features at certain Fighter levels. For the rest of your career, you gain each of
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Bjornhild died earlier in the adventure, replace her with a frost druid (see appendix C) named Ajka. If Bjornhild leads the ambush, she is joined by her pet saber-toothed tiger, Grava. If Ajka leads the
they all act on the same initiative count and that one warrior from each tribe dies each round on that tribe’s turn. Hengar kills an additional Tiger Tribe warrior on each of his turns. Mjenir stays out of melee and uses his produce flame cantrip to hurl fire at enemies.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nowhere to be seen.
You can replace the axe beak with a mule, a sled dog, or any other domesticated beast. A character can use an action to try to calm the beast until the end of its next turn, doing so
19, the figure is a badly wounded member of the local militia (an unarmed tribal warrior with 1 hit point remaining). On a roll of 20, the figure is an uninjured, opportunistic doppelganger posing as
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
fanatics, or malevolent elder entities, you can easily end the adventure at the conclusion of chapter 4. If you do, replace the psionic goblins in chapters 1–chapter 4 with goblins from the Monster Manual
warrior named Sildar Hallwinter. The characters must deal with the ambushers and then follow their trail to the goblins’ hideout. There, they can rescue Sildar and learn from him that Gundren and his
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
nowhere to be seen.
You can replace the axe beak with a mule, a sled dog, or any other domesticated beast. A character can use an action to try to calm the beast until the end of its next turn, doing so
19, the figure is a badly wounded member of the local militia (an unarmed tribal warrior with 1 hit point remaining). On a roll of 20, the figure is an uninjured, opportunistic doppelganger posing as
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
: Fighting Style You have honed your martial prowess and gain a Fighting Style feat of your choice (see chapter 5). Defense is recommended. Whenever you gain a Fighter level, you can replace the feat you
, and Psi Warrior subclasses are detailed after this class’s description. A subclass is a specialization that grants you features at certain Fighter levels. For the rest of your career, you gain each of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. GRUNGS OF DUNGRUNGLUNG
The following grungs have key roles to play in Dungrunglung. For grung statistics, see appendix D.
Groak (gold grung elite warrior wearing a circlet of blasting) is the
Krr’ook senses anything out of kilter, or if the ritual goes awry, she scapegoats the adventurers and delivers them straight into the king’s infantile wrath.
Roark (orange grung elite warrior) is a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the alleys between the buildings in search of prey.
The giant spiders creep about in groups of three. Additional forces stationed here include a male drow elite warrior named Ranaghax Auvryndar
male drow elite warrior relax here, but they quickly snatch up their weapons at the first sign of trouble. The drow are named Alybbrin, Chasmas, Jarkorl, K’yordred, Szorth, and Xebrek. The drow elite
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
the alleys between the buildings in search of prey.
The giant spiders creep about in groups of three. Additional forces stationed here include a male drow elite warrior named Ranaghax Auvryndar
male drow elite warrior relax here, but they quickly snatch up their weapons at the first sign of trouble. The drow are named Alybbrin, Chasmas, Jarkorl, K’yordred, Szorth, and Xebrek. The drow elite
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
. GRUNGS OF DUNGRUNGLUNG
The following grungs have key roles to play in Dungrunglung. For grung statistics, see appendix D.
Groak (gold grung elite warrior wearing a circlet of blasting) is the
Krr’ook senses anything out of kilter, or if the ritual goes awry, she scapegoats the adventurers and delivers them straight into the king’s infantile wrath.
Roark (orange grung elite warrior) is a
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, but those spells otherwise count as Ranger spells for you. Changing Your Prepared Spells. Whenever you finish a Long Rest, you can replace one spell on your list with another Ranger spell for which
below. Druidic Warrior. You learn two Druid cantrips of your choice (see the Druid class’s section for a list of Druid spells). Guidance and Starry Wisp are recommended. The chosen cantrips count as