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Returning 35 results for 'confined world reflects'.
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Monsters
Monster Manual
":"Reflective Carapace"}. On a 1–5, the tarrasque is unaffected. On a 6, the tarrasque is unaffected and reflects the spell, turning the caster into the target.
Siege Monster. The tarrasque deals
at the start of each of its turns.
Onslaught. The tarrasque moves up to half its Speed, and it makes one Claw or Tail attack.
World-Shaking Movement. The tarrasque moves up to its Speed. At the end
Monsters
The Wild Beyond the Witchlight
waste my time.”
Bond. “My world is the stage, and my theater is of paramount importance to me.”
Flaw. “My death will occur during an eclipse. That is my doom, and I can
of a symbolic depiction of one. See the stat block for details.
Hourglass Coven
The Hourglass Coven is a group of three hags, each one bound to an aspect of time: one reflects the past, another
Monsters
Mordenkainen Presents: Monsters of the Multiverse
, it always reflects the patron’s interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a Fiend might work to destroy a specific temple dedicated to
a good god, while one that serves a Great Old One might hunt for the materials needed to call forth a horrifying entity into the world. To accomplish a difficult goal, the deathlock might be forced
Monsters
Eberron: Rising from the Last War
roll.Overlords
In the first days of the world, the children of Khyber rose from the darkness to reign over Eberron. The greatest among them were the overlords, who held dominion over a world of fear, war, and
and reclaim the world above.
As long as the overlords are bound by the Silver Flame, they can't physically manifest in the world. But each overlord embodies a particular aspect of evil, which grows in
Classes
Tasha’s Cauldron of Everything
Feeling a deep connection to the environment around them, some rangers reach out through their magical connection to the world and bond with a swarm of nature spirits. The swarm becomes a potent
chapter 3 of Tasha's Cauldron of Everything.
Also, remember that the swarm’s appearance is yours to customize, and don’t feel confined to a single appearance. Perhaps the spirits’ look changes with the ranger’s mood or with the seasons. You decide!
Monsters
Tomb of Annihilation
wants to “imprison” the Soulmonger; that way, its unique magic can be studied while it’s safely quarantined from the world. She argues that destroying it should be a last resort
reflects its keen mind and wicked cunning, including the magic and mundane traps that secure it. Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb
Classes
Tasha’s Cauldron of Everything
Feeling a deep connection to the environment around them, some rangers reach out through their magical connection to the world and bond with a swarm of nature spirits. The swarm becomes a potent
chapter 3 of Tasha's Cauldron of Everything.
Also, remember that the swarm’s appearance is yours to customize, and don’t feel confined to a single appearance. Perhaps the spirits’ look changes with the ranger’s mood or with the seasons. You decide!
races
full moon. In all the world, there is no one else quite like them, and the combination of heritage traits chosen by the player of that accursed character reflects as such. Another player might choose
world through planar gates or extradimensional portals, or representing one of the last members of a heritage thought to have been lost to history, an accursed is a creature whose traits are all freely
Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
proudly through a world that greets them with fearful incomprehension. Shaped by draconic gods or the dragons themselves, dragonborn originally hatched from dragon eggs as a unique race, combining the
than life itself. Dragonborn owe their devotion and respect to their clan above all else, even the gods. Each dragonborn’s conduct reflects on the honor of his or her clan, and bringing dishonor
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Campaigns Giants exist (or once existed) in nearly every D&D world, but in the present age, they are generally confined to the margins. If you want to feature giants more prominently in the past or present of your campaign, this section offers inspiration to help.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Campaigns Giants exist (or once existed) in nearly every D&D world, but in the present age, they are generally confined to the margins. If you want to feature giants more prominently in the past or present of your campaign, this section offers inspiration to help.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Magic Items The world of Eberron thrums with the power of magic. Artificers, magewrights, wizards, and other spellcasters produce an abundance of magic items, particularly those with the common
objects created by the daelkyr. While not fully sentient, these symbiotic items are partially organic. Attuning to such an item reflects physically bonding with it. While these objects aren’t evil, some people might be disturbed upon seeing your living armor or tentacle whip!
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Magic Items The world of Eberron thrums with the power of magic. Artificers, magewrights, wizards, and other spellcasters produce an abundance of magic items, particularly those with the common
objects created by the daelkyr. While not fully sentient, these symbiotic items are partially organic. Attuning to such an item reflects physically bonding with it. While these objects aren’t evil, some people might be disturbed upon seeing your living armor or tentacle whip!
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
reflects the structure of dramatic stories. At the beginning of a story, something happens to shake the protagonists’ world and spur them into action. The characters take action to resolve their
Putting Events in Motion World-shaking events can happen at any time in a campaign or story arc, but the biggest incidents naturally fall at the beginning, middle, and end of a story. That placement
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
reflects the structure of dramatic stories. At the beginning of a story, something happens to shake the protagonists’ world and spur them into action. The characters take action to resolve their
Putting Events in Motion World-shaking events can happen at any time in a campaign or story arc, but the biggest incidents naturally fall at the beginning, middle, and end of a story. That placement
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Holds. However, it wields an influence over the other clans that reflects its wealth and its status in the world beyond the Holds, and the voice of Kundarak members arguing against the use of daelkyr magic carries significant weight.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Holds. However, it wields an influence over the other clans that reflects its wealth and its status in the world beyond the Holds, and the voice of Kundarak members arguing against the use of daelkyr magic carries significant weight.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
event in the history of our world, forever dividing time into before and after. Even our calendar reflects this, marking our last four chaotic centuries in years After Cataclysm (AC), while the
struck the gleaming Temple of the Kingpriest. The gods also warned a few chosen mortals, reasoning that if any of them reached Istar and prevented the ritual, the world might not be beyond redemption
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Silvanus’s faith. His priests seek to know the total situation, to view the macrocosm; their viewpoint isn’t confined to one person’s or one nation’s idea of what is best. The loss of a farming community to
return to tame it. The creed of Silvanus dictates that nature’s glory must be preserved not merely because nature is beautiful, but because wild nature is the true state of the world. Its expanses refresh
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
event in the history of our world, forever dividing time into before and after. Even our calendar reflects this, marking our last four chaotic centuries in years After Cataclysm (AC), while the
struck the gleaming Temple of the Kingpriest. The gods also warned a few chosen mortals, reasoning that if any of them reached Istar and prevented the ritual, the world might not be beyond redemption
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Silvanus’s faith. His priests seek to know the total situation, to view the macrocosm; their viewpoint isn’t confined to one person’s or one nation’s idea of what is best. The loss of a farming community to
return to tame it. The creed of Silvanus dictates that nature’s glory must be preserved not merely because nature is beautiful, but because wild nature is the true state of the world. Its expanses refresh
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
Chapter 2: Classes & Subclasses Anastasia Fedorova Adventurers specialize in their abilities and outlooks based on the culture in which they train and advance. Characters in the world of Etharis are
onto the heroes and the world in which they live and fight. Some absorb into themselves the dangerous but powerful forces they fight. What that acceptance of terrible power means on the psyches of the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
reflects her current mood and switches masks as her mood changes. Her inability to pry useful information out of the bronze dragon has made her very unhappy, so she’s wearing her sad mask when the
aid of detect magic spells. Dead characters are unceremoniously dropped through the hole in the audience chamber floor. Living captives are confined to cages in the dungeon (area 8) and left unguarded. Unless the prisoners manage to escape, Sansuri feeds them to her griffons in area 7 the next day.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
reflects her current mood and switches masks as her mood changes. Her inability to pry useful information out of the bronze dragon has made her very unhappy, so she’s wearing her sad mask when the
aid of detect magic spells. Dead characters are unceremoniously dropped through the hole in the audience chamber floor. Living captives are confined to cages in the dungeon (area 8) and left unguarded. Unless the prisoners manage to escape, Sansuri feeds them to her griffons in area 7 the next day.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Storm Giant Bags With their disposition toward divination, many storm giants are inclined to be superstitious, constantly searching the world for omens. They often carry a multitude of talismans and
charms whose nature reflects the storm giant's home. A storm giant who lives in the sea might employ special kelp and shells for divination. A storm giant who spends more time in the sky might view
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Origin of the Ordning Most giants believe Annam established the ordning at the very beginning and that it reflects the birth order of his sons. One myth likens the ordning to the structure of the
they proved themselves incapable of governing the world. The ordning might be necessary, or a burden giants are expected to bear, but giants who hold these views often look forward to Annam abolishing
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Storm Giant Bags With their disposition toward divination, many storm giants are inclined to be superstitious, constantly searching the world for omens. They often carry a multitude of talismans and
charms whose nature reflects the storm giant's home. A storm giant who lives in the sea might employ special kelp and shells for divination. A storm giant who spends more time in the sky might view
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Origin of the Ordning Most giants believe Annam established the ordning at the very beginning and that it reflects the birth order of his sons. One myth likens the ordning to the structure of the
they proved themselves incapable of governing the world. The ordning might be necessary, or a burden giants are expected to bear, but giants who hold these views often look forward to Annam abolishing
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
world of your game is always your own. You can customize it to suit your tastes and those of your players. Using a Published Setting One advantage of using a published campaign setting is that much of
the world-building is done for you. However, this means your players might know as much about the setting as you do. You can get around this by changing key aspects of the setting to better serve
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
feeling engendered by their nearness to Corellon’s magnificence. When an elf’s soul reincarnates, the elf might return to life on any world or on Arvandor. As a result, many elves alive today have
-meaning friends, then guarded or confined until Arvandor’s pull on the person wanes. Because of all these difficulties, many elves resist the urge to visit Arvandor and instead make a pilgrimage to the Feywild, which feels like a realm very similar to the home of their gods.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
world of your game is always your own. You can customize it to suit your tastes and those of your players. Using a Published Setting One advantage of using a published campaign setting is that much of
the world-building is done for you. However, this means your players might know as much about the setting as you do. You can get around this by changing key aspects of the setting to better serve
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
emblazoned with the glowing symbol of Vecna.
The statue reflects Habbakuk, a god of animals and druids revered widely on the world of Krynn.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the Night Serpent and destroy the world. The yuan-ti believe there’s a locked gate somewhere under the Peaks of Flame that prevents the Dendar from entering the world. Acererak has promised to help Ras
an aura of transmutation magic around the shields. Only Ras Nsi can activate the shields, and the effect is confined to this room. Teleporter The engraved stone disk in the eastern alcove is one of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
feeling engendered by their nearness to Corellon’s magnificence. When an elf’s soul reincarnates, the elf might return to life on any world or on Arvandor. As a result, many elves alive today have
-meaning friends, then guarded or confined until Arvandor’s pull on the person wanes. Because of all these difficulties, many elves resist the urge to visit Arvandor and instead make a pilgrimage to the Feywild, which feels like a realm very similar to the home of their gods.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
emblazoned with the glowing symbol of Vecna.
The statue reflects Habbakuk, a god of animals and druids revered widely on the world of Krynn.