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Returning 10 results for 'confines warning revere'.
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Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
around in a giant skull. The scarecrows of Berez are murderous creatures under the hag’s control. They surround Baba Lysaga’s hut and serve as an early warning system. Baba Lysaga periodically sends
scrying sensors. The circle has another property that druid characters can’t sense but might discover when they use the Wild Shape feature within the circle’s confines. Any druid that uses the Wild
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
around in a giant skull. The scarecrows of Berez are murderous creatures under the hag’s control. They surround Baba Lysaga’s hut and serve as an early warning system. Baba Lysaga periodically sends
scrying sensors. The circle has another property that druid characters can’t sense but might discover when they use the Wild Shape feature within the circle’s confines. Any druid that uses the Wild
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, revere these entities for remaining true to Corellon. In practice, this reverence is expressed more as the honoring of an ancestor than the worshiping of a god, for all the elves are descended from the
reverence. Gods demand reverence. Allies and enemies earn respect. Most surface elves revere Corellon. Beyond that, all is uncertain.
The Mysteries of Arvandor. Only those long-lived scholars who
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, revere these entities for remaining true to Corellon. In practice, this reverence is expressed more as the honoring of an ancestor than the worshiping of a god, for all the elves are descended from the
reverence. Gods demand reverence. Allies and enemies earn respect. Most surface elves revere Corellon. Beyond that, all is uncertain.
The Mysteries of Arvandor. Only those long-lived scholars who
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
gemstone in its mouth. Speaking to the Faces. The faces repeat their warning if a spoken to, except in the following two circumstances: “Say ‘Aah!’” If a character asks one of the faces to open its mouth
Kasdu’ul is trapped at the bottom of the pool, 30 feet below the surface. An unbreakable stone cage etched with glowing runes confines the genie to the pool. Characters who look into the pool and succeed on
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
gemstone in its mouth. Speaking to the Faces. The faces repeat their warning if a spoken to, except in the following two circumstances: “Say ‘Aah!’” If a character asks one of the faces to open its mouth
Kasdu’ul is trapped at the bottom of the pool, 30 feet below the surface. An unbreakable stone cage etched with glowing runes confines the genie to the pool. Characters who look into the pool and succeed on
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
. Speaking to the Faces. The faces repeat their warning if spoken to, except in the following two circumstances: “Say ‘Aah!’” If a character asks one of the faces to open its mouth, stick out its tongue, or
stone cage etched with glowing runes confines the genie to the pool. Characters who look into the pool and succeed on a DC 15 Wisdom (Perception) check notice the cage’s faint, glimmering light in the
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
. Speaking to the Faces. The faces repeat their warning if spoken to, except in the following two circumstances: “Say ‘Aah!’” If a character asks one of the faces to open its mouth, stick out its tongue, or
stone cage etched with glowing runes confines the genie to the pool. Characters who look into the pool and succeed on a DC 15 Wisdom (Perception) check notice the cage’s faint, glimmering light in the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bronze dragon lairs in coastal caves. It might salvage a wrecked ship, reconstruct it within the confines of its lair, and use it as a treasure vault or nest for its eggs. Lair Actions On initiative count
the dragon or other non-evil creatures in the mist, warning such creatures of the danger. Gems and pearls within 1 mile of the dragon’s lair sparkle and gleam, shedding dim light in a 5-foot radius
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
bronze dragon lairs in coastal caves. It might salvage a wrecked ship, reconstruct it within the confines of its lair, and use it as a treasure vault or nest for its eggs. Lair Actions On initiative count
the dragon or other non-evil creatures in the mist, warning such creatures of the danger. Gems and pearls within 1 mile of the dragon’s lair sparkle and gleam, shedding dim light in a 5-foot radius