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Returning 35 results for 'conflict ranking guiding to have rules'.
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Monsters
Icewind Dale: Rime of the Frostmaiden
Levistus, the archdevil who rules Stygia, the sixth layer of the Nine Hells, from the confines of an ice prison from which he cannot escape.
Most of the cultists are Icewind Dale natives who would
-shaped amulet of chardalyn. Each of these amulets has an inner radiance that provides warmth and aid, protecting its wearer against the cold while guiding them safely back to civilization. Once its
Magic Items
Tales from the Yawning Portal
Waythe is a unique greatsword most recently in the possession of a high-ranking cloud giant ambassador.
You gain a +1 bonus to attack and damage rolls made with this magic weapon. When you hit a
only 1 minute for a good-aligned character to gain attunement with the sword.) Waythe is courageous to the point of foolhardiness, however, and vocally urges bold action. It is likely to come into conflict with an evil or a timid wielder.
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollDamageType":"piercing"} piercing damage.The Knights of the Black Sword are a secret society of cultists devoted to Levistus, the archdevil who rules Stygia, the sixth layer of the Nine Hells, from the
warmth and aid, protecting its wearer against the cold while guiding them safely back to civilization. Once its wearer reaches Ten-Towns, the talisman loses its inner radiance, yet the cultists keep their
Monsters
Fizban's Treasury of Dragons
other dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants
it to the surface world. Lost and confused, the wyrmling has been captured by a group of cruel adventurers.
3
A deep dragon wyrmling whimsically rules over a worshipful group of kobolds, sending
Backgrounds
Guildmasters’ Guide to Ravnica
;sacred flame
1st
guiding bolt, heroism
2nd
aid, scorching ray
3rd
beacon of hope, blinding smite
4th
death ward, wall of fire
5th
flame strike
-Boros Contacts table.
Boros Contacts
d8
Contact
1
A former comrade in arms was promoted into the prestigious Sunhome Guard.
2
One of my parents is a ranking Boros officer
Backgrounds
Baldur’s Gate: Descent into Avernus
underbelly of civilization, and you have survived up to this point by flouting the rules and regulations of society.
Skill Proficiencies: Deception, Stealth
Tool Proficiencies: One
FEATURE: CRIMINAL CONNECTIONS
In Baldur’s Gate, crime is just another business. As a result, you can arrange a meeting with a low-ranking operative of nearly any business, patriar family, crew
Sahuagin Priestess
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Monster Manual (2014)
has the following cleric spells prepared:
Cantrips (at will): guidance, thaumaturgy
1st level (4 slots): bless, detect magic, guiding bolt
2nd level (3 slots): hold person, spiritual weapon (trident
maritime trade and drawing other races into the bloody conflict.
So intense is sahuagin hatred for the aquatic elves that the sea devils have adapted to combat their ancient foes. A sahuagin born near
Hobgoblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
hobgoblins associate only with images of conflict and warfare.
The iron grip their philosophy holds on their hearts blinds hobgoblins to the accomplishments of other peoples. Hobgoblins have little
its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank.
Rank and responsibility aren’t
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
surest sign of Lolth’s approval. No tactic is outside the rules in this ongoing conflict. Raids against another house’s outlying property (farming caverns, trade caravans, or hunting parties) are
use of special drow poisons, are a constant threat. Bodyguards and food tasters are as necessary to the survival of a high-ranking drow as air and water. Squabbles within a house also occur from time to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
surest sign of Lolth’s approval. No tactic is outside the rules in this ongoing conflict. Raids against another house’s outlying property (farming caverns, trade caravans, or hunting parties) are
use of special drow poisons, are a constant threat. Bodyguards and food tasters are as necessary to the survival of a high-ranking drow as air and water. Squabbles within a house also occur from time to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Personal Motives Not every conflict involves a fight between light and darkness. The vast majority of people are driven by simple motives: greed, fear, pride, or ambition. One person just wants to
get some gold in their pocket. Another wants to impress a paramour. A leader guiding their nation into war is motivated both by fear of their neighbors and the sincere belief that Khorvaire would be
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Personal Motives Not every conflict involves a fight between light and darkness. The vast majority of people are driven by simple motives: greed, fear, pride, or ambition. One person just wants to
get some gold in their pocket. Another wants to impress a paramour. A leader guiding their nation into war is motivated both by fear of their neighbors and the sincere belief that Khorvaire would be
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Running the Battle This quest is an epic battle involving hundreds of rival combatants. Use the following rules to resolve the conflict.
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Running the Battle This quest is an epic battle involving hundreds of rival combatants. Use the following rules to resolve the conflict.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
capture a high-ranking cult leader is a great step in the fight against the cult. Once they return to Waterdeep, the adventurers then become embroiled in the first session of “Chapter 9: Council of
Waterdeep.” RECURRING VILLAINS
The Rise of Tiamat makes use of certain NPCs from Hoard of the Dragon Queen, and makes the assumption that those NPCs escaped any conflict with the adventurers. In the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
capture a high-ranking cult leader is a great step in the fight against the cult. Once they return to Waterdeep, the adventurers then become embroiled in the first session of “Chapter 9: Council of
Waterdeep.” RECURRING VILLAINS
The Rise of Tiamat makes use of certain NPCs from Hoard of the Dragon Queen, and makes the assumption that those NPCs escaped any conflict with the adventurers. In the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
chapter provides the rules you need for your characters and monsters to engage in combat, whether it is a brief skirmish or an extended conflict in a dungeon or on a field of battle. Throughout this
chapter, the rules address you, the player or Dungeon Master. The Dungeon Master controls all the monsters and nonplayer characters involved in combat, and each other player controls an adventurer. “You” can also mean the character or monster that you control.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
chapter provides the rules you need for your characters and monsters to engage in combat, whether it is a brief skirmish or an extended conflict in a dungeon or on a field of battle. Throughout this
chapter, the rules address you, the player or Dungeon Master. The Dungeon Master controls all the monsters and nonplayer characters involved in combat, and each other player controls an adventurer. “You” can also mean the character or monster that you control.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. This section provides the rules you need for your characters and monsters to engage in combat, whether it is a brief skirmish or an extended conflict in a dungeon or on a field of battle. Throughout this
section, the rules address you, the player or Dungeon Master. The Dungeon Master controls all the monsters and nonplayer characters involved in combat, and each other player controls an adventurer. “You” can also mean the character or monster that you control.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. This section provides the rules you need for your characters and monsters to engage in combat, whether it is a brief skirmish or an extended conflict in a dungeon or on a field of battle. Throughout this
section, the rules address you, the player or Dungeon Master. The Dungeon Master controls all the monsters and nonplayer characters involved in combat, and each other player controls an adventurer. “You” can also mean the character or monster that you control.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
—and the luck of the dice. Dragons of Stormwreck Isle draws the characters into the midst of an ancient war among dragons as they explore an island that has long been a battlefield in that conflict
site, Dragon’s Rest, serves as the characters’ home base during the adventure, where they can rest and get supplies between their visits to the other sites. Magic Items and Monsters. Two appendixes describe rules for magic items and monsters that characters might find in the course of the adventure.
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
—and the luck of the dice. Dragons of Stormwreck Isle draws the characters into the midst of an ancient war among dragons as they explore an island that has long been a battlefield in that conflict
site, Dragon’s Rest, serves as the characters’ home base during the adventure, where they can rest and get supplies between their visits to the other sites. Magic Items and Monsters. Two appendixes describe rules for magic items and monsters that characters might find in the course of the adventure.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in crisis. Strict rules of engagement prevent them from impacting local conditions or taking sides in a conflict; their mandate allows them only to extract those in danger and defend themselves if
. Now in his forties, he leads the Shieldbearers. He is a canny tactician and a highly competent leader, but he bristles against the rules of engagement imposed on the Shieldbearers by the Speakers for
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in crisis. Strict rules of engagement prevent them from impacting local conditions or taking sides in a conflict; their mandate allows them only to extract those in danger and defend themselves if
. Now in his forties, he leads the Shieldbearers. He is a canny tactician and a highly competent leader, but he bristles against the rules of engagement imposed on the Shieldbearers by the Speakers for
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
course, spy on their counterparts in the other enclaves. The arrival of Fraz-Urb’luu has upset the balance of power in Mantol-Derith (see “Fraz-Urb’luu’s Gem”), resulting in open conflict between the
disguising of goods by any means, and no use of magic during negotiations and haggling. The punishment for breaking any covenant is equally straightforward: the violator is wrapped in chains and tossed into the Darklake. Recent events in Mantol-Derith have rendered these rules moot.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
course, spy on their counterparts in the other enclaves. The arrival of Fraz-Urb’luu has upset the balance of power in Mantol-Derith (see “Fraz-Urb’luu’s Gem”), resulting in open conflict between the
disguising of goods by any means, and no use of magic during negotiations and haggling. The punishment for breaking any covenant is equally straightforward: the violator is wrapped in chains and tossed into the Darklake. Recent events in Mantol-Derith have rendered these rules moot.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
all. Rules for Everything Devils are evil schemers by nature, but they must operate within the bounds of the Nine Hells’ intricate legal code. A devil’s attitude toward the law is in part driven by its
law that “prevents” it from offering help. Three Paths to Power Rank-and-file devils have three ways of ascending through the ranks. The Nine Hells uses a complex system of rules to quantify and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
all. Rules for Everything Devils are evil schemers by nature, but they must operate within the bounds of the Nine Hells’ intricate legal code. A devil’s attitude toward the law is in part driven by its
law that “prevents” it from offering help. Three Paths to Power Rank-and-file devils have three ways of ascending through the ranks. The Nine Hells uses a complex system of rules to quantify and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
displaced. By Asmodeus’s decree, Bel now serves Zariel as an advisor, though the two can barely stand to be in each other’s presence. Despite the conflict within the diabolical ranks, Zariel runs a tight
ensuring the legions of devils are full of diabolic soldiers for the Blood War. Yoke of Evil Under constant pressure from both the Abyss and her infernal peers, Zariel and her high-ranking vassals work to
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
. The adventure contains some possible answers. Keep track of the fate of important giants and their allies or captives. Escaping adversaries will generally flee to the next higher-ranking stronghold
Abanasinia, Qualinesti, Thorbardin, Kharolis, and Tarsis into the conflict. The ultimate villains in the Dragonlance setting would have to be dark exiles of an even more unexpected sort than those described in
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
already joined). The “Vortshu and T’kitka at Vocath” sidebar shows these rules in play. VORTSHU AND T’KITKA AT VOCATH
The following is an example of the “Forming a Coalition” rules in play.
A
its captain, Kree’esh.
Rika’s faction is concerned about personal freedom. Rika looks forward to guiding his people to a new Wildspace system where they can thrive.
Attitude Adjustment. Characters
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Heliod calling on Iroas to battle his brother, perpetuating the endless cycle of conflict between the twins. Of all his fellow gods, Mogis holds the most respect for Phenax. Mogis can’t help but smile at
the chaos Phenax is able to cause and the carnage the Returned wreak on the world. Phenax has a talent for inciting conflict, which allows Mogis to revel in the resulting strife. Mogis harbors an
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Core Assumptions The rules of the game are based on the following core assumptions about the game world. Gods Oversee the World. The gods are real and embody a variety of beliefs, with each god
collapse. Conflict Shapes the World’s History. Powerful individuals strive to make their mark on the world, and factions of like-minded individuals can alter the course of history. Factions include
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
. The adventure contains some possible answers. Keep track of the fate of important giants and their allies or captives. Escaping adversaries will generally flee to the next higher-ranking stronghold
Abanasinia, Qualinesti, Thorbardin, Kharolis, and Tarsis into the conflict. The ultimate villains in the Dragonlance setting would have to be dark exiles of an even more unexpected sort than those described in
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
displaced. By Asmodeus’s decree, Bel now serves Zariel as an advisor, though the two can barely stand to be in each other’s presence. Despite the conflict within the diabolical ranks, Zariel runs a tight
ensuring the legions of devils are full of diabolic soldiers for the Blood War. Yoke of Evil Under constant pressure from both the Abyss and her infernal peers, Zariel and her high-ranking vassals work to