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Returning 35 results for 'conflicted remorse great to her refuse'.
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conflict remote great to her refine
conflict remorse great to her refine
conflicts rumors great to her refuge
conflict remote great to her refugee
conflict remote great to her refuges
Monsters
The Wild Beyond the Witchlight
his home in the Misty Forest and deal with the threat of an evil green dragon that nests there.
Alignment. Chaotic good.
Personality Trait. “I am an elf, and time is on my side. I refuse to
it visits great harm on the forest and my people. That is what a prince is expected to do.”
Bond. “Ah, the Misty Forest! No other wood compares to it in beauty and serenity.”
Flaw
Monsters
Mordenkainen Presents: Monsters of the Multiverse
far and wide across the multiverse.
Within the fortress are items that the Raven Queen finds irresistible: objects invested with deep feelings of sorrow, longing, or remorse. These items are brought to
spontaneously appear about her lair, every object and apparition being a metaphoric representation of some story—great or small—that was saturated with raw emotion.
Shadar-kai encountered outside
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of sorrow, longing, or remorse. These items are brought to her as gifts from the shadar-kai, and include furniture, clocks, mirrors, jewels, and toys. Ghostly visions of people, places, and pets also
appear in the fortress. Any of these things can spontaneously appear about her lair, every object and apparition being a metaphoric representation of some story—great or small—that was
Monsters
Mordenkainen Presents: Monsters of the Multiverse
that the Raven Queen finds irresistible: objects invested with deep feelings of sorrow, longing, or remorse. These items are brought to her as gifts from the shadar-kai, and include furniture, clocks
metaphoric representation of some story—great or small—that was saturated with raw emotion.
Shadar-kai encountered outside the Shadowfell are often on quests to find the most sorrow-touched items they can find to bring back to their queen’s gloomy castle.Necrotic, Psychic
Backgrounds
Guildmasters’ Guide to Ravnica
suspension.
7
Great ideas are fine, but great results are what counts.
8
If you can guess what I’m about to do, that means I’ve run out of imagination.
Ideals
d6
research, often at the expense of my own health and safety.
5
I’m convinced there’s not a soul in Ravnica, except maybe the great Niv-Mizzet, who can match my boundless intellect.
6
Backgrounds
Guildmasters’ Guide to Ravnica
affairs of other guilds is a great way to get squashed like a bug. (Neutral)
Bonds
d6
Bond
1
I cherish the finger of a family member who was petrified by a
enjoyable arguments there.
10
I regularly pick up refuse from beneath a Simic laboratory, and sometimes I talk to the researcher who dumps it there.
Backgrounds
Guildmasters’ Guide to Ravnica
.]
3
I’m as stubborn as a batterboar.
4
I’m so convinced of my superiority over soft, civilized people that I’ll take great risks to prove it.
5
I’m easily
me remembers me for my exceptional potential.
7
My clan chief killed one of my parents, who had challenged the chief for leadership of the clan. Some combination of resentment and remorse stirs
monsters
is one of Urevian’s strengths, and he uses it to great advantage.
Urevian wants the soul of Carman Rajani. With Belcorra’s return, he can finally escape his agreement with her, but he
devil is true to his word, and he departs quickly once he has his prize. The characters might refuse—and, perhaps, should refuse—despite Urevian’s honeyed words. If they fight and
Yuan-ti Malison (Type 3)
Legacy
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Monsters
Monster Manual (2014)
or were defeated by those who fought against their cannibalism and slavery, and the serpent folk were left in the ruins of their great capitals, far removed from other races.
Cold of Heart. Humanoid
’t be bound for long by brute force, and that many creatures will refuse to serve. As a result, yuan-ti first influence other creatures with the promise of wealth and power. Time and again
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
believes they are deadly poisonous (they aren’t). The merchants are terrified of the things and refuse to drive through them, fearing that they may be poisonous or worse. Besides that, the sounds spook
throw. Failure means the character is overcome with feelings of grief and remorse, seemingly triggered by hearing thousands of tiny cries of pain and death groans but which is in fact the result of
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
believes they are deadly poisonous (they aren’t). The merchants are terrified of the things and refuse to drive through them, fearing that they may be poisonous or worse. Besides that, the sounds spook
throw. Failure means the character is overcome with feelings of grief and remorse, seemingly triggered by hearing thousands of tiny cries of pain and death groans but which is in fact the result of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
remorse, and is prepared to do the most heinous acts to get what it wants. Fear of Demotion. A devil that disappoints a superior can be demoted, whereupon it’s instantly transformed into a lesser form of
devil. The greater the devil, the more it fears demotion and the loss of its power. Thus, a devil takes great pains to hide its failures or pin them on someone else.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
others unless they must, and they won’t fight unless the characters refuse to take a bribe to leave the area. The aldani will aid the characters only if they’re offered something of great value in return — for example, an offer to drive off a pack of predatory dinosaurs encroaching on their territory.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Ashen Grotto The Ashen Grotto is a burial ground for giants. Since it was first established—in a long-ago age when a great empire of giants stretched across the world—giants of all kinds have brought
intruders. Others might refuse to enter for any reason other than during funerary rites to inter a family member’s remains. Remains laid to rest within the grotto remain peaceful, and the power of the cave is anathema to Undead.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
others unless they must, and they won’t fight unless the characters refuse to take a bribe to leave the area. The aldani will aid the characters only if they’re offered something of great value in return — for example, an offer to drive off a pack of predatory dinosaurs encroaching on their territory.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Ashen Grotto The Ashen Grotto is a burial ground for giants. Since it was first established—in a long-ago age when a great empire of giants stretched across the world—giants of all kinds have brought
intruders. Others might refuse to enter for any reason other than during funerary rites to inter a family member’s remains. Remains laid to rest within the grotto remain peaceful, and the power of the cave is anathema to Undead.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
remorse, and is prepared to do the most heinous acts to get what it wants. Fear of Demotion. A devil that disappoints a superior can be demoted, whereupon it’s instantly transformed into a lesser form of
devil. The greater the devil, the more it fears demotion and the loss of its power. Thus, a devil takes great pains to hide its failures or pin them on someone else.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Yeonido Gazetteer The people of Yeonido, the City of Judgment, pride themselves on upholding tradition. Thousands of years ago, the great dragon Mireu entrusted the founders of the city-state with a
mandate to forge and lead a great civilization. Yeonido’s people took the dragon’s words to heart, establishing a reverence for fealty and order that has remained steadfast through the centuries. Two
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Yeonido Gazetteer The people of Yeonido, the City of Judgment, pride themselves on upholding tradition. Thousands of years ago, the great dragon Mireu entrusted the founders of the city-state with a
mandate to forge and lead a great civilization. Yeonido’s people took the dragon’s words to heart, establishing a reverence for fealty and order that has remained steadfast through the centuries. Two
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
that creature from entering or leaving, but she reserves this intervention for extreme circumstances. During times of great strife, notably when Sigil’s factions war openly against one another, the
Lady can cause all the city’s portals to cease functioning. This grinds the city to a halt; food and drink can’t enter the city, sewage and refuse pool in the streets, and corpses stack in the Mortuary with no hope of being interred. This compels the factions to quickly resolve their conflicts.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
that creature from entering or leaving, but she reserves this intervention for extreme circumstances. During times of great strife, notably when Sigil’s factions war openly against one another, the
Lady can cause all the city’s portals to cease functioning. This grinds the city to a halt; food and drink can’t enter the city, sewage and refuse pool in the streets, and corpses stack in the Mortuary with no hope of being interred. This compels the factions to quickly resolve their conflicts.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, and knows no remorse. An unstoppable juggernaut, it exists to follow its creator’s orders, and it protects or attacks as that creator demands. To create a golem, one requires a manual of golems (see
of its body, requiring great command of the craft of sculpting, stonecutting, ironworking, or surgery. Sometimes a golem’s creator is the master of the art, but often the individual who desires a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
great power and foresight. Angels act out the will of their gods with tireless devotion. Even chaotic good deities command lawful good angels, knowing that the angels’ dedication to order best allows
angel slays evil creatures without remorse. As the embodiment of law and good, an angel is almost never mistaken in its judgments. This quality can create a sense of superiority in an angel, a sense that
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
outnumbered, she smashes the closest window and climbs onto the roof, where she can more easily shove enemies off the train. Roleplaying Garra Garra has no remorse when it comes to her crimes and can
transport the chest to Droaam from Wroat. If the characters refuse, Garra attacks. Garra is willing to die for Daask and fights accordingly. Garra doesn’t know what is in books or schemas, as these
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
outnumbered, she smashes the closest window and climbs onto the roof, where she can more easily shove enemies off the train. Roleplaying Garra Garra has no remorse when it comes to her crimes and can
transport the chest to Droaam from Wroat. If the characters refuse, Garra attacks. Garra is willing to die for Daask and fights accordingly. Garra doesn’t know what is in books or schemas, as these
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
sky and engulfing prey with its fiery breath before landing.
Conflicted Creature. A chimera combines the worst aspects of its three parts. Its dragon head drives it to raid, plunder, and accumulate
a great hoard. Its leonine nature compels it to hunt and kill powerful creatures that threaten its territory. Its goat head grants it a vicious, stubborn streak that compels it to fight to the death
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
, and knows no remorse. An unstoppable juggernaut, it exists to follow its creator’s orders, and it protects or attacks as that creator demands. To create a golem, one requires a manual of golems (see
of its body, requiring great command of the craft of sculpting, stonecutting, ironworking, or surgery. Sometimes a golem’s creator is the master of the art, but often the individual who desires a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
great power and foresight. Angels act out the will of their gods with tireless devotion. Even chaotic good deities command lawful good angels, knowing that the angels’ dedication to order best allows
angel slays evil creatures without remorse. As the embodiment of law and good, an angel is almost never mistaken in its judgments. This quality can create a sense of superiority in an angel, a sense that
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
sky and engulfing prey with its fiery breath before landing.
Conflicted Creature. A chimera combines the worst aspects of its three parts. Its dragon head drives it to raid, plunder, and accumulate
a great hoard. Its leonine nature compels it to hunt and kill powerful creatures that threaten its territory. Its goat head grants it a vicious, stubborn streak that compels it to fight to the death
compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Quest: Shannik’s Chores Shannik hires the characters to complete a couple chores around the inner bailey. The characters can refuse his request, but Shannik asks with increasing insistence each time
horse or its rider.
Luca Bancone A Cavalry Lance Laden
with Training Rings
Catapult Installation Shannik wants to install a catapult atop the Great Tower to defend against invaders. To do
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War Droaam is barely a decade old. The treaty nations refuse to acknowledge its sovereignty; according to the terms of the Treaty of Thronehold, it’s a rebellious territory of
Sora Kell build their power. Graywall and the Great Crag are constantly expanding, with goblins and ogres laboring through the night. Warlords drill their troops, forcing all manner of monsters to work
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, consider the following genre tropes when creating your dark fantasy domain: Good does not always win. Evil individuals with great power and unopposed schemes might be the norm. The lines between good
bargain or sacrifice to use. Antiheroes are common—characters tainted by the world’s evil or those who refuse to be considered heroes.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, consider the following genre tropes when creating your dark fantasy domain: Good does not always win. Evil individuals with great power and unopposed schemes might be the norm. The lines between good
bargain or sacrifice to use. Antiheroes are common—characters tainted by the world’s evil or those who refuse to be considered heroes.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
guidance, and should be shown Bahamut’s righteous way of living rather than ignored and treated as children. If the dragons refuse to engage the humanoids and focus only on their own advancement, the
the dwarves for their Dragonmoots of old—great hunts during which clans would come together to end the perceived threat of a particular dragon. Centuries before, Otaaryliakkarnos’s niece was killed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War Droaam is barely a decade old. The treaty nations refuse to acknowledge its sovereignty; according to the terms of the Treaty of Thronehold, it’s a rebellious territory of
Sora Kell build their power. Graywall and the Great Crag are constantly expanding, with goblins and ogres laboring through the night. Warlords drill their troops, forcing all manner of monsters to work