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Monsters
Mordenkainen Presents: Monsters of the Multiverse
around him. Given enough time in a single location, Graz’zt can twist it with his power.
Graz’zt’s lair is a den of ostentation and hedonism. It is adorned with finery and decorations
:
Agitated Beasts. Wild beasts within 6 miles of the lair break into frequent conflicts and coupling, mirroring the behavior that occurs during their mating seasons.
Beguiling Realm. Within 6 miles of
Graz'zt
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Monsters
Out of the Abyss
Zelatar, found within his Abyssal domain of Azzatar. Graz’zt’s maddening influence radiates outward in a tangible ripple, warping reality around him. Given enough time in a single location
frequent conflicts and coupling, mirroring the behavior that occurs during their mating seasons.
If a humanoid spends at least 1 hour within 1 mile of the lair, that creature must succeed on a DC 23
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
pace works fine for many campaigns, some DMs prefer a campaign story with pauses built into it — times when adventurers are not going on adventures. The downtime rules given in this section can be
and go, and royal lines rise and fall over the course of the story that you and the characters tell. Downtime rules also provide ways for characters to spend — or be relieved of — the monetary treasure
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
pace works fine for many campaigns, some DMs prefer a campaign story with pauses built into it — times when adventurers are not going on adventures. The downtime rules given in this section can be
and go, and royal lines rise and fall over the course of the story that you and the characters tell. Downtime rules also provide ways for characters to spend — or be relieved of — the monetary treasure
Kenku
Legacy
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Species
Volo's Guide to Monsters
. Flock leaders enforce discipline and minimize conflicts, but they fail at effective planning or crafting long-term schemes.
Although unable to speak in their own voices, kenku can perfectly mimic any
might sound like fun, but it can prove distracting and could slow down the game.
Kenku Names
Given that kenku can duplicate any sound, their names are drawn from a staggering variety of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Sapphire Dragon Treasures Sapphire dragons covet items of martial significance above other treasure. Weapons and armor from epic conflicts are usually the centerpieces of a sapphire dragon’s hoard
were used against, armor ordered by the ancestry of its last wearer, and so forth). Regardless of the system, a sapphire dragon takes pride in knowing exactly where any given item is and can recite a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
her armies. The highlords all report to Takhisis’s champion, Duulket Ariakas, but there is no shortage of treachery between—and within—the Dragon Armies. The Dragon Queen encourages these conflicts
Verminaard, but he has temporarily given control of many of its troops to his acolyte, Dragon Highmaster Kansaldi Fire-Eyes, tasking her with spearheading a daring attack on Solamnia. Meanwhile
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Sapphire Dragon Treasures Sapphire dragons covet items of martial significance above other treasure. Weapons and armor from epic conflicts are usually the centerpieces of a sapphire dragon’s hoard
were used against, armor ordered by the ancestry of its last wearer, and so forth). Regardless of the system, a sapphire dragon takes pride in knowing exactly where any given item is and can recite a
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
her armies. The highlords all report to Takhisis’s champion, Duulket Ariakas, but there is no shortage of treachery between—and within—the Dragon Armies. The Dragon Queen encourages these conflicts
Verminaard, but he has temporarily given control of many of its troops to his acolyte, Dragon Highmaster Kansaldi Fire-Eyes, tasking her with spearheading a daring attack on Solamnia. Meanwhile
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Dungeons & Dragons campaign to explore. A vast, sprawling city that covers the whole of the known world, Ravnica teems with intrigue and adventure, driven by the conflicts among the ten powerful guilds that
offers new race and class options, reflecting the unique character of Ravnica as a Magic setting, and the creatures and characters seen on Magic cards. You can also use this material in any other D&D
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Greyhawk Conflicts Although Greyhawk lends itself well to any D&D adventure you might want to run, the default setting features conflicts with three major villainous groups: chromatic dragons
, Elemental Evil cults, and Iuz and his followers. You can replace one or more of these conflicts with ones of your devising or with ones from the “Flavors of Fantasy” section earlier in this chapter. If you
Compendium
- Sources->Dungeons & Dragons->Monster Manual
are typically constructed of steel, stone, and wood in the shape of watchful soldiers. More fanciful designs exist, reflecting the tastes of their creators. Given their resilience, it’s common for
60 ft.; Passive Perception 10
Languages Understands commands given in any language but can’t speak
CR 7 (XP 2,900; PB +3)
Traits
Bound. The guardian is magically bound to an amulet. While the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Dungeons & Dragons campaign to explore. A vast, sprawling city that covers the whole of the known world, Ravnica teems with intrigue and adventure, driven by the conflicts among the ten powerful guilds that
offers new race and class options, reflecting the unique character of Ravnica as a Magic setting, and the creatures and characters seen on Magic cards. You can also use this material in any other D&D
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Most folk in Godsbreath go by a single name—often a nickname picked up in their youth instead of their given name—preceded by an honorific reflecting their age, profession, or standing in the community
examples of common given names in Godsbreath: Feminine. Aba, Bilah, Diya, Emilene, Essie, Sukie Masculine. Cato, Ellis, Kumber, Mobe, Saffran, Sogo Gender-Neutral. Deland, Holston, June, Madel, Winter Surnames. Godskith, Grayshore, Hilltop, Longkin, Riveridge
Compendium
- Sources->Dungeons & Dragons->Monster Manual
are typically constructed of steel, stone, and wood in the shape of watchful soldiers. More fanciful designs exist, reflecting the tastes of their creators. Given their resilience, it’s common for
60 ft.; Passive Perception 10
Languages Understands commands given in any language but can’t speak
CR 7 (XP 2,900; PB +3)
Traits
Bound. The guardian is magically bound to an amulet. While the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Most folk in Godsbreath go by a single name—often a nickname picked up in their youth instead of their given name—preceded by an honorific reflecting their age, profession, or standing in the community
examples of common given names in Godsbreath: Feminine. Aba, Bilah, Diya, Emilene, Essie, Sukie Masculine. Cato, Ellis, Kumber, Mobe, Saffran, Sogo Gender-Neutral. Deland, Holston, June, Madel, Winter Surnames. Godskith, Grayshore, Hilltop, Longkin, Riveridge
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Greyhawk Conflicts Although Greyhawk lends itself well to any D&D adventure you might want to run, the default setting features conflicts with three major villainous groups: chromatic dragons
, Elemental Evil cults, and Iuz and his followers. You can replace one or more of these conflicts with ones of your devising or with ones from the “Flavors of Fantasy” section earlier in this chapter. If you
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a tangible ripple, warping reality around him. Given enough time in a single location, Graz’zt can twist it with his madness. Graz’zt’s lair is a den of ostentation and hedonism. It is adorned with
frequent conflicts and coupling, mirroring the behavior that occurs during their mating seasons. If a humanoid spends at least 1 hour within 1 mile of the lair, that creature must succeed on a DC 23 Wisdom
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
in a tangible ripple, warping reality around him. Given enough time in a single location, Graz’zt can twist it with his madness. Graz’zt’s lair is a den of ostentation and hedonism. It is adorned with
frequent conflicts and coupling, mirroring the behavior that occurs during their mating seasons. If a humanoid spends at least 1 hour within 1 mile of the lair, that creature must succeed on a DC 23 Wisdom
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
questions: Why does my campaign need the race to be playable? What does the race look like? Where do the members of this race live? Are there interesting conflicts built into the race’s history that make
subraces in the Player’s Handbook include an ability score increase, a weapon training feature, and two or three additional traits. Given the story of the eladrin and their magical nature, an increase to an
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reputations, and professional behavior. This code, called Tempus’s Honor, has the purpose of making conflicts brief, decisive, and as safe as possible for those not directly involved. The rules in the
. Priests of Tempus teach that war conducted properly is fair in that it oppresses all sides equally, and that in any given battle, a mortal might be slain or might become a great leader among his or her
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in a tangible ripple, warping reality around him. Given enough time in a single location, Graz’zt can twist it with his madness. Graz’zt’s lair is a den of ostentation and hedonism. It is adorned with
conflicts and coupling, mirroring the behavior that occurs during their mating seasons. If a humanoid spends at least 1 hour within 1 mile of the lair, that creature must succeed on a DC 23 Wisdom
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reputations, and professional behavior. This code, called Tempus’s Honor, has the purpose of making conflicts brief, decisive, and as safe as possible for those not directly involved. The rules in the
. Priests of Tempus teach that war conducted properly is fair in that it oppresses all sides equally, and that in any given battle, a mortal might be slain or might become a great leader among his or her
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
in a tangible ripple, warping reality around him. Given enough time in a single location, Graz’zt can twist it with his madness. Graz’zt’s lair is a den of ostentation and hedonism. It is adorned with
conflicts and coupling, mirroring the behavior that occurs during their mating seasons. If a humanoid spends at least 1 hour within 1 mile of the lair, that creature must succeed on a DC 23 Wisdom
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
questions: Why does my campaign need the race to be playable? What does the race look like? Where do the members of this race live? Are there interesting conflicts built into the race’s history that make
subraces in the Player’s Handbook include an ability score increase, a weapon training feature, and two or three additional traits. Given the story of the eladrin and their magical nature, an increase to an
Orc
Legacy
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Species
Volo's Guide to Monsters
relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers.
Orcs don’t take mates, and no pair-bonding occurs in a tribe
fight another day.
Orc Names
Orc names don’t always have meaning in the Orc language, and most noteworthy orcs are given epithets by their tribe mates.
Orc Names
d12
Male Name
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of the tallest chambers, reflecting sunlight by day or a continual flame spell on cloudy days or at nights. Modrons. Candlekeep is a haven for thirteen rogue modrons (monodrones) that escaped from
case they’re allowed a room and given strict instructions not to wander the halls without their assigned guides. The halls of Exaltation connect to its classrooms, kitchens, bakeries, dining halls
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
of the tallest chambers, reflecting sunlight by day or a continual flame spell on cloudy days or at nights. Modrons. Candlekeep is a haven for thirteen rogue modrons (monodrones) that escaped from
case they’re allowed a room and given strict instructions not to wander the halls without their assigned guides. The halls of Exaltation connect to its classrooms, kitchens, bakeries, dining halls
Kobold
Legacy
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Species
Volo's Guide to Monsters
on. Even a stupid or physically weak kobold is given a role in the tribe, whether something as simple as picking mushrooms for food or watching over hatchlings, and they all understand that their
resources or territory. Such conflicts aren’t common, because two tribes will always prefer to expand in different directions if they come into contact, but they do happen.
For example, two
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
conflicts flare but are resolved through hard work, patient negotiations, and compromises by all sides. Overall, the people of Atagua embrace the idea that they form a complicated, diverse culture—and that
given names, insightful nicknames from a person’s childhood often linger into adulthood. The following are examples of such names: Feminine. Cruz, Tibísay, Yamaira, Zulibeth Masculine. Estwaldo
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ashwadhatu rarely engage in major conflicts—living in a land that constantly changes with the caprices of the riverines is precarious enough. The shadow of the lost city of Manivarsha hangs over the remaining
can afford them. Shankha motifs decorate all riverine temples and adorn weaving, white-clay body art, jewelry, children’s toys, pastries, and more. Names The given names of people in Shankhabhumi tend
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
conflicts flare but are resolved through hard work, patient negotiations, and compromises by all sides. Overall, the people of Atagua embrace the idea that they form a complicated, diverse culture—and that
given names, insightful nicknames from a person’s childhood often linger into adulthood. The following are examples of such names: Feminine. Cruz, Tibísay, Yamaira, Zulibeth Masculine. Estwaldo
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Ashwadhatu rarely engage in major conflicts—living in a land that constantly changes with the caprices of the riverines is precarious enough. The shadow of the lost city of Manivarsha hangs over the remaining
can afford them. Shankha motifs decorate all riverine temples and adorn weaving, white-clay body art, jewelry, children’s toys, pastries, and more. Names The given names of people in Shankhabhumi tend
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to have survived its interminable stasis. If the characters realize what’s going on and share that they killed Nellik, the mezzoloths scatter, visibly relieved. Otherwise, the mezzoloths attack. The
feet from the building. Talking to Nellik. Nellik welcomes a conversation with outsiders who might be able to help her. Given the chance, she lays out her problem: Former Bodyguard. Until recently
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
to have survived its interminable stasis. If the characters realize what’s going on and share that they killed Nellik, the mezzoloths scatter, visibly relieved. Otherwise, the mezzoloths attack. The
feet from the building. Talking to Nellik. Nellik welcomes a conversation with outsiders who might be able to help her. Given the chance, she lays out her problem: Former Bodyguard. Until recently